AdmiralAndromeda Level 1 of the Dungeon (8, -19, D:1) a cursed +0 dagger (12, 15, D:1) a +0 ring mail (17, 31, D:1) a +0 hunting sling (23, -15, D:1) a +0 dagger (26, -11, D:1) a +0 whip (35, 20, D:1) a +0 dagger (42, 1, D:1) a +0 club (42, 3, D:1) 3 stones (43, 17, D:1) 29 stones (44, 12, D:1) 21 stones (45, 27, D:1) a +0 robe (52, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (16, -3, D:2) a +0 robe (19, 9, D:2) a +0 whip 4 stones (31, 14, D:2) a +0 spear (34, 19, D:2) a stone (35, 20, D:2) 2 stones (36, 18, D:2) a stone (38, 17, D:2) a stone (41, 48, D:2) 6 bolts (44, 7, D:2) a +0 mace (44, 29, D:2) a +2 scythe of distortion a +0 robe (51, 38, D:2) a +0 club (51, 44, D:2) a +0 robe (51, 48, D:2) 8 stones (52, 50, D:2) a +0 rapier (60, 43, D:2) a +0 club (61, 40, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 22 stones (5, -44, D:3) 12 stones (9, -45, D:3) a +0 spear (16, -14, D:3) a +0 shield (18, -26, D:3) a +0 club (20, -37, D:3) a +0 spear (28, -30, D:3) a stone (28, -29, D:3) a stone (30, -10, D:3) a +0 club (31, -33, D:3) a +0 hunting sling 20 stones (31, -10, D:3) a +0 club (34, -39, D:3) 4 stones (37, -40, D:3) a +0 club (37, -9, D:3) a cursed +0 pair of boots (38, -32, D:3) a +0 ring mail (38, -6, D:3) a +0 dagger (39, 6, D:3) a +0 leather armour (39, 7, D:3) a +0 dagger (40, 3, D:3) a +0 robe a +0 ring mail a +0 dagger a +0 club (43, -24, D:3) a +0 scale mail a +0 flail (51, -3, D:3) a +0 dagger (53, -25, D:3) 24 stones (53, -22, D:3) a cursed -1 dagger Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 leather armour of Existentialism {-Tele rCorr Slay+2} (2740 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It prevents most forms of teleportation. It protects you from acid and corrosion. the amulet of the Lion {Gourm rN+ Str+5} (5170 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+5). It protects you from negative energy. the +12 hand axe "Rajeq" {antimagic, *Slow +Blink SInv} (8160 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you see invisible. It lets you blink. It may slow you when you take damage. the +2 leather armour of the Castellan {rF+ MR++ Str+4 Dex+2} (4700 gold) It affects your strength (+4). It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. (0, 0, D:4) 14 bolts (12, 10, D:4) a +0 helmet (14, -19, D:4) a +0 ring mail (17, -12, D:4) a +0 mace (18, -12, D:4) a +0 leather armour (18, -10, D:4) a +0 flail (18, 1, D:4) a +0 leather armour (19, -10, D:4) a tomahawk (19, -9, D:4) a tomahawk (22, -6, D:4) a tomahawk (31, -12, D:4) a +0 scale mail (31, 28, D:4) a +0 club (32, 28, D:4) a +0 whip (33, 27, D:4) a +0 club a +3 scale mail (38, -4, D:4) a +0 helmet (39, 32, D:4) 2 tomahawks (40, -13, D:4) a +0 short sword (45, 26, D:4) a +0 flail (63, -19, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (20, -17, D:5) a +0 dagger (20, -7, D:5) a +0 short sword (21, -6, D:5) a +0 short sword a +0 club (23, -6, D:5) a +1 whip of electrocution (26, 10, D:5) a +0 war axe (32, -16, D:5) a +0 club 28 stones a +0 leather armour (32, -15, D:5) a +0 hand axe a +0 flail a +0 leather armour (33, 14, D:5) a +0 mace (36, -16, D:5) a +0 mace a +0 ring mail (37, -17, D:5) a +0 dagger (48, -14, D:5) 25 bolts (49, -7, D:5) a +0 hunting sling (57, 5, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) 3 gold pieces (4, 21, D:6) 14 gold pieces (6, 5, D:6) 11 gold pieces (7, 7, D:6) a gold piece (12, 9, D:6) 16 gold pieces (39, -25, D:6) 10 gold pieces