ABBCCCDDDD Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -29, D:1) 3 stones a +0 short sword (7, -21, D:1) a ring of wizardry (9, 6, D:1) a ring of magical power (10, -24, D:1) 19 bolts (11, 1, D:1) 12 stones (13, -6, D:1) a stone a +0 club (20, -45, D:1) a +0 spear (21, -2, D:1) a +0 club (28, -32, D:1) a +0 hunting sling (38, -5, D:1) a book of Conjurations (40, -20, D:1) a +0 club (41, -11, D:1) a +0 dagger (52, -3, D:1) a +0 club Level 2 of the Dungeon (7, 25, D:2) 7 stones (23, 17, D:2) a +0 dagger (26, 28, D:2) a +0 leather armour (31, -3, D:2) a book of the Hunter (31, 2, D:2) a +0 flail (32, 11, D:2) a +0 robe a +0 club (33, 17, D:2) a +0 dagger (36, 17, D:2) a +0 short sword (39, -5, D:2) a +0 dagger (39, -1, D:2) a +0 halberd Level 3 of the Dungeon (3, 38, D:3) a +0 war axe (3, 39, D:3) a +0 ring mail (4, 43, D:3) a +0 club (5, 36, D:3) a +0 club (6, 33, D:3) a +0 hunting sling (6, 46, D:3) a +0 club (27, 10, D:3) 26 arrows (35, 37, D:3) 16 stones (39, 26, D:3) a ring of poison resistance (45, 15, D:3) a stone a +0 short sword (46, 29, D:3) a +0 dagger (52, 61, D:3) a +0 short sword a +0 leather armour (53, 59, D:3) a +0 flail a +0 short sword 4 boomerangs a +0 leather armour (53, 60, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 12 arrows (11, -51, D:4) a +0 club (14, -37, D:4) 21 stones (16, -22, D:4) a +0 club (16, -21, D:4) a +0 robe a +0 dagger (16, -20, D:4) a +0 chain mail a +0 club (17, -21, D:4) 4 boomerangs a +0 short sword (30, -5, D:4) a +0 hand crossbow (32, 4, D:4) 24 stones (35, -16, D:4) a +0 dagger (45, -47, D:4) 11 bolts (45, -44, D:4) a +0 scale mail (49, -28, D:4) a book of Debilitation (60, -43, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 club (1, -12, D:5) 22 arrows (2, -1, D:5) a +0 scale mail a +0 war axe (3, -14, D:5) a +0 whip of freezing a +0 robe of fire resistance (3, 2, D:5) a +0 leather armour a +0 falchion (8, -13, D:5) a +0 short sword (9, 13, D:5) 3 potions of degeneration (12, -17, D:5) a +0 ring mail a +0 rapier (13, -22, D:5) a book of Spatial Translocations (14, -31, D:5) a +0 mace a +0 robe (14, -30, D:5) a +0 flail a +2 leather armour of cold resistance (17, -26, D:5) 20 stones (17, 6, D:5) a +0 robe (19, -30, D:5) a +0 dagger (22, 13, D:5) a +0 mace (28, -15, D:5) 22 stones (41, -1, D:5) a +0 scythe a +0 robe (45, -32, D:5) 24 stones Level 6 of the Dungeon (3, -18, D:6) a +0 chain mail (14, -12, D:6) a +0 leather armour (23, -33, D:6) a +0 spear (27, 3, D:6) a +0 club (35, 2, D:6) a +0 scale mail a +0 vorpal hand axe (37, -4, D:6) a +0 spear (38, -4, D:6) a +0 whip (39, -27, D:6) a +0 halberd (39, -26, D:6) a +3 rapier 12 stones a +0 ring mail (42, -22, D:6) a +0 scale mail (61, -1, D:6) a +0 scimitar a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (25, -24, D:7) 22 stones (29, -21, D:7) a +0 great mace (32, -31, D:7) the +10 flail of Fary {antimagic, Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). (37, -28, D:7) 11 sling bullets (42, -26, D:7) a +0 robe (44, -15, D:7) a +0 mace (44, -14, D:7) a +0 robe a +0 dagger (44, -13, D:7) a +0 ring mail a +0 club (45, -15, D:7) a +0 robe a +0 dagger (45, -11, D:7) a +0 giant club (45, -10, D:7) 17 arrows a +0 shortbow (46, -26, D:7) a +0 robe (47, -36, D:7) a +0 cloak (50, -20, D:7) 24 stones (50, -18, D:7) a +0 mace a +0 leather armour a +0 whip a +0 whip a +0 chain mail a +0 dire flail (50, -17, D:7) a +0 robe a +0 dagger (55, -21, D:7) a +0 whip Level 8 of the Dungeon (2, -32, D:8) a +0 robe (2, -2, D:8) a +0 robe a +0 dagger (3, -1, D:8) a +0 chain mail a +0 dagger (4, -2, D:8) a +0 robe a +0 dagger (5, -11, D:8) a +0 robe a +0 dagger (5, -2, D:8) a +0 flail a +0 war axe a +0 plate armour a +0 short sword a +0 leather armour a +0 hand axe (7, -33, D:8) 23 arrows (8, -11, D:8) a +0 ring mail a +2 short sword of freezing a +0 robe a +0 dagger a +0 hand axe a +0 short sword (10, -23, D:8) 23 stones (18, -18, D:8) a +0 falchion (37, -34, D:8) 13 bolts (41, -21, D:8) a +0 flail (43, -22, D:8) a +0 club (48, -15, D:8) 26 arrows (54, -23, D:8) 5 large rocks Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (20, 6, D:9) 18 bolts (26, 17, D:9) a +0 plate armour (48, 33, D:9) a +0 short sword (unseen) (56, 37, D:9) 10 arrows (61, 15, D:9) a +0 mace (62, 15, D:9) a +0 dagger (62, 16, D:9) a +0 hand axe (63, 16, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) 11 bolts (4, 33, D:10) 19 arrows (6, -12, D:10) a scroll of amnesia a scroll of noise (8, 51, D:10) a +0 rapier (9, 23, D:10) a +0 short sword of holy wrath a +0 whip (9, 24, D:10) a +0 short sword a stone a +1 dagger of protection (10, 2, D:10) +0 acid dragon scales (10, 9, D:10) a +0 robe a +1 dagger of protection (10, 24, D:10) a +0 short sword (11, 13, D:10) 16 bolts (11, 23, D:10) a +0 dagger of speed a stone a +0 dagger (11, 24, D:10) a +0 short sword 3 stones (13, 9, D:10) a +0 glaive a +0 chain mail (16, 34, D:10) a +0 whip (19, 34, D:10) a +0 whip a +0 spear a +0 scale mail (19, 35, D:10) a +0 club (21, 23, D:10) +0 acid dragon scales (33, 12, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (11, -5, D:11) a +0 whip (11, -3, D:11) a +0 dagger a stone (12, -5, D:11) a +0 dagger (12, -4, D:11) a +0 dagger (12, -3, D:11) a +0 club (17, 5, D:11) a +4 whip of distortion (18, 4, D:11) the +1 hat of Negligence {rF+ Int+5} Int: It affects your intelligence (+5). rF: It protects you from fire. Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 stones a Gauntlet (0, 0, Gauntlet) a wand of charming (13) (still there?) a wand of polymorph (9) (still there?) a book of the Moon (still there?) a condenser vane (still there?) a +3 halberd of protection (still there?) 22 stones (still there?) a +1 hunting sling of freezing (still there?) a scroll of blinking (still there?) (19, -15, Gauntlet) a staff of conjuration (19, -14, Gauntlet) a +1 pair of boots of flying (19, -11, Gauntlet) a +0 pair of boots (19, 12, Gauntlet) 30 stones (19, 14, Gauntlet) a ring of positive energy (19, 15, Gauntlet) a scroll of fog (20, -2, Gauntlet) a +0 shortbow (20, 3, Gauntlet) a book of Alchemy (25, 1, Gauntlet) an apocalypse crab corpse (32, 1, Gauntlet) 7 curare-tipped darts (32, 4, Gauntlet) 21 arrows (33, -14, Gauntlet) a scroll of enchant weapon (33, -12, Gauntlet) the +0 hat "Jaer" {-Tele rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. (33, -11, Gauntlet) a +3 morningstar of draining (33, 15, Gauntlet) a ring of magical power (34, 16, Gauntlet) 43 gold pieces (35, 16, Gauntlet) a +0 pair of gloves of stealth (37, -3, Gauntlet) a death drake corpse (skeletalised by now)