Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 18087917840671594067 52 AdmiralAndromeda the Chiller (level 3, -1/24 HPs) Began as a Barachi Ice Elementalist on May 30, 2025. Slain by an orc priest ... wielding a +0 mace (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:49 (1396 turns). AdmiralAndromeda the Chiller (BaIE) Turns: 1396, Time: 00:04:50 Health: -1/24 AC: 5 Str: 9 XL: 3 Next: 85% Magic: 2/6 EV: 11 Int: 17 God: Gold: 141 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . h - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - +2 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop, Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons f - a +0 halberd g - a +0 dagger h - a +0 whip (weapon) Missiles c - 5 poisoned darts Armour a - a +0 robe (worn) e - a +0 leather armour i - a +2 cloak (worn) Scrolls d - a scroll of identify {unknown} k - a scroll of fear {unknown} l - a scroll of blinking {unknown} Potions b - a potion of magic j - 2 potions of heal wounds {unknown} Skills: - Level 0.1 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 1.1 Summonings * Level 6.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 1% 1 q - Summon Ice Beast Ice/Summ 14% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 44% 1d7 4% 3 Ozocubu's Armour Ice 22% N/A 4% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History A chill wind blows around you. The orc shouts! You hear a shout! x2 The orc hits your ice beast with a +0 hand axe. The orc hits you with a +0 hand axe. Your ice beast hits the orc. Your ice beast freezes the orc. An orc priest comes into view. It is wielding a +0 mace. The orc barely misses you. The orc hits your ice beast but does no damage. Your ice beast hits the orc but does no damage. The orc barely misses you. The orc closely misses your ice beast. Your ice beast hits the orc. The orc dies! The orc priest begins to cast a cantrip, but forgets the words! Your ice beast barely misses the orc priest. An adder comes into view. The orc priest miscasts a cantrip. Your ice beast hits the orc priest but does no damage. Your ice beast hits the orc priest. Your ice beast freezes the orc priest. The adder hisses angrily. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Your ice beast closely misses the orc priest. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Summon Ice Beast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, ally target, 100% to hit) You freeze the orc priest. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your ice beast hits the orc priest but does no damage. You hit the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 mace. You die... #.......... .. #. #.......... .. .. #.†........ .###.### #..........# ...#... #..........##.....# ##..........#..#.S# #....##...##..##.# #..##............## ...#..#.....####@o# .....##..#.###..†Y..$..# #.).###..#.# #.........# ...##......# #.........# .........### #....$....# #).....### #..........# #..#.#.# ########.... .......### ###. ...##....##### You could see an orc priest (ally target), an adder and a friendly ice beast (summoned). Vanquished Creatures An adder (D:2) A gnoll (D:1) 2 dart slugs 4 endoplasms 2 hobgoblins (D:1) A quokka (D:2) 4 ball pythons (D:1) 8 bats 5 frilled lizards A goblin (D:1) 3 kobolds 3 rats (D:1) 35 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) An orc (D:2) A kobold (D:1) 3 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Barachi Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 65 | D:1 | Reached skill level 5 in Ice Magic 292 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 795 | D:1 | Reached XP level 3. HP: 1/24 MP: 1/6 895 | D:1 | Learned a level 3 spell: Summon Ice Beast 1182 | D:2 | Reached skill level 1 in Summonings 1335 | D:2 | Reached skill level 6 in Ice Magic 1395 | D:2 | HP: 1/24 [orc priest/nerve-wracking pain (12)] 1396 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, hangedman_decor_clover_reticule D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 6 | 6.0 Summonings | 1 | 1.1 Fighting | | 0.1 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Halberd || 4 Whip || 1 Cast: Freeze || 54 Summon Ice Beast || 2 Armour: Robe || 44 Dodge: Dodged || 26