Dungeon Crawl Stone Soup version 0.30-a0-702-gdf48620a09 (webtiles) character file. Game seed: 8191030974338377292 42 Absynth the Conjurer (level 3, -14/26 HPs) Began as a Draconian Conjurer on Jan 21, 2023. Demolished by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (22 damage) ... on level 2 of the Dungeon. The game lasted 00:05:02 (2606 turns). Absynth the Conjurer (Draconian Conjurer) Turns: 2606, Time: 00:05:02 Health: -14/26 AC: 5 Str: 9 XL: 3 Next: 35% Magic: 0/7 EV: 12 Int: 20 God: Gold: 64 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . k - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn e - ring of wizardry MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) Missiles f - 3 poisoned darts Jewellery e - a ring of wizardry (left hand) Scrolls b - 3 scrolls of identify {unknown} g - a scroll of acquirement {unknown} h - a scroll of enchant armour {unknown} m - 2 scrolls of fear {unknown} n - a scroll of brand weapon {unknown} p - 2 scrolls of amnesia {unknown} Potions a - a potion of magic c - 3 potions of curing {unknown} d - a potion of degeneration {unknown} i - a potion of attraction {unknown} j - a potion of might l - a potion of haste {unknown} o - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 s - Searing Ray Conj 42% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 6% 1 Dazzling Flash Conj/Hex 24% N/A 7% 3 Hailstorm Conj/Ice 12% 3d5 7% 3 Frozen Ramparts Ice 4% 1d1 17% 3 Fulminant Prism Conj/Hex 6% 3d7 22% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Sif Muna Wu Jian Shops: D:3 = Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The worm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the worm! The worm is severely wounded. The searing ray hits the worm. You kill the worm! You see here a worm corpse. m - 2 scrolls labelled BORINL BES NOGH (gained 1) There is a stone staircase leading up here. Found a hammer. Found a runed translucent door. You open the door. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (81% to hit) The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf drinks a potion. Crazy Yiuf seems to grow stronger. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. You finish channelling your searing ray. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (severely wounded, strong, 81% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos!! Ouch! That really hurt! You die... #.#.#.####.#...# #...# #..#.# #.#.#.# ####### ###†###..... #.)...# #.#......# ###.#.# ##### ##......... #.#.## #)..# ##.......... #.#..# #...# #........... #.#### ... ##...#.....# #.# #g# ###..#.....# #.# #@## #..........# #.# ##.# #....<....## #.## ###.##...... ##.# #.##.##### ##.## ###.##.# ##.P.# #...##.##### #.PP.# #.####.....# ##..## #.# #####.# #....###.# #.# You could see Crazy Yiuf (strong). Vanquished Creatures A worm (D:2) A dart slug (D:1) A ball python (D:1) 2 bats (D:1) 2 endoplasms 2 giant cockroaches (D:1) 4 goblins 7 hobgoblins 2 quokkas (D:2) 6 frilled lizards 3 kobolds 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Absynth the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 274 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/5 320 | D:1 | Learned a level 2 spell: Searing Ray 1535 | D:2 | Reached XP level 3. HP: 23/26 MP: 1/7 2007 | D:2 | You fall into a shaft and drop 2 floors! 2017 | D:4 | Found a staircase to the Ecumenical Temple. 2026 | Temple | Entered the Ecumenical Temple 2258 | D:3 | Found Sueck's Jewellery Shop. 2597 | D:2 | Found a runed translucent door. 2598 | D:2 | Noticed Crazy Yiuf 2606 | D:2 | Demolished by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, serial_forest, infiniplex_forest_end_3, infiniplex_forest_lined_3_way, infiniplex_forest_side_room, infiniplex_forest_clump_curved, infiniplex_forest_clump_double, infiniplex_forest_end_2, minmay_misc_feat_secret_circle, dreamdust_princess_corridor, minmay_misc_feat_alley D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: minmay_wonky_spiral, layout_rooms, serial_shops, shop, nicolae_shop_hallway_stairs, shop_fountains D:4: layout_gridville, vehumet_crystals, old_standard_altar, mainiacjoe_overflow_six_doors_small, minmay_temple_entry_waves Temple: dpeg_chambers_temple Action || total -------------------------++------- Melee: Unarmed || 3 Dagger || 12 Tailslap || 1 Cast: Magic Dart || 62 Searing Ray || 3 Armor: Skin || 3 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2605 | 2576 | 29 | 154 | 2083 | 5 | 521.0 | Dungeon | 2382 | 2375 | 7 | 154 | 1892 | 4 | 595.5 | Temple | 222 | 200 | 22 | 0 | 191 | 1 | 222.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1464 daAuts D:2: 809 daAuts Temple: 222 daAuts D:3: 79 daAuts D:4: 28 daAuts