AdmiralAndromeda Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -1, D:1) a +0 scale mail (13, -26, D:1) a +0 dagger (22, 19, D:1) a cursed +0 robe (29, -37, D:1) a +0 club (43, -25, D:1) 25 bolts Level 2 of the Dungeon (0, 0, D:2) 3 tomahawks (14, -17, D:2) a +0 hand axe (19, 15, D:2) a +0 club (23, 14, D:2) a +0 club (29, -14, D:2) a +0 club (34, 27, D:2) a +0 whip (39, 16, D:2) a +0 club (40, -15, D:2) a cursed -1 robe (53, 27, D:2) 23 arrows (57, 9, D:2) a +0 chain mail (57, 18, D:2) 16 arrows (58, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +1 falchion of freezing (3, 26, D:3) a +0 leather armour (5, 2, D:3) a +0 quarterstaff (10, 58, D:3) 9 sling bullets (11, 8, D:3) a +0 flail a +0 dagger a +0 club (11, 9, D:3) a +0 hand axe a +0 ring mail (11, 21, D:3) a +0 long sword (15, 37, D:3) a +0 ring mail (46, 5, D:3) a +0 club Level 4 of the Dungeon [Shop] Cezaysche's Antique Weapon Shoppe a +8 blowgun (845 gold) a +0 hunting sling (28 gold) a +2 hand crossbow of flaming (347 gold) a +0 trident (66 gold) the +2 bardiche "Pameqobuom" {antimagic, Int+3 SInv} (1035 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It lets you see invisible. a +6 blowgun (655 gold) a +0 whip (47 gold) a +1 flail of protection (212 gold) a +0 trident (66 gold) a +0 falchion (57 gold) a +7 blowgun (750 gold) a +0 whip (47 gold) [Shop] Coeranto's Distillery a potion of curing (30 gold) a potion of curing (30 gold) a potion of resistance (100 gold) a potion of curing (30 gold) a potion of agility (40 gold) a potion of curing (30 gold) a potion of agility (40 gold) [Shop] Tazusuang's Antique Armour Emporium a +0 robe (18 gold) a +2 robe of the Archmagi (1017 gold) a +0 ring mail (108 gold) a +0 helmet (121 gold) a +0 plate armour (621 gold) a +0 scale mail (108 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) a cursed +0 pair of boots (40 gold) a +0 pair of gloves of strength (310 gold) [Shop] Dehysiaw's Jewellery Shoppe a cursed ring of poison resistance (221 gold) the ring "Foxtohao" {Fire *Drain rElec Str+3} (516 gold) [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It causes draining when unequipped. an uncursed ring of resist corrosion (260 gold) an uncursed ring of fire (325 gold) a +2 amulet of reflection (97 gold) [Shop] Toivvoam's Food Shop a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:4) 21 sling bullets (9, 7, D:4) 20 arrows (12, -17, D:4) a +0 mace a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (19, -38, D:4) a +0 dagger (21, -34, D:4) a +0 leather armour a +0 club (44, -19, D:4) a +0 dagger (59, 10, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 trident (5, -6, D:5) a cursed -1 leather armour a +0 rapier (5, -3, D:5) a +0 club (6, -3, D:5) a +0 hand axe (6, 12, D:5) 22 sling bullets (7, -6, D:5) a +0 robe a +2 dagger of venom (7, -3, D:5) a +0 dagger a +0 robe (10, 10, D:5) a +0 long sword (15, -1, D:5) 2 arrows (16, -2, D:5) a scroll of noise 19 arrows a +2 shortbow of flaming (16, 1, D:5) an arrow (18, 20, D:5) a +0 leather armour 3 tomahawks a +0 flail (19, 20, D:5) a +0 dagger (20, 20, D:5) a tomahawk a +0 robe a +0 dagger (21, 19, D:5) a +0 dagger (26, -6, D:5) a +0 robe a +0 battleaxe (26, 17, D:5) 28 arrows (41, -1, D:5) a +0 falchion a +0 club (41, 0, D:5) a +0 mace (44, 17, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (16, 7, D:6) a +0 giant club (24, 9, D:6) 19 bolts (27, 11, D:6) a +0 short sword (32, 9, D:6) a cursed -2 giant club (42, 44, D:6) a +3 scythe of freezing a +0 robe (43, 33, D:6) a +1 war axe of flaming Level 7 of the Dungeon (0, 0, D:7) a sling bullet (1, -1, D:7) a +0 quarterstaff a +0 hunting sling 34 sling bullets a +0 ring mail (6, 6, D:7) a +0 scale mail (6, 27, D:7) 7 needles of paralysis (9, -1, D:7) 18 arrows (17, 4, D:7) a cursed -1 club (17, 22, D:7) 3 tomahawks (17, 23, D:7) a +0 dagger a +0 robe (17, 24, D:7) a +0 club (24, 41, D:7) 22 bolts (32, 15, D:7) a +0 scale mail (38, 19, D:7) a +0 chain mail 5 tomahawks a +0 halberd (52, 17, D:7) a +0 ring mail (54, 20, D:7) a +0 trident a +1 scale mail of cold resistance (58, 23, D:7) a +0 morningstar (64, 21, D:7) a +0 flail a +0 leather armour (65, 21, D:7) a +0 trident a +0 ring mail (65, 46, D:7) a +0 mace (66, 21, D:7) a +0 dagger a +0 robe (67, 18, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 11 poisoned needles (4, -6, D:8) a +0 short sword (6, -1, D:8) a +0 short sword (9, -21, D:8) a +0 hand axe (9, -20, D:8) a +0 whip (11, -20, D:8) a +0 vampiric dagger a +0 robe (11, 0, D:8) a +0 dagger a +0 dagger a +0 robe (11, 1, D:8) a +0 flail a cursed +0 chain mail (15, -7, D:8) a +0 long sword (23, 22, D:8) a +0 club (24, -21, D:8) 11 arrows (27, 21, D:8) a +0 trident (28, 21, D:8) a +0 flail a +0 club (29, 21, D:8) a +0 whip a +0 scale mail (32, 21, D:8) a +0 mace a +0 plate armour 7 tomahawks a +0 hand axe a +0 chain mail a +4 hand axe (33, 21, D:8) a +0 flail a +0 ring mail (34, 19, D:8) a +0 flail 2 tomahawks a +0 ring mail (37, 6, D:8) 13 poisoned needles (37, 15, D:8) a +0 flail a +0 leather armour (38, 16, D:8) a +0 whip a +0 ring mail (42, 18, D:8) a +0 giant club (43, 18, D:8) a +0 short sword (43, 19, D:8) a +0 dagger (43, 20, D:8) a +0 club a +0 club (44, 21, D:8) a +0 short sword a +0 leather armour (46, 7, D:8) a +0 ring mail (48, 13, D:8) a +0 hand axe (49, -7, D:8) a +3 chain mail (54, -5, D:8) a +0 scale mail (61, -21, D:8) a cursed +0 leather armour (63, -25, D:8) a +0 robe (64, -12, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 mace a +0 robe (1, 2, D:9) a cursed +0 halberd a +0 robe (5, -30, D:9) 12 arrows a +0 shortbow (5, -29, D:9) 3 arrows (5, 2, D:9) a +0 short sword of speed a +0 robe (6, -45, D:9) a tomahawk (7, -45, D:9) a tomahawk (8, -45, D:9) a +0 falchion a +0 leather armour (8, -44, D:9) a +0 chain mail (9, -44, D:9) a +0 plate armour 3 tomahawks a +0 war axe (9, -40, D:9) a +0 robe a +0 giant club (9, 4, D:9) a +0 whip (12, 0, D:9) an uncursed ring of see invisible (21, -42, D:9) a +0 flail a +0 leather armour (21, -41, D:9) 6 javelins a +0 club a +0 dagger a +0 robe (21, -39, D:9) a +3 short sword a +0 chain mail (31, -38, D:9) a +0 hand axe (31, -17, D:9) a +0 giant club a +0 dire flail of draining (41, -12, D:9) a cursed -1 club (59, -39, D:9) a +0 mace a cursed +0 ring mail a +0 war axe a cursed +0 plate armour (60, -39, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (6, 7, D:10) a cursed -3 trident (8, 9, D:10) 14 bolts (8, 35, D:10) a +0 scale mail (10, 28, D:10) a poisoned needle (11, 26, D:10) a +0 chain mail (11, 27, D:10) a poisoned needle (11, 28, D:10) a poisoned needle (15, 12, D:10) a cursed -2 dagger (15, 31, D:10) a poisoned needle (16, 12, D:10) 5 poisoned needles a +0 blowgun (17, 10, D:10) a poisoned needle (17, 11, D:10) a +0 short sword (17, 12, D:10) a +0 short sword (17, 32, D:10) a +0 dagger a +0 blowgun 4 poisoned needles a cursed -2 ring mail (18, 8, D:10) a +0 dagger (18, 9, D:10) a poisoned needle a +0 mace (35, 32, D:10) a +0 club a +0 plate armour a +0 hand axe (36, 32, D:10) a +0 dagger (37, 32, D:10) a cursed -3 short sword a +0 chain mail a +0 short sword (38, 5, D:10) an uncursed amulet of the gourmand the cursed +2 dire flail of Ireefeh {freeze, rElec rF- Str+5 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (+2). It makes you vulnerable to fire. It insulates you from electricity. It has a curse placed upon it. a +0 quarterstaff a +0 mace a +3 quarterstaff of chaos a +0 whip a +0 flail a +0 club a +1 hat a +0 robe (38, 6, D:10) a +0 ring mail (38, 32, D:10) a +0 club (39, 32, D:10) a +0 short sword a +0 ring mail a +0 dagger (40, 5, D:10) a +0 leather armour a +0 club (40, 6, D:10) a +0 chain mail a +2 antimagic long sword a +0 whip (40, 7, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (0, 4, D:11) a +2 short sword of electrocution (1, 1, D:11) a +0 chain mail a cursed +0 whip (3, -2, D:11) a +1 robe of cold resistance (3, 7, D:11) a +0 robe a +0 short sword a cursed -1 whip a cursed -3 shortbow (7, 5, D:11) a +0 club (8, -2, D:11) a +0 scale mail (20, -21, D:11) a +0 short sword (20, 9, D:11) a +0 shortbow (21, 9, D:11) a +0 shortbow (21, 11, D:11) a +0 shortbow (22, 6, D:11) a +3 spear a +0 shortbow (25, -4, D:11) a +0 flail (25, -3, D:11) a +0 club a +0 club (25, -2, D:11) 2 tomahawks (26, -4, D:11) a cursed -2 club (27, -1, D:11) a +0 robe a +4 scimitar of flaming a +0 club (27, 2, D:11) a +0 war axe (27, 3, D:11) a cursed +0 leather armour a cursed -1 club (28, -1, D:11) a +0 scale mail a +0 hand axe (28, 0, D:11) a poisoned javelin (28, 1, D:11) a +0 leather armour a +0 mace (28, 3, D:11) a +0 robe a +0 dagger (29, -2, D:11) a +0 robe a +0 dagger (29, -1, D:11) a +0 scale mail a +0 spear of piercing a +0 plate armour a +0 glaive (29, 0, D:11) a +0 spear (29, 2, D:11) a +0 club (32, 2, D:11) a cursed +0 dagger (32, 3, D:11) a +0 leather armour 2 tomahawks a +0 mace (32, 4, D:11) a +0 club (32, 8, D:11) a +0 dagger a +0 robe (33, 6, D:11) a +0 robe a +3 dagger of protection a +0 robe a +0 dagger (33, 7, D:11) a +0 leather armour a +0 falchion (34, 7, D:11) a +0 leather armour a +0 whip (38, -22, D:11) a +1 eveningstar a +4 scale mail (42, -28, D:11) a poisoned javelin (43, -27, D:11) a poisoned javelin (44, -26, D:11) a poisoned javelin (46, -23, D:11) 3 poisoned javelins (48, -23, D:11) a +0 pair of gloves Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (4, -6, D:12) a +0 scimitar (12, -40, D:12) a cursed -2 dagger (16, -11, D:12) a +0 ring mail (26, -10, D:12) a +0 scale mail (32, -21, D:12) a +0 falchion Level 13 of the Dungeon (0, 0, D:13) 19 arrows (5, -1, D:13) a potion of flight (7, -1, D:13) a fan of gales (14, 17, D:13) a book of Geomancy (21, 10, D:13) a +4 scimitar of flaming (23, 14, D:13) +0 acid dragon scales (28, -19, D:13) 3 large rocks (30, -17, D:13) a +0 glaive a +0 plate armour (30, -4, D:13) a +0 chain mail (31, -22, D:13) a large rock (38, -17, D:13) a +0 whip (54, -18, D:13) a book of Misfortune Level 14 of the Dungeon (0, 0, D:14) a bolt (0, 1, D:14) 4 bolts (5, -14, D:14) a +0 shortbow of freezing 24 arrows (5, 7, D:14) a +0 arbalest 13 bolts (7, -18, D:14) an uncursed staff of cold (7, -15, D:14) a +0 shortbow 24 arrows (8, 25, D:14) a +0 troll leather armour (11, -15, D:14) a +0 shortbow 16 arrows (12, -16, D:14) an arrow (12, -15, D:14) a cursed +2 short sword a +0 robe a +0 shortbow a +0 war axe a +0 robe a +0 shortbow 33 arrows (13, -16, D:14) an arrow (13, -15, D:14) a +0 shortbow 11 arrows (13, -14, D:14) a cursed +0 short sword a +0 robe (13, -12, D:14) an arrow (13, -11, D:14) 4 arrows (13, -10, D:14) a +0 dire flail a +0 robe (24, 5, D:14) a bolt (25, 6, D:14) a +0 plate armour a +0 great mace (27, 8, D:14) 17 bolts a +0 arbalest (29, 8, D:14) a bolt (32, -1, D:14) a cursed -2 war axe a +0 ring mail a +0 buckler (32, 25, D:14) a +0 chain mail (33, -1, D:14) a cursed +0 whip a +0 robe (34, 6, D:14) a bolt (34, 8, D:14) a +0 mace (36, 5, D:14) a cursed -2 arbalest a +0 arbalest 45 bolts (38, 2, D:14) a bolt (46, 10, D:14) 19 sling bullets (49, -15, D:14) 2 large rocks (53, 23, D:14) a +0 ring mail a +0 great sword a +0 plate armour (57, 24, D:14) a +0 dagger a +0 robe a +0 robe a +2 dagger of venom a +0 robe (57, 25, D:14) a +0 dagger a +0 leather armour (61, 10, D:14) a +0 chain mail a +0 long sword Level 15 of the Dungeon (0, 0, D:15) a +0 hand axe (0, 17, D:15) a potion of degeneration (6, -4, D:15) a +0 whip (7, -3, D:15) a +0 dagger a +0 blowgun 3 poisoned needles (10, 0, D:15) a +0 dagger a +0 robe (11, 10, D:15) 2 large rocks (18, -29, D:15) a +0 hunting sling (23, -34, D:15) a +0 naga barding (39, 14, D:15) 28 arrows (42, -3, D:15) a cursed -1 hunting sling (44, -6, D:15) a large rock (49, 9, D:15) an arrow (53, 12, D:15) a +0 shortbow 20 arrows (55, 3, D:15) a +2 dagger of protection a +0 robe (56, 3, D:15) a +0 long sword a +0 plate armour a +1 trident of venom a +0 leather armour (60, 21, D:15) 12 bolts (61, 14, D:15) a +0 dagger a +0 robe (61, 15, D:15) a +0 short sword a +0 dagger a +0 robe (62, 15, D:15) a +0 club (63, 3, D:15) 7 tomahawks a +3 great mace of holy wrath a +0 chain mail (63, 14, D:15) a +0 dagger of draining a +0 robe a +0 war axe a +0 robe (64, -4, D:15) a +0 battleaxe a +0 chain mail (64, 14, D:15) a +0 dagger (65, -1, D:15) a +0 troll leather armour (68, 17, D:15) a +0 dagger a +0 robe (69, -1, D:15) a +0 short sword (69, 12, D:15) a +4 great sword of freezing a +0 robe (69, 16, D:15) a +4 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Noxoudgh's Gadget Emporium a phial of floods (480 gold) a sack of spiders (240 gold) a wand of iceblast (7) (132 gold) a sack of spiders (240 gold) a crystal ball of energy (240 gold) a wand of flame (18) (120 gold) a phial of floods (480 gold) a phial of floods (480 gold) (0, 0, Orc:1) a +0 hand axe (0, 5, Orc:1) a +0 long sword a +0 chain mail (1, 0, Orc:1) a +0 club a cursed -1 giant club (1, 6, Orc:1) a +0 hand axe (1, 7, Orc:1) a cursed +0 war axe a +0 leather armour (2, 4, Orc:1) a +0 club a +0 ring mail (2, 5, Orc:1) a +0 war axe a +0 leather armour (3, 2, Orc:1) a +0 flail (4, 0, Orc:1) a +0 short sword a +0 giant club (4, 1, Orc:1) a +0 flail a +0 leather armour (4, 2, Orc:1) a large rock (4, 4, Orc:1) a +0 hand axe a cursed +0 plate armour (4, 6, Orc:1) a +0 club (4, 7, Orc:1) a +0 club (5, -7, Orc:1) a +1 hand axe of electrocution a +0 plate armour (6, -8, Orc:1) a +0 hand axe (7, -4, Orc:1) a +0 battleaxe a +0 chain mail (7, 8, Orc:1) 4 large rocks (8, -10, Orc:1) a +0 battleaxe a +0 chain mail (11, 10, Orc:1) a +0 mace (12, 10, Orc:1) a +0 club (13, 2, Orc:1) a cursed +0 falchion (13, 10, Orc:1) a +0 club (14, 2, Orc:1) a +0 club (15, 10, Orc:1) a +0 dagger a +0 robe (16, 7, Orc:1) a +3 leather armour (17, 10, Orc:1) a +0 falchion (18, 7, Orc:1) a +0 flail a +0 leather armour (23, 23, Orc:1) a +0 flail a +0 scale mail (29, 23, Orc:1) a +0 robe a +0 dagger (30, 22, Orc:1) a +0 plate armour a +0 dire flail (39, 11, Orc:1) a +0 pair of boots of stealth (44, 20, Orc:1) a +0 ring mail (46, 14, Orc:1) a +0 robe a +0 dagger (46, 17, Orc:1) a +0 robe a +0 dagger (46, 18, Orc:1) a cursed +0 leather armour a +0 flail (48, -14, Orc:1) a +0 leather armour a cursed +0 club (49, -15, Orc:1) a +0 leather armour a +0 war axe (49, 15, Orc:1) a +2 leather armour of fire resistance a +0 dagger (52, -18, Orc:1) a +0 dagger a cursed +0 robe (52, 14, Orc:1) a cursed -2 chain mail 4 tomahawks a +0 battleaxe (52, 15, Orc:1) a +0 mace a +0 hand axe (53, -22, Orc:1) a +0 short sword a +0 leather armour (53, -19, Orc:1) a +0 plate armour a +0 scimitar (54, -23, Orc:1) a +0 leather armour (54, -20, Orc:1) a +0 short sword (54, -19, Orc:1) a +0 chain mail a +2 halberd of chopping (57, -17, Orc:1) a +0 short sword (58, -14, Orc:1) 5 tomahawks a +0 short sword Level 2 of the Orcish Mines [Shop] Unwo's Gadget Boutique a wand of iceblast (8) (180 gold) a phantom mirror (450 gold) a wand of acid (10) (420 gold) a phial of floods (600 gold) a lightning rod (4/4) (600 gold) a wand of paralysis (4) (90 gold) a wand of iceblast (8) (180 gold) a wand of random effects (9) (82 gold) [Shop] Baemno Igoci's Weapon Shoppe a +0 arbalest (49 gold) 4 arrows (8 gold) 17 sling bullets (93 gold) a +0 short sword (33 gold) a +0 broad axe (44 gold) a +6 blowgun (379 gold) a +0 falchion (33 gold) 13 stones (14 gold) a +0 long sword (38 gold) 8 sling bullets (44 gold) 21 bolts (46 gold) the +7 longbow "Piercer" {penet, EV-2} (508 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). a +0 dagger (22 gold) a +2 antimagic mace (231 gold) [Shop] Botereqoo's Magic Scroll Shoppe a scroll of teleportation (36 gold) a scroll of remove curse (36 gold) a scroll of blinking (90 gold) a scroll of remove curse (36 gold) [Shop] Ceeh's Book Boutique a book of Fire (715 gold) a book of Minor Magic (220 gold) a book of Flames (385 gold) a Young Poisoner's Handbook (440 gold) a book of Cantrips (220 gold) a book of Cantrips (220 gold) a book of Minor Magic (220 gold) [Shop] Axicit's Distillery a potion of flight (45 gold) 2 potions of might (120 gold) a potion of agility (60 gold) a potion of flight (45 gold) a potion of invisibility (120 gold) 2 potions of mutation (240 gold) a potion of degeneration (15 gold) (0, 0, Orc:2) a +0 chain mail an orc corpse (skeletalised by now) (2, -9, Orc:2) a +0 leather armour a +0 club (2, 1, Orc:2) a +0 scale mail a +0 club an orc corpse (skeletalised by now) (3, 0, Orc:2) a +0 leather armour a +0 mace (3, 3, Orc:2) a cursed +0 ring mail (4, 3, Orc:2) a +0 robe a cursed +0 leather armour a +0 dagger a +0 war axe (5, 4, Orc:2) a +0 dagger (unseen) (5, 5, Orc:2) a +0 plate armour 4 tomahawks a +0 mace an orc corpse (skeletalised by now) (6, -2, Orc:2) 4 arrows (6, 3, Orc:2) a +0 shortbow (still there?) a +0 robe (still there?) a +2 dagger of protection (still there?) (6, 5, Orc:2) a +0 dagger a +0 plate armour a +0 dire flail (8, 6, Orc:2) a tomahawk (23, -40, Orc:2) a +0 giant club (23, 0, Orc:2) a +1 dagger of venom a +0 robe (25, -6, Orc:2) a +0 dagger a +0 robe (26, -5, Orc:2) a +0 battleaxe a +0 plate armour (26, -4, Orc:2) a +0 scimitar (26, -3, Orc:2) a +0 arbalest a +2 long sword 15 bolts a +0 plate armour (26, -2, Orc:2) a +0 trident a +0 plate armour (26, -1, Orc:2) a +0 war axe a +0 plate armour a cursed -3 dagger a +0 robe (26, 0, Orc:2) a bolt (26, 1, Orc:2) a +0 club a +0 leather armour a +1 dire flail a +0 plate armour a +0 battleaxe a +0 chain mail a +0 dagger (27, 0, Orc:2) a bolt (28, 0, Orc:2) a +0 glaive a +0 plate armour (29, 6, Orc:2) a +0 club a +0 ring mail (33, -8, Orc:2) a +0 long sword a +0 ring mail a +1 dagger of electrocution a cursed +0 robe a +1 dagger of electrocution a +0 robe (33, -2, Orc:2) a +0 flail (34, -10, Orc:2) a +0 dagger (34, -9, Orc:2) a +0 flail (34, -6, Orc:2) a +0 battleaxe a +0 plate armour a +0 mace a +0 plate armour a +1 dagger of holy wrath a +0 robe (34, 5, Orc:2) a +0 dagger a +0 robe (35, 5, Orc:2) a +0 war axe a cursed +0 chain mail (37, -29, Orc:2) a +0 short sword a +0 plate armour (39, -20, Orc:2) a +0 giant club (40, -26, Orc:2) a +0 dagger a cursed +0 robe (40, -25, Orc:2) a +0 leather armour (40, -20, Orc:2) a +0 dagger a +0 robe (40, -16, Orc:2) a +0 hand axe (42, -18, Orc:2) a +0 whip Level 1 of the Elven Halls (0, 0, Elf:1) 17 stones (0, 2, Elf:1) 21 gold pieces (1, 4, Elf:1) a +0 falchion Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great mace (4, 37, Lair:1) 20 bolts (5, 32, Lair:1) a +0 long sword (6, 36, Lair:1) a +0 scale mail (11, 16, Lair:1) a scroll of brand weapon 2 scrolls of enchant weapon 6 scrolls of enchant armour (11, 17, Lair:1) 3 potions of mutation (11, 18, Lair:1) a wand of paralysis (11) a wand of paralysis (5) a wand of enslavement (6) a wand of random effects (16) (11, 19, Lair:1) the ring of Oteelur {Ice rElec Stlth+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It makes you more stealthy. an uncursed ring of protection from fire an uncursed amulet of the acrobat a +3 ring of protection a +6 ring of dexterity an uncursed ring of fire an uncursed ring of protection from magic (11, 20, Lair:1) a +2 helmet +0 ice dragon scales a +0 robe of magic resistance (11, 21, Lair:1) an uncursed staff of wizardry an uncursed staff of poison the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +12 hand axe of Dipn {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. the cursed +0 quarterstaff of Due Proportion {pain, *Slow rElec rC- Str+8} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+8). It makes you vulnerable to cold. It insulates you from electricity. It may slow you when you take damage. It has a curse placed upon it. a +1 quarterstaff of crushing an uncursed staff of cold (31, -1, Lair:1) a +0 pair of boots (37, 21, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (20, -10, Lair:2) 32 sling bullets Level 3 of the Lair of Beasts (7, 1, Lair:3) a +0 shortbow (7, 2, Lair:3) 158 arrows (8, 1, Lair:3) a +0 shortbow a +0 shortbow (9, 2, Lair:3) an arrow (15, -18, Lair:3) a +0 great sword (35, -2, Lair:3) a +0 club (49, -9, Lair:3) a +0 short sword a +0 short sword (50, -10, Lair:3) a +0 mace (56, -15, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (4, -6, Lair:4) a cursed -2 chain mail a +4 great mace of holy wrath (7, -32, Lair:4) 21 arrows (7, -8, Lair:4) a +0 scythe (8, -32, Lair:4) a +0 spear (27, -4, Lair:4) a +0 buckler (30, -46, Lair:4) a +0 robe (41, 5, Lair:4) 3 potions of flight a potion of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 spear (4, 24, Lair:5) a +0 leather armour (6, 12, Lair:5) a potion of degeneration (8, 15, Lair:5) a +1 ring of slaying (25, 5, Lair:5) a +1 robe of cold resistance a +1 robe of cold resistance (26, 12, Lair:5) an uncursed amulet of harm (31, 2, Lair:5) a +0 leather armour (35, 39, Lair:5) a +0 hand axe (47, 29, Lair:5) a +0 chain mail (48, 3, Lair:5) 6 poisoned needles (54, 18, Lair:5) a +0 broad axe (59, 34, Lair:5) 13 sling bullets (61, -11, Lair:5) 19 arrows (66, 7, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (4, -7, Lair:6) a +0 glaive (5, -32, Lair:6) a +0 scale mail (6, -33, Lair:6) a +0 leather armour (6, -30, Lair:6) a +0 chain mail (7, -8, Lair:6) a +0 scythe (8, -32, Lair:6) a +0 robe of resistance (8, -31, Lair:6) a +0 plate armour (12, 8, Lair:6) a potion of flight (13, -5, Lair:6) a +0 robe (16, -41, Lair:6) 3 silver javelins (21, -30, Lair:6) a +0 scale mail (32, -15, Lair:6) the +8 plate armour of Moral Flaws {rElec} It insulates you from electricity. (38, -8, Lair:6) a +0 leather armour (40, -46, Lair:6) a +0 halberd (51, -33, Lair:6) a +0 plate armour (58, -22, Lair:6) a -3 ring of evasion the +0 ring mail of Bedevilment {rN+ Str+10 Int-2 SInv} It affects your strength (+10). It affects your intelligence (-2). It protects you from negative energy. It lets you see invisible. the +1 chain mail "Doekurghi" {+Fly rElec rCorr SInv} It insulates you from electricity. It lets you see invisible. It lets you fly. It provides partial protection from all sources of acid and corrosion. (58, -20, Lair:6) 2 potions of flight (59, -20, Lair:6) a +0 hunting sling (59, -19, Lair:6) a +2 chain mail of fire resistance (60, -20, Lair:6) a +0 long sword (61, -45, Lair:6) a +4 war axe of chopping