Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 818800423348237449 45 AdmiralAndromeda the Conjurer (level 3, -2/37 HPs) Began as a Gnoll Conjurer on July 25, 2025. Killed from afar by an orc wizard (4 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:06:21 (1966 turns). AdmiralAndromeda the Conjurer (Gnoll Conjurer) Turns: 1966, Time: 00:06:21 Health: -2/37 AC: 21 Str: 5 XL: 3 Next: 64% Magic: 9/9 EV: 2 Int: 23 God: Gold: 64 SH: 0 Dex: 9 Spells: 9/12 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused, tree-form (expiring), attractive, inhibited regen A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (fangs 1), treasure sense, distributed training, (antennae 1), clever 1, inhibited regeneration a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles h - 5 poisoned darts Armour a - a +0 robe (melded) Magical Staves d - a staff of fire Jewellery i - a ring of ice Scrolls f - 3 scrolls of identify {unknown} n - a scroll of fear {unknown} o - a scroll of silence {unknown} Potions b - a potion of magic Talismans k - an inkwell talisman (active) Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 z - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. (You have a pair of small antennae on your head.) Your mind is acute. (Int +4, Str/Dex -1) You do not regenerate when monsters are visible. Message History Okay, then. As you read the scroll labelled TIOJIEKIONE, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. Your transformation is almost over. The orc hits you but does no damage. The orc wizard points at you and mumbles some strange words. You resist with significant effort. The orc hits you but does no damage. x2 The rat bites you but does no damage. Okay, then. As you read the scroll labelled DITIOCK HUUSS, it crumbles to dust. You feel a surge of unholy energy. The orc wizard convulses! The orc convulses! x4 It was a scroll of torment. The orc hits you but does no damage. The orc wizard casts a spell at you. You are confused. The orc hits you but does no damage. The orc barely misses you. The rat bites you but does no damage. You are too confused! You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) You attack the rock wall. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. The orc hits you but does no damage. x2; The rat bites you but does no damage. You miss the rat. The orc hits you but does no damage. The orc wizard hits you but does no damage. The orc barely misses you. The orc hits you but does no damage. The rat bites you but does no damage. You hit the orc wizard. The orc wizard is heavily wounded. The orc hits you but does no damage. The orc wizard hits you but does no damage. The orc hits you but does no damage. x2; The rat bites you but does no damage. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc hits you but does no damage. The orc wizard casts a spell at you. The puff of flame hits you. You die... .............####........)....... .....############........###..... .........................+....... ................###......###..... .............^.......#######..... .....................#.......##+# .###............o....#..........# .###...........oor..............# .............###♣o..............# .....###.....# ##o..........<...# .....# #.....# ####............. .....# ###...# ###....####...... .....#####...# #......# #...... .............# #......# #...... .............####......####...... ..........#+###.................. .##.............................. You could see an orc wizard, 4 orcs and a rat. Vanquished Creatures A dart slug (D:2) 3 orcs (D:3) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches (D:1) 6 hobgoblins 2 jackals (D:1) 4 ball pythons 3 bats 2 frilled lizards (D:1) 5 goblins 6 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Gnoll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 270 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 273 | D:1 | Learned a level 2 spell: Searing Ray 1052 | D:2 | Reached XP level 3. HP: 25/25 MP: 10/13 1094 | D:2 | Reached skill level 5 in Spellcasting 1373 | D:2 | Found a broken altar of Ashenzari. 1588 | D:2 | Reached skill level 1 in Invocations 1955 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 1955 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1955 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1966 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, minmay_liquid_box D:2: cheibrodos_old_hovel, layout_basic, basic_altar D:3: layout_loops_ring, zin_purify, chequers_mini_garden Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 7.1 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Forgecraft | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 58 Searing Ray || 4 Use: Potion || 3 Scroll || 2 Armour: Robe || 5 Skin || 47 Dodge: Dodged || 28 Form: Scroll || 1