Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15029418066769298248 1224 AdmiralAndromeda the Thaumaturge (level 8, -7/50 HPs) Began as a Djinni Conjurer on Sept 1, 2025. Shot with an arrow by a centaur (12 damage) ... on level 5 of the Dungeon. The game lasted 00:06:40 (3037 turns). AdmiralAndromeda the Thaumaturge (Djinni Conjurer) Turns: 3037, Time: 00:06:40 Health: -7/50 AC: 2 Str: 8 XL: 8 Next: 76% Gold: 161 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . y - +0 whip (flame) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons y - a +0 whip of flaming (weapon) Armour a - a +0 robe (worn) u - the +0 robe "Ofajyom" {rPois Will- Str+5 Slay-5} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. Will-: It decreases your willpower. Str+5: It affects your strength (+5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Jewellery c - a +4 ring of protection Wands i - a wand of charming (7) k - a wand of flame (20) o - a wand of quicksilver (7) Scrolls e - 5 scrolls of identify {unknown} g - 2 scrolls of poison {unknown} h - 2 scrolls of acquirement {unknown} j - 2 scrolls of teleportation {unknown} l - a scroll of fear {unknown} m - 2 scrolls of noise {unknown} n - 3 scrolls of vulnerability {unknown} r - a scroll of enchant weapon {unknown} v - a scroll of immolation {unknown} w - a scroll of amnesia {unknown} x - a scroll of revelation {unknown} Potions b - a potion of brilliance {unknown} d - a potion of berserk rage {unknown} f - a potion of haste {unknown} p - a potion of curing {unknown} q - a potion of enlightenment {unknown} s - 2 potions of heal wounds {unknown} t - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 8.2 Spellcasting + Level 8.2 Conjurations + Level 8.2 Hexes + Level 8.2 Summonings + Level 8.2 Necromancy + Level 8.2 Translocations + Level 8.2 Forgecraft + Level 8.2 Fire Magic + Level 8.2 Ice Magic + Level 8.2 Air Magic + Level 8.2 Earth Magic + Level 8.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fugue of the Fallen Necr 43% N/A 1% 3 e - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d52% 4 f - Fulminant Prism Conj/Alch 21% 3d12 2% 4 q - Sandblast Erth 86% 2d18 1% 1 s - Ensorcelled Hibernat Hex/Ice 86% N/A 1% 2 z - Searing Ray Conj 86% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Nemelex Xobeh Yredelemnul Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the ogre! * * * LOW HITPOINT WARNING * * * You start resting. You stop channelling your searing ray. You start resting. A hound comes into view. A hound is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (75% to hit) You focus your ray upon the hound. The searing ray misses the hound. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the hound. The hound is lightly wounded. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the hound. The hound is heavily wounded. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hound! You kill the hound! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. You start resting. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You die... ........# #..## #...##....... .......# #...# #............ #.....## #...# #.....)...... ###..## #...####.....)..... ##..#### #....##......$..... #.....#### #........c......... #........###....)............. #...........................## #............@##.......(...#.. #.............##.........#.... #............................. #...............(..........### #............................ .......................####.# ................... .####......... You could see a centaur. Vanquished Creatures Pikel (D:5) Duvessa (D:5) An ogre (D:5) 2 lemures (D:5) 2 phantoms Dowan (D:5) A howler monkey (D:4) A bombardier beetle (D:4) 3 hounds A jelly (D:3) An orc priest (D:4) A sleepcap (D:5) 2 orc wizards 4 adders A dart slug (D:4) 4 ribbon worms 9 orcs 5 endoplasms A giant cockroach (D:2) 4 hobgoblins A quokka (D:3) 4 ball pythons 2 bats 5 frilled lizards 10 goblins 7 kobolds 3 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | AdmiralAndromeda set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 199 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 293 | D:1 | Found Xaynac's Weapon Shop. 804 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 804 | D:2 | Learned a level 1 spell: Sandblast 1252 | D:3 | Reached XP level 4. HP: 30/31 MP: 0/0 1378 | D:3 | Reached XP level 5. HP: 21/35 MP: 0/0 1378 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1659 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2030 | D:4 | Noticed a phantom 2036 | D:4 | Killed a phantom 2037 | D:4 | Reached skill level 5 in Spellcasting 2037 | D:4 | Reached skill level 5 in Conjurations 2037 | D:4 | Reached skill level 5 in Hexes 2037 | D:4 | Reached skill level 5 in Summonings 2037 | D:4 | Reached skill level 5 in Necromancy 2037 | D:4 | Reached skill level 5 in Translocations 2037 | D:4 | Reached skill level 5 in Forgecraft 2037 | D:4 | Reached skill level 5 in Fire Magic 2037 | D:4 | Reached skill level 5 in Ice Magic 2037 | D:4 | Reached skill level 5 in Air Magic 2037 | D:4 | Reached skill level 5 in Earth Magic 2037 | D:4 | Reached skill level 5 in Alchemy 2037 | D:4 | Reached XP level 6. HP: 32/40 MP: 0/0 2183 | D:4 | Identified the +0 robe "Ofajyom" {rPois Will- Str+5 Slay-5} 2598 | D:4 | Found a basalt altar of Yredelemnul. 2610 | D:4 | Reached XP level 7. HP: 43/45 MP: 0/0 2610 | D:4 | Learned a level 3 spell: Fugue of the Fallen 2810 | D:5 | Entered Level 5 of the Dungeon 2846 | D:5 | Noticed Pikel 2857 | D:5 | Killed Pikel 2858 | D:5 | Reached XP level 8. HP: 36/50 MP: 0/0 2967 | D:5 | Noticed Duvessa 2969 | D:5 | Noticed Dowan 2984 | D:5 | Killed Duvessa 2985 | D:5 | Killed Dowan 3037 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_basic, serial_shops, shop D:2: layout_rooms D:3: layout_loops_ring, mainiacjoe_overflow_paths, nrook_mini_vaults D:4: layout_loops_ring, mainiacjoe_overflow_alcove_4, minmay_misc_feat_four_crosses D:5: layout_layer_cave, lemuel_coloured_pillars_altar, minmay_temple_entry_statues, minmay_misc_feat_rows, abandoned_shop, uniq_duvessa, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 7 8 | 8.2 Conjurations | 4 5 6 7 8 | 8.2 Hexes | 4 5 6 7 8 | 8.2 Summonings | 4 5 6 7 8 | 8.2 Necromancy | 4 5 6 7 8 | 8.2 Translocations | 4 5 6 7 8 | 8.2 Forgecraft | 4 5 6 7 8 | 8.2 Fire Magic | 4 5 6 7 8 | 8.2 Ice Magic | 4 5 6 7 8 | 8.2 Air Magic | 4 5 6 7 8 | 8.2 Earth Magic | 4 5 6 7 8 | 8.2 Alchemy | 4 5 6 7 8 | 8.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Cast: Magic Dart | 51 | 1 | 3 || 55 Sandblast | 3 | 65 | 8 || 76 Searing Ray | | 1 | 2 || 3 Fulminant Prism | | | 4 || 4 Iskenderun's Myst | | | 4 || 4 Armour: Robe | 7 | 17 | 8 || 32 Dodge: Dodged | 3 | 15 | 4 || 22