Dungeon Crawl Stone Soup version 0.22.0-40-g68aacdc (webtiles) character file. ABC123 the Grave Robber (Mummy Necromancer) Turns: 122, Time: 00:06:13 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 8% Magic: 4/4 EV: 12 Int: 14 God: Gold: 15 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 15 gold pieces. Inventory: Hand Weapons c - a club Armour a - a +0 robe (worn) Scrolls b - a scroll labeled VUUTZEO YDDA Skills: + Level 1.5 Dodging + Level 1.6 Stealth + Level 2.6 Spellcasting + Level 4.0 Necromancy You have 4 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contains the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 13% 3 N/A Animate Dead Necr N/A 38% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. A jackal comes into view. You see here a club. The jackal barks! The jackal is too close now for your liking. Magic restored. The jackal is too close now for your liking. You see here a club. Unknown command. You can't drink. Drop what? 2/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. c - a club Really attack barehanded? Okay, then. ♣♣♣♣♣♣ ♣♣♣ ♣♣♣....♣♣♣♣ ♣♣.♣♣ ♣♣.@.♣.....♣♣♣♣...♣≈ #.h♣♣♣♣♣.....♣...≈≈≈ ##..♣ ♣♣♣♣♣...≈≈≈♣♣ #..♣♣ ♣♣≈≈≈≈♣♣ ##.♣♣♣ ♣♣♣≈≈≈♣♣♣ ##..♣ ♣≈≈≈..♣♣♣ ##.....♣♣♣♣♣♣...♣♣♣ ##.h... ♣♣♣...♣ .... ♣♣♣♣. You can see a jackal. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ABC123 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Pain || 3 Armor: Robe || 2 Dodge: Dodged || 1