Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 1772063736518505694 22 ABBCCCDDDD the Skirmisher (level 2, 0/21 HPs) Began as an Octopode Abyssal Knight on Sept 28, 2021. Was a Follower of Lugonu. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (978 turns). ABBCCCDDDD the Skirmisher (Octopode Abyssal Knight) Turns: 978, Time: 00:01:07 Health: 0/21 AC: 1 Str: 11 XL: 2 Next: 91% Magic: 3/3 EV: 13 Int: 14 God: Lugonu [*.....] Gold: 62 SH: 0 Dex: 11 Spells: 1/1 levels left rFire + + . SeeInvis . a - +1 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - ring of protection from fire rCorr . Rampage . g - ring of protection from fire Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Depart the Abyss You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 62 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Jewellery c - a ring of protection from fire (left tentacle) g - a ring of protection from fire (right tentacle) Scrolls b - a scroll of noise {unknown} d - a scroll of identify {unknown} e - a scroll of summoning {unknown} Potions f - a potion of degeneration {unknown} Skills: + Level 3.3 Fighting + Level 2.5 Maces & Flails - Level 2.3 Dodging + Level 1.8 Stealth - Level 2.0 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal bites you. You hit the jackal but do no damage. Your grab misses the jackal. You squeeze the jackal, but do no damage. The jackal bites you. The jackal closely misses you. You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal completely misses you. The jackal bites you. You release your grip on the jackal. You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal closely misses you. You barely miss the jackal. You squeeze the jackal. You kill the jackal! Lugonu accepts your kill. The jackal barely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal completely misses you. You barely miss the jackal. Your grab misses the jackal. The jackal barely misses you. The jackal misses you. The jackal bites you. x2 You barely miss the jackal. Your grab misses the jackal. The jackal barely misses you. x2; The jackal bites you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. Your grab misses the jackal. The jackal bites you. The jackal misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You squeeze the jackal. You kill the jackal! Lugonu accepts your kill. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your grab misses the jackal. The jackal bites you. You die... .............. ... ....#.####..# #.# ...##.##....####.#.# # ......#...#... ..#.##. #####.#...#.# #..... #.......####.#.##### ###...#.##..h....... #...#.##.#h# .######...#..#.#@# ............#....# ...........###..## ............#[..# ..#####...##.#### # #...#### #...# #...# #...# You could see 2 jackals. Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, hellmonk_ecumenical_altar_arch_garden D:2: layout_loops_cross Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | ABBCCCDDDD the Octopode Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 20 | Abyss:1 | Found a corrupted altar of Lugonu. 43 | Abyss:2 | Found a corrupted altar of Lugonu. 76 | Abyss:2 | Noticed a spatial maelstrom 77 | D:1 | Escaped the Abyss 132 | D:1 | Found a faded altar of an unknown god. 186 | D:1 | Reached skill level 1 in Stealth 186 | D:1 | Reached XP level 2. HP: 13/21 MP: 3/3 425 | D:1 | Reached * piety under Lugonu 978 | D:2 | Slain by a jackal Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 987 | 969 | 18 | 0 | 777 | 4 | 246.8 | Dungeon | 910 | 892 | 18 | 0 | 758 | 2 | 455.0 | Abyss | 76 | 76 | 0 | 0 | 19 | 2 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 771 daAuts D:2: 139 daAuts Abyss:1: 43 daAuts Abyss:2: 33 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Mace || 38 Constrict || 10 Tentacles || 6 Invok: Depart the Abyss || 1 Stab: Sleeping || 2 Armor: Skin || 3 Dodge: Dodged || 26 Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:2) 2 jackals (D:2) 2 quokkas (D:1) A bat (D:1) 2 frilled lizards 4 kobolds (D:1) 4 rats 20 creatures vanquished.