AAAAA Level 1 of the Dungeon (0, 0, D:1) 26 sling bullets (7, -1, D:1) a +0 club (7, 31, D:1) a +0 club (10, 53, D:1) a +0 whip (11, 26, D:1) 20 stones (12, 31, D:1) a +0 robe (16, 5, D:1) 21 arrows (28, 11, D:1) 23 stones (29, 31, D:1) a +0 club (45, 13, D:1) a +0 robe (48, 32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (1, 2, D:2) a cursed +0 robe (5, 0, D:2) a +0 club (6, 25, D:2) a +0 hand axe of flaming (16, 13, D:2) 24 stones (16, 22, D:2) a +0 club (16, 34, D:2) 17 arrows (19, 12, D:2) a +0 dagger (19, 19, D:2) a +0 club (22, 7, D:2) a +0 spear (24, 10, D:2) a +0 chain mail (24, 25, D:2) a +0 flail (26, 20, D:2) a cursed -1 club (30, 32, D:2) a +0 short sword (30, 41, D:2) a +0 robe (33, 34, D:2) a +0 robe (34, 41, D:2) 24 arrows (38, 51, D:2) a cursed -3 mace Level 3 of the Dungeon (6, -24, D:3) 12 stones (13, -28, D:3) a +0 dagger (31, -15, D:3) a +0 club (31, -13, D:3) a +0 whip (31, -11, D:3) a +0 leather armour (37, 1, D:3) a +0 dagger (53, -45, D:3) a +0 plate armour (54, -52, D:3) a +0 club (54, -11, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 28 sling bullets (6, 21, D:4) 18 stones (13, 1, D:4) 13 sling bullets (14, 21, D:4) a +0 flail (15, 20, D:4) a +0 dagger a +0 chain mail a +0 short sword a +0 whip a +0 leather armour (16, 23, D:4) a +0 broad axe (18, 36, D:4) a +0 ring mail (19, 29, D:4) 15 stones (25, 1, D:4) a +0 animal skin (25, 27, D:4) a +0 whip (26, -4, D:4) 13 stones (32, 26, D:4) 20 bolts (34, -6, D:4) a +0 helmet (37, 4, D:4) 24 stones (37, 42, D:4) a +0 long sword (41, -9, D:4) 11 stones (49, -2, D:4) a +0 whip (50, 9, D:4) 25 stones (62, -9, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Uhoot's Antique Weapon Shoppe a +0 flail (84 gold) a +3 hunting sling of flaming (36 gold) the cursed +1 shortbow of the Five Demons {freeze, *Corrode *Drain +Blink +Fly Str+7} (192 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+7). It lets you fly. It lets you blink. It may corrode your equipment when you take damage. It causes draining when unequipped. It has a curse placed upon it. a +0 quarterstaff (96 gold) a +0 glaive (156 gold) a +2 hand axe of flaming (72 gold) a +3 long sword (84 gold) a +0 quarterstaff (96 gold) a +0 rapier (96 gold) (0, 0, D:5) 11 sling bullets (9, 13, D:5) a cursed -1 flail a +0 flail a +0 whip (10, 14, D:5) a +0 spear (26, 32, D:5) a +0 giant club (29, 30, D:5) a +1 dagger of chaos (34, 30, D:5) a +0 animal skin (35, 24, D:5) 8 tomahawks (37, 30, D:5) a +1 whip of electrocution a +0 robe (39, 14, D:5) a +0 giant spiked club (42, 28, D:5) a +0 naga barding (43, 2, D:5) a +0 dagger a +0 robe (44, 1, D:5) a +0 mace (46, -2, D:5) an uncursed amulet of guardian spirit (46, 26, D:5) a +4 rapier of venom a +0 leather armour (56, -2, D:5) a cursed -1 war axe Level 6 of the Dungeon (0, 0, D:6) 19 bolts (8, 1, D:6) a +0 shield (9, 13, D:6) a +0 club (10, 12, D:6) a +0 club (10, 14, D:6) a +0 club (11, 13, D:6) a +0 hunting sling 14 stones (11, 14, D:6) a +3 flail a cursed -3 hunting sling 15 stones (13, 14, D:6) a +0 club (13, 15, D:6) a +0 club a +0 club (14, 15, D:6) a +0 club (15, 14, D:6) a stone (15, 16, D:6) a +0 hunting sling 11 stones (16, 15, D:6) a cursed -1 club a cursed -3 club (16, 16, D:6) a +0 club a +0 club 2 stones (17, 15, D:6) a +0 club (17, 16, D:6) a stone (24, 15, D:6) a +0 club a +0 club (27, 9, D:6) a +0 club (29, -26, D:6) a cursed +0 scale mail (29, -25, D:6) a +0 morningstar a +0 leather armour (29, -14, D:6) 23 stones (29, -4, D:6) a +0 robe (29, 11, D:6) a cursed -3 club (29, 12, D:6) a +0 spear a +0 ring mail (29, 13, D:6) a +0 club (30, -23, D:6) a +0 club (30, -3, D:6) 2 sling bullets (30, 12, D:6) a +0 spear (31, -2, D:6) 5 sling bullets (31, 2, D:6) a sling bullet (32, -1, D:6) 3 sling bullets (32, 2, D:6) a +0 hunting sling 5 sling bullets (32, 3, D:6) a +0 hunting sling 12 stones (33, -1, D:6) a sling bullet (33, 5, D:6) 2 stones (33, 8, D:6) 3 stones (33, 9, D:6) a +0 club (33, 10, D:6) a +0 hunting sling 17 stones (34, 9, D:6) a +0 club (36, -4, D:6) a stone (37, 3, D:6) a +0 falchion (41, 8, D:6) a +0 club (41, 9, D:6) a +0 hunting sling 11 stones (41, 12, D:6) a stone (42, 9, D:6) a +0 club (43, 15, D:6) a +0 hunting sling 16 sling bullets (43, 16, D:6) a +0 hunting sling 25 stones (44, -7, D:6) 29 stones (44, 2, D:6) a tomahawk (44, 12, D:6) a +0 club (44, 15, D:6) a sling bullet (45, -18, D:6) 21 bolts (45, 12, D:6) a +0 club (45, 13, D:6) a stone (45, 14, D:6) a +0 club (45, 16, D:6) a sling bullet (46, 12, D:6) a +0 club (47, 2, D:6) a tomahawk (47, 3, D:6) a tomahawk (47, 13, D:6) a +0 hunting sling 22 stones (50, 0, D:6) a +0 club (50, 2, D:6) a +0 club (50, 10, D:6) a stone (51, 2, D:6) a +0 mace a +0 short sword of venom 5 tomahawks a +0 plate armour (51, 10, D:6) a stone (51, 11, D:6) 3 stones (52, 2, D:6) a +0 mace a +0 scale mail (52, 12, D:6) 4 stones (53, 12, D:6) a +0 hunting sling 18 stones (53, 13, D:6) a +0 hunting sling 16 stones (61, -13, D:6) a +0 quarterstaff (62, 9, D:6) a +0 club (62, 11, D:6) a +0 club (62, 16, D:6) a cursed -1 dagger (63, 7, D:6) a +0 club (63, 8, D:6) a cursed -1 club (63, 9, D:6) a +0 club a +0 club (63, 10, D:6) a +0 spear a +0 club (63, 14, D:6) a +0 club (63, 16, D:6) a +0 club (63, 17, D:6) a +0 spear (64, 9, D:6) a +0 club (64, 15, D:6) a +0 spear (67, 2, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Camowk" {rPois Str+5 Dex-3 Stlth+} (4890 gold) [ring of strength] It affects your strength (+5). It affects your dexterity (-3). It protects you from poison. It makes you more stealthy. the amulet "Gubocer" {*Confuse +Rage rF+ rN++ MR+} (6450 gold) [amulet of rage] It protects you from fire. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. It may confuse you when you take damage. the +3 pair of boots of Grottiness {rElec rF+ Dex+3} (4680 gold) It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. the ring of Niatiuriy {Fire rPois MR+ Stlth-} (4040 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. (0, 0, D:7) a +0 giant spiked club (7, -13, D:7) a +0 dagger (8, -13, D:7) a +0 dagger a +0 robe (11, -16, D:7) a +0 club a +0 chain mail (17, -46, D:7) a +0 flail a +0 leather armour (19, -42, D:7) a +0 flail (20, -51, D:7) a +0 dagger a +0 ring mail (21, -51, D:7) a +0 mace (22, -51, D:7) a +0 flail (23, -19, D:7) a +0 club (28, -41, D:7) a +0 short sword (28, -40, D:7) a +3 dagger of flaming a +0 robe (29, -5, D:7) a +0 club (29, -4, D:7) a +0 dagger 2 stones (29, -3, D:7) a +0 dagger a +0 club 3 stones (37, -40, D:7) 19 stones (41, -45, D:7) a +0 scale mail (51, -9, D:7) 3 arrows (52, -17, D:7) a +0 ring mail (53, -8, D:7) an arrow (54, -9, D:7) a +0 shortbow 14 arrows Level 8 of the Dungeon [Shop] Birien's Armour Emporium a +0 scale mail (52 gold) the +1 chain mail of the Known World {rElec rN+ MR+ Int+4} (542 gold) It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 leather armour (26 gold) a +0 ring mail of positive energy (104 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 leather armour (26 gold) a cursed +0 leather armour (13 gold) a +0 leather armour (26 gold) a cursed +0 chain mail (19 gold) (0, 0, D:8) a +0 short sword the +8 orange crystal plate armour {Archmagi, Int+3 Clar SustAt} It affects your intelligence (+3). It sustains your strength, intelligence and dexterity. It protects you against confusion. (3, 12, D:8) a +0 dagger of protection a +0 robe (4, 12, D:8) a +0 dagger a +0 robe (5, -20, D:8) a +0 robe (5, -1, D:8) a +0 dagger a +0 robe (5, 12, D:8) a +0 trident a +0 chain mail (6, 1, D:8) a +0 leather armour (6, 12, D:8) a +0 club (7, 1, D:8) a +2 dagger of speed a +0 robe (8, -3, D:8) a cursed -1 war axe a +0 leather armour (8, 10, D:8) a +0 trident (8, 12, D:8) a +0 mace a +0 ring mail (9, -5, D:8) a +0 robe (9, 2, D:8) a +0 dagger a +0 robe (9, 10, D:8) a +0 ring mail (16, -9, D:8) a +0 buckler (23, 16, D:8) a +0 whip (27, -21, D:8) a -3 ring of protection (37, -15, D:8) a +0 dagger a +0 robe (38, -15, D:8) a +0 dagger a +0 robe a +0 trident (40, 21, D:8) a +0 long sword a +0 plate armour (40, 22, D:8) a +3 dagger a +0 leather armour a +0 short sword (40, 24, D:8) a +0 flail a cursed +0 chain mail (48, 17, D:8) a +0 dagger a +0 robe (48, 19, D:8) a +0 flail (49, 15, D:8) a +1 hand axe of venom a +0 leather armour a +0 falchion (50, 15, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 flail (1, 0, D:9) a +0 short sword a +0 ring mail a +0 halberd a +0 plate armour (2, -1, D:9) a +0 mace a +0 chain mail (3, -2, D:9) a +0 ring mail (5, 1, D:9) 16 bolts of frost (8, 13, D:9) a +0 dagger an orc corpse (11, 11, D:9) a +0 dagger 20 stones (11, 12, D:9) a +0 dagger a +0 robe (12, 12, D:9) a +0 club a +0 leather armour an orc corpse (13, 28, D:9) a +0 hand axe (16, 30, D:9) 4 bolts (22, 0, D:9) 3 tomahawks a +0 leather armour (24, 3, D:9) a tomahawk (28, 23, D:9) a human skeleton (29, 9, D:9) a +0 falchion (29, 28, D:9) a +0 giant spiked club an ogre skeleton (30, 12, D:9) a death yak corpse (30, 29, D:9) an elf skeleton (30, 30, D:9) an elf skeleton the Ecumenical Temple