Dungeon Crawl Stone Soup version 0.17.0-28-g6e173f8 (webtiles) character file. 0 Aarh the Skirmisher (level 1, 0/16 HPs) Began as an Octopode Abyssal Knight on Nov 22, 2015. Was a Follower of Lugonu. Slain by a sixfirhy (9 damage) ... on level 1 of the Abyss. The game lasted 00:00:23 (58 turns). Aarh the Skirmisher (Octopode Abyssal Knight) Turns: 58, Time: 00:00:23 Health: 0/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Comestibles b - a bread ration Skills: + Level 3.0 Fighting + Level 2.0 Axes + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, Aarh the Octopode Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Unknown command. You offer a prayer to Lugonu. Lugonu is aware of your devotion. Found a gateway leading deeper into the Abyss. A small abomination comes into view. A large abomination comes into view. Found a scroll labeled TATYK DOMNIGGE. A sixfirhy comes into view. The sixfirhy hits you! The sixfirhy shocks you! Ouch! That really hurt! You die... #. ... #. .... . #..># # ### .# ....###.#.## ..# ##...#..####..#.. ### #..###.x........ ..#..###.##.##.4.#.#. #...x#.....X.@#.# . # #.#.##.#...#4. . #..#...#.#..#...... .# ###...#..###.?#.##. .. #.#....... ...## #.#.###..### #.## ##.. ...... ## ..#..# ...#... You could see a large abomination, a sixfirhy and a small abomination. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Aarh the Octopode Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 45 | Abyss:1 | Noticed a small abomination 51 | Abyss:1 | Noticed a large abomination 57 | Abyss:1 | Noticed a sixfirhy 58 | Abyss:1 | Slain by a sixfirhy Dungeon Crawl Stone Soup version 0.17.0-28-g6e173f8 (webtiles) character file. 0 Aarh the Skirmisher (level 1, 0/16 HPs) Began as an Octopode Abyssal Knight on Nov 22, 2015. Was a Follower of Lugonu. Slain by a sixfirhy (9 damage) ... on level 1 of the Abyss. The game lasted 00:00:23 (58 turns). Aarh the Skirmisher (Octopode Abyssal Knight) Turns: 58, Time: 00:00:23 Health: 0/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Depart the Abyss, Renounce Religion Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Skills: + Level 3.0 Fighting + Level 2.0 Axes + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You could see a large abomination, a sixfirhy and a small abomination. Message History Welcome, Aarh the Octopode Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Unknown command. You offer a prayer to Lugonu. Lugonu is aware of your devotion. Found a gateway leading deeper into the Abyss. A small abomination comes into view. A large abomination comes into view. Found a scroll labeled TATYK DOMNIGGE. A sixfirhy comes into view. The sixfirhy hits you! The sixfirhy shocks you! Ouch! That really hurt! You die... Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Aarh the Octopode Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 45 | Abyss:1 | Noticed a small abomination 51 | Abyss:1 | Noticed a large abomination 57 | Abyss:1 | Noticed a sixfirhy 58 | Abyss:1 | Slain by a sixfirhy Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 11.8 | 17.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 11.8 | 17.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: