ASSERT(you.experience_level == you.props[MAX_XP_KEY].get_int()) in 'player.cc' at line 3484 failed. Version: Dungeon Crawl Stone Soup 0.16-a0-3832-g18ec49b Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-18ec49bd7f -name Absynth -rc /dgldir/rcfiles/crawl-git/Absynth.rc -macro /dgldir/rcfiles/crawl-git/Absynth.macro -morgue /dgldir/morgue/Absynth/ -webtiles-socket /crawl-master/webserver/sockets/Absynth:2015-01-29.11:19:42.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 26 stack frames. /usr/games/crawl-git-18ec49bd7f(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x63fe73]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-18ec49bd7f(_Z13do_crash_dumpv+0x2d7) [0x646ef7]: do_crash_dump() /usr/games/crawl-git-18ec49bd7f(_Z20crash_signal_handleri+0x74) [0x6400e4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f0b76d131e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f0b7707bf6b]: /usr/games/crawl-git-18ec49bd7f() [0x646794] /usr/games/crawl-git-18ec49bd7f() [0x6469fa] /usr/games/crawl-git-18ec49bd7f(_Z12level_changeb+0x16e7) [0x9a5937]: level_change(bool) /usr/games/crawl-git-18ec49bd7f(_Z8gain_expjPj+0x123) [0x9a5fa3]: gain_exp(unsigned int, unsigned int*) /usr/games/crawl-git-18ec49bd7f() [0x8cd128] /usr/games/crawl-git-18ec49bd7f(_Z11monster_dieP7monster11killer_typeibbb+0x15e1) [0x8d4ee1]: monster_die(monster*, killer_type, int, bool, bool, bool) /usr/games/crawl-git-18ec49bd7f(_ZN6attack19handle_phase_killedEv+0x3d) [0x5ef7ad]: attack::handle_phase_killed() /usr/games/crawl-git-18ec49bd7f(_ZN12melee_attack19handle_phase_killedEv+0x44) [0x86a414]: melee_attack::handle_phase_killed() /usr/games/crawl-git-18ec49bd7f(_ZN12melee_attack16player_aux_applyE19unarmed_attack_type+0x469) [0x870159]: melee_attack::player_aux_apply(unarmed_attack_type) /usr/games/crawl-git-18ec49bd7f(_ZN12melee_attack18player_aux_unarmedEv+0x12a) [0x8705ca]: melee_attack::player_aux_unarmed() /usr/games/crawl-git-18ec49bd7f(_ZN12melee_attack16handle_phase_auxEv+0x67) [0x870677]: melee_attack::handle_phase_aux() /usr/games/crawl-git-18ec49bd7f(_ZN12melee_attack6attackEv+0x54d) [0x870bed]: melee_attack::attack() /usr/games/crawl-git-18ec49bd7f(_Z11fight_meleeP5actorS0_Pbb+0x254) [0x6eca84]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-18ec49bd7f() [0x825b72] /usr/games/crawl-git-18ec49bd7f() [0x826cf2] /usr/games/crawl-git-18ec49bd7f(_Z15process_command12command_type+0x995) [0x827ac5]: process_command(command_type) /usr/games/crawl-git-18ec49bd7f() [0x82a379] /usr/games/crawl-git-18ec49bd7f() [0x82ae25] /usr/games/crawl-git-18ec49bd7f(main+0x303) [0x5322a3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f0b76cffead]: /usr/games/crawl-git-18ec49bd7f() [0x5ae3dd] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f0b7707bc4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f0b7707bc4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000640513 in call_gdb (file=0x7f0b77067880) at crash.cc:406 gdb = attach_cmd = "attach 13808\000\000\000\000\000\000\000" #2 0x0000000000646f10 in do_crash_dump () at dbg-asrt.cc:676 t = 1422530403 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x323f008 "/dgldir/morgue/Absynth/"}} name = "/dgldir/morgue/Absynth/crash-Absynth-20150129-112003.txt", '\000' file = 0x7f0b77067880 #3 0x00000000006400e4 in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007f0b7707bf6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000646794 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffff7348530 "ASSERT(you.experience_level == you.props[MAX_XP_KEY].get_int()) in 'player.cc' at line 3484 failed.", assert=) at dbg-asrt.cc:806 No locals. #7 0x00000000006469fa in AssertFailed (expr=0xbce650 "you.experience_level == you.props[MAX_XP_KEY].get_int()", file=0xc3a96c "player.cc", line=3484, text=0x0) at dbg-asrt.cc:849 mesg = "ASSERT(you.experience_level == you.props[MAX_XP_KEY].get_int()) in 'player.cc' at line 3484 failed.\000\377\177\000\000\371D\322v\v\177\000\000P\214\064\367\377\177\000\000\000\000\000\000\000\000\000\000\001\000\000\000\000\000\000\000\000\206\064\367\377\177\000\000b\r!\003\000\000\000\000\362\017\027\003\000\000\000\000\377\377\377\377\377\377\377\377\060\207\064\367\377\177\000\000\001\000\000\000\000\000\000\000`\r!\003\000\000\000\000\306\v\027\003\000\000\000\000\235\003\335v\327\212\064\367\001\200\255\373", '\000' "\362, \017\027\003", '\000' ... args = {{gp_offset = 1993722016, fp_offset = 32523, overflow_arg_area = 0x3210d62, reg_save_area = 0x21}} fileName = #8 0x00000000009a5937 in level_change (skip_attribute_increase=skip_attribute_increase@entry=false) at player.cc:3484 No locals. #9 0x00000000009a5fa3 in gain_exp (exp_gained=200, actual_gain=0x7ffff73490ec) at player.cc:2819 old_exp = 153231 #10 0x00000000008cd128 in _give_player_experience (experience=experience@entry=200, killer=killer@entry=KILL_YOU, pet_kill=pet_kill@entry=false, was_visible=was_visible@entry=true) at mon-death.cc:386 exp_gain = 0 kc = curr_PlaceInfo = delta = {branch = 4147417408, num_visits = 32767, levels_seen = 4148165147, mon_kill_exp = 32767, mon_kill_num = {18678240, 0, 200}, turns_total = 0, turns_explore = 0, turns_travel = 0, turns_interlevel = 1993860666, turns_resting = 32523, turns_other = 1, elapsed_total = 0, elapsed_explore = 11656286, elapsed_travel = 0, elapsed_interlevel = 1422530403, elapsed_resting = 0, elapsed_other = 669990} #11 0x00000000008d4ee1 in _give_experience (was_visible=true, pet_kill=false, killer_index=27000, killer=KILL_YOU, monster_exp=0, player_exp=200) at mon-death.cc:416 No locals. #12 monster_die (mons=0x10ad3c8, killer=KILL_YOU, killer_index=27000, silent=, wizard=false, fake=false) at mon-death.cc:2744 summoned = false monster_killed = drop_items = true pet_kill = false corpse = -1 was_visible = true did_death_message = good_kill = duration = -1 timeout = false mwhere = {x = 36, y = 37} gives_xp = true in_transit = false player_exp = monster_exp = fake_abjuration = false was_banished = false anon = false targ_holy = MH_NATURAL unsummoned = false mons_reset = true submerged = false death_message = true exploded = false #13 0x00000000005ef7ad in attack::handle_phase_killed (this=0x7ffff7349ba0) at attack.cc:138 mon = 0x10ad3c8 #14 0x000000000086a414 in melee_attack::handle_phase_killed (this=0x7ffff7349ba0) at melee_attack.cc:712 No locals. #15 0x0000000000870159 in melee_attack::player_aux_apply (this=this@entry=0x7ffff7349ba0, atk=atk@entry=UNAT_HEADBUTT) at melee_attack.cc:1449 pre_ac_dmg = post_ac_dmg = #16 0x00000000008705ca in melee_attack::player_aux_unarmed (this=this@entry=0x7ffff7349ba0) at melee_attack.cc:1318 atk = UNAT_HEADBUTT i = save_brand = {val = @0x7ffff7349c08, oldval = } #17 0x0000000000870677 in melee_attack::handle_phase_aux (this=this@entry=0x7ffff7349ba0) at melee_attack.cc:590 No locals. #18 0x0000000000870bed in melee_attack::attack (this=0x7ffff7349ba0) at melee_attack.cc:905 gyre_name = {val = @0x7ffff73499c0, oldval = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf95e98 ""}}} shield_blocked = dummy = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf95e98 ""}} gyre = ev = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}} #19 0x00000000006eca84 in fight_melee (attacker=0x1088c40, defender=0x10ad3c8, did_hit=0x0, simu=false) at fight.cc:120 attk = { = {_vptr.attack = 0xb9ccf0, attacker = 0x1088c40, defender = 0x10ad3c8, responsible = 0x1088c40, attack_occurred = true, cancel_attack = false, did_hit = true, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 21, damage_done = 3, special_damage = 2, aux_damage = 3, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, apply_bleeding = false, ev_margin = 34, attk_type = AT_HIT, attk_flavour = AF_PLAIN, attk_damage = 0, weapon = 0x1089b48, damage_brand = SPWPN_NORMAL, wpn_skill = SK_STAVES, shield = 0x0, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x325fbc8 "hit"}}, verb_degree = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf95e98 ""}}, no_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf95e98 ""}}, special_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf95e98 ""}}, aux_attack = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2c1b758 "headbutt"}}, aux_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2c1b758 "headbutt"}}, attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x0, miscast_level = -1, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, simu = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf95e98 ""}}, kill_type = KILLED_BY_MONSTER}, attack_number = -1, effective_attack_number = -1, cleave_targets = { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7ffff7349d40, _M_prev = 0x7ffff7349d40}}}, }, cleaving = false, attack_position = {x = 36, y = 38}} nrounds = orig_hp = 10 pos = effective_attack_number = attack_number = #20 0x0000000000825b72 in _move_player (move=...) at main.cc:3285 swap = false targ_grid = DNGN_FLOOR fmonger = 0x0 attacking = false moving = true additional_time_taken = 0 targ_monst = 0x10ad3c8 can_swap_places = mon_swap_dest = {x = 0, y = 0} targ = {x = 36, y = 37} walkverb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x32373a8 "walk"}} targ_pass = true beholder = 0x0 #21 0x0000000000826cf2 in _move_player (move_x=move_x@entry=0, move_y=move_y@entry=-1) at main.cc:2977 No locals. #22 0x0000000000827ac5 in process_command (cmd=cmd@entry=CMD_MOVE_UP) at main.cc:1951 No locals. #23 0x000000000082a379 in _input () at main.cc:1502 cmd = CMD_MOVE_UP player_disabled = {was_disabled = false} #24 0x000000000082ae25 in _launch_game () at main.cc:478 game_start = false ccon = {cstate = false, smartcstate = false} #25 0x00000000005322a3 in _launch_game_loop () at main.cc:384 game_ended = false #26 main (argc=12, argv=0x7ffff734a928) at main.cc:342 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jan 29 2015 at 06:24:00 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-18ec49bd7f/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-18ec49bd7f/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-18ec49bd7f/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 7, depth = 2 Level id: Shoals:2 Level build method = [depth 2], level layout type = shoals, absdepth0 = 16 Level vaults: layout_shoals uniq_kirke Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Things that are here: a club; a dagger; a kobold corpse Things that are here: a dagger; a robe; a kobold corpse There is a stone staircase leading up, spattered with blood here. Things that are here: an uncursed short sword; an uncursed hand crossbow; 22 bolts Things that are here: a whip; a stone Things that are here: a whip; a club Things that are here: a war axe; a robe Things that are here: a spear; a robe Things that are here: a war axe; a robe Things that are here: a halberd; a robe 3 ugly things come into view. The green ugly thing gurgles horribly! x3 A green ugly thing comes into view. The green ugly thing gurgles horribly! A green ugly thing comes into view. The green ugly thing gurgles horribly! The green ugly thing misses you. You slash the green ugly thing! You headbutt the green ugly thing. The green ugly thing is moderately wounded. You slash the green ugly thing! The green ugly thing is heavily wounded. The green ugly thing misses you. You furiously retaliate! You headbutt the green ugly thing! You slash the green ugly thing! The green ugly thing is almost dead. You slice the green ugly thing!! You kill the green ugly thing! Okawaru accepts your kill. You hit the green ugly thing. Your headbutt misses the green ugly thing. The green ugly thing is lightly wounded. You barely miss the green ugly thing. The green ugly thing is lightly wounded. The green ugly thing completely misses you. You furiously retaliate! You headbutt the green ugly thing. The green ugly thing basks in the mutagenic energy from its kin and changes! You closely miss the green ugly thing. The green ugly thing is lightly wounded. The green ugly thing tail-slaps you but does no damage. You hit the green ugly thing. The green ugly thing is lightly wounded. The green ugly thing tail-slaps you but does no damage. You closely miss the green ugly thing. Your headbutt misses the green ugly thing. The green ugly thing is lightly wounded. The green ugly thing basks in the mutagenic energy from its kin and changes! You hit the green ugly thing. The green ugly thing is moderately wounded. The green ugly thing barely misses you. You slice the green ugly thing!! The green ugly thing is heavily wounded. You slash the purple ugly thing! The purple ugly thing is moderately wounded. You hit the purple ugly thing. The purple ugly thing is moderately wounded. The purple ugly thing completely misses you. You furiously retaliate! You headbutt the purple ugly thing. You barely miss the purple ugly thing. You headbutt the purple ugly thing, but do no damage. The purple ugly thing is moderately wounded. The green ugly thing basks in the mutagenic energy from its kin and changes! You hit the purple ugly thing. The purple ugly thing is heavily wounded. The purple ugly thing stings you. You hit the purple ugly thing but do no damage. You headbutt the purple ugly thing! The purple ugly thing is heavily wounded. You closely miss the purple ugly thing. The purple ugly thing is heavily wounded. The purple ugly thing misses you. You furiously retaliate! You headbutt the purple ugly thing, but do no damage. You barely miss the purple ugly thing. You headbutt the purple ugly thing. The purple ugly thing is severely wounded. You slice the purple ugly thing!! You kill the purple ugly thing! Okawaru accepts your kill. You slice the green ugly thing!! You kill the green ugly thing! Okawaru accepts your kill. The brown ugly thing trunk-slaps you! You are splashed with acid! The acid burns! Things that are here: an ugly thing corpse x3 You slice the brown ugly thing!! You headbutt the brown ugly thing. The brown ugly thing is heavily wounded. The brown ugly thing completely misses you. You slash the brown ugly thing! Your headbutt misses the brown ugly thing. The brown ugly thing is heavily wounded. The brown ugly thing barely misses you. You slice the brown ugly thing!! You headbutt the brown ugly thing. You kill the brown ugly thing! Okawaru accepts your kill. The brown ugly thing punches you! You are splashed with acid! The acid corrodes your equipment! The acid burns! You slice the brown ugly thing!! The brown ugly thing is moderately wounded. The brown ugly thing closely misses you. You hit the brown ugly thing. The brown ugly thing is moderately wounded. The brown ugly thing punches you but does no damage. You barely miss the brown ugly thing. The brown ugly thing is moderately wounded. You slash the brown ugly thing! The brown ugly thing is heavily wounded. The brown ugly thing punches you but does no damage. You slash the brown ugly thing! The brown ugly thing is severely wounded. The brown ugly thing closely misses you. You furiously retaliate! You headbutt the brown ugly thing! You barely miss the brown ugly thing. You headbutt the brown ugly thing. The brown ugly thing is almost dead. You closely miss the brown ugly thing. You headbutt the brown ugly thing. The brown ugly thing is almost dead. The brown ugly thing barely misses you. You hit the brown ugly thing. You kill the brown ugly thing! Okawaru accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. You repair your equipment. You see here an ugly thing corpse. HP restored. You are feeling very hungry. A mottled dragon comes into view. The mottled dragon spits sticky flame at you. The splash of liquid fire misses you. The mottled dragon misses you. The mottled dragon claws you but does no damage. You slice the mottled dragon!! You headbutt the mottled dragon. The mottled dragon is almost dead. The mottled dragon spits sticky flame at you. The splash of liquid fire hits you! You are covered in liquid flames! You slash the mottled dragon! You kill the mottled dragon! Okawaru accepts your kill. You are covered in liquid flames! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. You are covered in liquid flames! You start resting. You are covered in liquid flames! You start resting. You are covered in liquid flames! You start resting. You are covered in liquid flames! You start resting. HP restored. You see here a mottled dragon corpse. A hill giant comes into view. It is wielding a giant club. You slash the hill giant! The hill giant is moderately wounded. You slash the hill giant! You headbutt the hill giant, but do no damage. The hill giant is heavily wounded. The hill giant hits you with a giant club!! You slice the hill giant!! The hill giant is almost dead. You slash the hill giant! You kill the hill giant! Okawaru accepts your kill. No target in view! No target in view! Wear which item? (? for menu, Esc to quit) Okay, then. Things that are here: a giant club; a hill giant corpse You butcher the hill giant corpse. w - 2 chunks of flesh You see here a giant club. Eat one of 2 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 Shadows whirl around you... A komodo dragon comes into view. There is a shadow trap here. You slice the black mamba!! Your headbutt misses the black mamba. The black mamba is severely wounded. The black mamba closely misses you. You furiously retaliate! You headbutt the black mamba, but do no damage. You slash the black mamba! The black mamba is almost dead. The black mamba completely misses you. You closely miss the black mamba. You headbutt the black mamba. You kill the black mamba! The black mamba's corpse disappears in a puff of smoke! The crimson imp blinks! The komodo dragon barely misses you. You closely miss the komodo dragon. You barely miss the komodo dragon. You headbutt the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon misses you. You slice the komodo dragon!! You headbutt the komodo dragon, but do no damage. The komodo dragon is severely wounded. The komodo dragon closely misses you. You slash the komodo dragon! You kill the komodo dragon! The komodo dragon's corpse disappears in a puff of smoke! The soldier ant completely misses you. You furiously retaliate! You headbutt the soldier ant, but do no damage. You hit the soldier ant. Your headbutt misses the soldier ant. The soldier ant is lightly wounded. The soldier ant stings you but does no damage. You slash the soldier ant! The soldier ant is severely wounded. The crimson imp blinks! The soldier ant misses you. You hit the soldier ant but do no damage. You headbutt the soldier ant, but do no damage. The soldier ant is severely wounded. The soldier ant tries to attack you, but flinches away. You slice the soldier ant!! You kill the soldier ant! The soldier ant's corpse disappears in a puff of smoke! No target in view! No target in view! No target in view! No target in view! No target in view! Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. u - a wand of digging (7) Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: u - a wand of digging (7) Press: ? - help, Shift-Dir - straight line The rock shatters into small pieces. This wand has 6 charges left. The crimson imp completely misses you. You slice the crimson imp!! You kill the crimson imp! No target in view! No target in view! No target in view! HP restored. The six-headed hydra is too close now for your liking. The six-headed hydra closely misses you. You furiously retaliate! You headbutt the six-headed hydra. You block the six-headed hydra's attack. The six-headed hydra closely misses you. The six-headed hydra barely misses you. The six-headed hydra completely misses you. The six-headed hydra closely misses you. You chop one of the six-headed hydra's heads off! The five-headed hydra grows two more! You slice the seven-headed hydra!! You headbutt the seven-headed hydra! The seven-headed hydra is heavily wounded. You hack one of the seven-headed hydra's heads off! The six-headed hydra grows two more! You slice the eight-headed hydra!! You headbutt the eight-headed hydra, but do no damage. The eight-headed hydra is almost dead. The eight-headed hydra bites you but does no damage. The eight-headed hydra closely misses you. The eight-headed hydra barely misses you. The eight-headed hydra completely misses you. The eight-headed hydra closely misses you. You block the eight-headed hydra's attack. The eight-headed hydra closely misses you. x2 You hack one of the eight-headed hydra's heads off! The seven-headed hydra grows two more! You slice the nine-headed hydra!! You kill the nine-headed hydra! Okawaru accepts your kill. No target in view! No target in view! No target in view! No target in view! You see here a hydra corpse. The orc shouts! The orc zaps a wand. The puff of flame misses you. It is a wand of flame. The orc zaps a wand. The puff of flame misses you. The orc zaps a wand. The puff of flame hits you! The orc zaps a wand. The puff of flame misses you. You slice the orc like a ripe choko!!! You kill the orc! No target in view! No target in view! No target in view! No target in view! No target in view! S - a wand of flame {zapped: 4} You now have 1876 gold pieces (gained 23). You see here an orc corpse. You drop a wand of flame {zapped: 4}. You are feeling hungry. Use which ability? (? or * to list) You feel very buoyant. You fly up into the air. You feel somewhat more hungry. Eat a chunk of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 A deep elf mage comes into view. It is wielding a long sword. The deep elf mage shouts! The deep elf mage gestures at you while chanting. The bolt of magma misses you. The bolt of magma hits the plant. You slash the deep elf mage! You headbutt the deep elf mage, but do no damage. The deep elf mage is heavily wounded. The deep elf mage misses you. You closely miss the deep elf mage. The deep elf mage is heavily wounded. You slash the deep elf mage! You headbutt the deep elf mage. You kill the deep elf mage! Okawaru accepts your kill. You are engulfed in a cloud of scalding steam. No target in view! No target in view! w - a ring of ice You now have 1898 gold pieces (gained 22). Things that are here: a long sword; a ring mail; an elf corpse You butcher the elf corpse. S - 2 chunks of flesh Things that are here: a long sword; a ring mail A troll comes into view. The troll shouts! The troll completely misses you. x2 The troll misses you. You hit the troll. The troll is lightly wounded. The troll bites you but does no damage. The troll completely misses you. The troll completely misses you. You slice the troll!! The troll is almost dead. You barely miss the troll. You headbutt the troll, but do no damage. The troll is almost dead. The troll bites you! The troll completely misses you. The troll completely misses you. You barely miss the troll. The troll is almost dead. The troll bites you but does no damage. The troll completely misses you. You block the troll's attack. You slice the troll!! You kill the troll! Okawaru accepts your kill. No target in view! No target in view! You are starting to lose your buoyancy. A kobold demonologist comes into view. It is wielding a dagger. You float gracefully downwards. You closely miss the kobold demonologist. You headbutt the kobold demonologist, but do no damage. The kobold demonologist mumbles some strange words. You slice the kobold demonologist!! You headbutt the kobold demonologist! You kill the kobold demonologist! Okawaru accepts your kill. The quasit disappears in a puff of smoke! The iron imp disappears in a puff of smoke! Things that are here: a dagger; a robe You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Unknown command. Unknown command. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - D:14 @ (x,y), ? - help) What level of the Shoals? (default 1, ? - help) Okay, then. Unknown command. Unknown command. Unknown command. Saving game... please wait. Welcome back, Absynth the Minotaur Gladiator. Okawaru says: Bring me glory in combat! Press ? for a list of commands and other information. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, ? - help) Things that are here: a wand of flame {zapped: 4}; an orc corpse You see here a stone. You see here a stone. There is a stone staircase leading up, spattered with blood here. You see here an arrow. You climb upwards. There is a stone staircase leading down here. You see here a chain mail. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. You found a teleport trap! Unknown command. Unknown command. Unknown command. Search for what [? for help]? fire (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Lair:1 @ (x,y), ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You are feeling hungry. Eat which item? (? for menu, Esc to quit) Okay, then. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Lair:1 @ (x,y), ? - help) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! There is a staircase back to the Dungeon here. Eat which item? (? for menu, Esc to quit) You continue eating. x2 You finish eating. That meat ration really hit the spot! Eat which item? (? for menu, Esc to quit) You continue eating. x2 You finish eating. That meat ration really hit the spot! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Lair:1 @ (x,y), ? - help) What level of the Shoals? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. A spiny frog comes into view. The spiny frog gives a loud, deep croak! You slash the spiny frog! The spiny frog is moderately wounded. The spiny frog completely misses you. You hit the spiny frog. The spiny frog is moderately wounded. The spiny frog stings you. You are poisoned. The spiny frog poisons you! You slash the spiny frog! You headbutt the spiny frog. The spiny frog is severely wounded. You feel sick. The spiny frog misses you. You furiously retaliate! You headbutt the spiny frog, but do no damage. You slice the spiny frog!! You kill the spiny frog! Okawaru accepts your kill. You feel sick. No target in view! No target in view! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (* - list waypoints, Enter - Shoals:1, ? - help) You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. There is a stone staircase leading down here. You feel sick. You climb downwards. You feel sick. There is a stone staircase leading up here. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. HP restored. You feel sick. HP restored. You feel sick. You are no longer poisoned. HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. You see here a shortbow. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a trident. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase to the Shoals here. You climb downwards. Welcome to the Shoals! Found a worn ivory wand. There is a staircase back to the Lair here. You enter the shallow water. Moving in this stuff is going to be slow. S - a wand of disintegration A harpy comes into view. The harpy screeches! Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) You drop 13 bread rations. You block the harpy's attack. The harpy completely misses you. You slash the harpy! The harpy is moderately wounded. The harpy barely misses you. The harpy claws you but does no damage. The harpy barely misses you. You furiously retaliate! You headbutt the harpy, but do no damage. The harpy completely misses you. You slice the harpy!! You headbutt the harpy. You kill the harpy! Okawaru accepts your kill. No target in view! No target in view! f - 13 bread rations You enter the shallow water. Moving in this stuff is going to be slow. You slice the plant!! The plant is heavily damaged. You slice the plant!! You headbutt the plant. You destroy the plant! Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. Found a scroll of identify. A harpy comes into view. A harpy comes into view. The harpy screeches! x2 The harpy barely misses you. x2 2 harpies come into view. You slash the harpy! The harpy is moderately wounded. The harpy completely misses you. The harpy claws you but does no damage. You slice the harpy!! You kill the harpy! Okawaru accepts your kill. The harpy completely misses you. The harpy closely misses you. You slice the harpy!! You kill the harpy! Okawaru accepts your kill. The harpy misses you. x2 You slice the harpy!! You headbutt the harpy. You kill the harpy! Okawaru accepts your kill. The harpy claws you but does no damage. The harpy misses you. The harpy screeches! The harpy completely misses you. The harpy misses you. You see here a harpy corpse. You enter the shallow water. Moving in this stuff is going to be slow. The harpy screeches! The harpy closely misses you. You furiously retaliate! You headbutt the harpy. The harpy misses you. Found 5 javelins. The harpy barely misses you. You furiously retaliate! You headbutt the harpy! The harpy misses you. The harpy screeches! You block the harpy's attack. The harpy completely misses you. The harpy screeches! The harpy completely misses you. You furiously retaliate! You headbutt the harpy! You block the harpy's attack. The harpy claws you but does no damage. The harpy misses you. You slice the harpy!! You kill the harpy! Okawaru accepts your kill. No target in view! No target in view! You're too full to eat anything. You see here a harpy corpse. You see here a harpy corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A hippogriff comes into view. The hippogriff screeches! The hippogriff completely misses you. The hippogriff misses you. You block the hippogriff's attack. The hippogriff bites you but does no damage. The hippogriff misses you. The hippogriff claws you but does no damage. The hippogriff misses you. You furiously retaliate! You headbutt the hippogriff! The hippogriff completely misses you. The hippogriff closely misses you. You slash the hippogriff! You headbutt the hippogriff. You kill the hippogriff! Okawaru accepts your kill. Your Throwing skill increases to level 10! No target in view! No target in view! y - 23 javelins (gained 5) Found 9 gold pieces. Found 13 gold pieces. You now have 1907 gold pieces (gained 9). Found a stone staircase leading down. You now have 1920 gold pieces (gained 13). A griffon comes into view. The griffon screeches! Found a meat ration. You slice the griffon!! You headbutt the griffon. The griffon is moderately wounded. You barely miss the griffon. You headbutt the griffon. The griffon is heavily wounded. The griffon bites you but does no damage. The griffon pecks you. The griffon claws you but does no damage. You hit the griffon. You headbutt the griffon. The griffon is severely wounded. The griffon bites you but does no damage. The griffon closely misses you. x2 You slice the griffon!! You kill the griffon! Okawaru accepts your kill. No target in view! Found a potion of ambrosia. A snapping turtle comes into view. The snapping turtle hisses angrily. You see here a meat ration. i - 2 meat rations (gained 1) The snapping turtle completely misses you. The snapping turtle completely misses you. You slice the snapping turtle!! The snapping turtle is heavily wounded. The snapping turtle bites you but does no damage. You slice the snapping turtle!! The snapping turtle is almost dead. The snapping turtle withdraws into its shell! You hit the snapping turtle but do no damage. You headbutt the snapping turtle, but do no damage. The snapping turtle is almost dead. You hit the snapping turtle. You headbutt the snapping turtle, but do no damage. The snapping turtle is almost dead. You barely miss the snapping turtle. You headbutt the snapping turtle, but do no damage. The snapping turtle is almost dead. Your scale mail of Impressiveness prevents you from hitting the snapping turtle. The snapping turtle is almost dead. You slash the snapping turtle! You kill the snapping turtle! Okawaru accepts your kill. Your Dodging skill increases to level 13! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a potion of heal wounds. Q - 2 potions of heal wounds (gained 1) A sea snake comes into view. The sea snake closely misses you. Found a runed morningstar. You closely miss the sea snake. The sea snake closely misses you. You closely miss the sea snake. Your headbutt misses the sea snake. You slice the sea snake!! The sea snake is moderately wounded. The sea snake barely misses you. You slash the sea snake! The sea snake is heavily wounded. The sea snake bites you but does no damage. You miss the sea snake. The sea snake is heavily wounded. The sea snake bites you! You barely miss the sea snake. The sea snake is heavily wounded. The sea snake completely misses you. You furiously retaliate! You headbutt the sea snake! You slash the sea snake! You headbutt the sea snake! The sea snake is almost dead. The sea snake completely misses you. You barely miss the sea snake. The sea snake is almost dead. You slice the sea snake!! You kill the sea snake! Okawaru accepts your kill. No target in view! No target in view! You see here a sea snake corpse. You see here a runed morningstar. You enter the shallow water. Moving in this stuff is going to be slow. Found 8 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. You now have 1928 gold pieces (gained 8). There is a stone staircase leading down here. A merfolk comes into view. It is wielding a trident of freezing. The merfolk shouts! Found 4 fruits. The merfolk misses you. The merfolk completely misses you. The merfolk hits you with a trident of freezing. The merfolk freezes you. You slice the merfolk!! You headbutt the merfolk. The merfolk is almost dead. You hit the merfolk but do no damage. The merfolk is almost dead. You closely miss the merfolk. The merfolk is almost dead. The merfolk hits you but does no damage. You slash the merfolk! You kill the merfolk! Okawaru accepts your kill. No target in view! U - 4 fruits You see here a trident of freezing. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Use which ability? (? or * to list) You feel very buoyant. You fly up into the air. You feel somewhat less full. Found 18 gold pieces. You now have 1946 gold pieces (gained 18). You are starting to lose your buoyancy. You float gracefully downwards. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A water elemental comes into view. The water elemental closely misses you. You slice the water elemental!! You headbutt the water elemental. The water elemental is severely damaged. You barely miss the water elemental. The water elemental is severely damaged. The water elemental misses you. You barely miss the water elemental. The water elemental is severely damaged. The water elemental completely misses you. You slice the water elemental!! You destroy the water elemental! No target in view! Found a battleaxe. l - 10 scrolls of identify (gained 1) Found 21 sling bullets. A harpy comes into view. The harpy screeches! The harpy claws you but does no damage. The harpy barely misses you. You hit the harpy. The harpy is lightly wounded. The harpy claws you but does no damage. The harpy closely misses you. A harpy comes into view. The harpy screeches! x2 The harpy barely misses you. You furiously retaliate! You headbutt the harpy, but do no damage. The harpy claws you but does no damage. You block the harpy's attack. The harpy completely misses you. A harpy comes into view. You closely miss the harpy. You headbutt the harpy. The harpy is lightly wounded. The harpy claws you but does no damage. The harpy completely misses you. The harpy claws you. The harpy misses you. You slash the harpy! You headbutt the harpy! The harpy is heavily wounded. The harpy misses you. The harpy barely misses you. The harpy completely misses you. The harpy misses you. The harpy closely misses you. The harpy barely misses you. The harpy completely misses you. You furiously retaliate! You headbutt the harpy, but do no damage. The harpy completely misses you. You slash the harpy! You kill the harpy! Okawaru accepts your kill. The harpy completely misses you. The harpy claws you but does no damage. The harpy closely misses you. You furiously retaliate! You headbutt the harpy! The harpy claws you but does no damage. You slice the harpy!! You kill the harpy! Okawaru accepts your kill. The harpy completely misses you. You furiously retaliate! You headbutt the harpy. The harpy barely misses you. You slice the harpy!! You headbutt the harpy. The harpy is severely wounded. The harpy barely misses you. You furiously retaliate! You headbutt the harpy! The harpy completely misses you. You hit the harpy. You kill the harpy! Okawaru accepts your kill. No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. A snapping turtle comes into view. The snapping turtle hisses angrily. A merfolk comes into view. It is wielding a trident of protection. The merfolk shouts! The snapping turtle bites you but does no damage. You hit the snapping turtle but do no damage. You headbutt the snapping turtle! The snapping turtle is lightly wounded. You hit the snapping turtle but do no damage. You headbutt the snapping turtle, but do no damage. The snapping turtle is lightly wounded. The snapping turtle barely misses you. You furiously retaliate! You headbutt the snapping turtle. You completely miss the snapping turtle. The snapping turtle is moderately wounded. The merfolk closely misses you. You slash the snapping turtle! The snapping turtle is heavily wounded. The snapping turtle bites you but does no damage. You barely miss the snapping turtle. You headbutt the snapping turtle, but do no damage. The snapping turtle is heavily wounded. The snapping turtle misses you. The merfolk completely misses you. Your scale mail of Impressiveness prevents you from hitting the snapping turtle. You headbutt the snapping turtle. The snapping turtle is heavily wounded. You slash the snapping turtle! The snapping turtle is severely wounded. The merfolk hits you from afar with a trident of protection! The snapping turtle closely misses you. You slice the snapping turtle!! You kill the snapping turtle! Okawaru accepts your kill. The merfolk completely misses you. You completely miss the merfolk. You headbutt the merfolk. The merfolk is lightly wounded. The merfolk barely misses you. You slice the merfolk!! You headbutt the merfolk. The merfolk is heavily wounded. You completely miss the merfolk. The merfolk is heavily wounded. The merfolk completely misses you. You furiously retaliate! You headbutt the merfolk, but do no damage. You hit the merfolk but do no damage. The merfolk is heavily wounded. The merfolk hits you but does no damage. You hit the merfolk. Your headbutt misses the merfolk. The merfolk is heavily wounded. You barely miss the merfolk. Your headbutt misses the merfolk. The merfolk is heavily wounded. The merfolk barely misses you. You furiously retaliate! You headbutt the merfolk, but do no damage. You barely miss the merfolk. The merfolk is heavily wounded. The merfolk closely misses you. You furiously retaliate! You headbutt the merfolk. You slice the merfolk!! You kill the merfolk! Okawaru accepts your kill. No target in view! No target in view! Things that are here: a trident of protection; a merfolk corpse You see here a snapping turtle corpse. Things that are here: a trident of protection; a merfolk corpse Found a beef jerky. X - a beef jerky A merfolk comes into view. It is wielding a trident. The merfolk shouts! The merfolk throws a throwing net. The throwing net misses you. You see here a throwing net. You enter the shallow water. Moving in this stuff is going to be slow. Found 14 gold pieces. You see here a throwing net. Z - a throwing net The merfolk misses you. The merfolk hits you but does no damage. The merfolk closely misses you. You slice the merfolk!! You headbutt the merfolk, but do no damage. The merfolk is severely wounded. You closely miss the merfolk. The merfolk is severely wounded. The merfolk hits you but does no damage. You slash the merfolk! You kill the merfolk! Okawaru accepts your kill. You hear a splash. No target in view! No target in view! You drop a throwing net. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring of evasion. Found 17 gold pieces. Found 17 gold pieces. You now have 1960 gold pieces (gained 14). You now have 1962 gold pieces (gained 2). The pile of gold coins is a mimic! The pile of gold coins mimic chuckles and vanishes in a puff of smoke! Z - a ring of evasion Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or q - a +4 ring of dexterity; > or M - a +5 ring of evasion You remove your +4 ring of dexterity. You feel clumsy. Z - a +6 ring of evasion (left hand) Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or Z - a +6 ring of evasion; > or M - a +5 ring of evasion You remove your +5 ring of evasion. You feel agile. q - a +4 ring of dexterity (right hand) You now have 1979 gold pieces (gained 17). There is a stone staircase leading down here. Welcome back, Absynth the Minotaur Gladiator. Okawaru says: Bring me glory in combat! Press ? for a list of commands and other information. Found a scroll of recharging and 23 sling bullets. Welcome back, Absynth the Minotaur Gladiator. Okawaru says: Bring me glory in combat! Press ? for a list of commands and other information. Found a scroll of recharging and 23 sling bullets. Found a stone staircase leading up. A merfolk comes into view. It is wielding a trident of freezing. The merfolk shouts! Found a stone staircase leading up. The merfolk throws a poisoned tomahawk. The poisoned tomahawk completely misses you. Found 14 silver bolts. The merfolk hits you but does no damage. You slice the merfolk!! You headbutt the merfolk! The merfolk is almost dead. The merfolk closely misses you. You open the merfolk like a pillowcase!!! You kill the merfolk! Okawaru accepts your kill. You hear a splash. x2 You enter the shallow water. Moving in this stuff is going to be slow. Your pack is full. Things that are here: a trident of freezing; 7 poisoned tomahawks; a merfolk corpse A siren comes into view. It is wielding a spear. The siren chants a haunting song. You are mesmerised by the siren! The siren chants its luring song. The siren misses you. The siren chants its luring song. You closely miss the siren. Your headbutt misses the siren. The siren closely misses you. You furiously retaliate! You headbutt the siren, but do no damage. You closely miss the siren. You slice the siren!! You headbutt the siren, but do no damage. The siren is heavily wounded. The siren chants its luring song. You slice the siren!! You break out of your daze! You kill the siren! Okawaru accepts your kill. You hear a splash. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a spear; a merfolk corpse You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found 14 stones. You found a teleport trap! A hog comes into view. The hog misses you. You slice the hog!! You headbutt the hog, but do no damage. The hog is severely wounded. The hog misses you. You hit the hog. You headbutt the hog. You kill the hog! Okawaru accepts your kill. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Absynth] Species: Minotaur Job: Gladiator class_name: Gladiator HP: 132/132; mods: 0/0 MP: 21/21; mod: 0 Stats: 21 (21) 7 (8) 18 (18) Position: (36, 38), god: Okawaru (7), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 20 | 11 | 2871 | 432/530 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | | 0 | 0 | 0 | 0 | 0/35 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/35 Polearms | | 0 | 0 | 0 | 0 | 0/35 Staves | X | 2 | 40 | 19 | 9111 | 414/1167 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 10 | 2841 | 41/650 Armour | X | 1 | 20 | 13 | 3950 | 380/672 Dodging | X | 1 | 20 | 13 | 4361 | 115/799 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | | 0 | 0 | 0 | 0 | 0/35 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/100 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/100 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 0 | 0 | 7 | 1510 | 110/400 Evocations | X | 0 | 0 | 7 | 1420 | 20/400 Spell bugs: Durations: Attributes: #4: 241036 #12: 3733 #13: 1754 #23: 24423 #24: -238538221 #27: 75508 #49: 4123 Mutations: hooves: 1 horns: 2 (innate) icy blue scales: 1 large bone plates: 1 rough black scales: 1 slow healing: 1 Inventory bugs: Equipment: eq slot #0, inv slot #0: +8 lajatang of slicing eq slot #1, inv slot #6: +2 cloak of invisibility eq slot #2, inv slot #2: +0 hat eq slot #3, inv slot #21: +2 pair of gloves eq slot #4, inv slot #23: +0 pair of boots eq slot #6, inv slot #43: +4 scale mail of Impressiveness {+Fly rElec rF- Regen+ Dex+2} eq slot #7, inv slot #51: +6 ring of evasion eq slot #8, inv slot #16: +4 ring of dexterity eq slot #9, inv slot #15: amulet of Joy {Ward +Fly rN+} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈≈ ≈≈≈≈ ≈.. ≈.# ..# .. #.## .## ≈..####.. ....≈. ≈≈≈...^..# #...≈≈≈≈≈ ≈≈≈.....@# ##....≈≈≈≈. ≈≈≈...≈..####...≈≈≈≈≈≈.. ≈≈≈≈(≈≈≈...#..≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈...≈(≈<≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈.≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈)≈≈≈...≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..#.. ≈≈≈≈≈≈≈≈≈≈...≈≈≈≈.... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>