Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2758004822508572405 555 AdmiralAndromeda the Magician (level 7, 0/49 HPs) Began as a Djinni Conjurer on Aug 29, 2025. Slain by a vampire ... wielding a staff of cold (9 damage) ... on level 5 of the Dungeon. The game lasted 00:11:28 (3852 turns). AdmiralAndromeda the Magician (Djinni Conjurer) Turns: 3852, Time: 00:11:29 Health: 0/49 AC: 8 Str: 8 XL: 7 Next: 55% Gold: 240 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . i - +6 dagger of the Wheel {drain, rPois Str+2} rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ d - +1 hat rElec . (no cloak) rCorr . o - +0 pair of gloves SInv . h - amulet of the acrobat Will ..... l - ring of wizardry Stlth ++ t - +4 ring of protection HPRegen 0.28/turn %: acrobat, wizardry (x1), infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 240 gold pieces. Inventory: Hand Weapons i - the +6 dagger of the Wheel (weapon) {drain, rPois Str+2} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Str+2: It affects your strength (+2). Armour a - a +0 robe (worn) d - a +1 hat (worn) n - a +1 ring mail of cold resistance o - a +0 pair of gloves (worn) Jewellery h - an amulet of the acrobat (worn) l - a ring of wizardry (worn) t - a +4 ring of protection (worn) Wands g - a wand of flame (16) Scrolls e - a scroll of revelation {unknown} m - a scroll of torment {unknown} p - 3 scrolls of identify {unknown} q - a scroll of noise {unknown} r - 3 scrolls of enchant armour {unknown} s - a scroll of acquirement {unknown} v - a scroll of silence {unknown} w - a scroll of blinking {unknown} Potions b - a potion of berserk rage {unknown} c - a potion of haste {unknown} f - 3 potions of curing {unknown} j - a potion of enlightenment {unknown} k - a potion of heal wounds {unknown} u - a potion of moonshine {unknown} x - a potion of attraction {unknown} z - a potion of might {unknown} A - a potion of cancellation {unknown} Skills: * Level 2.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.1 Spellcasting + Level 6.1 Conjurations + Level 6.1 Hexes + Level 6.1 Summonings + Level 6.1 Necromancy + Level 6.1 Translocations + Level 6.1 Forgecraft + Level 6.1 Fire Magic + Level 6.1 Ice Magic + Level 6.1 Air Magic + Level 6.1 Earth Magic + Level 6.1 Alchemy * Level 1.4 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Construct Spike Laun Frge 64% 2d5 1% 2 e - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 3% 4 r - Fulminant Prism Conj/Alch 16% 3d11 3% 4 s - Soul Splinter Necr 100% N/A 1% 1 w - Ozocubu's Armour Ice 32% N/A 1% 3 z - Searing Ray Conj 64% 2d6 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Fedhas Hepliaklqana Okawaru Qazlal Trog Uskayaw Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The vampire gestures wildly while chanting. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. You bump into the crystal wall. Your spike launcher falls apart as you grow too distant to maintain it. You feel less confused. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs something! The blast of energy engulfs your fulminant prism!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Something hits you! Something barely misses you. Something hits you. Something freezes you! * * * LOW HITPOINT WARNING * * * Something closely misses you. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs something! Something misses you. Something bites you. * * * LOW HITPOINT WARNING * * * You hear an angry hiss. Okay, then. You hit something. Something hits you! You die... #..##.##.#... ###..#.?.#.#... #......_......# # #...#..# #.##.##..# #........# #.####.....# #.....{######## ######@.......# ##.......# ##...#### #...# ### ##).## .### #.# #...# .... #.###..## #...#### ##..#...# #......# ###..)..).# There were no monsters in sight! Vanquished Creatures Grinder (D:5) A bombardier beetle (D:4) 3 orc priests Jessica (D:2) 2 iguanas An orc wizard (D:4) 4 adders 3 dart slugs (D:1) 2 ribbon worms 7 endoplasms 9 giant cockroaches 8 hobgoblins 3 jackals (D:1) 16 orcs A quokka (D:1) 3 ball pythons 5 bats 2 frilled lizards 9 goblins 5 kobolds 7 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | AdmiralAndromeda set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 71 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 576 | D:1 | Reached XP level 3. HP: 9/26 MP: 0/0 576 | D:1 | Learned a level 1 spell: Soul Splinter 1257 | D:2 | Noticed Jessica 1264 | D:2 | Killed Jessica 1265 | D:2 | Reached skill level 1 in Fighting 1265 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1518 | D:2 | Identified the +6 dagger of the Wheel {drain, rPois Str+2} 1553 | D:2 | Found a faded altar of an unknown god. 1947 | D:3 | Noticed a +0 short sword 1948 | D:3 | Noticed a +0 spear 1948 | D:3 | Noticed a +0 dagger 1948 | D:3 | Noticed a +0 spear 1949 | D:3 | Noticed a +0 dagger 1959 | D:3 | Noticed a +0 falchion 1960 | D:3 | Noticed a +0 falchion 1960 | D:3 | Noticed a +0 short sword 1965 | D:3 | Found a hide-covered altar of Uskayaw. 2131 | D:3 | Reached XP level 5. HP: 26/37 MP: 0/0 2131 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2563 | D:4 | Reached skill level 5 in Spellcasting 2563 | D:4 | Reached skill level 5 in Conjurations 2563 | D:4 | Reached skill level 5 in Hexes 2563 | D:4 | Reached skill level 5 in Summonings 2563 | D:4 | Reached skill level 5 in Necromancy 2563 | D:4 | Reached skill level 5 in Translocations 2563 | D:4 | Reached skill level 5 in Forgecraft 2563 | D:4 | Reached skill level 5 in Fire Magic 2563 | D:4 | Reached skill level 5 in Ice Magic 2563 | D:4 | Reached skill level 5 in Air Magic 2563 | D:4 | Reached skill level 5 in Earth Magic 2563 | D:4 | Reached skill level 5 in Alchemy 2563 | D:4 | Reached XP level 6. HP: 35/43 MP: 0/0 2883 | D:4 | Found a staircase to the Ecumenical Temple. 2930 | Temple | Found a transporter. 2930 | Temple | Found a transporter. 2930 | Temple | Found a transporter. 2930 | Temple | Found a transporter. 2930 | Temple | Entered the Ecumenical Temple 3662 | D:5 | Entered Level 5 of the Dungeon 3663 | D:5 | Noticed Grinder 3663 | D:5 | Paralysed by Grinder for 5 turns 3674 | D:5 | Paralysed by Grinder for 3 turns 3677 | D:5 | Killed Grinder 3678 | D:5 | Reached skill level 1 in Invocations 3678 | D:5 | Reached XP level 7. HP: 25/49 MP: 0/0 3678 | D:5 | Learned a level 3 spell: Ozocubu's Armour 3830 | D:5 | Found a stormy altar of Qazlal. 3836 | D:5 | Noticed a vampire 3852 | D:5 | Slain by a vampire Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_hornbeckon, chequers_decorated_corner, uniq_jessica D:3: layout_rooms, nicolae_uskayaw_en_pointe, corexii_shack, grunt_ministairs_11 D:4: layout_loops_ring, lemuel_temple_firewalk_a D:5: layout_layer_cave, nicolae_overflow_crystal_walls, lemuel_tele_altar, nicolae_shops_duplex, lemuel_flamethrower_2, uniq_edmund, uniq_eustachio, uniq_grinder Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 4 5 6 | 6.1 Hexes | 4 5 6 | 6.1 Summonings | 4 5 6 | 6.1 Necromancy | 4 5 6 | 6.1 Translocations | 4 5 6 | 6.1 Forgecraft | 4 5 6 | 6.1 Fire Magic | 4 5 6 | 6.1 Ice Magic | 4 5 6 | 6.1 Air Magic | 4 5 6 | 6.1 Earth Magic | 4 5 6 | 6.1 Alchemy | 4 5 6 | 6.1 Fighting | 1 2 | 2.4 Invocations | 1 | 1.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Dagger | | 46 | 1 || 47 Cast: Magic Dart | 47 | 51 | || 98 Searing Ray | 8 | 14 | 2 || 24 Construct Spike L | | 2 | 1 || 3 Iskenderun's Myst | | 1 | || 1 Fulminant Prism | | | 4 || 4 Soul Splinter | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 5 | 27 | 6 || 38 Dodge: Dodged | 11 | 32 | 4 || 47