AdmiralAndromeda Level 1 of the Dungeon (0, 0, D:1) 4 stones (0, 4, D:1) a bat corpse (skeletalised by now) (2, 21, D:1) a +0 whip (4, -2, D:1) a ball python corpse (skeletalised by now) (5, 20, D:1) a +0 ring mail (6, 8, D:1) a +0 robe (7, 44, D:1) 5 stones (9, 29, D:1) 8 stones (16, 32, D:1) 3 boomerangs (19, 23, D:1) 4 darts of dispersal (24, 35, D:1) a +0 ring mail (33, 17, D:1) a +0 ring mail (41, 8, D:1) a +0 spear (56, 25, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qeroummu's Antique Armour Shop a +0 leather armour (60 gold) a +0 leather armour (60 gold) a +0 pair of gloves (135 gold) a +0 barding (690 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 pair of gloves of infusion (345 gold) the +4 robe of Hopscotch {Int+7 Stlth-} (1230 gold) Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. (0, 0, D:2) 3 stones (1, 22, D:2) a +0 club (13, 17, D:2) a bat skeleton (17, 20, D:2) a bat corpse (skeletalised by now) (19, 15, D:2) a +0 dagger 4 stones a +0 ring mail a kobold skeleton (23, 18, D:2) a +0 mace a +0 ring mail an orc skeleton (30, 11, D:2) a +0 mace (49, -3, D:2) a +0 short sword (52, 7, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Zeqe's Armour Shop a +1 pair of gloves of strength (214 gold) a +0 chain mail of fire resistance (149 gold) the +2 scale mail of Sinuuvost {-Cast rF+ rC+ Stlth+} (400 gold) rF+: It protects you from fire. rC+: It protects you from cold. -Cast: It prevents spellcasting. Stlth+: It makes you more stealthy. a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +3 chain mail of fire resistance (344 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (520 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. a +0 robe (9 gold) (0, 0, D:3) a +0 sling (4, -11, D:3) a +0 leather armour (11, 16, D:3) a +0 ring mail (16, 9, D:3) a +0 dagger (19, -3, D:3) a +0 whip (19, 19, D:3) 6 darts of dispersal (20, 17, D:3) a jackal skeleton (22, 26, D:3) 5 stones (24, 19, D:3) a bat skeleton (29, 36, D:3) a +0 club a kobold corpse (skeletalised by now) (33, 34, D:3) a +0 trident (35, -5, D:3) a +0 dagger (36, 7, D:3) a +0 dagger (37, 34, D:3) a +0 trident (45, -2, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 7 poisoned darts a kobold corpse (skeletalised by now) (2, 5, D:4) a +0 spear a hobgoblin corpse (skeletalised by now) (10, -16, D:4) a +0 whip a kobold skeleton (11, -17, D:4) an adder corpse (skeletalised by now) (13, -28, D:4) a +0 trident (23, -37, D:4) a +0 whip an orc corpse (skeletalised by now) (25, -31, D:4) a +0 leather armour (32, -21, D:4) a +0 arbalest (38, -19, D:4) an iguana corpse (39, -22, D:4) a +0 dagger a +0 ring mail (43, 6, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a scroll of amnesia