Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 15052729718736382907 5 ABBCCCDDDD the Sneak (level 1, -2/12 HPs) Began as an Octopode Enchanter on Sept 29, 2021. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (139 turns). ABBCCCDDDD the Sneak (Octopode Enchanter) Turns: 139, Time: 00:00:31 Health: -2/12 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 2/3 EV: 13 Int: 17 God: Gold: 18 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Skills: + Level 0.6 Fighting + Level 1.2 Short Blades - Level 2.0 Dodging - Level 4.0 Stealth - Level 2.0 Spellcasting + Level 3.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 13% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 16% 2 Confusing Touch Hex 12% N/A 16% 3 Tukima's Dance Hex 12% N/A 16% 3 Dazzling Flash Conj/Hex 14% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Magic restored. There is a shaft here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hit the goblin. Your grab misses the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! HP restored. Things that are here: a +0 club; a goblin corpse Things that are here: a +0 club; a goblin corpse Things that are here: a +0 club; a goblin corpse Found a leather armour. An endoplasm comes into view. The endoplasm quivers. Casting: Corona (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 66%) The endoplasm is outlined in light. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... # ###.####.. ...>.....g ##........### ........[..########### ##...#.##.............# #.........#.#########)# #.#..#.##.#@# #.# #.......#.#J# ##.## #.........#.# ###.#.## #####.....###.# #..###.# ##8.8#.....# #.# #^#.#.## #..........###.# #.##.## #..............# #.#### ##..8.......##### #.# #8......#.#.# #.# You could see an endoplasm (corona). Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_ring, hellmonk_ecumenical_altar_lost_god Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ABBCCCDDDD the Octopode Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 139 | D:1 | Frozen to death by an endoplasm Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 138 | 0 | 22 | 67 | 1 | 138.0 | Dungeon | 138 | 138 | 0 | 22 | 67 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Dagger || 13 Constrict || 4 Tentacles || 1 Cast: Corona || 4 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 9 Vanquished Creatures 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 5 creatures vanquished.