Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 1754063728060062928 105 AdmiralAndromeda the Magician (level 5, -2/35 HPs) Began as a Djinni Conjurer on May 26, 2025. Slain by a thrashing horror (15 damage) ... on level 1 of the Abyss. The game lasted 00:07:43 (2385 turns). AdmiralAndromeda the Magician (Djinni Conjurer) Turns: 2385, Time: 00:07:44 Health: -2/35 AC: 3 Str: 9 XL: 5 Next: 9% Gold: 80 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + r - +7 falchion of Ybbaoczu {protect, rF++ MP-7 Str+3} rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no amulet) Will ..... m - ring of positive energy Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: weak-willed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Abyss. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 80 gold pieces. Inventory: Hand Weapons g - a +4 dagger q - a +2 short sword of distortion r - the +7 falchion of Ybbaoczu (weapon) {protect, rF++ MP-7 Str+3} (You found it on level 3 of the Dungeon) rF++: It greatly protects you from fire. MP-7: It affects your magic capacity (-7). Str+3: It affects your strength (+3). Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) k - the +1 scale mail of Watchfulness {rElec rPois} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Jewellery m - a ring of positive energy (worn) Scrolls e - a scroll of noise {unknown} h - 3 scrolls of teleportation {unknown} i - a scroll of identify {unknown} l - a scroll of revelation {unknown} n - 3 scrolls of blinking {unknown} Potions b - a potion of heal wounds {unknown} d - 3 potions of haste {unknown} f - a potion of brilliance {unknown} o - a potion of invisibility {unknown} Talismans p - a lupine talisman Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Forgecraft + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Apportation Tloc 50% N/A 1% 1 c - Construct Spike Laun Frge 50% 2d5 2% 2 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 f - Fulminant Prism Conj/Alch 12% 3d8 16% 4 z - Searing Ray Conj 50% 2d6 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Lugonu Portals: Abyss: D:3 Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here 18 gold pieces. You puncture the rat! You kill the rat! No target in view! You see here the +7 falchion of Ybbaoczu {protect, rF++ MP-7 Str+3}. r - the +7 falchion of Ybbaoczu {protect, rF++ MP-7 Str+3} You unwield your +2 short sword of distortion. You feel stronger. The +7 falchion of Ybbaoczu {protect, rF++ MP-7 Str+3} hums with potential! r - the +7 falchion of Ybbaoczu (weapon) {protect, rF++ MP-7 Str+3} You are cast into the Abyss! This branch contains the abyssal rune of Zot. There is an empty arch of ancient stone here. There is nothing on the other side of the stone arch. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. A wretched star comes into view. A thrashing horror comes into view. Okay, then. The thrashing horror roars! You slash the thrashing horror! Your weapon exudes an aura of protection. The thrashing horror is lightly damaged. The thrashing horror closely misses you. The thrashing horror tramples you. You hold your ground! The thrashing horror closely misses you. The thrashing horror tramples you but does no damage. The thrashing horror closely misses you. The thrashing horror barely misses you. The thrashing horror barely misses you. The thrashing horror tramples you but does no damage. The thrashing horror barely misses you. The thrashing horror tramples you but does no damage. The thrashing horror tramples you! You are shoved backwards! The thrashing horror closely misses you. The thrashing horror tramples you. You are shoved backwards! As you read the scroll labelled LILAUD DINEOMI, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The thrashing horror tramples you! You die... #.#.#...# ###..#*.# #...### #####.## #.....#### . #.>...##.##..# ###..##......# ###X..#..#.# ##@#...# #.###.#.# #.. .... #.. .#.## ##. .# . ## .. # You could see a thrashing horror (weak-willed). Vanquished Creatures 5 adders (D:2) 2 dart slugs 5 endoplasms A giant cockroach (D:1) 5 hobgoblins 7 jackals 4 quokkas 7 ball pythons 5 bats 2 frilled lizards (D:2) 8 goblins 8 kobolds 6 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Djinni Conjurer began the quest for | the Orb. 0 | D:1 | AdmiralAndromeda set off with the following spells | memorised: Magic Dart, Searing Ray, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 259 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 949 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/0 949 | D:2 | Learned a level 1 spell: Apportation 1017 | D:2 | Reached XP level 4. HP: 19/31 MP: 0/0 1557 | D:2 | Identified the +1 scale mail of Watchfulness {rElec rPois} 1888 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/0 1888 | D:3 | Learned a level 2 spell: Construct Spike Launcher 2114 | D:3 | Found a corrupted altar of Lugonu. 2272 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 2321 | D:3 | Identified the +7 falchion of Ybbaoczu {protect, rF++ MP-7 | Str+3} 2323 | Abyss:1 | Cast into level 1 of the Abyss (unwielding a weapon of | distortion) 2374 | Abyss:1 | Noticed a wretched star 2375 | Abyss:1 | Noticed a thrashing horror 2385 | Abyss:1 | Slain by a thrashing horror Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_corners, st_stairs_12 D:2: layout_basic D:3: due_chaos_kobolds, layout_loops_ring Abyss:1: base: D:2 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 15 | 63 || 78 Short sword | | 1 || 1 Falchion | | 1 || 1 Cast: Magic Dart | 35 | 6 || 41 Searing Ray | 2 | 5 || 7 Iskenderun's Myst | | 2 || 2 Construct Spike L | | 2 || 2 Use: Scroll | | 1 || 1 Stab: Sleeping | | 3 || 3 Armour: Robe | 11 | 35 || 46 Dodge: Dodged | 13 | 56 || 69