Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 14065575848937284792 829 AdmiralAndromeda the Destroyer (level 7, -3/46 HPs) Began as a Barachi Conjurer on May 16, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:12:24 (3979 turns). AdmiralAndromeda the Destroyer (Barachi Conjurer) Turns: 3979, Time: 00:12:25 Health: -3/46 AC: 8 Str: 15 XL: 7 Next: 97% Magic: 2/14 EV: 10 Int: 20 God: Gold: 136 SH: 5 Dex: 10 Spells: 8/15 levels left rFire + . . d - +0 dagger rCold + + . (no offhand) rNeg . . . l - +2 ring mail {rC+} rPois + (no helmet) rElec + (no cloak) rCorr + j - +0 pair of gloves SInv . (no boots) Will ..... n - amulet of reflection Stlth + f - +6 ring of strength HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: reflection @: brilliant, lethally poisoned (-3 -> -24), resistant, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 dagger (weapon) Armour a - a +0 robe j - a +0 pair of gloves (worn) k - a +0 leather armour l - a +2 ring mail of cold resistance (worn) Jewellery f - a +6 ring of strength (worn) m - an amulet of faith n - an amulet of reflection (worn) Wands t - a wand of warping (5) Scrolls b - 3 scrolls of enchant weapon {unknown} e - 5 scrolls of identify {unknown} o - a scroll of teleportation {unknown} r - a scroll of enchant armour {unknown} s - a scroll of blinking {unknown} u - a scroll of immolation {unknown} Potions h - a potion of lignification {unknown} i - a potion of resistance p - a potion of mutation {unknown} q - a potion of enlightenment {unknown} v - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 4.7 Spellcasting + Level 8.8 Conjurations * Level 2.9 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 e - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d522% 4 z - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 16% 3d11 36% 4 Vampiric Draining Necr 7% 2d6 56% 3 Nazja's Percussive Temp Frge 3% 4d4 100% 5 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 : Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is severely wounded. You finish channelling your searing ray. You feel very sick. The water moccasin closely misses you. The water moccasin bites you but does no damage. You feel very sick. The water moccasin bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You miss the water moccasin. The water moccasin is severely wounded. You feel very sick. You block the water moccasin's attack. The water moccasin completely misses you. You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. It was a potion of brilliance. You feel clever all of a sudden. You die... .......# ..... .......# ...... ... .. ....$. ... .# ....... #.##.# #....... #.#..###........ ####.#.##.......... #.................. #...@S.#..####..... #..<##.#.## #... ######...# ## ##### You could see a water moccasin. Vanquished Creatures Sigmund (D:2) A water moccasin (D:4) 2 black bears (D:4) 2 ogres (D:4) A phantom (D:5) A scorpion (D:4) Terence (D:2) An adder (D:2) 2 dart slugs 3 orcs A ribbon worm (D:3) 2 endoplasms 7 hobgoblins 5 jackals 4 quokkas 3 ball pythons 8 bats 4 frilled lizards A giant cockroach (D:2) 7 goblins 5 kobolds 3 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Barachi Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 157 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 174 | D:1 | Reached skill level 5 in Conjurations 555 | D:1 | Learned a level 2 spell: Searing Ray 713 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/6 766 | D:1 | Found a faded altar of an unknown god. 1064 | D:2 | Noticed Sigmund 1143 | D:2 | Noticed Terence 1176 | D:2 | Killed Terence 1177 | D:2 | Reached XP level 4. HP: 29/30 MP: 1/7 1410 | D:2 | Killed Sigmund 1411 | D:2 | Reached skill level 7 in Conjurations 1411 | D:2 | Reached XP level 5. HP: 25/35 MP: 4/9 1488 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1624 | D:2 | Reached XP level 6. HP: 41/41 MP: 8/10 1856 | D:2 | Noticed Crazy Yiuf 2830 | D:4 | Found Yzarhuep's Book Shop. 2997 | D:4 | Reached skill level 1 in Translocations 3180 | D:4 | Reached skill level 8 in Conjurations 3180 | D:4 | Reached XP level 7. HP: 46/46 MP: 7/13 3941 | D:5 | Entered Level 5 of the Dungeon 3978 | D:5 | HP: 1/46 [poisoned by a water moccasin] 3979 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring, chequers_ecumenical_altar_island D:2: layout_rooms, uniq_terence, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_basic D:4: layout_gridville, serial_shops, nicolae_shop_bimaterial_pillars D:5: layout_rooms, uniq_menkaure, uniq_ijyb Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 7 8 | 8.8 Spellcasting | 3 4 | 4.7 Translocations | 1 2 | 2.9 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 60 | 35 | 3 || 98 Cast: Magic Dart | 38 | 20 | || 58 Searing Ray | 2 | 16 | 10 || 28 Use: Potion | | 2 | 2 || 4 Armour: Robe | 31 | 8 | || 39 Ring mail | | 32 | 14 || 46 Dodge: Dodged | 49 | 25 | 4 || 78 Block: Other | | 5 | 1 || 6