Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 19 Aarh the Stinger (level 2, 0/20 HPs) Began as a Merfolk Venom Mage on Jan 5, 2016. Slain by a giant gecko (2 damage) ... on level 3 of the Dungeon. The game lasted 00:05:20 (442 turns). Aarh the Stinger (Merfolk Venom Mage) Turns: 442, Time: 00:05:20 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 5/5 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . i - +0 mace rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons h - a +0 club (You took it off a goblin on level 2 of the Dungeon) i - a +0 mace (weapon) (You found it on level 2 of the Dungeon) Missiles d - 17 stones (quivered) Armour a - a +0 robe (worn) Scrolls e - a scroll of amnesia {unknown} g - a scroll of identify {unknown} Books b - a Young Poisoner's Handbook Comestibles c - a bread ration f - 6 chunks of flesh Skills: * Level 0.4 Fighting * Level 2.6 Dodging * Level 2.5 Stealth * Level 2.2 Spellcasting + Level 4.7 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The adder closely misses you. There is a stone staircase leading down here. The rat bites you. The adder barely misses you. You climb downwards. A giant gecko comes into view. There is a stone staircase leading up here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) i - a +0 mace (weapon) The adder bites you. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The sting hits the adder. The adder is poisoned. The adder is lightly wounded. The adder barely misses you. You closely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder barely misses you. You thump the adder! The adder is heavily wounded. The adder bites you. x2 You closely miss the adder. The adder is severely wounded. The adder closely misses you. You miss the adder. The adder is severely wounded. The adder barely misses you. The adder closely misses you. You thump the adder! You kill the adder! The rat bites you but does no damage. You hit the rat. The rat is moderately wounded. The rat closely misses you. You hit the rat. You kill the rat! The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You barely miss the giant gecko. The giant gecko closely misses you. The giant gecko barely misses you. You aren't carrying any potions. You barely miss the giant gecko. The giant gecko barely misses you. You completely miss the giant gecko. The giant gecko completely misses you. The giant gecko closely misses you. You barely miss the giant gecko. The giant gecko misses you. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You closely miss the giant gecko. The giant gecko bites you. You die... #.# #.# #.# #.# #.# #.# #l# #@# ### You could see a giant gecko. Vanquished Creatures Monster Symbol All 'K' A kobold (D:2) 1 creature vanquished. All 'S' An adder (D:3) 1 creature vanquished. All 'b' 3 bats (D:1 D:2) 3 creatures vanquished. All 'g' 2 goblins (D:2) 2 creatures vanquished. All 'l' A giant newt (D:1) 1 creature vanquished. All 'r' A rat (D:3) 1 creature vanquished. 9 creatures vanquished. Monster Nature Natural Monsters An adder (D:3) 3 bats (D:1 D:2) 2 goblins (D:2) A kobold (D:2) A giant newt (D:1) A rat (D:3) 9 creatures vanquished. 9 creatures vanquished. Ascending Order An adder (D:3) A kobold (D:2) A giant newt (D:1) A rat (D:3) 2 goblins (D:2) 3 bats (D:1 D:2) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Aarh the Merfolk Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 330 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 437 | D:3 | HP: 2/20 [giant gecko (5)] 442 | D:3 | Slain by a giant gecko Action || total -------------------------++------- Melee: Unarmed || 6 Mace || 12 Cast: Sting || 16 Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 19 Aarh the Stinger (level 2, 0/20 HPs) Began as a Merfolk Venom Mage on Jan 5, 2016. Slain by a giant gecko (2 damage) ... on level 3 of the Dungeon. The game lasted 00:05:20 (442 turns). Aarh the Stinger (Merfolk Venom Mage) Turns: 442, Time: 00:05:20 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 75% Magic: 5/5 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . i - +0 mace rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities Skills: * Level 0.4 Fighting * Level 2.6 Dodging * Level 2.5 Stealth * Level 2.2 Spellcasting + Level 4.7 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 12% 1 #...... You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You could see a giant gecko. Message History The adder closely misses you. There is a stone staircase leading down here. The rat bites you. The adder barely misses you. You climb downwards. A giant gecko comes into view. There is a stone staircase leading up here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) i - a +0 mace (weapon) The adder bites you. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder The sting hits the adder. The adder is poisoned. The adder is lightly wounded. The adder barely misses you. You closely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. The adder barely misses you. You thump the adder! The adder is heavily wounded. The adder bites you. x2 You closely miss the adder. The adder is severely wounded. The adder closely misses you. You miss the adder. The adder is severely wounded. The adder barely misses you. The adder closely misses you. You thump the adder! You kill the adder! The rat bites you but does no damage. You hit the rat. The rat is moderately wounded. The rat closely misses you. You hit the rat. You kill the rat! The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You barely miss the giant gecko. The giant gecko closely misses you. The giant gecko barely misses you. You aren't carrying any potions. You barely miss the giant gecko. The giant gecko barely misses you. You completely miss the giant gecko. The giant gecko completely misses you. The giant gecko closely misses you. You barely miss the giant gecko. The giant gecko misses you. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You closely miss the giant gecko. The giant gecko bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 6 Mace || 12 Cast: Sting || 16 Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Aarh the Merfolk Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 330 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 437 | D:3 | HP: 2/20 [giant gecko (5)] 442 | D:3 | Slain by a giant gecko Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.2 | 2.0 | 83.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.2 | 2.0 | 83.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_simple_f D:3: nicolae_dithmenos_through_a_glass_darkly, zin_academy, kennysheep_generic_room_10, uniq_iyjb