Dungeon Sprint DCSS version 0.27.0-65-ge2af304b15 (webtiles) character file. Game seed: 17654177718906052799 0 ABBCCCDDDD the Shield-Bearer (level 1, -2/19 HPs) Began as a Minotaur Fighter on Aug 18, 2021. Slain by a merfolk siren (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:06 (10 turns). ABBCCCDDDD the Shield-Bearer (Minotaur Fighter) Turns: 10, Time: 00:00:07 Health: -2/19 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 0/0 EV: 7 Int: 5 God: Gold: 0 SH: 9 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: mesmerised A: horns 2, retaliatory headbutt a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.6 Fighting + Level 2.4 Axes + Level 3.6 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Welcome, ABBCCCDDDD the Minotaur Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! A merfolk siren comes into view. It is wielding a +0 trident. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You block the merfolk siren's attack. There is an open door here. The merfolk siren chants its luring song. You miss the merfolk siren. Your headbutt misses the merfolk siren. The merfolk siren chants its luring song. You completely miss the merfolk siren. The merfolk siren chants its luring song. x2 You barely miss the merfolk siren. You headbutt the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 trident! You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. x2 You hit the merfolk siren but do no damage. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. x2 You closely miss the merfolk siren. You headbutt the merfolk siren, but do no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You slash the merfolk siren! Your headbutt misses the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. The merfolk siren hits you with a +0 trident! Ouch! That really hurt! You die... ## ## ##. .## #..#m.# #.@.# ##'## ##.## +.<.+ ##.## #+# You could see a merfolk siren (mesmerising). Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ABBCCCDDDD the Minotaur Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D | Noticed a merfolk siren 10 | D | Slain by a merfolk siren Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 1 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 1 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts Action || total -------------------------++------- Melee: War axe || 7 Headbutt || 2 Block: Kite shield || 1