AdmiralAndromeda Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -8, D:1) a +0 plate armour (11, 2, D:1) a +0 club (12, 2, D:1) a +0 club (14, -22, D:1) a +0 dagger (30, -18, D:1) a +0 ring mail (31, -15, D:1) a +0 club a +0 robe (32, -15, D:1) a +0 dagger (34, -14, D:1) a cursed -2 club (36, -17, D:1) 15 sling bullets (36, -1, D:1) a +0 leather armour (39, -22, D:1) a +0 robe (39, -10, D:1) a +0 club (49, -19, D:1) a +0 club (59, 15, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 4 javelins (4, -4, D:2) an uncursed ring of teleportation (20, -5, D:2) 17 arrows (32, 25, D:2) a +0 club a +0 club (49, 37, D:2) a +0 dagger a +0 hunting sling (53, 29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (6, 3, D:3) a +0 hunting sling (7, -17, D:3) a +0 club (7, 3, D:3) a +1 halberd of protection (10, 12, D:3) a +0 leather armour (17, 22, D:3) a +0 club (19, 10, D:3) a +0 dagger (19, 18, D:3) a +0 club (20, 16, D:3) a +0 club (20, 18, D:3) a +0 club (25, -19, D:3) a +0 spear (30, 5, D:3) a +0 flail (32, 18, D:3) a +0 quarterstaff (42, -1, D:3) a +0 club (44, 20, D:3) a +0 club (49, 10, D:3) 29 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (16, 4, D:4) 18 arrows (20, -7, D:4) a potion of curing (20, 10, D:4) 7 arrows (22, -11, D:4) a +0 hand axe (27, 10, D:4) a +3 whip the Ecumenical Temple