Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 16201558658066989923 2 ABBCCCDDDD the Magician (level 1, -1/11 HPs) Began as an Octopode Hedge Wizard on Oct 20, 2021. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (106 turns). ABBCCCDDDD the Magician (Octopode Hedge Wizard) Turns: 106, Time: 00:00:25 Health: -1/11 AC: 1 Str: 9 XL: 1 Next: 40% Magic: 0/4 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Skills: + Level 0.2 Fighting - Level 2.0 Dodging + Level 2.8 Stealth - Level 3.0 Spellcasting + Level 1.1 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 19% 2 Call Imp Summ 5% N/A 19% 2 Slow Hex 2% N/A 28% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #)#.# #...# #.# #.# #.# #.# ####.# #.J..# #@#### #.# ##)## #.###...######## #.....#......... #####...#######. ##.## ##.## #...# You could see an endoplasm. Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring, serial_shops, shop, hellmonk_ecumenical_altar_zigzags, st_stairs_9 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ABBCCCDDDD the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 106 | D:1 | Frozen to death by an endoplasm Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 106 | 106 | 0 | 45 | 30 | 1 | 106.0 | Dungeon | 106 | 106 | 0 | 45 | 30 | 1 | 106.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 106 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 9 Dodge: Dodged || 1 Vanquished Creatures A goblin (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished.