Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 5707226919466755668 118 AdmiralAndromeda the Ducker (level 5, -5/42 HPs) Began as a Merfolk Monk on June 5, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (9 damage) ... on level 4 of the Dungeon. The game lasted 00:04:01 (2421 turns). AdmiralAndromeda the Ducker (Merfolk Monk) Turns: 2421, Time: 00:04:01 Health: -5/42 AC: 2 Str: 13 XL: 5 Next: 2% Magic: 5/5 EV: 13 Int: 10 God: Gold: 97 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . - Nothing wielded rCold + . . c - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of protection from cold HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 97 gold pieces. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Jewellery e - a ring of protection from cold (worn) Wands n - a wand of paralysis (12) q - a wand of light (3) Scrolls d - 4 scrolls of identify {unknown} f - a scroll of torment {unknown} j - a scroll of blinking {unknown} k - a scroll of fear {unknown} m - a scroll of poison {unknown} p - a scroll of enchant weapon {unknown} Potions g - a potion of brilliance {unknown} h - a potion of invisibility {unknown} i - 2 potions of curing {unknown} l - a potion of cancellation {unknown} o - a potion of heal wounds {unknown} r - a potion of enlightenment {unknown} Skills: + Level 3.7 Fighting + Level 4.8 Dodging + Level 4.7 Unarmed Combat * Level 2.3 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 36% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Jinxbite Hex 0% N/A 50% 2 Passwall Erth 0% N/A 75% 3 Swiftness Air 0% N/A 75% 3 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Qazlal Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 club. You hit the orc priest. The orc priest is severely wounded. The orc priest hits you with a +0 club. You hit the orc priest. The orc priest is almost dead. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest hits you with a +0 club. You completely miss the orc priest. The orc priest is almost dead. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You completely miss the orc priest. The orc priest is almost dead. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... #.# #.# #......# .. #.# #......# .## #.## ######## ## #..# ##.# #.## #..## ##..### ##..@# ####o# #....## ###...# #####.# #.....# .o.o..........# ...o..........# ...##.........# You could see an orc priest. Vanquished Creatures An orc priest (D:4) 2 adders (D:2) 5 dart slugs A ribbon worm (D:2) 6 orcs 2 endoplasms 3 giant cockroaches 3 hobgoblins 5 jackals 3 quokkas 3 ball pythons 6 bats 2 frilled lizards (D:2) 4 goblins 9 kobolds 6 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Merfolk Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 253 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 351 | D:1 | Reached skill level 1 in Shapeshifting 797 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1222 | D:2 | Found a broken altar of Ashenzari. 1442 | D:2 | Reached XP level 4. HP: 19/36 MP: 4/4 1799 | D:3 | Found a stormy altar of Qazlal. 2403 | D:4 | Reached XP level 5. HP: 11/42 MP: 5/5 2421 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring D:2: layout_rooms, basic_altar D:3: layout_loops_ring, mainiacjoe_overflow_paths, hangedman_glass_teeth D:4: layout_rooms, hangedman_decor_push, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 1 2 | 2.3 Unarmed Combat | 4 | 4.7 Fighting | | 3.7 Dodging | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 149 | 82 || 231 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 76 | 29 || 105 Dodge: Dodged | 106 | 35 || 141