AdmiralAndromeda Level 1 of the Dungeon [Shop] Tuybloat's Assorted Antiques a +0 dagger (40 gold) a potion of magic (160 gold) a +0 ring mail (80 gold) a ring of ice (500 gold) a potion of heal wounds (160 gold) a +0 giant spiked club (52 gold) the +1 morningstar of Dynat {heavy, rN+ Int+3} (666 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). [Shop] Yjeaho's Jewellery Shop a +6 ring of intelligence (unknown) (468 gold) a ring of protection from cold (unknown) (325 gold) a +6 ring of intelligence (unknown) (468 gold) an amulet of the acrobat (unknown) (390 gold) an amulet of reflection (unknown) (390 gold) a ring of resist corrosion (unknown) (260 gold) an amulet of magic regeneration (unknown) (390 gold) an amulet of guardian spirit (unknown) (390 gold) a ring of magical power (unknown) (260 gold) [Shop] Muwi's Jewellery Boutique the ring "Xyosha" {Fly Dex+3} (369 gold) [ring of flight] Fly: It grants you flight. Dex+3: It affects your dexterity (+3). a ring of flight (unknown) (210 gold) a ring of wizardry (unknown) (360 gold) a ring of flight (unknown) (210 gold) a +6 ring of intelligence (unknown) (432 gold) the ring "Jiusibuts" {rPois Will- AC+4 Dex+6 Stlth-} (650 gold) [ring of protection] rPois: It protects you from poison. Will-: It decreases your willpower. AC+4: It affects your AC (+4). Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. a ring of see invisible (unknown) (180 gold) a ring of positive energy (unknown) (240 gold) a +4 ring of slaying (unknown) (432 gold) a +5 ring of evasion (unknown) (432 gold) (0, 0, D:1) a +0 sling (2, 2, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 0, D:1) a ball python skeleton (6, 11, D:1) a +0 robe (7, -20, D:1) a hobgoblin corpse (skeletalised by now) (8, 0, D:1) a +0 club (8, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, -4, D:1) a +0 leather armour (13, 1, D:1) a +0 short sword (23, 12, D:1) a +0 ring mail (39, -7, D:1) a rat skeleton (40, -29, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (11, -7, D:2) 4 stones (12, -7, D:2) a +0 short sword (13, 6, D:2) a +0 flail (13, 40, D:2) a +0 chain mail of cold resistance (27, 7, D:2) a rat skeleton (28, 37, D:2) a +0 club (29, 17, D:2) a +0 dagger (29, 30, D:2) a +0 dagger (30, 35, D:2) a ball python skeleton (32, -2, D:2) a +0 leather armour (33, 27, D:2) a +0 dagger a kobold skeleton (34, 5, D:2) a +0 short sword (39, 37, D:2) a jackal corpse (skeletalised by now) (40, -14, D:2) a bat skeleton (45, -9, D:2) a +0 sling (48, -5, D:2) 6 stones (51, -19, D:2) a bat corpse (skeletalised by now) (53, 27, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (2, 17, D:3) a scroll of amnesia (5, 6, D:3) 6 stones (14, 22, D:3) a +0 ring mail (14, 29, D:3) a rat corpse (15, 32, D:3) a goblin corpse (20, 18, D:3) a +0 hand axe an orc skeleton (30, 37, D:3) a bat corpse (skeletalised by now) (30, 42, D:3) 3 stones (38, 11, D:3) a frilled lizard skeleton (40, 16, D:3) the +0 leather armour "Elew" {Harm Int+2} Harm: It increases damage dealt and taken. Int+2: It affects your intelligence (+2). (43, 22, D:3) a +0 dagger a goblin corpse (skeletalised by now) (44, 22, D:3) a +0 helmet (53, 50, D:3) a +0 club