Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 18362616316585465903 62 AdmiralAndromeda the Magician (level 4, -4/33 HPs) Began as a Djinni Conjurer on Aug 29, 2025. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:52 (1715 turns). AdmiralAndromeda the Magician (Djinni Conjurer) Turns: 1715, Time: 00:03:53 Health: -4/33 AC: 3 Str: 6 XL: 4 Next: 28% Gold: 100 EV: 12 Int: 22 God: SH: 0 Dex: 17 rFire + + . m - +2 club (spect) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... k - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons c - a +2 short sword of draining m - a +2 spectral club (weapon) Armour a - a +0 robe (worn) f - a +0 cloak (worn) Magical Staves e - a staff of death i - a staff of air Jewellery k - a +6 ring of dexterity (worn) Wands l - a wand of polymorph (4) Scrolls b - a scroll of noise {unknown} d - 2 scrolls of vulnerability {unknown} n - a scroll of revelation {unknown} Potions g - a potion of moonshine {unknown} h - 2 potions of mutation {unknown} j - a potion of haste {unknown} o - a potion of attraction {unknown} Skills: * Level 2.0 Fighting - Level 3.0 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy * Level 0.0 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Apportation Tloc 40% N/A 2% 1 d - Fulminant Prism Conj/Alch 10% 3d9 26% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 z - Searing Ray Conj 40% 2d5 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll but does no damage. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll closely misses you. You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ###........## #.#..###.# #.#..# #.# ####.#..# #.# .)##.#..# #.# #.##.#..# #.# #.##.#..# #.# ##.####.##.#..###.# ........j.)j@.....# #####..#.##.###### #..#.##.# #.j#.##.# #..#:.... #..####.# #..# #.# #..# #.# #..# You could see 2 gnolls. Vanquished Creatures Jessica (D:2) A gnoll (D:3) A dart slug (D:1) A ribbon worm (D:3) 4 endoplasms 3 giant cockroaches 3 hobgoblins (D:1) A quokka (D:2) 3 ball pythons 3 bats (D:1) A frilled lizard (D:1) 6 goblins 6 kobolds 5 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | AdmiralAndromeda set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 70 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 410 | D:1 | You are sucked into a shaft and drop 1 floor! 505 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 505 | D:1 | Learned a level 1 spell: Apportation 1006 | D:2 | Found a snail-covered altar of Cheibriados. 1615 | D:2 | Noticed Jessica 1617 | D:2 | Killed Jessica 1618 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1715 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, minmay_misc_feat_plants D:2: layout_basic, basic_altar, kennysheep_small_spiral, uniq_jessica D:3: layout_loops_ring, hangedman_abyss_or_decor_stabs, kennysheep_generic_room_15, uniq_terence, uniq_natasha, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 2 | 2.0 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 74 | 4 || 78 Searing Ray | 1 | 2 || 3 Armour: Robe | 5 | 3 || 8 Dodge: Dodged | 6 | 4 || 10