Absynth Level 1 of the Dungeon (4, 2, D:1) a +0 whip (6, 5, D:1) a +0 dagger (7, -6, D:1) a +0 dagger (25, 10, D:1) a +0 leather armour (26, -9, D:1) a +0 mace (26, 3, D:1) a +0 mace (36, -11, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 7 stones (7, 17, D:2) a +0 whip (24, 15, D:2) a book of Flames (30, 7, D:2) 7 stones (34, -22, D:2) a +0 spear (39, -25, D:2) 4 stones (52, -22, D:2) a +0 club (52, -2, D:2) a +0 sling (55, -22, D:2) a +0 long sword (59, -8, D:2) a +0 great sword (62, -7, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar (still there?) a +0 hand axe of venom (still there?) (25, 20, D:3) a +0 ring mail a +0 animal skin (29, 1, D:3) a book of Party Tricks (30, 5, D:3) a +0 club (30, 8, D:3) a +0 short sword (30, 11, D:3) 3 stones (31, 32, D:3) a +0 helmet (34, 7, D:3) a bat corpse (skeletalised by now) (41, -5, D:3) a ball python corpse (skeletalised by now) (41, 8, D:3) a +0 club a +0 leather armour a goblin corpse (skeletalised by now) (52, 1, D:3) 12 gold pieces (52, 2, D:3) a +0 pair of gloves (52, 3, D:3) a scroll of vulnerability (53, 1, D:3) 2 stones (53, 2, D:3) 7 gold pieces (53, 3, D:3) a +0 sling (54, 1, D:3) 9 gold pieces (54, 2, D:3) a scroll of identify (54, 3, D:3) a scroll of identify (56, -2, D:3) a +0 quarterstaff