AAAAA Level 1 of the Dungeon (0, 0, D:1) 14 poisoned arrows (-49, 2, D:1) a +0 club (-3, 3, D:1) a +0 club (-28, 6, D:1) a +0 club (7, 7, D:1) a +0 dagger (3, 9, D:1) a +0 dagger of holy wrath (-60, 12, D:1) 15 arrows (2, 16, D:1) a stone (-42, 24, D:1) a +0 short sword 16 stones (-38, 29, D:1) a +0 dagger (-15, 31, D:1) a cursed -1 dagger (-10, 35, D:1) 13 arrows (-28, 37, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 dagger "Guupleing" {pain, rElec rC+ rN+ MR++} (6860 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +2 ring mail "Ariteac" {rElec MR- rCorr} (2940 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. the +4 ring mail "Muxt" {MR- Str+4 Dex+4 SInv} (4780 gold) It affects your strength (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you see invisible. the +2 hand axe of Beuh Zoa {freeze, Int+3} (2870 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (0, 0, D:2) 22 arrows (6, 0, D:2) a +0 mace (4, 5, D:2) a +0 club (40, 6, D:2) a stone (41, 7, D:2) a +0 short sword a stone (1, 14, D:2) a stone (-1, 15, D:2) 2 stones (0, 15, D:2) a stone (31, 16, D:2) a +0 club a +0 club (34, 17, D:2) a +0 dagger (-3, 19, D:2) a +0 club a +0 hunting sling 16 stones (27, 20, D:2) a +0 leather armour (28, 22, D:2) a +0 club (23, 44, D:2) a +0 robe (42, 44, D:2) 23 arrows of flame (42, 49, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 throwing nets (-3, 1, D:3) a +0 club a +2 pair of gloves (0, 6, D:3) a +0 scale mail (unseen)