Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13634873212132726370 51 AdmiralAndromeda the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on June 25, 2025. Slain by a river rat (5 damage) ... on level 3 of the Dungeon. The game lasted 00:08:00 (2011 turns). AdmiralAndromeda the Conjurer (Draconian Conjurer) Turns: 2011, Time: 00:08:01 Health: -1/26 AC: 7 Str: 15 XL: 3 Next: 58% Magic: 6/6 EV: 11 Int: 17 God: Gold: 79 SH: 0 Dex: 17 Spells: 3/6 levels left rFire . . . c - staff of Anguish {rC+ Int-3 Dex+8 SInv Conj} rCold + . . (no offhand) rNeg . . . m - +2 hat rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv + (no amulet) Will ..... k - +6 ring of strength Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons b - a +0 dagger l - a +0 club of draining Missiles q - a throwing net Armour m - a +2 hat (worn) Magical Staves c - the staff of Anguish (weapon) {rC+ Int-3 Dex+8 SInv Conj} (You acquired it on level 3 of the Dungeon) [staff of conjuration] rC+: It protects you from cold. Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Jewellery k - a +6 ring of strength (worn) p - an amulet of regeneration Scrolls d - a scroll of acquirement e - 2 scrolls of teleportation Potions a - a potion of magic g - a potion of berserk rage {unknown} h - a potion of attraction {unknown} i - a potion of curing o - a potion of heal wounds {unknown} Baubles f - 6 flux baubles Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 z - Searing Ray Conj 58% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 19% 1 Hailstorm Conj/Ice 16% 3d6 19% 3 Sublimation of Blood Necr 1% N/A 28% 2 Frozen Ramparts Ice 2% 1d1 50% 3 Fulminant Prism Conj/Alch 8% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 54% 4 Curse of Agony Necr 1% N/A 99% 5 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You barely miss the giant cockroach. The ball python bites you but does no damage. The ball python constricts you. The giant cockroach splashes around in the water. The ball python bites you but does no damage. The ball python constricts you. The river rat bites you. You hit the giant cockroach. You tail-slap the giant cockroach. You kill the giant cockroach! The ball python bites you. The ball python constricts you. The river rat bites you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. The river rat bites you! * * * LOW HITPOINT WARNING * * * You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. The river rat bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You feel better. The ball python bites you but does no damage. The ball python constricts you. The river rat bites you but does no damage. You barely miss the ball python. You tail-slap the ball python. You kill the ball python! The river rat closely misses you. You hit the river rat but do no damage. The river rat bites you but does no damage. The river rat bites you. You hit the river rat. You tail-slap the river rat, but do no damage. The river rat is heavily wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the river rat. The river rat is heavily wounded. The river rat bites you. You die... ........# ........# ######......### #~~~~#......... #~~~~#......# #.# # #~~∩~#......# ##.# #.#~~~~#.#.#.## .... #.#r††~#.#.#..###.##. #..##@###.#.#......##. #.........#......#.##. #..##########...##.$.. #. ##.###.... # #.# #.... #.# #.##. #.# #.... #######.######. .........#####. You could see a river rat. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms (D:2) 2 giant cockroaches 4 hobgoblins 5 jackals (D:2) A quokka (D:1) 5 ball pythons A bat (D:2) 3 frilled lizards (D:1) 5 goblins 2 kobolds 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 259 | D:1 | Learned a level 2 spell: Searing Ray 593 | D:1 | Found a faded altar of an unknown god. 1251 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1287 | D:2 | Reached skill level 5 in Conjurations 1894 | D:3 | Identified 2 scrolls of acquirement 1894 | D:3 | Acquired the staff of Anguish {rC+ Int-3 Dex+8 SInv Conj} 1998 | D:3 | Found a glowing drain. 2011 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms, ebering_ecumenical_altar_abandoned, hangedman_glass_teeth D:2: layout_loops_ring, minmay_misc_feat_x D:3: layout_loops_ring, grunt_temple_overflow_lords_of_destruction, regret_index_xom_buried_treasure, portal_sewer_entry_c, columned_hall_lemuel, serial_bayou_lake_a Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Dagger || 40 Tailslap || 6 Club || 3 Staff || 17 Cast: Magic Dart || 35 Searing Ray || 11 Use: Scroll || 7 Potion || 1 Stab: Sleeping || 3 Armour: Skin || 54 Dodge: Dodged || 45