Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 15033772579893674575 80 AdmiralAndromeda the Conjurer (level 4, -1/33 HPs) Began as a Draconian Conjurer on May 14, 2025. Slain by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:07:57 (2298 turns). AdmiralAndromeda the Conjurer (Draconian Conjurer) Turns: 2298, Time: 00:07:58 Health: -1/33 AC: 6 Str: 10 XL: 4 Next: 18% Magic: 7/7 EV: 11 Int: 20 God: Gold: 181 SH: 0 Dex: 9 Spells: 0/7 levels left rFire . . . c - +0 dagger rCold . . . d - orb {*channel} rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . e - +0 pair of boots SInv . f - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: acrobat, channel magic (20%) @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 181 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour d - an orb of energy (worn) e - a +0 pair of boots (worn) Magical Staves r - a staff of cold Jewellery f - an amulet of the acrobat (worn) Scrolls h - 2 scrolls of teleportation {unknown} i - a scroll of vulnerability {unknown} j - a scroll of noise {unknown} k - 2 scrolls of identify {unknown} n - a scroll of poison {unknown} o - a scroll of revelation {unknown} Potions b - a potion of invisibility {unknown} g - a potion of haste {unknown} l - a potion of curing {unknown} m - a potion of moonshine {unknown} p - a potion of enlightenment {unknown} q - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 5.4 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 7% 1 e - Iskenderun's Mystic Conj/Tloc 13% 2d5 (+2d2 65% 4 z - Searing Ray Conj 48% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. Grinder gestures at you. Pain shoots through your body! You can act again. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 77% to hit) You focus your ray upon Grinder. The searing ray misses Grinder. (Press . to maintain the ray.) Grinder blinks! The searing ray hits Grinder. Grinder is heavily wounded. Grinder gestures at you. You barely resist. Without enough magic to sustain it, your Searing Ray dissipates. You hit Grinder but do no damage. Grinder is heavily wounded. Grinder barely misses you. You closely miss Grinder. Grinder is heavily wounded. Grinder says, "Are you a fish?" Grinder barely misses you. You hit Grinder but do no damage. Grinder is heavily wounded. Grinder hits you. You writhe in agony. You hit Grinder. Grinder is heavily wounded. Grinder hits you but does no damage. You hit Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Magic courses through your body. Grinder says, "DUCK!" Grinder hits you! You die... Grinder sighs, "Dead already? I want a refund." .......####.#####.... ...#........#.. . ...#.#####..#.### ####.#...#..#.#.. <###.#.#.#..#.#.# ..##.#.#.#..#.#.# ............#.#.# # ..............#.##.#..## ................@5...... ......................#. ................######.. .................. ..................# ..................# ................ ............## You could see Grinder. Vanquished Creatures 2 adders (D:2) A shadow imp (D:3) A ribbon worm (D:2) 2 dart slugs (D:2) 6 endoplasms 5 hobgoblins 6 jackals (D:1) A quokka (D:2) 4 ball pythons 7 bats 4 frilled lizards 3 giant cockroaches 9 goblins 3 kobolds 2 rats (D:1) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 145 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/5 149 | D:1 | Learned a level 2 spell: Searing Ray 245 | D:1 | Found a faded altar of an unknown god. 1061 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1113 | D:2 | Reached skill level 5 in Conjurations 1760 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/7 1765 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2282 | D:3 | Noticed Grinder 2286 | D:3 | Paralysed by Grinder for 3 turns 2298 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, nicolae_ecumenical_lake_church D:2: cheibrodos_greedy_goblins, layout_loops_ring, minmay_fountain_box, grunt_ministairs_14 D:3: layout_basic, nicolae_wu_jian_immortal_techniques, uniq_terence, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 56 | 5 || 61 Unarmed | 22 | || 22 Tailslap | 9 | || 9 Cast: Magic Dart | 54 | 6 || 60 Searing Ray | 12 | 5 || 17 Use: Potion | | 1 || 1 Armour: Skin | 46 | 4 || 50 Dodge: Dodged | 71 | 4 || 75