Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 14779799213682109620 70 AdmiralAndromeda the Conjurer (level 4, -6/27 (30) HPs) Began as a Barachi Conjurer on June 2, 2025. Mangled by Terence ... wielding the +7 Throatcutter {drain, coup de grace} (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:13 (1446 turns). AdmiralAndromeda the Conjurer (Barachi Conjurer) Turns: 1446, Time: 00:04:13 HP: -6/27 (30) AC: 2 Str: 8 XL: 4 Next: 22% MP: 5/7 EV: 11 Int: 21 God: Gold: 58 SH: 0 Dex: 10 Spells: 0/7 levels left rFire . . . c - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, drained, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of resist corrosion Wands j - a wand of polymorph (4) Scrolls d - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} f - 2 scrolls of identify g - a scroll of brand weapon {unknown} Potions b - a potion of magic h - a potion of resistance Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 5.6 Conjurations * Level 1.0 Translocations * Level 1.4 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 z - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 16% 1d3 22% 3 Ozocubu's Armour Ice 8% N/A 22% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Animate Dead Necr 2% N/A 80% 4 Metabolic Englaciation Hex/Ice 2% N/A 96% 5 Haunt Necr/Summ 1% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Hop to where? Press: ? - help, Dir - move target Found a club and a wand of polymorph (4). Boing! Found a stone staircase leading down. There is a stone staircase leading up here. You see here a wand of polymorph (4). j - a wand of polymorph (4) Terence hits you with the +7 Throatcutter! You feel drained. There is a stone staircase leading up here. Terence misses you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding the +7 Throatcutter {drain, coup de grace} and wearing a +0 ring mail (82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with the +7 Throatcutter! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Terence barely misses you. You climb downwards. There is a stone staircase leading up here. Okay, then. As you read the scroll labelled TYQEIT FOREM, it crumbles to dust. It is a scroll of identify. h - a potion of resistance Terence hits you with the +7 Throatcutter! You die... Terence says, "Finally, peace and quiet." .. ..... . ..>. #.# .# .... #.# .##.. #.# ..#.. #.# #.#.# ####.# #.##.#.# ..##.# #.##.#.# #.##.#######.#..@@# ..........##.#....# # ..........##.#...)# .# ..........##.#.#..#..# ..........##.#.#.....# ..........##.#.#....### .........†............. ................$...... ........####......#.### You could see Terence. Vanquished Creatures Natasha (D:2) 2 adders (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) 3 giant cockroaches 4 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:1) 5 bats A goblin (D:1) 3 kobolds A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Barachi Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 267 | D:1 | Reached XP level 2. HP: 7/19 MP: 0/5 270 | D:1 | Learned a level 2 spell: Searing Ray 434 | D:1 | Found Puruekh's General Store. 726 | D:1 | Reached skill level 1 in Ice Magic 834 | D:1 | Reached skill level 5 in Conjurations 1057 | D:1 | Reached XP level 3. HP: 23/24 MP: 3/6 1173 | D:2 | Noticed Natasha 1182 | D:2 | Killed Natasha 1318 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/7 1319 | D:2 | Reached skill level 1 in Translocations 1399 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1432 | D:2 | Noticed Terence 1446 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic, serial_shops, nicolae_shop_flopsided D:2: cheibrodos_greedy_goblins, layout_rooms, uniq_natasha, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 1 | 1.4 Conjurations | 5 | 5.6 Translocations | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 19 | || 19 Unarmed | 6 | || 6 Cast: Magic Dart | 43 | 2 || 45 Searing Ray | 7 | 1 || 8 Ability: Hop | 1 | 1 || 2 Use: Scroll | | 1 || 1 Armour: Robe | 18 | 5 || 23 Skin | 2 | || 2 Dodge: Dodged | 18 | 4 || 22