Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 7293716677504311556 295 AdmiralAndromeda the Conjurer (level 6, -1/43 HPs) Began as a Barachi Conjurer on June 2, 2025. Slain by Duvessa ... wielding a +0 rapier (6 damage) ... on level 4 of the Dungeon. The game lasted 00:09:57 (3064 turns). AdmiralAndromeda the Conjurer (Barachi Conjurer) Turns: 3064, Time: 00:09:57 Health: -1/43 AC: 0 Str: 8 XL: 6 Next: 34% Magic: 0/14 EV: 17 Int: 21 God: Gold: 251 SH: 0 Dex: 10 Spells: 4/11 levels left rFire . . . i - melded +3 dagger (flame) rCold . . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ p - ring of protection from fire HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: scroll-form, very slightly contaminated A: scribal knowledge, magic absorption, novice magic, weak attacks, (amphibious), tiny, (frog-like legs 1), +LOS a: Begin Untransformation You were on level 4 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 275 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons f - a +0 quarterstaff i - a +3 dagger of flaming (melded) l - a +2 short sword of holy wrath Armour a - a +0 robe (melded) r - a +0 pair of boots Magical Staves t - a staff of conjuration Jewellery p - a ring of protection from fire (worn) Scrolls d - a scroll of fear {unknown} g - 2 scrolls of teleportation {unknown} m - a scroll of identify q - a scroll of enchant weapon {unknown} Potions c - 2 potions of brilliance {unknown} e - 2 potions of mutation {unknown} j - a potion of attraction {unknown} k - 2 potions of might {unknown} o - 3 potions of curing {unknown} s - a potion of invisibility {unknown} Talismans h - a quill talisman n - an inkwell talisman (active) Skills: + Level 1.5 Fighting - Level 0.4 Staves - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting * Level 7.0(8.1) Conjurations * Level 1.4(2.5) Translocations * Level 1.3 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 14% 4 z - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 14% N/A 14% 3 Fulminant Prism Conj/Alch 11% 3d8 19% 4 Dispersal Tloc 7% N/A 100% 6 Gell's Gavotte Tloc 7% 2d(14-21) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 * D:3 [!!( Annotations: D:4 Duvessa Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((You are amphibious.)) (You can hop short distances, but move slowly.) You have an extended range of vision and can be seen from far away. Message History Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Duvessa. Duvessa is severely wounded. Duvessa is knocked back by the mystic blast. Duvessa rages. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. Duvessa completely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Duvessa is nearby! Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 rapier and wearing a +0 leather armour (severely wounded, berserk, fast, 100% to hit) The magic dart hits Duvessa. Duvessa is severely wounded. Duvessa barely misses you. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 rapier and wearing a +0 leather armour (severely wounded, berserk, fast, 100% to hit) The magic dart hits Duvessa. Duvessa is almost dead. Duvessa closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Duvessa, wielding a +0 rapier and wearing a +0 leather armour (almost dead, berserk, fast, 100% to hit) The magic dart hits Duvessa but does no damage. Duvessa is almost dead. Duvessa barely misses you. Duvessa hits you with a +0 rapier. You die... #### #..# #............# ...# #......#####.###### ...### #.#### #.# .....#####.# #.# ...........# ######.# .........>.# #......# ...#######.# #.###### ...# #. #.# #### #e #;# #. #e# #. #)# #§#####.# #...e...# ######### You could see Duvessa (berserk, fast). Vanquished Creatures Dowan (D:4) 2 bombardier beetles (D:4) A hound (D:4) Terence (D:3) An orc wizard (D:4) 4 adders 2 dart slugs A ribbon worm (D:2) 6 orcs 6 endoplasms 3 giant cockroaches 7 hobgoblins 5 quokkas 5 ball pythons 4 bats 3 frilled lizards (D:2) 5 goblins 8 kobolds 6 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Barachi Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 227 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 230 | D:1 | Learned a level 2 spell: Searing Ray 454 | D:1 | Reached skill level 5 in Conjurations 800 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1002 | D:2 | Found Awkahul's General Store. 1028 | D:2 | Bought a scroll of identify for 24 gold pieces 1348 | D:2 | Identified the +1 leather armour of Poor Excuses {Harm | rCorr} 1689 | D:3 | Noticed Terence 1706 | D:3 | Killed Terence 1707 | D:3 | Reached skill level 6 in Conjurations 1707 | D:3 | Reached XP level 4. HP: 18/31 MP: 0/11 1802 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1885 | D:3 | Found Tigamusu's Distillery. 2054 | D:3 | Found Yler's Armour Shop. 2054 | D:3 | Noticed an echoed +0 pearl dragon scales 2057 | D:3 | Noticed an echoed +0 storm dragon scales 2237 | D:3 | Reached skill level 1 in Fighting 2237 | D:3 | Reached XP level 5. HP: 33/37 MP: 4/12 2399 | D:3 | Found Pekh's Antique Weapon Boutique. 2510 | D:3 | Found Ruxashun's Distillery. 2746 | D:4 | Reached skill level 1 in Translocations 2746 | D:4 | Reached skill level 1 in Shapeshifting 2949 | D:4 | Reached XP level 6. HP: 37/43 MP: 9/14 3039 | D:4 | Noticed Duvessa 3039 | D:4 | Noticed Dowan 3051 | D:4 | Killed Dowan 3052 | D:4 | Reached skill level 7 in Conjurations 3053 | D:4 | HP: 2/43 [Duvessa/+0 rapier (18)] 3064 | D:4 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic D:2: layout_rooms, serial_shops, shop_coins, grunt_decor_junction D:3: layout_basic, serial_shops, shop, shop, shop, nicolae_shop_mannequins, uniq_terence D:4: layout_loops_ring, mainiacjoe_overflow_chevrons, nicolae_shop_distant_corner_stores, uniq_edmund, uniq_ijyb, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.0 Fighting | 1 | 1.5 Translocations | 1 | 1.4 Shapeshifting | 1 | 1.3 Spellcasting | 3 | 3.0 Staves | | 0.4 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 8 | || 8 Dagger | 29 | || 29 Cast: Magic Dart | 33 | 34 || 67 Searing Ray | 10 | 17 || 27 Iskenderun's Myst | | 4 || 4 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 20 | || 20 Skin | 1 | 7 || 8 Dodge: Dodged | 31 | 19 || 50 Form: Quill | 1 | || 1 Scroll | 1 | || 1