Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 13963010437935176607 109 AdmiralAndromeda the Conjurer (level 4, -5/33 HPs) Began as a Draconian Conjurer on May 9, 2025. Slain by a black bear (8 damage) ... on level 3 of the Dungeon. The game lasted 00:06:07 (1885 turns). AdmiralAndromeda the Conjurer (Draconian Conjurer) Turns: 1885, Time: 00:06:08 Health: -5/33 AC: 5 Str: 10 XL: 4 Next: 59% Magic: 0/7 EV: 11 Int: 20 God: Gold: 95 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . d - +1 sling (flame) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons d - a +1 sling of flaming (weapon) Armour g - a +0 buckler Magical Staves e - a staff of fire Wands m - a wand of flame (12) Scrolls b - a scroll of enchant weapon {unknown} c - 2 scrolls of teleportation {unknown} h - a scroll of fog {unknown} i - a scroll of identify {unknown} k - a scroll of fear {unknown} l - a scroll of amnesia {unknown} p - a scroll of blinking {unknown} Potions a - a potion of magic f - 3 potions of might {unknown} j - a potion of curing {unknown} n - a potion of ambrosia {unknown} o - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 5.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 z - Searing Ray Conj 50% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 22% 2 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Curse of Agony Necr 2% N/A 99% 5 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The black bear is heavily wounded. The searing ray hits the black bear. The black bear is heavily wounded. The black bear bites you. The black bear claws you but does no damage. The black bear claws you. The searing ray hits the black bear. The black bear is severely wounded. You finish channelling your searing ray. A hobgoblin comes into view. The black bear goes berserk! The black bear barely misses you. The black bear claws you. The black bear closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (severely wounded, berserk, 85% to hit) You focus your ray upon the black bear. The searing ray misses the black bear. (Press . to maintain the ray.) The black bear bites you. The black bear claws you. The black bear claws you but does no damage. The black bear bites you but does no damage. The black bear claws you. The black bear closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear barely misses you. The black bear closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Fire: d) +1 sling (flame) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a black bear (severely wounded, berserk, 59% to hit) You shoot a sling bullet. The sling bullet hits the black bear. The sling bullet burns the black bear. The black bear is almost dead. The black bear bites you! You die... .# .. ###+#.# ... (...... #.. ....... #.# ..... #g## ... #.#.# +#.#h#.## .. #.#@#.#.#####... +#.#.#.#.#.#.#.# .#.#.#.#.#.#.#.# +#.#.#.#.#.#.#.# #.#.#.#.#.#.#.#. #.#.#.#.#.#.#.#.# ##.#.#.#.#.#.#.# ..#.#.#.#.#.#.#.#. ......#.#.#.#.#.# You could see a black bear (berserk) and a hobgoblin. Vanquished Creatures Natasha (thrice) (D:2) A ribbon worm (D:2) 2 endoplasms A giant cockroach (D:2) 4 hobgoblins 7 jackals (D:1) 3 quokkas 4 ball pythons 2 bats 3 frilled lizards 2 goblins (D:1) 2 kobolds 3 rats (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AdmiralAndromeda the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 295 | D:1 | Learned a level 2 spell: Searing Ray 1126 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1184 | D:2 | Noticed Natasha 1190 | D:2 | Killed Natasha 1191 | D:2 | Reached skill level 5 in Conjurations 1484 | D:2 | Noticed Natasha 1487 | D:2 | Killed Natasha 1488 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/7 1494 | D:2 | Noticed Natasha 1498 | D:2 | Killed Natasha 1850 | D:3 | Found a stormy altar of Qazlal. 1876 | D:3 | Noticed a black bear 1885 | D:3 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic D:2: layout_rooms, supply_closet_lemuel, uniq_natasha D:3: layout_basic, lemuel_crystal_altar, amcnicky_altar_gilded, minmay_misc_feat_rows, grunt_ministairs_6, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 27 | || 27 Tailslap | 1 | || 1 Fire: Sling | 31 | 7 || 38 Cast: Magic Dart | 36 | || 36 Searing Ray | 9 | 5 || 14 Armour: Skin | 38 | 12 || 50 Dodge: Dodged | 24 | 6 || 30