Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 1478973834690880835 438 AdmiralAndromeda the Ruffian (level 7, -8/56 HPs) Began as a Gnoll Shapeshifter on July 23, 2025. Mangled by a gnoll bouda ... wielding a +0 club (11 damage) ... on level 4 of the Dungeon. The game lasted 00:09:08 (2861 turns). AdmiralAndromeda the Ruffian (Gnoll Shapeshifter) Turns: 2861, Time: 00:09:08 Health: -8/56 AC: 0 Str: 13 XL: 7 Next: 1% Magic: 10/10 EV: 19 Int: 12 God: Gold: 114 SH: 0 Dex: 11 Spells: 10/10 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . m - melded +2 leather armour of the Elven Halls {Harm Rampage rC++ Stlth+} rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.12/turn %: no passive effects @: flux-form, weakened, glowing A: contaminating, glow, weak attacks, fangs 1, treasure sense, distributed training a: End Transformation You were on level 4 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 226 gold pieces. You spent 112 gold pieces at shops. Inventory: Armour a - a +0 animal skin m - the +2 leather armour of the Elven Halls (melded) {Harm Rampage rC++ Stlth+} (You bought it in a shop on level 2 of the Dungeon) Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. p - a +3 ring mail Magical Staves v - a staff of conjuration Wands n - a wand of mindburst (15) Scrolls f - a scroll of teleportation {unknown} i - 2 scrolls of acquirement {unknown} j - 2 scrolls of identify {unknown} l - a scroll of immolation {unknown} o - a scroll of fear {unknown} q - a scroll of fog {unknown} t - 2 scrolls of vulnerability {unknown} u - a scroll of poison {unknown} Potions c - 4 potions of lignification g - a potion of enlightenment {unknown} h - 2 potions of curing {unknown} k - a potion of haste {unknown} s - a potion of attraction {unknown} Baubles b - 2 flux baubles Talismans d - a quill talisman (active) e - a rimehorn talisman r - a maw talisman Skills: + Level 5.1 Fighting + Level 2.2 Short Blades + Level 2.2 Long Blades + Level 2.2 Axes + Level 2.2 Maces & Flails + Level 2.2 Polearms + Level 2.2 Staves + Level 2.2 Ranged Weapons + Level 2.2 Throwing + Level 2.2 Armour + Level 5.1 Dodging + Level 2.2 Stealth + Level 2.2 Shields + Level 6.9 Unarmed Combat + Level 2.2 Spellcasting + Level 1.8 Conjurations + Level 1.8 Hexes + Level 1.8 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 1.8 Forgecraft + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Alchemy + Level 2.5 Invocations + Level 2.2 Evocations + Level 6.8 Shapeshifting You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 13% 1 Blink Tloc 10% N/A 19% 2 Construct Spike Launche Frge 10% 2d3 19% 2 Lesser Beckoning Tloc 10% N/A 19% 2 Momentum Strike Conj/Tloc 10% 3d8 19% 2 Frozen Ramparts Ice 10% 1d2 36% 3 Hailstorm Conj/Ice 5% 3d5 36% 3 Launch Clockwork Bee Frge 5% N/A 36% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 36% 3 Teleport Other Tloc 5% N/A 36% 3 Forge Blazeheart Golem Fire/Frge 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( D:2 [ Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History a +0 spear; 3 javelins You barely miss the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda is struck by your quills. The gnoll bouda hits you with a +0 club! A gnoll comes into view. It is wielding a +0 whip. The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 club! You hit the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda utters an invocation to its god. The gnoll bouda is healed somewhat. You hit the gnoll bouda. The gnoll bouda is severely wounded. The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll bouda but do no damage. Your off-hand punch misses the gnoll bouda. The gnoll bouda is severely wounded. Okay, then. You don't know any spells. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +2 leather armour of the Elven Halls {Harm Rampage rC++ Stlth+} melds into your body. The gnoll bouda barely misses you. The gnoll bouda blocks your attack. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll bouda. Your bite misses the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club! You die... ##........ # #.#####...###.# # ..........# # #.#####.#.# # #..#.# # #.##.# # #.##.# # #.##.# # #.##p# # #.##j###.### # #.##j....... .jj.........### j###.######## # ∆ You could see a gnoll bouda and a gnoll. Vanquished Creatures Sigmund (D:3) An ogre (D:4) A hound (D:3) 2 adders 8 gnolls 4 dart slugs 3 ribbon worms An orc (D:2) 8 endoplasms 3 giant cockroaches 4 hobgoblins 4 quokkas 10 ball pythons 4 bats 2 frilled lizards 7 goblins 7 kobolds 4 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Gnoll Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 62 | D:1 | Found Heloh's Weapon Shop. 64 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 415 | D:1 | Reached XP level 3. HP: 29/31 MP: 3/3 835 | D:2 | Reached skill level 1 in Invocations 885 | D:2 | Reached skill level 1 in Short Blades 885 | D:2 | Reached skill level 1 in Long Blades 885 | D:2 | Reached skill level 1 in Axes 885 | D:2 | Reached skill level 1 in Maces & Flails 885 | D:2 | Reached skill level 1 in Polearms 885 | D:2 | Reached skill level 1 in Staves 885 | D:2 | Reached skill level 1 in Ranged Weapons 885 | D:2 | Reached skill level 1 in Throwing 885 | D:2 | Reached skill level 1 in Armour 885 | D:2 | Reached skill level 1 in Stealth 885 | D:2 | Reached skill level 1 in Shields 885 | D:2 | Reached skill level 1 in Spellcasting 885 | D:2 | Reached skill level 1 in Evocations 891 | D:2 | Reached XP level 4. HP: 14/38 MP: 5/5 1127 | D:2 | Found Huinaif's Antique Armour Boutique. 1133 | D:2 | Bought a spiked leather armour for 112 gold pieces 1133 | D:2 | Identified the +2 leather armour of the Elven Halls {Harm | Rampage rC++ Stlth+} (You bought it in a shop on level 2 of | the Dungeon) 1232 | D:2 | Reached skill level 1 in Conjurations 1232 | D:2 | Reached skill level 1 in Hexes 1232 | D:2 | Reached skill level 1 in Summonings 1232 | D:2 | Reached skill level 1 in Necromancy 1232 | D:2 | Reached skill level 1 in Translocations 1232 | D:2 | Reached skill level 1 in Forgecraft 1232 | D:2 | Reached skill level 1 in Fire Magic 1232 | D:2 | Reached skill level 1 in Ice Magic 1232 | D:2 | Reached skill level 1 in Air Magic 1232 | D:2 | Reached skill level 1 in Earth Magic 1232 | D:2 | Reached skill level 1 in Alchemy 2031 | D:3 | Reached XP level 5. HP: 43/43 MP: 5/7 2339 | D:3 | Noticed Sigmund 2346 | D:3 | Killed Sigmund 2347 | D:3 | Reached skill level 5 in Fighting 2347 | D:3 | Reached skill level 5 in Dodging 2347 | D:3 | Reached XP level 6. HP: 51/51 MP: 7/9 2841 | D:4 | Reached XP level 7. HP: 51/56 MP: 10/10 2850 | D:4 | Identified the +1 kite shield of Clean Awe {rPois Dex+6} 2861 | D:4 | Mangled by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, serial_glass, glass_columns_a, glass_columns_a, serial_shops, nicolae_shop_temple_entry_statues_fountains D:2: layout_basic, serial_shops, nicolae_shop_flopsided, serial_glass, glass_columns_b, glass_columns_a, chequers_serial_rivers_micro_d, minmay_quadrilaterals D:3: layout_loops_ring, uniq_sigmund D:4: layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Invocations | 1 2 | 2.5 Short Blades | 1 2 | 2.2 Long Blades | 1 2 | 2.2 Axes | 1 2 | 2.2 Maces & Flails | 1 2 | 2.2 Polearms | 1 2 | 2.2 Staves | 1 2 | 2.2 Ranged Weapons | 1 2 | 2.2 Throwing | 1 2 | 2.2 Armour | 1 2 | 2.2 Stealth | 1 2 | 2.2 Shields | 1 2 | 2.2 Spellcasting | 1 2 | 2.2 Evocations | 1 2 | 2.2 Conjurations | 1 | 1.8 Hexes | 1 | 1.8 Summonings | 1 | 1.8 Necromancy | 1 | 1.8 Translocations | 1 | 1.8 Forgecraft | 1 | 1.8 Fire Magic | 1 | 1.8 Ice Magic | 1 | 1.8 Air Magic | 1 | 1.8 Earth Magic | 1 | 1.8 Alchemy | 1 | 1.8 Fighting | 5 | 5.1 Dodging | 5 | 5.1 Unarmed Combat | | 6.9 Shapeshifting | | 6.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 71 | 95 | 7 || 173 Bite | 3 | 7 | || 10 Punch | 3 | 4 | || 7 Evoke: Wand | | 2 | || 2 Use: Potion | 1 | | || 1 Stab: Sleeping | 2 | 10 | || 12 Distracted | | 1 | || 1 Armour: Animal skin | 25 | | || 25 Skin | 6 | 2 | 2 || 10 Leather armour | | 31 | 5 || 36 Dodge: Dodged | 23 | 38 | 1 || 62