AAAAA Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (16, 0, D:1) a cursed +0 whip (16, 5, D:1) a +0 short sword (-29, 8, D:1) 3 large rocks (-22, 11, D:1) a +0 mace (16, 13, D:1) a +0 whip (-34, 22, D:1) a +0 dagger (-17, 27, D:1) a +0 club (-16, 27, D:1) a +0 club (-8, 27, D:1) 12 bolts of flame (-12, 42, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, 2, D:2) a +0 falchion a +0 robe (-14, 13, D:2) a +0 whip (28, 13, D:2) a +0 short sword of distortion (30, 21, D:2) 12 arrows of flame (-7, 22, D:2) a +0 short sword (5, 22, D:2) a +0 mace a +0 chain mail (35, 22, D:2) a +0 club (25, 27, D:2) a +0 club (2, 35, D:2) a +0 dagger (4, 35, D:2) a cursed -3 scythe a +0 robe (19, 40, D:2) a +0 club (-6, 48, D:2) a +0 short sword (-4, 52, D:2) 18 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (-8, 4, D:3) a +0 chain mail a +0 short sword (-7, 4, D:3) a +0 club (-19, 5, D:3) a cursed +0 hunting sling (-5, 5, D:3) a +0 club a +0 hand axe (-24, 9, D:3) a +0 club (-23, 9, D:3) a +0 club (-4, 9, D:3) a +0 leather armour (8, 14, D:3) a +0 robe (-28, 15, D:3) a +0 club (14, 23, D:3) a +0 mace (5, 31, D:3) a +0 robe (-34, 37, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 15 bolts (-5, 1, D:4) a +0 hunting sling (6, 9, D:4) a +0 dagger (23, 13, D:4) a +0 quarterstaff (23, 33, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (27, 29, D:5) a +0 hand axe (-11, 32, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 4 large rocks (6, 7, D:6) a +0 robe (-1, 10, D:6) 13 arrows (10, 10, D:6) a plain deck of changes (5, 13, D:6) 13 arrows a +0 shortbow (26, 14, D:6) a +0 scale mail (9, 21, D:6) a +0 mace (4, 23, D:6) a +3 quarterstaff of chaos (39, 26, D:6) 3 poisoned tomahawks Level 7 of the Dungeon (29, 0, D:7) 23 bolts (41, 0, D:7) a +0 club (13, 1, D:7) a +1 falchion of electrocution (46, 5, D:7) a +0 quarterstaff (4, 6, D:7) a +0 leather armour (3, 10, D:7) a +0 hunting sling (30, 12, D:7) a cursed -2 shortbow 14 arrows of frost (29, 14, D:7) 2 arrows of frost (11, 31, D:7) a +0 giant club (6, 33, D:7) 3 javelins of returning (42, 35, D:7) 14 arrows (29, 36, D:7) a +0 hand axe a +0 animal skin (38, 36, D:7) a +0 robe (54, 41, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Unneyps's Assorted Antiques 2 potions of heal wounds (290 gold) a cursed +0 scale mail (116 gold) a +2 war axe of chopping (101 gold) a +0 leather armour (58 gold) a scroll of identify (58 gold) a scroll of identify (58 gold) a book of Transfigurations (435 gold) a +0 trident (101 gold) a +1 morningstar of protection (116 gold) a scroll of remove curse (87 gold) the cursed +1 leather armour "Ciodwedu" {-Cast rElec Regen+} (203 gold) It insulates you from electricity. It prevents spellcasting. It increases your rate of regeneration. It has a curse placed upon it. (0, 0, D:8) a -2 spear a +0 animal skin (31, 1, D:8) a +0 leather armour (38, 5, D:8) a +0 scale mail (40, 13, D:8) a +0 scale mail (37, 26, D:8) a +0 chain mail a +0 trident (37, 27, D:8) a +0 scale mail a +0 club (29, 28, D:8) 21 bolts (33, 28, D:8) a +0 leather armour a +0 mace (37, 28, D:8) a +0 dagger (-7, 33, D:8) 4 large rocks (5, 38, D:8) 13 arrows (27, 38, D:8) a +0 flail (28, 38, D:8) a +0 club (29, 38, D:8) a +0 mace (32, 38, D:8) a -1 cloak (34, 38, D:8) a cursed +0 robe a +0 dagger (7, 43, D:8) a +0 dagger (11, 45, D:8) a +0 whip (12, 45, D:8) a +0 whip (2, 53, D:8) a cursed +0 robe a +0 chain mail a +0 whip a +0 dagger a cursed -2 flail (3, 54, D:8) a +0 ring mail a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (2, 0, D:9) a +0 short sword a +0 dagger (1, 1, D:9) a +0 dagger a cursed -3 whip (2, 2, D:9) a +0 club a +0 blowgun (19, 4, D:9) 15 bolts of penetration (-22, 5, D:9) a +0 chain mail (1, 8, D:9) a +0 robe a +3 dagger of freezing (20, 8, D:9) 2 steel tomahawks (-26, 9, D:9) a +0 chain mail a +0 flail (1, 9, D:9) a +0 robe a +0 dire flail (-27, 10, D:9) a +0 chain mail a +0 long sword (-26, 10, D:9) a +0 robe a +0 dagger (-27, 11, D:9) a +0 robe a +0 dagger (12, 17, D:9) a +0 robe a cursed +2 dire flail (-30, 23, D:9) a +0 flail (-23, 24, D:9) a +0 robe a +2 long sword (-23, 27, D:9) a +0 hand axe (-4, 27, D:9) a +0 halberd (-5, 28, D:9) a +0 spear (1, 31, D:9) a +0 halberd (1, 32, D:9) a +0 whip (-8, 33, D:9) 21 arrows (1, 33, D:9) a +0 spear (1, 34, D:9) a +0 whip a +0 robe (-1, 36, D:9) 15 arrows of flame (2, 42, D:9) a +0 hunting sling (19, 45, D:9) a +0 club 5 tomahawks (18, 46, D:9) a +0 falchion (-2, 48, D:9) a +0 giant club a +0 dire flail (18, 55, D:9) a +1 spear a +0 robe Level 10 of the Dungeon [Shop] Mova's Food Shop a bread ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a royal jelly (20 gold) a meat ration (50 gold) a slice of pizza (15 gold) a bread ration (50 gold) a meat ration (50 gold) (0, 0, D:10) a +0 shortbow 6 arrows (-3, 1, D:10) an arrow (-2, 1, D:10) an arrow (-5, 2, D:10) an arrow (-30, 21, D:10) a troll hide {Snorg} (-19, 33, D:10) a +0 falchion (-39, 39, D:10) a +0 short sword (-39, 40, D:10) a +0 short sword a +0 whip (-39, 41, D:10) a +1 short sword of holy wrath (-38, 41, D:10) a +0 dagger (-21, 46, D:10) a +0 pair of gloves Level 11 of the Dungeon (0, 0, D:11) a +0 dagger of venom (1, 0, D:11) a +0 blowgun (12, 6, D:11) a +0 dagger a cursed -3 flail (13, 6, D:11) a +1 dagger of speed a +0 robe (13, 7, D:11) a +0 short sword a +0 leather armour (-16, 9, D:11) a +0 hand axe (4, 9, D:11) 27 arrows (5, 9, D:11) a +0 hat (-15, 10, D:11) a +0 robe a +0 dagger (14, 10, D:11) a +0 trident a +0 plate armour (31, 12, D:11) 15 bolts (-6, 21, D:11) a +0 robe (33, 23, D:11) a +0 short sword a +0 flail a +0 leather armour (34, 23, D:11) a +0 hand axe a +0 leather armour (-12, 25, D:11) a +0 war axe (-10, 25, D:11) a +0 robe a +0 leather armour a +0 dagger a +0 short sword (19, 25, D:11) a +0 short sword (35, 25, D:11) a +0 buckler a +0 flail (-12, 26, D:11) a +0 scale mail a +0 hand axe (-10, 26, D:11) a +1 falchion of slicing (19, 26, D:11) a +0 dagger a +0 dagger a +0 robe a +0 short sword (20, 26, D:11) a +0 short sword (28, 27, D:11) a +0 dagger of distortion a cursed +0 robe (26, 30, D:11) a +0 short sword Level 12 of the Dungeon [Shop] Nautoi's Distillery a potion of heal wounds (60 gold) a potion of brilliance (48 gold) a potion of poison (12 gold) a potion of might (48 gold) 2 potions of haste (240 gold) a potion of curing (36 gold) a potion of might (48 gold) [Shop] Xag Doug's Distillery a potion of flight (42 gold) a potion of lignification (42 gold) a potion of magic (112 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) [Shop] Tyzydd's Food Emporium a beef jerky (19 gold) a beef jerky (19 gold) 2 fruits (39 gold) a bread ration (65 gold) 5 fruits (97 gold) a slice of pizza (19 gold) a bread ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a slice of pizza (19 gold) [Shop] Samimase's Armour Shoppe a +4 ring mail of poison resistance (420 gold) a +2 leather armour of cold resistance (285 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) a +0 plate armour (345 gold) a +0 pair of boots (67 gold) a +0 robe (10 gold) [Shop] Biegixebas's Antique Weapon Shop a +0 glaive (175 gold) a +0 spear (81 gold) a +5 trident of flaming (94 gold) a +0 long sword (94 gold) a +6 short sword of holy wrath (81 gold) a +1 dagger of venom (54 gold) a +0 club (27 gold) a +0 rapier (108 gold) a +0 dire flail (108 gold) the cursed +3 blowgun "Impslayer" {evade, rElec Str+2} (202 gold) It affects your evasion (+5 to EV). It affects your strength (+2). It insulates you from electricity. It has a curse placed upon it. the +6 glaive "Rose Yky" {freeze, MR+ Int+4 Stlth+} (310 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (0, 0, D:12) a potion of degeneration 3 potions of poison (2, 0, D:12) 2 potions of ambrosia 2 potions of brilliance 4 potions of heal wounds (0, 3, D:12) a +0 shortbow (12, 8, D:12) 15 arrows (8, 14, D:12) a +0 flail (20, 14, D:12) a +0 mace (-8, 15, D:12) a +0 short sword (8, 15, D:12) a +0 robe a cursed -2 dagger (25, 17, D:12) 13 arrows (26, 20, D:12) a +0 ring mail a +0 whip (-20, 22, D:12) a +0 giant club (8, 25, D:12) a +0 leather armour a +3 flail of crushing (13, 26, D:12) 2 scrolls of noise (21, 27, D:12) a +0 broad axe (13, 29, D:12) a +0 mace (-9, 30, D:12) a +0 club (18, 30, D:12) a +0 pair of boots (13, 31, D:12) a wand of polymorph (18) a wand of frost (25) (3, 33, D:12) an arrow of flame (4, 34, D:12) an arrow of flame (5, 35, D:12) an arrow of flame (-5, 36, D:12) the cursed +0 ring mail of Resutef {Str+6} It affects your strength (+6). It has a curse placed upon it. (6, 36, D:12) an arrow of flame (7, 37, D:12) an arrow of flame (8, 38, D:12) a +0 longbow (8, 39, D:12) a +0 shortbow of evasion 6 arrows of flame Level 13 of the Dungeon (0, 0, D:13) a +0 flail (11, 1, D:13) a +0 robe a +0 dagger (-17, 3, D:13) a +0 ring mail (-3, 5, D:13) a +0 giant spiked club (6, 6, D:13) a +0 short sword a +0 club (8, 6, D:13) a +0 dagger (9, 6, D:13) a +0 robe a +0 dagger (11, 6, D:13) a +0 falchion (16, 6, D:13) a +3 long sword a +0 robe a +1 dagger a +0 robe a cursed +0 hand axe a +0 robe (17, 6, D:13) a +1 battleaxe a +0 robe (24, 9, D:13) a +1 mace of protection (-21, 13, D:13) a +0 club (-18, 13, D:13) a +0 robe a +0 dagger of venom (-21, 14, D:13) a +0 shortbow 3 arrows of flame (-14, 15, D:13) a +0 pair of gloves (-14, 16, D:13) a wand of lightning (8) (-17, 17, D:13) an arrow of flame (-21, 18, D:13) an arrow of flame (-21, 19, D:13) an arrow of flame (-20, 20, D:13) an arrow of flame (-19, 20, D:13) an arrow of flame (8, 20, D:13) a +0 leather armour (13, 21, D:13) a +0 chain mail (11, 22, D:13) 4 arrows of dispersal (0, 23, D:13) a +0 flail (-8, 29, D:13) a +0 scale mail (26, 29, D:13) an arrow (26, 30, D:13) an arrow (26, 31, D:13) an arrow (28, 33, D:13) 2 arrows (28, 35, D:13) an arrow (29, 35, D:13) an arrow (29, 36, D:13) an arrow (26, 37, D:13) a +0 shortbow a +0 shortbow 40 arrows (27, 37, D:13) a +2 pair of gloves (26, 38, D:13) 16 arrows a +0 shortbow (25, 39, D:13) an arrow (26, 39, D:13) an arrow (28, 39, D:13) 4 arrows a cursed +0 shortbow (-9, 41, D:13) 4 arrows (12, 41, D:13) a +0 giant club (30, 43, D:13) a +0 great sword of holy wrath (-14, 45, D:13) a book of Flames a book of Clouds a Grand Grimoire (-17, 48, D:13) a +0 giant club (-14, 48, D:13) a wand of polymorph (2) Level 14 of the Dungeon (0, 0, D:14) a tomahawk (0, 2, D:14) a +0 club (-1, 4, D:14) a +0 ring mail a +0 falchion (0, 4, D:14) a +0 robe a +0 dagger a +0 chain mail 6 tomahawks a +0 halberd (2, 5, D:14) a scroll of noise (14, 8, D:14) a +0 shortbow (17, 8, D:14) a +0 shortbow 13 arrows (-31, 9, D:14) the +8 plate armour "Mouph" {-Cast rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. (13, 9, D:14) an arrow (14, 9, D:14) an arrow (15, 9, D:14) an arrow (1, 10, D:14) a wand of paralysis (11) (12, 10, D:14) an arrow (18, 10, D:14) a wand of heal wounds (7) (0, 11, D:14) a +0 mace (10, 11, D:14) an arrow (11, 11, D:14) 2 arrows (-14, 16, D:14) a +2 helmet (-15, 17, D:14) an uncursed ring of fire (-15, 19, D:14) 20 arrows a +0 shortbow (-6, 21, D:14) a cursed +0 giant club (-24, 23, D:14) a +0 scale mail (-11, 23, D:14) 7 poisoned bolts (-21, 26, D:14) Sif Muna's Volume of Combed Thunderclap Spells Type Level a - Static Discharge Conjuration/Air 3 b - Deflect Missiles Charms/Air 6 (-20, 26, D:14) a +0 giant club a +0 giant club (-19, 26, D:14) a cursed +0 robe a +0 dagger (8, 27, D:14) a +1 morningstar of crushing (-35, 29, D:14) a +0 shortbow 10 arrows (-32, 29, D:14) an arrow (-31, 29, D:14) an arrow (-28, 29, D:14) 2 arrows (-20, 29, D:14) 5 large rocks (7, 30, D:14) a +2 scimitar of flaming (-12, 33, D:14) a +0 leather armour (-38, 39, D:14) a +0 short sword (-26, 39, D:14) a +0 ring mail a +0 short sword (-21, 39, D:14) Vuqa's Grimoire of Axaxaxas mlö Spells Type Level a - Throw Icicle Conjuration/Ice 4 (-4, 41, D:14) 17 sling bullets (-27, 42, D:14) the Catalogue of Plaster Cramp Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Shatter Earth 9 (-20, 42, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 rapier (-46, 9, D:15) a +0 lajatang (-41, 12, D:15) a +0 robe (-13, 12, D:15) a large rock (-12, 12, D:15) a large rock (-10, 12, D:15) a large rock (-32, 15, D:15) a +0 robe a +0 trident (-29, 15, D:15) a large rock (-31, 17, D:15) 2 large rocks (-12, 24, D:15) a +0 hand axe (-18, 26, D:15) an uncursed amulet of rage (-22, 27, D:15) the +10 mace of the Four Spirits {drain, rElec MR++ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. The Shining One disapproves of the use of such an item. (-22, 29, D:15) a +2 ring mail of fire resistance (-54, 30, D:15) a +0 great sword (-60, 33, D:15) a +0 shortbow 12 poisoned arrows (-59, 33, D:15) a +0 longbow 16 arrows (-61, 34, D:15) a +0 shortbow 15 arrows (-59, 34, D:15) 5 arrows a +0 hunting sling (-58, 34, D:15) a +0 shortbow 22 arrows (-59, 35, D:15) a poisoned arrow 5 arrows (-58, 35, D:15) a +0 shortbow 15 arrows of dispersal (-36, 35, D:15) a +0 giant club a +0 giant spiked club (-58, 36, D:15) an arrow (-36, 36, D:15) a +0 long sword a +0 ring mail (-58, 37, D:15) an arrow a poisoned arrow (-57, 39, D:15) 2 arrows (-1, 41, D:15) a +0 short sword (-48, 50, D:15) 2 large rocks (-52, 53, D:15) a +2 robe of magic resistance the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (6, 2, Orc:1) a +0 whip a +0 dagger a +0 robe (7, 2, Orc:1) a +0 dagger (9, 2, Orc:1) a +0 club a +0 dagger a +0 robe (10, 2, Orc:1) a +0 hand axe (13, 5, Orc:1) a +0 dagger a +0 robe (-25, 6, Orc:1) a +0 scale mail a +0 flail (-26, 7, Orc:1) a +0 chain mail a +0 long sword (-25, 7, Orc:1) a +0 hand axe (-23, 7, Orc:1) a +0 club (-15, 7, Orc:1) a +0 giant spiked club (-13, 7, Orc:1) a +1 chain mail of magic resistance a +0 war axe (-7, 7, Orc:1) a cursed -1 giant club (8, 7, Orc:1) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (11, 7, Orc:1) a +0 dagger a +0 robe (12, 7, Orc:1) a +0 club (-21, 8, Orc:1) a +0 mace a +0 trident a +0 chain mail (-20, 8, Orc:1) a scroll of amnesia (-10, 8, Orc:1) a +0 robe a +0 dagger (-27, 9, Orc:1) a cursed +0 club (-28, 10, Orc:1) a +0 giant spiked club (unseen) (-19, 10, Orc:1) a +4 hand axe (-30, 11, Orc:1) a cursed +0 leather armour a +0 whip (-26, 11, Orc:1) a +0 giant club (-18, 11, Orc:1) a +0 leather armour a +0 dagger (-11, 11, Orc:1) a tomahawk (-10, 11, Orc:1) a tomahawk (-27, 12, Orc:1) a +0 falchion (-26, 12, Orc:1) a +0 chain mail 23 bolts a cursed -2 battleaxe a +0 arbalest (-25, 12, Orc:1) a +0 plate armour a +0 short sword (-7, 13, Orc:1) 2 tomahawks (-3, 15, Orc:1) a +0 dagger (-4, 17, Orc:1) a +0 leather armour (-1, 17, Orc:1) a +0 club a +0 leather armour (-25, 18, Orc:1) a +0 giant club (-5, 18, Orc:1) a +0 dagger (-2, 18, Orc:1) a +0 club a cursed +0 ring mail a +0 dagger a +0 robe (-26, 22, Orc:1) a +0 chain mail (-2, 22, Orc:1) a tomahawk (-1, 22, Orc:1) a tomahawk (0, 24, Orc:1) a tomahawk (-5, 26, Orc:1) a +0 dagger a +0 robe (-4, 26, Orc:1) a tomahawk (-6, 27, Orc:1) a +0 flail a +0 ring mail (-5, 27, Orc:1) a +0 giant club a cursed +0 dagger a +2 scale mail of fire resistance Level 2 of the Orcish Mines [Shop] Nuenk's Jewellery Emporium an uncursed ring of sustain attributes (262 gold) the ring "Dyqo" {Fire +Inv rPois MP-9 Stlth+} (690 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (-9). It lets you turn invisible. It makes you more stealthy. an uncursed ring of protection from magic (375 gold) an uncursed amulet of clarity (300 gold) the ring "Murayrot" {MP+9 Int+5} (562 gold) [ring of magical power] It affects your intelligence (+5). It affects your magic capacity (+9). a cursed -6 ring of intelligence (30 gold) a +3 ring of strength (235 gold) an uncursed ring of invisibility (450 gold) [Shop] Resemm's Quality Used Wands a wand of frost (0) (14 gold) a wand of frost (0) (14 gold) a wand of polymorph (0) (28 gold) a wand of paralysis (0) (28 gold) a wand of lightning (0) (56 gold) a wand of frost (0) (14 gold) a wand of teleportation (0) (168 gold) a wand of invisibility (0) (56 gold) (0, 0, Orc:2) 18 gold pieces (-44, 7, Orc:2) 19 curare-tipped needles a +0 blowgun (0, 7, Orc:2) a +0 short sword a cursed +0 plate armour (1, 7, Orc:2) a cursed -2 dagger a +0 leather armour a +0 mace of protection (-45, 8, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 robe (-44, 8, Orc:2) a +0 hand axe a +0 falchion (-42, 9, Orc:2) a +0 chain mail a +0 trident (1, 9, Orc:2) a cursed -2 falchion a +3 leather armour (-44, 10, Orc:2) a +0 robe a +0 dagger (-43, 10, Orc:2) a +0 scale mail a +0 short sword (-32, 10, Orc:2) a +3 dagger of venom a +0 robe (3, 13, Orc:2) a +0 scimitar a +0 chain mail (-28, 19, Orc:2) a +0 long sword a +0 plate armour (-28, 20, Orc:2) a +0 club a +0 leather armour (-27, 20, Orc:2) a +0 hand axe a +0 ring mail (0, 20, Orc:2) a +0 leather armour a +0 trident (-28, 21, Orc:2) a +0 dagger a +0 robe (-1, 21, Orc:2) a +0 dagger (-2, 38, Orc:2) a +0 flail (0, 40, Orc:2) a cursed -3 short sword (unseen) Level 3 of the Orcish Mines [Shop] Hiuticeu's Antique Armour Shop a +0 robe (17 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +0 robe (17 gold) a +0 pair of gloves (112 gold) the cursed +0 ring mail "Maumea" {rCorr Str+5} (225 gold) It affects your strength (+5). It protects you from acid and corrosion. It has a curse placed upon it. a +0 robe (17 gold) (0, 0, Orc:3) a +0 leather armour a +0 club (8, 2, Orc:3) a +0 chain mail a +0 mace (9, 2, Orc:3) a +0 whip (7, 3, Orc:3) a +1 plate armour of poison resistance (9, 3, Orc:3) a +0 scimitar (-33, 4, Orc:3) a cursed +0 robe a +0 dagger (8, 4, Orc:3) a +0 flail (9, 4, Orc:3) a +0 scale mail a +0 mace (-34, 5, Orc:3) a +0 trident (-34, 6, Orc:3) a +0 robe a +0 dagger a +0 club (17, 8, Orc:3) a +0 dagger (-40, 9, Orc:3) a +0 mace (-38, 9, Orc:3) a +0 chain mail a +0 club (-41, 10, Orc:3) a cursed +0 leather armour a +1 trident of protection (-40, 10, Orc:3) a +0 leather armour a +0 club (-39, 10, Orc:3) 3 tomahawks (-40, 11, Orc:3) a +0 club (-50, 12, Orc:3) a +0 scale mail (-49, 12, Orc:3) a +0 hand axe a +0 chain mail a +0 short sword (-50, 13, Orc:3) a +0 leather armour a +0 dagger (-48, 13, Orc:3) a +0 mace (-41, 16, Orc:3) a +0 leather armour a cursed -3 mace (5, 16, Orc:3) a +0 robe a +0 dagger (-36, 17, Orc:3) a lamp of fire (-29, 17, Orc:3) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant spiked club a +0 giant club (-28, 17, Orc:3) a +0 giant club a +0 robe (-30, 18, Orc:3) a +0 giant club a +0 giant club (-22, 20, Orc:3) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a cursed -2 giant spiked club a +0 giant club (-21, 20, Orc:3) a +0 dire flail a +0 giant club (-40, 22, Orc:3) a +0 giant club (7, 22, Orc:3) a +0 hand axe a +0 scale mail a +0 short sword a +0 plate armour a +0 flail a +0 plate armour (5, 23, Orc:3) a +0 battleaxe (7, 23, Orc:3) a +0 dire flail a +0 chain mail a +0 glaive a +0 chain mail (-29, 31, Orc:3) a +0 giant club (-29, 32, Orc:3) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (-39, 33, Orc:3) a +0 hand axe (13, 33, Orc:3) a +0 dagger a +0 robe (12, 34, Orc:3) a cursed +0 long sword a +0 chain mail (13, 34, Orc:3) a +0 club a +0 ring mail a cursed -2 dire flail a +0 plate armour (-22, 36, Orc:3) a +0 dagger a +0 leather armour (-23, 37, Orc:3) a +0 trident (-22, 37, Orc:3) a cursed -2 whip a +0 ring mail (-22, 38, Orc:3) a +0 falchion (-44, 40, Orc:3) a +0 club (-13, 41, Orc:3) a tomahawk (-34, 44, Orc:3) a +0 hand axe a +0 leather armour (-16, 44, Orc:3) a tomahawk (-34, 45, Orc:3) a +0 club a +0 club a cursed +0 chain mail (-17, 45, Orc:3) a tomahawk (-39, 46, Orc:3) a silver tomahawk (-37, 46, Orc:3) a silver tomahawk (-35, 46, Orc:3) a +0 club (-34, 46, Orc:3) a +0 scale mail (-17, 46, Orc:3) a +0 dagger a +0 robe a +0 flail (-1, 46, Orc:3) a +0 dagger a +0 robe (-38, 47, Orc:3) a silver tomahawk (-19, 47, Orc:3) a tomahawk (-2, 47, Orc:3) a +0 whip a +0 leather armour (-39, 48, Orc:3) a +0 dire flail a +0 plate armour a silver tomahawk (-38, 48, Orc:3) a +0 dagger a +0 robe (-37, 48, Orc:3) a +0 falchion a +0 leather armour (-3, 48, Orc:3) a +0 dagger a +0 leather armour (-38, 49, Orc:3) a cursed +0 club a +0 ring mail Level 4 of the Orcish Mines [Shop] Bahidoz's Food Boutique a beef jerky (18 gold) a bread ration (60 gold) a royal jelly (24 gold) a slice of pizza (18 gold) a bread ration (60 gold) a meat ration (60 gold) a royal jelly (24 gold) a bread ration (60 gold) 2 fruits (36 gold) a bread ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) 5 fruits (90 gold) a beef jerky (18 gold) [Shop] Emolud's General Store a +0 ring mail (64 gold) 3 fruits (72 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) a meat ration (80 gold) a +0 rapier (64 gold) a +2 scale mail of cold resistance (336 gold) a potion of invisibility (128 gold) a scroll of identify (32 gold) a scroll of fog (32 gold) [Shop] Najinn's Antique Armour Shoppe a +0 helmet (112 gold) the +3 chain mail "Fyaqaide" {rElec Slay+4} (237 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+4). It insulates you from electricity. a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) the +7 chain mail "Ejeff" {MR+} (237 gold) It affects your resistance to hostile enchantments. [Shop] Ysidee's Book Emporium a book of Maledictions (350 gold) a book of Envenomations (1260 gold) a book of Power (630 gold) a book of Envenomations (1260 gold) a book of Debilitation (560 gold) the Grimoire of Moulding (856 gold) Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Spider Form Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 4 d - Irradiate Conjuration/Transmutation 5 a book of Flames (490 gold) a book of Enchantments (700 gold) a book of Callings (420 gold) Fututib's Thorough Guide to Hermeneutics (1591 gold) Spells Type Level a - Discord Hexes 8 a book of Clouds (630 gold) an Akashic Record (1545 gold) (-3, 4, Orc:4) a +0 ring mail a +0 hand axe a +0 short sword (-2, 4, Orc:4) a +0 whip (-1, 4, Orc:4) a +0 leather armour (-4, 5, Orc:4) a +0 scale mail a +0 trident (-1, 5, Orc:4) a +0 leather armour a +0 club (2, 10, Orc:4) a +1 chain mail of fire resistance a +0 hand axe (10, 10, Orc:4) a +0 leather armour a +0 club (12, 10, Orc:4) a +0 ring mail a +0 flail (13, 10, Orc:4) a +0 plate armour a +0 flail (1, 11, Orc:4) a +0 ring mail a +0 halberd a +0 hand axe (2, 11, Orc:4) a +0 plate armour a +0 broad axe a +0 hand axe (23, 11, Orc:4) a +3 ring of evasion (1, 12, Orc:4) the +1 ring mail "Peapliboomm" {rPois rC+ Str-3} It affects your strength (-3). It protects you from cold. It protects you from poison. (21, 12, Orc:4) a +0 dagger (22, 12, Orc:4) a +0 flail of draining (23, 12, Orc:4) a +2 leather armour of fire resistance (0, 13, Orc:4) a tomahawk a +0 leather armour a +0 glaive (21, 13, Orc:4) a +0 robe a +0 dagger (-2, 14, Orc:4) 2 tomahawks a +0 club a +0 falchion a +0 flail a +0 ring mail (-1, 14, Orc:4) a tomahawk (-3, 15, Orc:4) a +0 falchion a +0 trident a +0 chain mail a +0 flail (-2, 15, Orc:4) a +0 plate armour a +0 war axe a +0 whip (-4, 16, Orc:4) a +0 chain mail a +0 mace a +0 chain mail (-3, 16, Orc:4) a +0 leather armour a +0 dagger of venom a +0 flail (22, 16, Orc:4) a wand of fireball (11) a wand of cold (5) (-5, 17, Orc:4) a cursed +0 chain mail a +0 scimitar (-4, 17, Orc:4) a +0 plate armour a +0 hand axe (0, 17, Orc:4) a +0 chain mail a +0 robe a +0 flail 5 exploding tomahawks a +0 dagger (2, 17, Orc:4) a +0 scale mail a cursed -3 flail (0, 18, Orc:4) a +0 plate armour a +0 great sword a +0 robe a +0 dagger (1, 18, Orc:4) a +0 leather armour a +0 war axe a +0 chain mail a +0 hand axe (-7, 19, Orc:4) a tomahawk (-6, 19, Orc:4) a +0 chain mail a +0 great sword a +0 club (-7, 20, Orc:4) a tomahawk (2, 21, Orc:4) a +0 leather armour a +0 hand axe (-7, 22, Orc:4) a +0 chain mail a +0 falchion (-5, 22, Orc:4) a +0 leather armour a +0 mace (3, 22, Orc:4) a +2 robe of fire resistance a +0 dagger (20, 22, Orc:4) a +0 leather armour (-5, 23, Orc:4) a +0 plate armour a +0 scale mail a +0 hand axe a +0 dagger (-4, 23, Orc:4) a +0 chain mail 6 tomahawks a +0 trident (8, 23, Orc:4) a +2 robe of magic resistance a +0 dagger a cursed -2 scale mail a +0 scimitar a +1 ring mail of poison resistance a +0 great sword (19, 23, Orc:4) a +0 scale mail a +2 dagger of venom a +0 club (-6, 24, Orc:4) a +0 chain mail a +0 scimitar (-7, 25, Orc:4) a +0 war axe (-2, 25, Orc:4) a +2 large shield (-1, 25, Orc:4) a +0 cloak (1, 25, Orc:4) a book of Changes (2, 25, Orc:4) an uncursed ring of stealth 5 scrolls of torment 8 potions of lignification 3 potions of invisibility (-1, 26, Orc:4) a +0 scale mail a +0 morningstar (1, 26, Orc:4) a +0 scale mail (8, 26, Orc:4) a +0 robe a +0 dagger (8, 27, Orc:4) a +0 plate armour a cursed +0 dire flail (5, 30, Orc:4) a +0 dagger a +0 chain mail (5, 31, Orc:4) a +0 dagger (18, 31, Orc:4) a +0 ring mail a +0 club (5, 32, Orc:4) a +0 flail (18, 32, Orc:4) a +0 leather armour a cursed +0 robe a +0 dagger a +0 dagger a +0 mace a +0 chain mail (17, 34, Orc:4) a +0 short sword (-1, 39, Orc:4) a +0 mace (33, 41, Orc:4) a +0 demon trident of draining a +0 chain mail (5, 50, Orc:4) a +0 flail (5, 51, Orc:4) a +0 dagger a +0 robe (5, 52, Orc:4) a +0 dagger a +0 leather armour (6, 53, Orc:4) a +0 mace (7, 53, Orc:4) a +0 glaive a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword (-1, 3, Elf:1) a +0 short sword (-3, 8, Elf:1) an arrow (-2, 8, Elf:1) a +0 buckler a +0 leather armour a +0 scimitar (-3, 9, Elf:1) a +0 chain mail a +0 long sword (-2, 9, Elf:1) a +0 chain mail a +0 longbow 17 arrows of flame a +0 scimitar (-1, 9, Elf:1) 23 arrows a +0 shortbow (0, 9, Elf:1) a +0 long sword (-3, 10, Elf:1) a wand of lightning (1) (-2, 10, Elf:1) a +0 dagger (-24, 13, Elf:1) 6 curare-tipped needles (7, 13, Elf:1) a +0 broad axe (-33, 15, Elf:1) a box of beasts (-39, 17, Elf:1) a cursed -2 scimitar (-29, 17, Elf:1) an arrow (-37, 18, Elf:1) a +2 long sword of holy wrath (-31, 19, Elf:1) a +0 leather armour a +0 scimitar (-30, 19, Elf:1) 15 arrows a +0 long sword a +0 shortbow (8, 19, Elf:1) a +0 plate armour (-50, 20, Elf:1) 16 arrows (2, 21, Elf:1) a +0 long sword (-35, 24, Elf:1) an arrow (-24, 24, Elf:1) a wand of slowing (16) (-42, 25, Elf:1) a +0 dagger a +0 ring mail (-41, 25, Elf:1) a +0 dagger a +0 leather armour (-33, 25, Elf:1) an arrow (-32, 25, Elf:1) a +0 buckler a +0 short sword (-8, 26, Elf:1) a +0 scimitar a +0 leather armour (-38, 27, Elf:1) a +0 long sword (-11, 27, Elf:1) a +1 short sword of holy wrath (-10, 27, Elf:1) a +0 short sword (-9, 27, Elf:1) a +0 short sword a +0 long sword a +0 long sword a cursed +0 scale mail a +0 dagger a +0 dagger a +0 leather armour (7, 27, Elf:1) a +0 rapier a +0 scale mail (-6, 28, Elf:1) a +0 short sword a +0 long sword a +0 shortbow 19 arrows a +0 leather armour a +0 scimitar a cursed +0 ring mail (-7, 29, Elf:1) a +0 short sword a +0 long sword a +0 leather armour a cursed -1 long sword a +0 ring mail a +0 long sword (-6, 29, Elf:1) a +0 long sword a +0 leather armour a +0 scimitar a +4 scimitar a +0 long sword a +0 dagger a +0 leather armour (-5, 29, Elf:1) a +0 short sword a +0 leather armour (-4, 29, Elf:1) a +0 short sword (-37, 30, Elf:1) an uncursed amulet of resist corrosion (1, 30, Elf:1) the cursed +1 war axe of Exoneration {freeze, rElec Str+3 Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+3). It insulates you from electricity. It has a curse placed upon it. (-23, 31, Elf:1) a cursed +0 long sword a +0 leather armour (-22, 31, Elf:1) a +0 longbow 12 poisoned arrows (-5, 31, Elf:1) a +0 rapier (-24, 32, Elf:1) a +0 scimitar a +0 buckler (-23, 32, Elf:1) an arrow a +0 long sword a +0 ring mail (-22, 32, Elf:1) a +0 dagger a +0 ring mail a +0 longbow a +0 short sword 16 arrows (9, 32, Elf:1) a +0 long sword a +0 leather armour a +0 buckler (-22, 33, Elf:1) an arrow (-21, 33, Elf:1) an arrow (-20, 33, Elf:1) a +0 scimitar (-6, 33, Elf:1) a +0 dagger (-6, 34, Elf:1) the Volume of Attacks and the Birds Spells Type Level a - Static Discharge Conjuration/Air 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Fulminant Prism Conjuration/Hexes 4 d - Conjure Ball Lightning Conjuration/Air 6 (-6, 35, Elf:1) 7 needles of confusion (-20, 36, Elf:1) a +0 long sword (-17, 37, Elf:1) 2 scrolls of noise (4, 37, Elf:1) a +0 scale mail (-17, 38, Elf:1) an arrow (-7, 43, Elf:1) a +0 long sword (-38, 47, Elf:1) a +0 pair of gloves Level 2 of the Elven Halls [Shop] Dipust's Assorted Antiques a plain deck of changes (504 gold) a potion of might (144 gold) a +0 shortbow of freezing (108 gold) a scroll of amnesia (126 gold) a +0 crystal plate armour (2880 gold) a scroll of recharging (342 gold) a +0 scimitar (144 gold) a scroll of holy word (270 gold) a potion of agility (144 gold) a scroll of identify (72 gold) a scroll of remove curse (108 gold) a +0 naga barding (828 gold) (0, 0, Elf:2) an arrow (1, 1, Elf:2) an arrow (-27, 2, Elf:2) a potion of ambrosia (-52, 3, Elf:2) a wand of polymorph (7) (1, 3, Elf:2) a +1 double sword of draining (2, 3, Elf:2) a +0 short sword a +0 ring mail a +1 long sword of protection (3, 3, Elf:2) a +2 mace of holy wrath a +0 shortbow a +2 short sword of electrocution 12 arrows (8, 4, Elf:2) an arrow (-25, 5, Elf:2) 14 sling bullets (7, 6, Elf:2) 2 arrows (6, 7, Elf:2) a +0 scimitar a +0 shortbow 10 arrows a +0 ring mail (-51, 10, Elf:2) a scroll of noise (-57, 11, Elf:2) 30 bolts (-10, 11, Elf:2) a +4 short sword (-44, 14, Elf:2) a +0 scimitar a +0 buckler (-23, 17, Elf:2) a cursed ring of loudness (1, 18, Elf:2) a +2 battleaxe of draining (-32, 20, Elf:2) a +0 buckler a +0 leather armour a +0 scimitar (0, 20, Elf:2) a +5 trident of protection (1, 20, Elf:2) a cursed -1 long sword a +0 leather armour (-32, 21, Elf:2) a +0 chain mail a cursed +0 long sword (2, 22, Elf:2) a +0 long sword a +0 scale mail (-19, 26, Elf:2) a +0 falchion (2, 27, Elf:2) a +0 scimitar a +0 leather armour a +0 buckler (4, 29, Elf:2) a +0 short sword a +0 buckler (-50, 30, Elf:2) the amulet of Spite {Spirit rPois Int+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+2). It protects you from poison. (-26, 30, Elf:2) a +2 chain mail of cold resistance a +0 scimitar 18 arrows of dispersal a +0 shortbow (-22, 30, Elf:2) a +0 long sword a +0 chain mail (-6, 30, Elf:2) a +0 short sword a +0 leather armour (-50, 31, Elf:2) a wand of flame (21) a cursed -3 ring of evasion (-24, 31, Elf:2) a +0 scale mail a +0 long sword (-6, 31, Elf:2) a +3 dire flail of protection (6, 31, Elf:2) a +0 quick blade a +0 quick blade a +0 leather armour (-42, 34, Elf:2) a +0 long sword (-24, 34, Elf:2) a potion of mutation (-30, 35, Elf:2) a cursed -2 long sword (-39, 36, Elf:2) a wand of fire (10) (-28, 38, Elf:2) a +0 scimitar a +0 shortbow a +0 ring mail 20 arrows (-16, 39, Elf:2) a +0 ring mail (-50, 40, Elf:2) a +0 dagger (-19, 40, Elf:2) a +0 mace of protection (-37, 41, Elf:2) 3 tomahawks (-27, 42, Elf:2) an arrow (-27, 43, Elf:2) a book of Envenomations (-8, 43, Elf:2) a +1 hand axe of electrocution (-22, 45, Elf:2) a +0 robe (-3, 45, Elf:2) a +1 vampiric scimitar (-41, 48, Elf:2) a +0 dagger a +0 ring mail (-3, 48, Elf:2) a +0 short sword (1, 50, Elf:2) an arrow (-3, 52, Elf:2) a +0 long sword a +0 shortbow 13 arrows (-8, 54, Elf:2) a +3 dire flail of holy wrath a +4 war axe of chopping (-5, 54, Elf:2) a +2 lajatang of holy wrath (-4, 54, Elf:2) a +3 trident of piercing (-8, 55, Elf:2) a +0 short sword (-4, 55, Elf:2) a +2 short sword of electrocution a +0 scale mail Level 3 of the Elven Halls [Shop] Wier's Jewellery Boutique an uncursed ring of positive energy (300 gold) an uncursed ring of poison resistance (300 gold) the ring of Grace {+Inv MR+ Int+3} (529 gold) [ring of intelligence] It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you turn invisible. an uncursed ring of flight (262 gold) an uncursed amulet of guardian spirit (450 gold) an uncursed amulet of regeneration (450 gold) an uncursed ring of stealth (262 gold) an uncursed ring of flight (262 gold) [Shop] Desuri Weph's Antique Armour Emporium the +7 Kryia's mail coat {DeviceHeal*2 rC+} (2014 gold) It protects you from cold. a +0 plate armour (874 gold) a +0 scale mail (152 gold) a +1 shield of protection (171 gold) a +1 chain mail of fire resistance (171 gold) a +0 shield (171 gold) a +0 ring mail (152 gold) a +0 ring mail (152 gold) a +0 plate armour (874 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (1573 gold) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. a +0 scale mail (152 gold) a +2 pair of boots (171 gold) a +0 plate armour (874 gold) a +1 leather armour of cold resistance (76 gold) [Shop] Foklaec's Jewellery Shop an uncursed ring of protection from magic (300 gold) a +1 ring of evasion (36 gold) an uncursed ring of poison resistance (240 gold) a cursed ring of flight (174 gold) an uncursed amulet of regeneration (360 gold) an uncursed ring of protection from magic (300 gold) an uncursed amulet of warding (180 gold) an uncursed amulet of the gourmand (360 gold) a +3 ring of evasion (252 gold) an uncursed ring of ice (300 gold) a cursed ring of loudness (54 gold) [Shop] Rlog's Retail Resort a scroll of random uselessness (11 gold) a scroll of random uselessness (11 gold) a scroll of recharging (104 gold) a scroll of random uselessness (11 gold) a scroll of recharging (104 gold) a scroll of remove curse (33 gold) a scroll of recharging (104 gold) a scroll of recharging (104 gold) an uncursed amulet of resist corrosion (220 gold) an uncursed amulet of resist corrosion (220 gold) a +0 robe (7 gold) a scroll of recharging (104 gold) [Shop] Ajeox's Magic Scroll Shoppe a scroll of enchant weapon (75 gold) a scroll of immolation (35 gold) a scroll of noise (10 gold) a scroll of blinking (75 gold) a scroll of identify (20 gold) a scroll of noise (10 gold) [Shop] Rihim's Assorted Antiques the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} (1870 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. The Shining One disapproves of the use of such an item. a stone of tremors (880 gold) a +0 shield (99 gold) a +0 club (22 gold) a scroll of random uselessness (22 gold) a scroll of identify (44 gold) a potion of magic (176 gold) (0, 0, Elf:3) a cursed amulet of inaccuracy (1, 0, Elf:3) an uncursed ring of protection from cold (29, 2, Elf:3) a +0 long sword a +0 chain mail (-12, 4, Elf:3) a +0 shortbow a +0 long sword 20 arrows (17, 4, Elf:3) a +0 long sword a +0 leather armour a +0 long sword a +0 ring mail (18, 4, Elf:3) a +0 long sword (-8, 5, Elf:3) a +0 short sword a +0 chain mail a +0 buckler a +0 shortbow 7 arrows of frost a +0 long sword (-7, 5, Elf:3) a cursed -2 long sword a +0 scale mail a +0 rapier a +0 leather armour a +0 scimitar a +0 buckler (17, 5, Elf:3) a +0 longbow a +0 long sword 28 arrows a +0 ring mail (18, 5, Elf:3) a cursed -2 scimitar a +0 long sword (-8, 6, Elf:3) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (4, 13, Elf:3) a +0 rapier a +0 leather armour (19, 15, Elf:3) a +0 scimitar a cursed +0 leather armour (29, 16, Elf:3) a +0 trident (27, 19, Elf:3) a +0 short sword a +0 leather armour (-16, 21, Elf:3) 28 bolts (19, 23, Elf:3) a +0 long sword (28, 26, Elf:3) an arrow of flame (4, 27, Elf:3) a +3 scimitar a +0 scale mail (4, 28, Elf:3) a +0 long sword a +0 leather armour (28, 28, Elf:3) a +0 short sword a +0 leather armour (28, 29, Elf:3) a +0 club a +0 leather armour (28, 30, Elf:3) a cursed -2 longbow a +0 leather armour 17 arrows of flame (-9, 32, Elf:3) a +0 glaive (28, 32, Elf:3) a +0 longbow a +0 leather armour 56 arrows (28, 33, Elf:3) a +0 short sword a +0 dagger a +0 leather armour a +0 long sword a +0 ring mail (31, 33, Elf:3) a +1 rapier of protection a +0 chain mail (27, 34, Elf:3) a +0 short sword a +0 chain mail a +0 long sword a +0 ring mail a +0 rapier a +0 rapier a +0 leather armour (28, 34, Elf:3) the +6 scimitar of Inconvenience {holy, +Blink rN+ Int-4 Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-4). It affects your dexterity (+5). It protects you from negative energy. It lets you blink. a +0 chain mail a +0 rapier a +0 ring mail a +0 dagger a +0 short sword a +0 chain mail (29, 34, Elf:3) a +2 dagger of venom a +0 long sword a +0 scale mail a +0 scimitar a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (30, 34, Elf:3) a +6 ring of dexterity (26, 35, Elf:3) a +0 long sword (27, 35, Elf:3) a +0 dagger a +0 rapier a +0 longbow a +0 scimitar 15 arrows (28, 35, Elf:3) a +0 long sword a +0 ring mail (29, 35, Elf:3) a +0 long sword a +0 leather armour (30, 35, Elf:3) a cursed -2 rapier a +0 ring mail (26, 36, Elf:3) a cursed -3 dagger a +0 leather armour 2 arrows (27, 36, Elf:3) a +0 short sword (29, 36, Elf:3) an arrow a +0 rapier a +0 ring mail (-11, 38, Elf:3) a +0 bardiche a +0 plate armour (-10, 38, Elf:3) a +0 war axe a +0 chain mail a +0 dagger a +0 great sword a cursed +0 chain mail (-9, 38, Elf:3) a +0 dagger a +0 war axe a +0 chain mail (-11, 39, Elf:3) a +0 dire flail a +0 chain mail (-10, 39, Elf:3) a +0 club a +0 leather armour a +0 battleaxe a +0 chain mail a +0 hand axe a cursed -3 hand axe a +0 war axe a +0 ring mail a +0 war axe a +0 plate armour (-8, 39, Elf:3) a +0 dire flail a +0 chain mail (29, 39, Elf:3) a +3 glaive of venom a +3 leather armour of cold resistance an uncursed amulet of resist mutation (-8, 40, Elf:3) a +0 scimitar (-7, 40, Elf:3) a +0 rapier (-7, 41, Elf:3) 5 large rocks (18, 41, Elf:3) a +0 robe (24, 41, Elf:3) a +0 dagger (2, 42, Elf:3) a +0 long sword a +0 leather armour (28, 42, Elf:3) a +0 great mace a +1 robe a potion of brilliance (29, 42, Elf:3) the amulet "Jisedurr" {rMut +Inv rF+ Int+3} [amulet of resist mutation] It protects you from mutation. It affects your intelligence (+3). It protects you from fire. It lets you turn invisible. (-6, 45, Elf:3) 27 bolts (34, 45, Elf:3) a +0 lajatang (37, 47, Elf:3) a +0 chain mail (39, 47, Elf:3) the cursed +0 hunting sling of Karma {venom, rPois rF+ Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It protects you from fire. It protects you from poison. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (18, 48, Elf:3) a +1 vampiric falchion (37, 48, Elf:3) a book of the Earth (38, 48, Elf:3) a +0 short sword (39, 48, Elf:3) the +1 leather armour of Vlad {rN++ Int+2} It affects your intelligence (+2). It greatly protects you from negative energy. (18, 49, Elf:3) a +0 hand crossbow of flaming (20, 49, Elf:3) an uncursed staff of earth (39, 49, Elf:3) a +0 robe (17, 50, Elf:3) 12 arrows of flame (18, 50, Elf:3) 16 bolts of frost (19, 50, Elf:3) a book of Beasts (37, 50, Elf:3) an uncursed staff of conjuration (38, 50, Elf:3) a book of Hinderance (39, 50, Elf:3) an uncursed staff of conjuration (34, 51, Elf:3) a +0 leather armour (38, 51, Elf:3) the +0 buckler of Kleptomania {rElec rF- MP+9 Dex+7} It affects your dexterity (+7). It makes you vulnerable to fire. It insulates you from electricity. It affects your magic capacity (+9). (21, 52, Elf:3) an uncursed amulet of rage (23, 52, Elf:3) a +1 hand crossbow of velocity (24, 52, Elf:3) a cursed staff of wizardry (26, 52, Elf:3) a +0 rapier (27, 52, Elf:3) a +0 leather armour (29, 52, Elf:3) a +0 plate armour (30, 52, Elf:3) a +0 chain mail (32, 52, Elf:3) a book of Changes (33, 52, Elf:3) a +2 hunting sling of evasion (35, 52, Elf:3) a lantern of shadows (23, 53, Elf:3) an uncursed staff of energy (24, 53, Elf:3) an uncursed staff of cold (25, 53, Elf:3) the Reference Book on Self-Knowledge and Unholy Arts Spells Type Level a - Infusion Charms 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Ozocubu's Armour Charms/Ice 3 e - Spectral Weapon Hexes/Charms 3 f - Excruciating Wounds Charms/Necromancy 5 (26, 53, Elf:3) a +2 broad axe of chopping (27, 53, Elf:3) a +0 short sword (29, 53, Elf:3) an ornate deck of wonders (31, 53, Elf:3) a stone of tremors (32, 53, Elf:3) 14 bolts of frost (33, 53, Elf:3) a disc of storms (34, 53, Elf:3) a book of Party Tricks (36, 53, Elf:3) the ring of Veifu {rN+ Dex+2 Stlth+} [ring of positive energy] It affects your dexterity (+2). It protects you from negative energy. It makes you more stealthy. (23, 54, Elf:3) the +16 Sword of Power (24, 54, Elf:3) a +0 plate armour (25, 54, Elf:3) a book of Air (27, 54, Elf:3) a plain deck of defence (28, 54, Elf:3) a +2 spear of freezing (29, 54, Elf:3) a manual of Maces & Flails (31, 54, Elf:3) 19 arrows of flame (32, 54, Elf:3) a +3 ring mail of cold resistance (33, 54, Elf:3) a plain deck of summoning (35, 54, Elf:3) a +3 glaive Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 arrows (28, 11, Lair:1) 7 needles of slowing (29, 11, Lair:1) a +0 hand axe (9, 13, Lair:1) an Akashic Record a book of the Tempests (18, 22, Lair:1) a +0 arbalest (8, 23, Lair:1) a +0 scimitar (17, 23, Lair:1) a wand of disintegration (2) (19, 23, Lair:1) an uncursed ring of wizardry the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (47, 33, Lair:1) a +0 falchion (36, 36, Lair:1) a +4 scimitar of flaming a +0 robe (25, 42, Lair:1) a +2 trident of venom (24, 48, Lair:1) a potion of poison (39, 49, Lair:1) a +0 whip (22, 50, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (4, 20, Lair:2) a +0 shield (-32, 30, Lair:2) 19 arrows (-36, 32, Lair:2) a potion of heal wounds (-31, 39, Lair:2) 5 silver javelins (-19, 42, Lair:2) 18 sling bullets (-49, 47, Lair:2) 29 arrows (-2, 47, Lair:2) a book of the Dragon (-13, 48, Lair:2) the +2 leather armour of the Accordion {Int-3 Dex+7 Slay+5} It affects your intelligence (-3). It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (-47, 51, Lair:2) a +0 broad axe a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (-22, 4, Lair:3) 14 steel sling bullets (-1, 7, Lair:3) a +0 large shield (-48, 23, Lair:3) a +0 leather armour (-37, 26, Lair:3) a cursed -3 mace (4, 37, Lair:3) 16 javelins a +0 plate armour (10, 37, Lair:3) the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 40, Lair:3) a +0 arbalest (-10, 46, Lair:3) a +0 rapier (-9, 47, Lair:3) a scroll of noise (-14, 48, Lair:3) a wand of confusion (21) (-50, 49, Lair:3) 13 arrows (-52, 50, Lair:3) a +0 dagger (-10, 52, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of mutation (0, 1, Lair:4) 2 scrolls of random uselessness (-31, 5, Lair:4) a +0 scimitar (-54, 8, Lair:4) 6 needles of sleeping (-16, 17, Lair:4) 14 sling bullets of frost (-64, 21, Lair:4) a scroll of noise (-70, 24, Lair:4) a potion of heal wounds Level 5 of the Lair of Beasts (0, 0, Lair:5) the +9 great sword of Starshine {venom, *Noise Int+3 SInv} It poisons the flesh of those it strikes. It affects your intelligence (+3). It lets you see invisible. It may make noises in combat. The Shining One disapproves of the use of such an item. (-14, 8, Lair:5) a cursed -2 dagger (-30, 9, Lair:5) a +0 spear (-15, 9, Lair:5) an uncursed ring of invisibility (-7, 10, Lair:5) a +2 great sword of freezing (-34, 11, Lair:5) a +0 trident a throwing net (-20, 11, Lair:5) a +0 whip (-16, 12, Lair:5) an uncursed staff of energy (-7, 12, Lair:5) a scroll of random uselessness (-33, 14, Lair:5) a +0 trident (-24, 15, Lair:5) 11 bolts (-12, 35, Lair:5) a +0 leather armour (6, 46, Lair:5) a +0 robe (0, 49, Lair:5) a +0 plate armour (4, 49, Lair:5) a +0 leather armour (2, 54, Lair:5) a +0 robe (-2, 56, Lair:5) a +3 mace of crushing Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of fire (7) (3, 3, Lair:6) a +1 eveningstar of draining (13, 9, Lair:6) a +0 scimitar (52, 13, Lair:6) a +0 leather armour (54, 21, Lair:6) a scroll of noise (-4, 26, Lair:6) 19 arrows (-4, 27, Lair:6) a +0 rapier (45, 28, Lair:6) a book of Death (47, 28, Lair:6) Qoaffomamn's Guide on the Escort Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Shadow Creatures Summoning 5 d - Summon Forest Summoning/Translocation 5 (30, 29, Lair:6) a +0 rapier (24, 43, Lair:6) a cursed -3 flail Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 halberd (-14, 13, Lair:7) a +3 ring of intelligence (14, 32, Lair:7) a scroll of noise (0, 48, Lair:7) a +3 ring mail (-16, 54, Lair:7) a +0 chain mail Level 8 of the Lair of Beasts (0, 0, Lair:8) the +2 chain mail of the Curses {*Corrode rF+ MR+ Dex+2} It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. (16, 0, Lair:8) the +1 scale mail of the Cockroach {rC+ MP+9 Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It protects you from cold. It affects your magic capacity (+9). (55, 3, Lair:8) Sif Muna's Compendium of Enchantment and Enhancements Spells Type Level a - Song of Slaying Charms 2 b - Regeneration Charms/Necromancy 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Confuse Hexes 3 e - Cause Fear Hexes 4 f - Silence Hexes/Air 5 (7, 7, Lair:8) a +0 rapier a +2 robe of resistance (42, 7, Lair:8) a cursed -2 robe a +0 dagger (54, 9, Lair:8) a +0 robe a +0 short sword (47, 10, Lair:8) a +0 robe a +0 short sword a +0 robe a +0 dagger (48, 11, Lair:8) a +0 buckler a +0 antimagic spear (24, 12, Lair:8) a +0 robe a +0 dagger (55, 13, Lair:8) a +0 robe a +1 dagger of venom (-7, 25, Lair:8) a fan of gales (12, 25, Lair:8) a +0 whip of venom (16, 25, Lair:8) a +0 quarterstaff a +0 robe of positive energy (39, 26, Lair:8) a +0 leather armour (14, 32, Lair:8) a +0 buckler a +0 robe a +0 dagger (15, 38, Lair:8) a +0 spear (29, 49, Lair:8) a +2 short sword of electrocution (-13, 52, Lair:8) a potion of poison (44, 55, Lair:8) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) 6 arrows of flame (5, 3, Shoals:1) a wand of paralysis (5) (25, 6, Shoals:1) 21 bolts of frost (38, 8, Shoals:1) a +0 trident (19, 9, Shoals:1) a wand of fireball (4) (20, 14, Shoals:1) 10 arrows of flame (5, 20, Shoals:1) a +0 robe (35, 37, Shoals:1) a +0 trident a +1 robe of the Archmagi Level 2 of the Shoals (0, 0, Shoals:2) an uncursed amulet of stasis (1, 3, Shoals:2) a +0 trident (-17, 5, Shoals:2) a +0 ring mail (5, 5, Shoals:2) a throwing net (-28, 11, Shoals:2) a +0 trident (-28, 13, Shoals:2) a +0 short sword (-27, 13, Shoals:2) a +0 scale mail (-19, 14, Shoals:2) a +0 ring mail (-22, 15, Shoals:2) 13 bolts of penetration (-30, 16, Shoals:2) a throwing net (-29, 16, Shoals:2) a throwing net (7, 23, Shoals:2) a +0 blowgun (11, 24, Shoals:2) 15 bolts (-14, 26, Shoals:2) a +0 spear (-14, 27, Shoals:2) a +0 trident (30, 31, Shoals:2) a +0 trident 2 tomahawks of returning (20, 32, Shoals:2) 5 javelins (-9, 34, Shoals:2) a throwing net (-8, 34, Shoals:2) a +0 trident (5, 35, Shoals:2) a +0 spear (-8, 36, Shoals:2) a +1 cloak of poison resistance (-29, 38, Shoals:2) a wand of disintegration (9) (-3, 38, Shoals:2) a +0 trident (8, 38, Shoals:2) 21 bolts (14, 40, Shoals:2) a +0 leather armour (7, 41, Shoals:2) a sling bullet (8, 42, Shoals:2) 11 sling bullets a +0 club a +0 greatsling Level 3 of the Shoals (0, 0, Shoals:3) a +0 rapier (7, 8, Shoals:3) 17 sling bullets (20, 9, Shoals:3) a +3 hand axe of venom (37, 9, Shoals:3) a +0 robe (4, 11, Shoals:3) a tomahawk (7, 11, Shoals:3) 26 arrows (32, 11, Shoals:3) a +3 trident of flaming a +0 ring mail (4, 12, Shoals:3) a tomahawk (7, 12, Shoals:3) a potion of heal wounds (34, 12, Shoals:3) a +0 robe a +1 spear of flaming a +2 pair of gloves of strength (37, 12, Shoals:3) 2 sling bullets (4, 13, Shoals:3) 2 tomahawks (32, 13, Shoals:3) 19 steel sling bullets a +0 spear a +2 greatsling of evasion (33, 13, Shoals:3) a steel sling bullet a +0 spear a +0 hunting sling a +0 quarterstaff a +0 hunting sling 32 sling bullets (35, 13, Shoals:3) 7 sling bullets (36, 13, Shoals:3) a +1 buckler of fire resistance a +0 trident of flaming a +2 robe of fire resistance a sling bullet (6, 14, Shoals:3) a +0 trident (33, 14, Shoals:3) a +0 spear a +1 hunting sling of velocity (4, 15, Shoals:3) a tomahawk (6, 15, Shoals:3) a tomahawk (28, 17, Shoals:3) a +1 trident of flaming (41, 18, Shoals:3) a +2 trident of flaming a +0 robe (42, 18, Shoals:3) a +2 buckler of fire resistance a +0 morningstar a +0 robe of fire resistance (4, 21, Shoals:3) a sling bullet (19, 22, Shoals:3) the +1 leather armour of the Game of Life {Regen+ SInv} It lets you see invisible. It increases your rate of regeneration. (7, 24, Shoals:3) 2 sling bullets (7, 26, Shoals:3) 2 sling bullets (7, 27, Shoals:3) a +0 greatsling a +0 quarterstaff 16 sling bullets (43, 27, Shoals:3) a +2 trident of flaming a +2 robe of fire resistance (22, 28, Shoals:3) a +0 spear (19, 29, Shoals:3) a +0 trident (20, 29, Shoals:3) 9 sling bullets a +0 hunting sling a +0 quarterstaff a +0 quarterstaff a +0 hunting sling (21, 29, Shoals:3) a +0 club a +0 hunting sling (19, 30, Shoals:3) 24 arrows a +0 hunting sling a +0 longbow a +0 quarterstaff a cursed -1 quarterstaff 5 sling bullets (20, 30, Shoals:3) 2 sling bullets (21, 30, Shoals:3) an arrow (26, 30, Shoals:3) an arrow (26, 32, Shoals:3) 13 sling bullets a +0 hunting sling a +0 spear (18, 33, Shoals:3) a +0 ring mail (31, 33, Shoals:3) a +0 dire flail (32, 34, Shoals:3) a scroll of noise (29, 35, Shoals:3) 21 bolts Level 4 of the Shoals [Shop] Kies's Assorted Antiques a scroll of identify (76 gold) a manual of Armour (570 gold) a +0 pair of gloves (171 gold) a potion of heal wounds (190 gold) a +0 ring mail (152 gold) a potion of flight (114 gold) a +2 leather armour of fire resistance (76 gold) a +0 great sword (247 gold) a +0 broad axe (152 gold) [Shop] Vaytotreng's Book Shop a book of Necromancy (480 gold) a book of Death (1120 gold) a book of the Sky (1040 gold) a book of Alchemy (1200 gold) a book of Burglary (1200 gold) a book of Fire (1040 gold) a book of Transfigurations (880 gold) a manual of Polearms (1766 gold) a book of Battle (640 gold) [Shop] Hifizody's Weapon Boutique a +0 flail (56 gold) a +0 long sword (56 gold) 23 stones (36 gold) a +0 quarterstaff (64 gold) 15 stones (24 gold) a +0 great sword (104 gold) 15 poisoned bolts (96 gold) 31 stones (49 gold) a +2 arbalest of flaming (321 gold) a +0 shortbow (48 gold) a +0 glaive (104 gold) (0, 0, Shoals:4) a +0 spear (9, 1, Shoals:4) a fan of gales (37, 7, Shoals:4) a +0 trident (37, 8, Shoals:4) a +0 trident (13, 10, Shoals:4) a +2 naga barding of flying (19, 11, Shoals:4) a +0 shield (1, 14, Shoals:4) a +0 trident (16, 15, Shoals:4) a +0 trident (29, 15, Shoals:4) a plain deck of escape (24, 17, Shoals:4) 2 tomahawks (22, 20, Shoals:4) a cursed -3 trident a +0 trident 2 tomahawks (42, 20, Shoals:4) a +0 trident a +0 plate armour of poison resistance (-4, 21, Shoals:4) the cursed +0 morningstar of the Apocalypse {crush, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It has a curse placed upon it. (10, 25, Shoals:4) 2 tomahawks (4, 28, Shoals:4) a +0 trident 5 tomahawks (45, 29, Shoals:4) a cursed -3 trident a +0 robe (15, 30, Shoals:4) a +0 trident of flaming (5, 31, Shoals:4) a wand of enslavement (9) (6, 32, Shoals:4) a +0 ring mail (39, 32, Shoals:4) a +3 trident of freezing a +0 robe (15, 33, Shoals:4) a tomahawk (47, 33, Shoals:4) the +9 mace of Beasyevina {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. a throwing net (16, 34, Shoals:4) 3 tomahawks (23, 34, Shoals:4) 2 tomahawks (32, 34, Shoals:4) a javelin (46, 34, Shoals:4) a +0 trident (27, 35, Shoals:4) a javelin of returning 5 tomahawks (27, 36, Shoals:4) 3 tomahawks (49, 36, Shoals:4) 10 sling bullets (27, 37, Shoals:4) 2 tomahawks (28, 37, Shoals:4) an uncursed ring of teleportation (5, 38, Shoals:4) a +0 leather armour (27, 38, Shoals:4) 5 needles of slowing 2 tomahawks (-10, 39, Shoals:4) a throwing net (27, 39, Shoals:4) a +5 spear of flaming 18 javelins of returning a +0 leather armour (27, 40, Shoals:4) a +0 trident a tomahawk (28, 40, Shoals:4) a +0 trident (29, 40, Shoals:4) a +0 trident a tomahawk (48, 40, Shoals:4) a +4 trident of protection a +0 robe (-9, 42, Shoals:4) a cursed -3 trident the +6 scale mail of Repulsion {MP+9 Str+6} It affects your strength (+6). It affects your magic capacity (+9). (18, 44, Shoals:4) a +0 battleaxe of electrocution (41, 44, Shoals:4) a +0 trident a +0 leather armour (41, 45, Shoals:4) a +4 demon trident of freezing a +0 robe (31, 46, Shoals:4) a wand of fire (3) (42, 46, Shoals:4) a +0 rapier a +0 robe a +1 rapier of holy wrath a +0 robe (43, 46, Shoals:4) a +2 trident of flaming a +0 robe (32, 47, Shoals:4) 5 javelins (41, 47, Shoals:4) a cursed -3 trident (42, 47, Shoals:4) a +1 rapier of protection a +0 robe (32, 48, Shoals:4) a +0 antimagic spear 11 javelins a cursed +0 leather armour (33, 48, Shoals:4) a javelin a +3 vampiric trident a +0 robe (35, 50, Shoals:4) a +0 spear a javelin Level 1 of the Spider Nest (22, 7, Spider:1) 13 arrows (21, 20, Spider:1) a throwing net (31, 40, Spider:1) a +0 flail (21, 41, Spider:1) 25 sling bullets Level 2 of the Spider Nest (0, 0, Spider:2) a scroll of noise (5, 3, Spider:2) 11 bolts (11, 11, Spider:2) a scroll of enchant weapon (27, 11, Spider:2) a +0 leather armour (12, 13, Spider:2) 14 bolts (21, 13, Spider:2) a +0 broad axe (0, 16, Spider:2) a +0 leather armour a +0 halberd (11, 20, Spider:2) a +0 whip (21, 20, Spider:2) a potion of degeneration (11, 25, Spider:2) 6 javelins (13, 34, Spider:2) a +0 hand axe Level 3 of the Spider Nest (0, 0, Spider:3) a wand of draining (10) (13, 4, Spider:3) a +0 flail (21, 4, Spider:3) 16 arrows (13, 7, Spider:3) a +0 morningstar (-5, 9, Spider:3) a throwing net (18, 9, Spider:3) a +4 great mace of holy wrath (28, 9, Spider:3) 13 arrows (33, 14, Spider:3) a +0 halberd (13, 16, Spider:3) a potion of heal wounds (11, 19, Spider:3) 19 arrows (0, 20, Spider:3) a +2 chain mail of positive energy (-5, 22, Spider:3) 10 sling bullets of flame (-4, 23, Spider:3) a cursed ring of teleportation (-2, 23, Spider:3) a Young Poisoner's Handbook (4, 27, Spider:3) a +0 war axe (14, 28, Spider:3) a +0 ring mail Level 4 of the Spider Nest (0, 0, Spider:4) 25 bolts (-22, 1, Spider:4) a wand of magic darts (22) (-14, 1, Spider:4) a +0 chain mail (-25, 2, Spider:4) a potion of poison (-10, 5, Spider:4) a +0 buckler (-21, 19, Spider:4) a potion of poison (10, 23, Spider:4) a +0 robe (18, 25, Spider:4) 13 arrows of frost (6, 26, Spider:4) a wand of cold (8) (7, 26, Spider:4) a wand of magic darts (31) a +7 flail of draining (9, 26, Spider:4) a +0 executioner's axe (9, 32, Spider:4) 19 bolts (9, 33, Spider:4) a +3 plate armour of positive energy (13, 42, Spider:4) a +0 hand axe (3, 46, Spider:4) a potion of ambrosia (1, 50, Spider:4) a lamp of fire Level 6 of the Pits of Slime (0, 0, Slime:6) a scroll of random uselessness (7, 0, Slime:6) a +0 leather armour (-1, 1, Slime:6) a +0 scale mail (0, 1, Slime:6) a +0 lajatang (-2, 2, Slime:6) a +0 leather armour (-1, 2, Slime:6) a manual of Long Blades (8, 2, Slime:6) an uncursed staff of death (-2, 3, Slime:6) the Handbook of Attacks and Heat Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sticky Flame Conjuration/Fire 4 c - Bolt of Fire Conjuration/Fire 6 (0, 3, Slime:6) the Guide on Assistive Blows and Bruises Spells Type Level a - Shock Conjuration/Air 1 b - Song of Slaying Charms 2 c - Regeneration Charms/Necromancy 3 d - Ozocubu's Armour Charms/Ice 3 e - Static Discharge Conjuration/Air 3 f - Freezing Cloud Conjuration/Ice/Air 6 (1, 3, Slime:6) a potion of poison (7, 3, Slime:6) an uncursed staff of summoning (9, 3, Slime:6) a +3 trident of protection (-2, 4, Slime:6) 8 sling bullets of flame (-1, 4, Slime:6) an uncursed ring of fire (0, 4, Slime:6) a +0 ring mail (8, 4, Slime:6) a +1 robe of the Archmagi (10, 4, Slime:6) a wand of cold (11) (1, 5, Slime:6) a +1 whip of draining (6, 5, Slime:6) an uncursed ring of see invisible (8, 5, Slime:6) an uncursed staff of cold (9, 5, Slime:6) 8 arrows of frost (3, 7, Slime:6) the ring of Oskupox {Fire rN++ Str-2} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (-2). It protects you from fire. It makes you vulnerable to cold. It greatly protects you from negative energy. (-1, 10, Slime:6) a potion of brilliance (6, 10, Slime:6) an uncursed staff of fire (9, 10, Slime:6) a wand of teleportation (2) (-1, 11, Slime:6) a cursed ring of loudness (0, 11, Slime:6) a potion of mutation (7, 11, Slime:6) a cursed -2 war axe (8, 11, Slime:6) the +0 scale mail "Ekuits" {+Fly MR+ Int+3} It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you fly. (9, 11, Slime:6) a book of Air (-2, 12, Slime:6) a disc of storms (-1, 12, Slime:6) a wand of disintegration (18) (0, 12, Slime:6) a Necronomicon (6, 12, Slime:6) a scroll of enchant weapon (7, 12, Slime:6) a +9 plate armour of ponderousness (9, 12, Slime:6) the +8 hand crossbow "Apykuotu" {velocity, rElec MR+ Str-2 Int+2} Any bolt fired from it inflicts extra damage. It affects your strength (-2). It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (-1, 13, Slime:6) the Compendium of Attacks Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Stone Arrow Conjuration/Earth 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Orb of Destruction Conjuration 7 (0, 13, Slime:6) a +1 long sword of protection (8, 13, Slime:6) an uncursed staff of energy (-1, 14, Slime:6) a Young Poisoner's Handbook (0, 14, Slime:6) a +0 arbalest (1, 14, Slime:6) a wand of disintegration (15) (7, 14, Slime:6) a crystal ball of energy (0, 15, Slime:6) a wand of fire (13) (7, 15, Slime:6) a potion of heal wounds Level 1 of the Vaults [Shop] Xiwehyob's Weapon Shop a +0 club (14 gold) a cursed -2 dagger (1 gold) a +0 dagger (28 gold) a +0 falchion of slicing (91 gold) 21 stones (29 gold) 16 stones (22 gold) a +0 halberd of protection (95 gold) a +0 long sword (49 gold) (0, 0, Vaults:1) a +2 plate armour of cold resistance a +1 war axe of chopping a +0 plate armour 2 bolts (0, 1, Vaults:1) a +0 arbalest a +0 broad axe a +3 plate armour a +0 shield a +0 arbalest 26 bolts (-25, 2, Vaults:1) an arrow (-1, 2, Vaults:1) a +0 arbalest 13 bolts (0, 2, Vaults:1) a +0 falchion a +0 ring mail (-27, 3, Vaults:1) a +0 giant spiked club (-11, 3, Vaults:1) a potion of heal wounds (-29, 4, Vaults:1) a +0 giant club a cursed +0 giant club (-28, 4, Vaults:1) an arrow a +0 giant club a +0 giant club (-29, 5, Vaults:1) an arrow a +0 dagger a +0 robe (-28, 5, Vaults:1) a +0 scale mail a +0 morningstar (-24, 6, Vaults:1) a wand of lightning (8) (-29, 7, Vaults:1) 7 arrows a +0 short sword a cursed -1 shortbow (-36, 9, Vaults:1) a +0 vampiric glaive (12, 10, Vaults:1) a scroll of amnesia (-2, 19, Vaults:1) a bolt (-3, 21, Vaults:1) a +4 dire flail a +0 plate armour (-21, 25, Vaults:1) a wand of cold (8) (-46, 27, Vaults:1) 3 needles of confusion (-25, 36, Vaults:1) a +0 giant club (-27, 37, Vaults:1) 4 potions of flight (-25, 37, Vaults:1) a +0 giant club (-24, 37, Vaults:1) a +0 mace a +0 ring mail (-23, 37, Vaults:1) a +0 giant spiked club a +0 giant club (-48, 38, Vaults:1) a +0 longbow (-24, 38, Vaults:1) a +0 robe (-23, 38, Vaults:1) a +0 giant club (-50, 42, Vaults:1) a +0 longbow 18 arrows (-49, 42, Vaults:1) a +0 falchion a +0 ring mail (7, 42, Vaults:1) 11 bolts of penetration (11, 43, Vaults:1) 15 bolts of frost (15, 43, Vaults:1) a +0 scimitar (-54, 44, Vaults:1) a +0 shield (7, 45, Vaults:1) 22 arrows (-4, 47, Vaults:1) a +0 arbalest 17 bolts (-6, 48, Vaults:1) a +0 giant club a +0 giant club (-48, 49, Vaults:1) 2 arrows of dispersal (-6, 49, Vaults:1) a +0 giant club a bolt a +0 club a +0 robe (-5, 49, Vaults:1) a bolt a +0 morningstar a +0 ring mail (14, 49, Vaults:1) a +0 hand axe (-6, 50, Vaults:1) a +0 giant club a +0 giant club (-5, 50, Vaults:1) a +0 giant club (-25, 53, Vaults:1) a +0 chain mail (-32, 57, Vaults:1) a fire dragon hide Level 2 of the Vaults (0, 0, Vaults:2) a +0 arbalest 15 bolts (1, 0, Vaults:2) a +0 arbalest 18 bolts (0, 1, Vaults:2) a +0 arbalest 15 bolts (2, 1, Vaults:2) a bolt (3, 1, Vaults:2) 2 bolts (4, 1, Vaults:2) a bolt (5, 1, Vaults:2) a bolt (7, 1, Vaults:2) a bolt (-13, 2, Vaults:2) a scroll of random uselessness (21, 5, Vaults:2) a +0 greatsling (44, 6, Vaults:2) a +0 ring mail (26, 8, Vaults:2) 28 arrows (23, 13, Vaults:2) a +0 scale mail a +0 morningstar (29, 14, Vaults:2) a +0 robe (2, 17, Vaults:2) a +0 robe (26, 17, Vaults:2) a cursed -3 club (4, 18, Vaults:2) a +2 robe of magic resistance (23, 18, Vaults:2) 3 potions of mutation (2, 19, Vaults:2) a +0 dagger a +0 robe (3, 19, Vaults:2) a +0 hat of magic resistance (-6, 22, Vaults:2) a +0 robe a cursed +0 buckler (-5, 22, Vaults:2) a +2 war axe of electrocution a +0 ring mail (5, 22, Vaults:2) a +2 hat (6, 23, Vaults:2) the +1 pair of boots "Buar Olidezo" {rPois} It protects you from poison. (7, 23, Vaults:2) a +2 hat (8, 23, Vaults:2) a +2 hat (-5, 24, Vaults:2) a +1 buckler of protection (6, 24, Vaults:2) a book of Power (33, 24, Vaults:2) a large rock (7, 25, Vaults:2) a +0 robe (8, 25, Vaults:2) a +0 robe of magic resistance (7, 26, Vaults:2) the +1 robe "Nipnucw" {Dex+4} It affects your dexterity (+4). (36, 27, Vaults:2) a large rock (-13, 29, Vaults:2) a +0 short sword (4, 29, Vaults:2) a +0 robe (2, 30, Vaults:2) a +0 dagger a +2 robe of positive energy (4, 30, Vaults:2) a +1 hat (2, 31, Vaults:2) a +2 hat (3, 31, Vaults:2) a +0 robe (11, 31, Vaults:2) a +0 whip (47, 33, Vaults:2) a large rock (-13, 34, Vaults:2) a silver bolt (1, 34, Vaults:2) a tomahawk (5, 34, Vaults:2) a +0 great sword a +0 chain mail (6, 34, Vaults:2) a cursed +0 dagger a +0 robe a cursed -3 war axe a +0 chain mail (27, 34, Vaults:2) a +0 scale mail a +0 morningstar of draining (28, 34, Vaults:2) a +0 ring mail a +0 mace (8, 35, Vaults:2) a tomahawk (3, 36, Vaults:2) a +0 scimitar a tomahawk a +0 plate armour (5, 36, Vaults:2) a tomahawk a +0 rapier a cursed -1 leather armour a +0 dagger a +0 flail a +0 leather armour (6, 36, Vaults:2) an arrow (7, 36, Vaults:2) a +0 long sword a +3 leather armour of poison resistance (-14, 37, Vaults:2) a +0 arbalest of evasion (-12, 37, Vaults:2) a silver bolt (-10, 37, Vaults:2) 18 bolts (5, 37, Vaults:2) a +0 shortbow 11 arrows a +0 leather armour (-14, 38, Vaults:2) a +0 arbalest (-10, 38, Vaults:2) 15 bolts of penetration (-14, 39, Vaults:2) a +0 arbalest (-10, 39, Vaults:2) 18 bolts (-14, 40, Vaults:2) a +0 arbalest (-12, 40, Vaults:2) a +0 arbalest 11 silver bolts (-10, 40, Vaults:2) 13 silver bolts (-14, 41, Vaults:2) a +1 arbalest of flaming (-10, 41, Vaults:2) 9 bolts (38, 41, Vaults:2) 12 bolts a cursed -2 arbalest (42, 43, Vaults:2) a bolt a +0 long sword a +0 shortbow of evasion (43, 44, Vaults:2) 2 bolts an arrow of frost (-8, 45, Vaults:2) a +0 giant club (10, 45, Vaults:2) a large rock (44, 45, Vaults:2) a bolt (9, 46, Vaults:2) a large rock (8, 47, Vaults:2) a large rock (43, 49, Vaults:2) a +0 giant club (44, 49, Vaults:2) a +0 giant club a +0 battleaxe a +2 chain mail of poison resistance (43, 50, Vaults:2) a +0 long sword a cursed +0 scale mail a +0 buckler (44, 50, Vaults:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 robe a +0 long sword of electrocution a +0 chain mail (47, 50, Vaults:2) a +1 mace of protection (48, 50, Vaults:2) a +0 war axe a +0 plate armour a +0 shield (43, 51, Vaults:2) a +0 great sword a +0 plate armour (44, 51, Vaults:2) a +4 long sword (45, 51, Vaults:2) a +0 falchion a +0 ring mail (44, 52, Vaults:2) a +0 giant club (45, 52, Vaults:2) a +0 dagger a +0 leather armour (50, 52, Vaults:2) a +2 hunting sling of flaming (5, 54, Vaults:2) a +4 antimagic hand axe (6, 54, Vaults:2) a +1 hand axe of electrocution a +0 glaive (39, 54, Vaults:2) a +4 great mace a +0 scale mail (-12, 55, Vaults:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (-11, 55, Vaults:2) a +0 hand axe a +0 robe a +0 dire flail a +0 giant spiked club (-10, 55, Vaults:2) a +0 long sword a +0 ring mail (27, 58, Vaults:2) a +0 shortbow (35, 58, Vaults:2) a +0 robe (50, 59, Vaults:2) a +1 long sword of venom a +0 ring mail (49, 60, Vaults:2) an uncursed ring of magical power (-9, 66, Vaults:2) a +0 spear (26, 66, Vaults:2) a cursed +0 leather armour Level 3 of the Vaults (0, 0, Vaults:3) a +0 morningstar a +0 ring mail (1, 0, Vaults:3) 3 large rocks (6, 3, Vaults:3) a large rock (8, 4, Vaults:3) a large rock (-12, 8, Vaults:3) a bolt a +0 chain mail a +3 great mace of crushing (-11, 9, Vaults:3) an uncursed amulet of resist corrosion an uncursed amulet of resist mutation a bolt (-11, 10, Vaults:3) a bolt a +0 war axe a +0 robe a +0 dagger (-11, 11, Vaults:3) a bolt (-39, 12, Vaults:3) a +0 scimitar (-11, 12, Vaults:3) 18 bolts a +0 arbalest (-12, 13, Vaults:3) 4 bolts (unseen) (-11, 14, Vaults:3) a cursed -2 arbalest 23 bolts (-8, 15, Vaults:3) a +1 plate armour of poison resistance (15, 16, Vaults:3) a +0 dagger a +0 robe (-23, 26, Vaults:3) a +0 mace a +0 plate armour a +0 great mace a +0 chain mail (-22, 26, Vaults:3) a +0 war axe a +0 chain mail a +0 shortbow 24 arrows (-45, 27, Vaults:3) 2 bolts (-23, 27, Vaults:3) a +0 hand axe a +0 chain mail (-22, 27, Vaults:3) a +4 flail of protection (-46, 29, Vaults:3) a bolt (-16, 29, Vaults:3) a +0 chain mail a cursed +0 battleaxe (-17, 30, Vaults:3) a +0 trident (-16, 30, Vaults:3) a +0 scale mail a +0 chain mail a +0 mace a +0 great mace (-52, 31, Vaults:3) 19 steel bolts (-46, 31, Vaults:3) a bolt (-41, 31, Vaults:3) a +0 leather armour (-17, 31, Vaults:3) a +0 dire flail a +0 plate armour a +0 war axe a +0 chain mail a +0 hand axe a +0 chain mail (-36, 32, Vaults:3) a +0 arbalest 12 bolts (-19, 32, Vaults:3) a +0 flail a +0 ring mail (-9, 32, Vaults:3) a +0 scale mail a +0 short sword (-48, 33, Vaults:3) a +0 arbalest 11 bolts (-37, 34, Vaults:3) a +2 buckler a cursed -3 great mace a +0 ring mail a +0 long sword a +0 plate armour a +2 war axe of electrocution a +0 ring mail (-36, 34, Vaults:3) a bolt (-36, 35, Vaults:3) a +0 flail a +1 scale mail of positive energy (-32, 35, Vaults:3) a +0 plate armour (-13, 35, Vaults:3) a +0 plate armour a +0 battleaxe (-11, 35, Vaults:3) a cursed +0 chain mail a +0 great sword (-35, 38, Vaults:3) a +0 long sword a +0 arbalest 21 bolts a +0 ring mail (-34, 38, Vaults:3) a +6 great sword of freezing a +0 plate armour (-33, 38, Vaults:3) a bolt (-34, 39, Vaults:3) a +0 long sword a +0 plate armour (-4, 41, Vaults:3) a +0 scimitar a +0 leather armour (-3, 41, Vaults:3) a +2 chain mail of cold resistance (-4, 42, Vaults:3) a +0 mace a +0 leather armour a +0 morningstar a +0 leather armour (-18, 44, Vaults:3) an uncursed amulet of regeneration (-13, 44, Vaults:3) a plain deck of wonders (-20, 45, Vaults:3) a +0 scale mail (unseen) (-13, 45, Vaults:3) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (-12, 45, Vaults:3) a +1 vampiric glaive (-49, 46, Vaults:3) a +0 robe of fire resistance (-21, 46, Vaults:3) a +0 buckler a +4 ring mail of fire resistance a +0 war axe (-4, 47, Vaults:3) a cursed +0 robe (-3, 47, Vaults:3) a +0 short sword (-17, 48, Vaults:3) a +1 great sword of flaming an uncursed amulet of resist mutation (-16, 48, Vaults:3) a +0 ring mail a +2 falchion of electrocution (-6, 48, Vaults:3) a cursed -1 flail a +0 ring mail (-4, 48, Vaults:3) a +2 buckler of reflection (-3, 48, Vaults:3) a +0 war axe a +0 scale mail of poison resistance (-13, 49, Vaults:3) an arrow (-24, 50, Vaults:3) a cursed +0 leather armour (-11, 50, Vaults:3) a +0 shortbow 10 arrows a +0 leather armour (-1, 51, Vaults:3) 15 bolts (1, 51, Vaults:3) an uncursed amulet of stasis (-1, 52, Vaults:3) the cursed +2 hunting sling of Yredelemnul's Whim {freeze, rPois rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. It has a curse placed upon it. (-26, 53, Vaults:3) a +4 ring of strength (-23, 53, Vaults:3) a +2 scale mail of fire resistance (0, 53, Vaults:3) a plain deck of defence (1, 53, Vaults:3) a plain deck of summoning (-25, 55, Vaults:3) 21 bolts (-23, 55, Vaults:3) a +0 leather armour Level 4 of the Vaults (0, 0, Vaults:4) a +0 dire flail a +0 dire flail a cursed -1 giant club (-1, 1, Vaults:4) a +0 spear a +0 robe (0, 1, Vaults:4) a +0 giant spiked club (1, 1, Vaults:4) a +0 giant club (-26, 2, Vaults:4) a large rock (-7, 4, Vaults:4) a cursed -2 mace (-27, 5, Vaults:4) a +1 helmet of intelligence (-26, 7, Vaults:4) a large rock (-26, 9, Vaults:4) a large rock (-45, 13, Vaults:4) a bolt (-37, 13, Vaults:4) a +0 giant club (-46, 14, Vaults:4) a bolt of penetration (-37, 14, Vaults:4) a +1 arbalest of flaming 20 bolts (-48, 15, Vaults:4) a bolt (-37, 15, Vaults:4) a bolt a +0 giant club a +0 giant club a +0 morningstar a +0 ring mail a +0 war axe a +0 chain mail (-36, 15, Vaults:4) a +0 flail a +0 ring mail a +0 giant club (-35, 15, Vaults:4) a +0 morningstar a +0 arbalest 17 bolts a +0 scale mail (-34, 15, Vaults:4) a cursed +0 flail a +0 scale mail (9, 15, Vaults:4) the +7 demon whip "Voigeapa" {flame, rPois MR- Str+4 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (-52, 16, Vaults:4) a +0 arbalest 16 bolts of penetration (-39, 16, Vaults:4) a cursed -2 bardiche a +0 plate armour (-38, 16, Vaults:4) a +0 giant spiked club a +0 giant spiked club a bolt (-37, 16, Vaults:4) a +0 arbalest 19 bolts a +0 broad axe a +0 plate armour a scroll of amnesia 4 large rocks (-36, 16, Vaults:4) a +0 great sword a +0 chain mail a +0 giant spiked club (10, 16, Vaults:4) a +0 battleaxe of freezing (-52, 17, Vaults:4) a +0 great sword a +0 chain mail (-51, 17, Vaults:4) a +1 large shield of fire resistance a silver bolt (-52, 18, Vaults:4) a silver bolt (-51, 18, Vaults:4) a +0 arbalest 17 bolts (-36, 18, Vaults:4) a +0 spear a +0 robe (-52, 19, Vaults:4) a +0 arbalest 10 silver bolts (15, 22, Vaults:4) a +2 buckler of fire resistance (15, 23, Vaults:4) a +0 plate armour a +0 long sword (14, 24, Vaults:4) a +0 plate armour a +1 bardiche of protection (15, 24, Vaults:4) a +0 leather armour a +0 dire flail (16, 24, Vaults:4) 2 tomahawks of returning (-41, 28, Vaults:4) a wand of fire (7) (-48, 29, Vaults:4) a lantern of shadows (-25, 29, Vaults:4) a +2 scale mail of fire resistance (-13, 29, Vaults:4) the +4 demon blade of Infinity {flame, MR+ Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (-18, 33, Vaults:4) 11 bolts a +0 arbalest (15, 33, Vaults:4) 18 bolts (-19, 35, Vaults:4) 2 bolts a +0 morningstar (-18, 35, Vaults:4) a steel bolt a +0 shield a +0 chain mail a +1 war axe of venom (17, 35, Vaults:4) a +0 scale mail (-19, 36, Vaults:4) 2 bolts (-18, 36, Vaults:4) a steel bolt a cursed -2 arbalest a +0 great mace a +0 ring mail (9, 39, Vaults:4) a +0 arbalest 19 bolts (9, 40, Vaults:4) a bolt a +0 arbalest 19 bolts of frost a +1 battleaxe of venom a +0 plate armour a +0 long sword a +0 plate armour (-2, 41, Vaults:4) a wand of digging (11) (9, 41, Vaults:4) a +0 arbalest 27 bolts (10, 41, Vaults:4) a +0 falchion a cursed +0 scale mail a +0 arbalest 20 bolts a +0 battleaxe a +0 chain mail (10, 42, Vaults:4) a +2 cloak (-53, 43, Vaults:4) a +0 arbalest 22 bolts (-51, 43, Vaults:4) a +0 great sword a +0 plate armour (-50, 43, Vaults:4) a +0 halberd (-15, 45, Vaults:4) a +0 great mace a +0 leather armour (-15, 46, Vaults:4) a troll hide a troll hide (-13, 46, Vaults:4) an uncursed ring of stealth (-41, 52, Vaults:4) a +0 chain mail (-27, 62, Vaults:4) 8 arrows of flame Level 5 of the Vaults (0, 0, Vaults:5) a +0 chain mail a +0 short sword a +2 dagger of electrocution a +0 robe (0, 1, Vaults:5) a +0 plate armour a +0 scimitar a +1 plate armour of cold resistance a +0 long sword (-15, 4, Vaults:5) a large rock (36, 5, Vaults:5) 10 arrows of dispersal (-10, 6, Vaults:5) a large rock (-9, 6, Vaults:5) a book of Necromancy (1, 6, Vaults:5) a +0 mace (8, 6, Vaults:5) an uncursed ring of loudness an uncursed ring of fire (22, 6, Vaults:5) a +0 scale mail (4, 7, Vaults:5) a +4 trident (7, 8, Vaults:5) a wand of digging (10) (32, 10, Vaults:5) a bolt a +0 giant club (30, 11, Vaults:5) a +0 buckler the +5 spear of the Bear {pierce, +Inv rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you turn invisible. (31, 11, Vaults:5) a +0 ring mail a +0 great mace (32, 11, Vaults:5) a bolt (33, 11, Vaults:5) a +0 plate armour a +2 arbalest of freezing 5 bolts a +0 long sword of slicing (6, 12, Vaults:5) a +0 plate armour a +0 war axe (9, 12, Vaults:5) a book of Power (30, 12, Vaults:5) a large rock (31, 12, Vaults:5) a +0 robe a +0 dagger (32, 12, Vaults:5) a +0 plate armour a +4 battleaxe of electrocution (33, 12, Vaults:5) 19 bolts a +0 arbalest a potion of flight a +5 broad axe of venom a +0 dire flail a cursed +0 leather armour an uncursed ring of flight (36, 12, Vaults:5) an uncursed amulet of rage (31, 13, Vaults:5) 2 large rocks (33, 13, Vaults:5) a +0 chain mail a +0 long sword a +2 long sword of distortion a +0 plate armour (32, 14, Vaults:5) a +0 robe a +3 dagger of venom (33, 14, Vaults:5) a +0 plate armour a +0 battleaxe (33, 15, Vaults:5) a +0 buckler a +0 ring mail a +2 war axe of freezing a large rock a large rock (36, 15, Vaults:5) a wand of enslavement (9) a cursed +0 great mace a +0 leather armour a +0 morningstar a +0 scale mail a +0 morningstar a +0 rapier (31, 17, Vaults:5) a +2 flail of crushing a +0 robe a +2 robe of positive energy a +0 great sword a +0 plate armour (32, 17, Vaults:5) a +0 falchion a +0 scale mail a +0 trident a +0 plate armour (33, 17, Vaults:5) a +0 great mace a +0 leather armour a bolt (34, 17, Vaults:5) 3 large rocks a +0 arbalest 13 bolts (35, 17, Vaults:5) a +4 rod of shadows (11/11) a +0 leather armour a +3 ring of strength a +0 dire flail a +0 scale mail a +0 dire flail a +0 dire flail a +0 great sword a +0 plate armour a cursed +0 dagger a +0 dire flail a +0 dire flail (36, 17, Vaults:5) a +0 morningstar a +0 ring mail 2 large rocks a +2 glaive of protection a +0 plate armour an uncursed ring of sustain attributes a +1 dire flail of holy wrath a +0 dire flail (40, 17, Vaults:5) a bolt (-13, 18, Vaults:5) a +0 dagger (30, 18, Vaults:5) a +0 rapier (31, 18, Vaults:5) a +0 plate armour a +0 dire flail (32, 18, Vaults:5) an uncursed ring of see invisible a +4 ring of dexterity a +1 ring of evasion a cursed -1 short sword a +0 plate armour a +0 arbalest 17 bolts a +0 morningstar a +0 ring mail (7, 19, Vaults:5) a bolt (10, 19, Vaults:5) a wand of frost (23) (23, 19, Vaults:5) a fan of gales (32, 19, Vaults:5) a +0 dagger a +0 robe (33, 19, Vaults:5) the +10 war axe of Wirr {chop, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (35, 19, Vaults:5) a wand of frost (21) (38, 19, Vaults:5) a +0 long sword a +0 leather armour (6, 20, Vaults:5) a +0 hand axe a +0 plate armour 10 bolts a +2 vampiric war axe a +5 arbalest of flaming (33, 20, Vaults:5) the +9 mace "Uheujaf" {crush, rN+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from negative energy. the +2 scale mail of Resourcefulness {rPois Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). It protects you from poison. (38, 20, Vaults:5) a +0 battleaxe a cursed +0 plate armour (40, 20, Vaults:5) 2 large rocks (-14, 21, Vaults:5) a +0 club (-4, 21, Vaults:5) a +0 falchion (6, 21, Vaults:5) a +2 chain mail of positive energy a +0 shortbow a +1 great mace of pain (7, 21, Vaults:5) a +0 plate armour a +0 battleaxe a +2 dire flail of protection a +0 great mace a +0 chain mail a +0 long sword 2 bolts a +0 arbalest a +0 dire flail a +0 dire flail a +0 chain mail a +0 long sword 4 large rocks a +0 scale mail a +0 short sword a +1 hand axe of chopping (31, 21, Vaults:5) a +0 leather armour (39, 21, Vaults:5) a +0 arbalest 11 bolts (41, 21, Vaults:5) a +0 arbalest 12 poisoned bolts (-1, 22, Vaults:5) a +0 chain mail (8, 22, Vaults:5) a bolt (38, 22, Vaults:5) a +2 arbalest of evasion 10 bolts (39, 22, Vaults:5) a +0 war axe a +0 plate armour (40, 22, Vaults:5) 2 large rocks a +6 morningstar of draining a +0 arbalest 24 bolts a +0 great mace a +0 scimitar a +0 leather armour a +0 battleaxe a +0 chain mail (2, 23, Vaults:5) a +1 vampiric spear (9, 23, Vaults:5) 17 bolts a +0 ring mail a +0 arbalest a +0 plate armour a +1 great sword of holy wrath a +3 halberd (12, 23, Vaults:5) 3 bolts (-14, 24, Vaults:5) a +0 battleaxe of freezing (12, 24, Vaults:5) 16 bolts a +0 arbalest (14, 24, Vaults:5) a +0 leather armour a +0 long sword (11, 25, Vaults:5) a bolt (13, 25, Vaults:5) a +0 chain mail a +0 great mace (14, 25, Vaults:5) a +0 chain mail a +0 great sword (12, 26, Vaults:5) 2 bolts a +0 chain mail a +0 battleaxe (13, 26, Vaults:5) a +0 plate armour a +3 great sword (14, 26, Vaults:5) a +0 chain mail a +0 broad axe (16, 26, Vaults:5) a +0 chain mail a +0 war axe (44, 26, Vaults:5) a bolt (12, 27, Vaults:5) 3 bolts a +0 chain mail a +0 dire flail (13, 27, Vaults:5) a +0 plate armour a +0 dire flail (14, 27, Vaults:5) a +0 chain mail a +0 great mace a +0 chain mail a +0 battleaxe a +0 halberd (15, 27, Vaults:5) a +0 shield a +0 chain mail a +0 war axe (16, 27, Vaults:5) a large rock (11, 28, Vaults:5) a +0 chain mail a +0 battleaxe (12, 28, Vaults:5) a cursed +0 chain mail a +0 great mace (13, 28, Vaults:5) a +0 plate armour a +0 battleaxe (15, 28, Vaults:5) a +0 chain mail a +0 great mace a +0 shield a +0 chain mail a +2 long sword of pain (16, 28, Vaults:5) a +0 plate armour a +0 glaive (17, 28, Vaults:5) a +0 chain mail a +0 battleaxe (39, 28, Vaults:5) a +0 falchion a +0 scale mail (10, 29, Vaults:5) a +0 giant club (11, 29, Vaults:5) a +0 robe a +3 halberd (12, 29, Vaults:5) a +0 chain mail a +0 great sword (13, 29, Vaults:5) a +0 chain mail a +0 battleaxe (14, 29, Vaults:5) a cursed +0 plate armour a +0 great mace a +0 chain mail a +0 long sword (16, 29, Vaults:5) a +0 chain mail a +0 glaive (9, 30, Vaults:5) a +0 giant club (10, 30, Vaults:5) a +0 giant club (12, 30, Vaults:5) a bolt a large rock (13, 30, Vaults:5) a +0 chain mail a +0 great mace (15, 30, Vaults:5) a bolt (-4, 32, Vaults:5) a cursed +0 great mace a +0 ring mail (25, 33, Vaults:5) a +0 glaive of venom (-3, 34, Vaults:5) a +2 rapier of holy wrath a +0 plate armour an uncursed ring of wizardry (-2, 34, Vaults:5) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. a +0 plate armour (-1, 34, Vaults:5) a +1 broad axe of chopping a cursed +0 leather armour (0, 34, Vaults:5) a +0 dire flail a +0 scale mail a +4 great mace a +0 dire flail (1, 34, Vaults:5) a +0 great mace a +0 dire flail (24, 35, Vaults:5) a wand of slowing (26) (25, 35, Vaults:5) a +0 morningstar a +0 ring mail (-2, 36, Vaults:5) a +0 dagger (1, 36, Vaults:5) a +0 scimitar (29, 36, Vaults:5) a scroll of amnesia (-8, 37, Vaults:5) an uncursed staff of air (-5, 37, Vaults:5) a +0 short sword (-3, 37, Vaults:5) a +0 mace (0, 37, Vaults:5) a book of Frost (2, 37, Vaults:5) a book of Death (4, 37, Vaults:5) a phial of floods (-8, 38, Vaults:5) a +0 ring mail (-6, 38, Vaults:5) a +0 ring mail (-3, 38, Vaults:5) a book of Battle (2, 38, Vaults:5) Zeefuy's Disquisition on the Birds and Augmentations Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Airstrike Air 4 d - Deflect Missiles Charms/Air 6 e - Poisonous Cloud Conjuration/Poison/Air 6 (36, 38, Vaults:5) a +6 broad axe of pain (-10, 39, Vaults:5) a +2 dagger of venom (2, 39, Vaults:5) a +0 ring mail of cold resistance a +0 flail a +0 long sword (-1, 40, Vaults:5) the ring of Qisooph {rC+ Stlth+} [ring of stealth] It protects you from cold. It makes you more stealthy. (-1, 41, Vaults:5) an uncursed amulet of guardian spirit (1, 41, Vaults:5) an uncursed staff of cold (2, 41, Vaults:5) an uncursed staff of cold (4, 41, Vaults:5) a book of the Sky (35, 41, Vaults:5) a +0 morningstar (36, 41, Vaults:5) an uncursed staff of poison (35, 42, Vaults:5) a +0 scimitar (8, 43, Vaults:5) 3 large rocks (34, 43, Vaults:5) a +0 halberd (39, 43, Vaults:5) a bolt (-7, 44, Vaults:5) a gold dragon hide (8, 44, Vaults:5) a +0 rapier a +1 morningstar of draining (38, 44, Vaults:5) a bolt (37, 45, Vaults:5) a bolt (36, 47, Vaults:5) a +0 halberd (37, 47, Vaults:5) a +2 falchion of freezing a +0 arbalest 9 bolts (38, 52, Vaults:5) a +0 leather armour (4, 53, Vaults:5) a +0 morningstar Level 1 of the Crypt (0, 0, Crypt:1) a box of beasts (14, 0, Crypt:1) a +2 leather armour of poison resistance (15, 0, Crypt:1) the amulet of Cekugob {Ward -Tele rElec rPois rN++ AC+1 EV+1} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. (14, 4, Crypt:1) a +1 short sword of speed (15, 4, Crypt:1) a +0 battleaxe (-3, 5, Crypt:1) a cursed -1 dire flail a +0 war axe (-2, 5, Crypt:1) a +0 dire flail (15, 5, Crypt:1) a +0 long sword (-2, 6, Crypt:1) a +0 dire flail a +0 hand axe (14, 6, Crypt:1) a +0 ring mail (6, 10, Crypt:1) a +0 halberd (5, 11, Crypt:1) a +1 short sword of distortion an uncursed amulet of regeneration a +0 long sword (6, 11, Crypt:1) a +0 trident (23, 11, Crypt:1) 13 arrows of flame (24, 11, Crypt:1) the +2 cloak of Loss {*Confuse MR+ Str+3} It affects your strength (+3). It affects your resistance to hostile enchantments. It may confuse you when you take damage. (25, 11, Crypt:1) a +3 ring of intelligence (4, 12, Crypt:1) a +0 flail (23, 13, Crypt:1) a +0 chain mail (24, 13, Crypt:1) a +0 dire flail (25, 13, Crypt:1) a +0 ring mail (-2, 15, Crypt:1) the cursed +0 chain mail of Zin's Brutal Revenge {rN+ Slay+4 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (-21, 22, Crypt:1) 2 needles of frenzy (-34, 25, Crypt:1) a +0 robe (-6, 26, Crypt:1) a wand of fire (11) (2, 27, Crypt:1) a +0 short sword (12, 27, Crypt:1) a +0 dagger (1, 28, Crypt:1) a +0 scimitar (2, 28, Crypt:1) a +0 war axe a +0 trident (0, 30, Crypt:1) a +0 glaive (-32, 31, Crypt:1) a +0 robe a potion of blood (-24, 35, Crypt:1) a +1 plate armour of cold resistance (6, 40, Crypt:1) a +2 great mace of crushing a +0 plate armour (-18, 52, Crypt:1) a +0 great mace a +0 robe a scroll of random uselessness (-9, 57, Crypt:1) a +0 long sword a +0 scale mail Level 2 of the Crypt (0, 0, Crypt:2) a +0 dire flail (-24, 1, Crypt:2) a +0 club (-23, 1, Crypt:2) a +0 war axe a +0 ring mail a +0 trident a +0 scale mail (-21, 1, Crypt:2) a +0 glaive a +0 chain mail (-24, 2, Crypt:2) a +0 dagger a +2 robe of magic resistance a +0 flail a +0 leather armour a +0 great sword a +2 plate armour of poison resistance a +0 dagger (-23, 2, Crypt:2) a +0 hand axe (-22, 2, Crypt:2) a +0 dagger a +2 robe of magic resistance a cursed -3 great sword a +0 chain mail a potion of poison (4, 11, Crypt:2) a +0 battleaxe (-38, 16, Crypt:2) a +0 ring mail (-13, 20, Crypt:2) a +0 rapier (-3, 24, Crypt:2) an uncursed ring of protection from fire (-11, 35, Crypt:2) a +0 battleaxe (-10, 35, Crypt:2) a +0 battleaxe a cursed +0 plate armour (-6, 36, Crypt:2) a potion of degeneration (-7, 37, Crypt:2) a +0 dagger a +0 robe (-6, 42, Crypt:2) a +0 halberd (1, 43, Crypt:2) 2 potions of flight (-13, 44, Crypt:2) a +0 robe (5, 45, Crypt:2) an uncursed ring of protection from fire Level 3 of the Crypt (0, 0, Crypt:3) a wand of polymorph (14) (1, 0, Crypt:3) the +4 leather armour of Space {rPois rF+ rC- rCorr} It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It protects you from acid and corrosion. (2, 0, Crypt:3) a book of Cantrips (3, 0, Crypt:3) an ornate deck of defence (4, 0, Crypt:3) a book of Transfigurations (1, 1, Crypt:3) a cursed +0 robe (3, 1, Crypt:3) a book of Power (4, 1, Crypt:3) a +0 hand axe of flaming (-13, 4, Crypt:3) a +0 halberd of flaming a +0 plate armour (-12, 4, Crypt:3) a +2 demon blade of slicing a +0 plate armour (-12, 5, Crypt:3) a +0 great mace of flaming a +0 plate armour (20, 9, Crypt:3) a +2 war axe of electrocution a +0 war axe a +0 chain mail (21, 9, Crypt:3) a +4 great sword a +0 plate armour (22, 9, Crypt:3) a +0 broad axe of flaming a +0 chain mail (-14, 10, Crypt:3) a +0 dagger a +0 robe (22, 10, Crypt:3) a +2 battleaxe a cursed +0 chain mail (16, 13, Crypt:3) a +0 dagger a +0 robe (16, 14, Crypt:3) a +0 dire flail (-8, 16, Crypt:3) a +0 dire flail (-11, 21, Crypt:3) a +2 dire flail of protection (8, 21, Crypt:3) a +0 robe a +0 dagger (2, 22, Crypt:3) a +0 short sword (6, 22, Crypt:3) a cursed -2 hand axe (10, 22, Crypt:3) a +0 morningstar of protection (-13, 23, Crypt:3) a +0 chain mail a +0 broad axe a +4 lajatang of draining (2, 23, Crypt:3) a +2 robe of magic resistance a +0 dagger (-13, 24, Crypt:3) a +3 battleaxe of electrocution (2, 24, Crypt:3) a +0 robe a +0 dagger (3, 24, Crypt:3) a +0 robe a +0 dagger (1, 25, Crypt:3) a +0 halberd (2, 25, Crypt:3) a +0 glaive (3, 25, Crypt:3) a +0 morningstar (4, 25, Crypt:3) a +0 halberd (21, 26, Crypt:3) a +0 trident (12, 27, Crypt:3) a +2 morningstar of protection (2, 31, Crypt:3) a +0 trident (3, 31, Crypt:3) a +0 hand axe of freezing (4, 31, Crypt:3) a +0 flail (-18, 32, Crypt:3) an uncursed staff of power a crystal ball of energy a phial of floods (-17, 32, Crypt:3) 12 sling bullets of flame (-6, 32, Crypt:3) a +1 trident of protection (2, 32, Crypt:3) a +3 flail of protection (12, 32, Crypt:3) a +2 hand axe of flaming (21, 32, Crypt:3) a +2 great mace of protection (-17, 33, Crypt:3) a +0 dire flail (22, 33, Crypt:3) 2 needles of sleeping Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) 18 sling bullets (-33, 1, Tomb:1) a +0 ring mail (-53, 4, Tomb:1) a wand of confusion (39) (-36, 6, Tomb:1) 16 bolts (-21, 6, Tomb:1) a +0 falchion (-34, 14, Tomb:1) an uncursed staff of fire (-19, 15, Tomb:1) 25 arrows (-31, 23, Tomb:1) a +0 giant spiked club (-21, 23, Tomb:1) 3 needles of slowing (-18, 24, Tomb:1) 11 arrows of frost (-41, 26, Tomb:1) a +0 hand axe (-17, 27, Tomb:1) 8 tomahawks (-11, 33, Tomb:1) an uncursed ring of wizardry (0, 34, Tomb:1) a +0 chain mail (-15, 37, Tomb:1) a +0 robe a +1 quarterstaff of protection a +0 robe a +0 quarterstaff (-45, 38, Tomb:1) a cursed +0 robe (unseen) (-15, 38, Tomb:1) an uncursed ring of protection from cold (-13, 38, Tomb:1) a cursed +0 leather armour a cursed -1 flail (-13, 43, Tomb:1) a +3 hand axe of venom (-33, 44, Tomb:1) a +0 robe (-13, 50, Tomb:1) 6 tomahawks (-9, 51, Tomb:1) a wand of disintegration (7) (-6, 51, Tomb:1) a book of Changes (-20, 53, Tomb:1) a +0 cloak Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) 13 steel bolts (34, 1, Tomb:2) a +0 leather armour a +0 quarterstaff Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a book of Minor Magic (6, 0, Tomb:3) a +0 greatsling (20, 0, Tomb:3) an uncursed ring of protection from cold (20, 1, Tomb:3) an uncursed staff of cold (21, 1, Tomb:3) the Reference Book on Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Deflect Missiles Charms/Air 6 a +0 ring mail of poison resistance (-4, 2, Tomb:3) a +0 halberd (6, 2, Tomb:3) a +0 ring mail (7, 2, Tomb:3) a +0 leather armour a +0 flail (9, 2, Tomb:3) a +0 robe a +0 quarterstaff (20, 2, Tomb:3) an ornate deck of wonders (22, 2, Tomb:3) a +0 chain mail a +4 ring mail of magic resistance (8, 3, Tomb:3) a +0 leather armour a +0 quarterstaff (9, 3, Tomb:3) a +0 short sword a +0 leather armour a +0 flail a +0 robe a +0 quarterstaff (21, 3, Tomb:3) a +1 pair of gloves of dexterity (22, 3, Tomb:3) a plain deck of summoning (23, 3, Tomb:3) a sack of spiders (-5, 4, Tomb:3) a +0 great mace (8, 4, Tomb:3) a +0 leather armour a +0 flail (9, 4, Tomb:3) a +0 leather armour a +0 quarterstaff a +0 leather armour a +0 quarterstaff a +0 leather armour a +0 quarterstaff (10, 4, Tomb:3) a +0 leather armour a +1 quarterstaff of protection a +0 robe a +0 quarterstaff a cursed +0 leather armour a +0 flail (21, 4, Tomb:3) the Compendium of Frigorific Hexes Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Gell's Gravitas Hexes/Translocation 3 c - Condensation Shield Ice 4 d - Silence Hexes/Air 5 e - Mass Confusion Hexes 6 (22, 4, Tomb:3) a box of beasts (23, 4, Tomb:3) an uncursed staff of power (24, 4, Tomb:3) a +4 glaive of protection (8, 5, Tomb:3) a +0 robe a cursed +0 quarterstaff (11, 5, Tomb:3) a +0 leather armour a +0 quarterstaff (22, 5, Tomb:3) a +0 robe (23, 5, Tomb:3) the Almanac of Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Stone Arrow Conjuration/Earth 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 (24, 5, Tomb:3) a lantern of shadows (25, 5, Tomb:3) an uncursed ring of protection from fire (0, 6, Tomb:3) a +0 arbalest (22, 6, Tomb:3) a +2 rapier of protection (23, 6, Tomb:3) the ring "Pecesuq" {rElec MP+9} [ring of magical power] It insulates you from electricity. It affects your magic capacity (+9). (24, 6, Tomb:3) the cursed +1 short sword of Zurerph {venom, +Rage Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It lets you go berserk. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (25, 6, Tomb:3) a +2 vampiric battleaxe (26, 6, Tomb:3) an uncursed staff of wizardry (-6, 7, Tomb:3) a wand of flame (20) (22, 7, Tomb:3) an uncursed ring of flight (23, 7, Tomb:3) a book of Clouds (24, 7, Tomb:3) an uncursed ring of stealth (25, 7, Tomb:3) the +3 rapier of Vemifuci {freeze, rElec rF- Str-2 Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (+2). It makes you vulnerable to fire. It insulates you from electricity. (26, 7, Tomb:3) an uncursed ring of sustain attributes (27, 7, Tomb:3) an uncursed ring of magical power (-7, 8, Tomb:3) a crystal ball of energy (-2, 8, Tomb:3) a +2 demon blade of freezing (2, 8, Tomb:3) 10 sling bullets of frost (22, 8, Tomb:3) a potion of heal wounds (26, 8, Tomb:3) a book of Annihilations (27, 8, Tomb:3) an uncursed staff of earth (23, 9, Tomb:3) a +4 rod of ignition (12/12) (24, 9, Tomb:3) a plain deck of changes (25, 9, Tomb:3) a plain deck of changes (27, 9, Tomb:3) a +2 shadow dragon armour (-8, 11, Tomb:3) an uncursed amulet of regeneration (-4, 13, Tomb:3) a +0 dire flail a +0 leather armour (21, 13, Tomb:3) a +0 scale mail (-6, 14, Tomb:3) a +0 hunting sling (-4, 14, Tomb:3) a +0 quarterstaff a +0 robe (16, 15, Tomb:3) a potion of poison (21, 16, Tomb:3) a +0 dire flail a cursed +0 robe (0, 17, Tomb:3) a +0 dire flail (7, 17, Tomb:3) a +0 flail (17, 17, Tomb:3) a wand of magic darts (29) (-2, 19, Tomb:3) a +3 great mace of draining a +0 plate armour (13, 21, Tomb:3) a +0 quarterstaff a +0 robe (15, 21, Tomb:3) a +0 flail a +0 leather armour (11, 22, Tomb:3) a +0 quarterstaff a +0 robe (-5, 25, Tomb:3) a +0 robe a +0 shield (9, 28, Tomb:3) a +0 quarterstaff a +0 robe (13, 28, Tomb:3) a +0 quarterstaff a +0 robe (8, 29, Tomb:3) a +0 quarterstaff a +0 ring mail (12, 29, Tomb:3) a +0 quarterstaff a +0 robe (18, 29, Tomb:3) a +0 flail a +0 leather armour the Vestibule of Hell (11, 16, Hell) a +0 battleaxe of flaming (21, 18, Hell) a +1 demon whip of venom a +0 demon whip (9, 19, Hell) a +0 mace (13, 20, Hell) a +0 trident (-3, 22, Hell) a +0 flail a +3 scythe of slicing (-3, 24, Hell) a +0 morningstar (-1, 24, Hell) a +1 scythe of protection (-4, 25, Hell) a +6 antimagic scythe (-1, 26, Hell) the horn of Geryon (-4, 27, Hell) a +0 robe a +0 dagger (-1, 28, Hell) a +0 trident (-2, 30, Hell) a +3 antimagic scythe Level 1 of the Iron City of Dis Level 2 of the Iron City of Dis Level 3 of the Iron City of Dis (0, 0, Dis:3) a +3 scythe of venom (-13, 2, Dis:3) a +1 scythe of slicing Level 4 of the Iron City of Dis (0, 0, Dis:4) a +0 mace (0, 1, Dis:4) a +0 flail a +3 flail of protection (0, 2, Dis:4) a +0 hand axe (-7, 3, Dis:4) a +0 trident (-10, 4, Dis:4) a +0 halberd (-9, 4, Dis:4) a cursed -3 trident (5, 5, Dis:4) a +0 trident (9, 6, Dis:4) a +2 scythe of protection Level 5 of the Iron City of Dis (0, 0, Dis:5) a +3 scythe of freezing (8, 2, Dis:5) a +0 scythe of protection (19, 21, Dis:5) a +0 demon trident (-15, 24, Dis:5) a +4 scythe of flaming Level 6 of the Iron City of Dis (-34, 4, Dis:6) a +1 scythe of slicing (-5, 20, Dis:6) a troll hide (-36, 21, Dis:6) a +1 scythe of flaming (3, 28, Dis:6) a +0 mace (4, 28, Dis:6) a +6 glaive (2, 29, Dis:6) a +2 long sword of protection (3, 29, Dis:6) a +0 war axe (-6, 34, Dis:6) a +2 vampiric scythe Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 dire flail of holy wrath (6, 0, Dis:7) a +2 flail of holy wrath (31, 0, Dis:7) a +0 morningstar (37, 0, Dis:7) a +0 morningstar (15, 2, Dis:7) a crystal ball of energy (16, 2, Dis:7) a phial of floods (16, 3, Dis:7) the +3 cloak of Arism {rElec Dex+4} It affects your dexterity (+4). It insulates you from electricity. (11, 5, Dis:7) a +4 battleaxe of flaming (12, 5, Dis:7) the cursed +0 plate armour "Dori" {Dex+6} It affects your dexterity (+6). It has a curse placed upon it. (13, 5, Dis:7) the +0 robe of Ashenzari's Wrath {Str+3} It affects your strength (+3). (-19, 6, Dis:7) a +0 morningstar (-18, 6, Dis:7) a +3 lajatang of electrocution (-4, 13, Dis:7) a +0 morningstar (29, 13, Dis:7) a +2 plate armour of cold resistance (-11, 14, Dis:7) a +0 morningstar (1, 14, Dis:7) a +2 scythe of venom (30, 14, Dis:7) a +2 mace of crushing (43, 14, Dis:7) a +1 morningstar of crushing (0, 15, Dis:7) a +0 flail (1, 15, Dis:7) a +0 morningstar (14, 18, Dis:7) an uncursed ring of wizardry (43, 19, Dis:7) a +1 morningstar of venom (44, 19, Dis:7) a +3 great mace (43, 20, Dis:7) a +0 flail (-13, 21, Dis:7) the ring of Tooniseg {*Confuse rElec rC+ MR+} [ring of protection from magic] It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It may confuse you when you take damage. (-12, 21, Dis:7) a +0 demon whip of venom (16, 21, Dis:7) a cursed +2 rod of the swarm (12/12) (15, 24, Dis:7) a +0 leather armour of poison resistance (16, 24, Dis:7) a plain deck of changes (11, 25, Dis:7) a sack of spiders (13, 25, Dis:7) a +2 arbalest of freezing (15, 25, Dis:7) an uncursed staff of earth (29, 28, Dis:7) a +0 morningstar (30, 28, Dis:7) a +0 flail (-11, 33, Dis:7) a +0 morningstar (-10, 34, Dis:7) a +0 flail (-11, 35, Dis:7) a +0 great mace (21, 51, Dis:7) a +3 vampiric scythe (23, 51, Dis:7) a +1 demon whip of flaming (34, 55, Dis:7) a +0 scythe of pain (-9, 57, Dis:7) a +1 scimitar of electrocution (-10, 58, Dis:7) a +0 short sword (-9, 58, Dis:7) a +0 flail a +4 scythe of slicing Level 1 of Gehenna (1, 0, Geh:1) a +0 flail (-2, 27, Geh:1) a +3 scythe of venom (-10, 30, Geh:1) a cursed +0 trident (14, 36, Geh:1) a +2 flail of crushing Level 2 of Gehenna (0, 0, Geh:2) a +2 scimitar of flaming (-9, 1, Geh:2) a +0 trident (-6, 2, Geh:2) a +2 dire flail a +0 robe (-8, 3, Geh:2) a cursed +1 dire flail a +0 robe (-8, 4, Geh:2) a cursed +3 war axe a +0 robe of positive energy (-9, 5, Geh:2) a cursed +3 short sword a +0 robe (-9, 8, Geh:2) a +0 battleaxe a +0 robe (-9, 9, Geh:2) a cursed +2 falchion a cursed +0 robe a cursed +3 scimitar a +0 robe (-8, 10, Geh:2) a +1 short sword a +0 robe a +0 great sword a +0 robe Level 3 of Gehenna (0, 0, Geh:3) a +0 trident (11, 2, Geh:3) a +0 demon trident (13, 5, Geh:3) a +3 long sword a +0 chain mail a +3 great sword of slicing a +0 plate armour (14, 5, Geh:3) a +0 great mace of flaming a +0 demon whip a +2 great sword of flaming a +0 great sword of flaming (15, 5, Geh:3) a +2 demon whip of venom (13, 6, Geh:3) a +0 dagger a cursed +0 robe a +0 trident (3, 7, Geh:3) a +0 trident (unseen) (4, 7, Geh:3) a +1 long sword (unseen) (11, 7, Geh:3) a +4 halberd of draining a +0 plate armour (12, 7, Geh:3) a +5 long sword of flaming a +0 plate armour a +0 great sword of flaming a +0 plate armour a +2 great mace of crushing a +0 plate armour (13, 7, Geh:3) a +2 halberd (unseen) (3, 9, Geh:3) a +1 dagger of freezing (unseen) (14, 17, Geh:3) a +3 dagger a +0 robe a +0 scimitar a +1 robe of fire resistance (14, 18, Geh:3) a +3 scimitar a +0 robe Level 4 of Gehenna (0, 0, Geh:4) a cursed +2 hand axe a +0 robe a cursed +0 flail a +0 robe (-1, 1, Geh:4) a cursed +1 mace of venom a +0 robe (0, 1, Geh:4) a +2 flail a +0 robe (1, 1, Geh:4) a +5 flail a cursed -2 robe (15, 4, Geh:4) a +0 halberd (-2, 5, Geh:4) a +0 dire flail (13, 5, Geh:4) a +0 great sword of flaming (-2, 9, Geh:4) a +3 demon trident of venom Level 5 of Gehenna (0, 0, Geh:5) a +0 battleaxe of flaming (unseen) (0, 1, Geh:5) a +1 trident of venom (-1, 2, Geh:5) a +0 trident (1, 3, Geh:5) a +0 demon whip (0, 4, Geh:5) a +0 trident (2, 5, Geh:5) a +0 trident a +0 robe (3, 5, Geh:5) a +3 war axe of freezing (unseen) (1, 6, Geh:5) a +3 morningstar (unseen) (4, 7, Geh:5) a cursed -1 great sword (unseen) (7, 8, Geh:5) a +4 scimitar of flaming (5, 10, Geh:5) a +2 scythe of venom Level 6 of Gehenna (0, 0, Geh:6) a cursed -3 trident (-17, 29, Geh:6) a +3 scythe of protection (12, 30, Geh:6) a +0 trident (15, 30, Geh:6) a +0 shortbow of flaming 6 arrows a +3 halberd (16, 30, Geh:6) a +0 trident (20, 30, Geh:6) a +3 scythe of venom (13, 31, Geh:6) a +3 great sword of flaming (16, 31, Geh:6) a potion of blood (17, 33, Geh:6) an arrow (-2, 37, Geh:6) a +1 scimitar of flaming (0, 44, Geh:6) a +4 scythe of venom Level 7 of Gehenna (10, 0, Geh:7) a +2 scythe of venom (51, 0, Geh:7) a +1 mace of crushing (11, 2, Geh:7) a lantern of shadows (13, 7, Geh:7) a +0 shortbow of flaming 6 arrows (14, 7, Geh:7) a +0 halberd (14, 8, Geh:7) a +0 trident (53, 8, Geh:7) a +4 demon whip of draining (13, 9, Geh:7) a +0 great mace of flaming (12, 10, Geh:7) a +0 flail (45, 10, Geh:7) an uncursed staff of cold (46, 10, Geh:7) the cursed +0 flail "Wabel" {freeze, rElec rC+ MR-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (47, 10, Geh:7) Abau's Papyrus of Shifting Darkness Spells Type Level a - Beastly Appendage Transmutation 1 b - Vampiric Draining Necromancy 3 c - Animate Dead Necromancy 4 d - Dispel Undead Necromancy 5 e - Hydra Form Transmutation 6 The Shining One disapproves of the use of such an item. (39, 11, Geh:7) a +2 chain mail of cold resistance (46, 11, Geh:7) a +2 ring mail of magic resistance (47, 11, Geh:7) a book of Transfigurations (38, 12, Geh:7) a book of Death (45, 12, Geh:7) a lantern of shadows (46, 12, Geh:7) a +1 rapier of electrocution (30, 13, Geh:7) a plain deck of wonders (31, 13, Geh:7) a phial of floods (40, 13, Geh:7) the ring "Paqarphu" {Ice MP-9 Str+6 Int+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+6). It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It affects your magic capacity (-9). (45, 13, Geh:7) a +1 scale mail of magic resistance (46, 13, Geh:7) the cursed +1 hunting sling of the Equator {freeze, *Contam rPois Dex+3 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. It has a curse placed upon it. (48, 13, Geh:7) a +2 scythe of protection (30, 14, Geh:7) an uncursed staff of poison (31, 14, Geh:7) the ring of Tuguid {*Confuse rF+ rN+ MR+ EV+3} [ring of evasion] It affects your evasion (+3). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It may confuse you when you take damage. (47, 14, Geh:7) a manual of Poison Magic (48, 14, Geh:7) the +3 buckler of the Vestibule of Hell {*Drain *Confuse rC+ rCorr MP+9} It protects you from cold. It affects your magic capacity (+9). It protects you from acid and corrosion. It causes draining when unequipped. It may confuse you when you take damage. (65, 14, Geh:7) a +1 demon trident of pain (24, 16, Geh:7) a +2 great sword of flaming (43, 16, Geh:7) the Compendium of Inference Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Petrify Transmutation/Earth 4 e - Shatter Earth 9 (44, 16, Geh:7) a +1 war axe of flaming (45, 16, Geh:7) a +1 rapier of speed (43, 17, Geh:7) an uncursed staff of cold (44, 17, Geh:7) a book of Annihilations (45, 17, Geh:7) an uncursed ring of sustain attributes (55, 17, Geh:7) a +0 great sword of flaming (43, 18, Geh:7) a +4 falchion of electrocution (44, 18, Geh:7) an uncursed staff of energy (45, 18, Geh:7) a disc of storms (55, 19, Geh:7) a +0 halberd (39, 20, Geh:7) an uncursed ring of protection from fire (2, 21, Geh:7) a +0 great sword of flaming (30, 22, Geh:7) a +2 great sword of flaming (33, 26, Geh:7) a +0 mace (21, 31, Geh:7) a +3 demon whip of freezing (57, 34, Geh:7) a +1 great sword of flaming (58, 34, Geh:7) a +0 demon whip (65, 36, Geh:7) a +0 demon whip of draining (1, 37, Geh:7) a +0 dagger a +0 robe a +2 great sword of flaming a +0 chain mail a +3 war axe a +0 plate armour a +3 scimitar of slicing a +0 plate armour (1, 38, Geh:7) a +0 dagger a +0 robe (1, 39, Geh:7) a +5 demon trident a +0 plate armour (4, 40, Geh:7) a +4 demon trident of draining (6, 43, Geh:7) a +1 trident of venom (26, 49, Geh:7) a +1 vampiric demon whip (28, 49, Geh:7) a +0 great sword of flaming (30, 49, Geh:7) a +2 antimagic demon whip (33, 49, Geh:7) a +0 trident (27, 50, Geh:7) a +0 flail (25, 51, Geh:7) a +0 mace (45, 51, Geh:7) a cursed +3 falchion of freezing a +0 robe (48, 51, Geh:7) a +0 falchion a +0 robe (51, 51, Geh:7) a +0 morningstar a +0 robe (33, 52, Geh:7) a +2 demon trident of pain Level 1 of Cocytus (0, 0, Coc:1) a +0 spear a +0 robe (4, 1, Coc:1) a cursed -3 dagger (unseen) Level 2 of Cocytus (1, 0, Coc:2) a +0 dagger a +0 robe (1, 2, Coc:2) a +1 mace a +0 robe (2, 2, Coc:2) a +0 flail a +0 robe (1, 6, Coc:2) a +0 hand axe of draining a +0 robe (-4, 14, Coc:2) a +3 scythe of flaming Level 3 of Cocytus Level 4 of Cocytus (-5, 37, Coc:4) a +4 war axe of chopping (-4, 43, Coc:4) a +0 short sword (-3, 45, Coc:4) a +1 short sword of distortion Level 5 of Cocytus (0, 0, Coc:5) a +0 war axe (3, 5, Coc:5) a +1 scythe of venom (-5, 16, Coc:5) a +0 glaive (-5, 17, Coc:5) a +1 dire flail of draining Level 6 of Cocytus (-14, 1, Coc:6) a +1 scimitar a +0 robe a +1 dagger a +0 robe (-15, 4, Coc:6) a +1 long sword of pain (unseen) Level 7 of Cocytus (0, 0, Coc:7) 43 gold pieces (-10, 3, Coc:7) an uncursed ring of ice (-14, 10, Coc:7) a phial of floods (-14, 12, Coc:7) a +2 leather armour of positive energy (-15, 13, Coc:7) a +1 scale mail of cold resistance (-13, 13, Coc:7) a +1 battleaxe of chopping (-11, 13, Coc:7) a +0 flail (-15, 14, Coc:7) an uncursed staff of wizardry (-12, 14, Coc:7) a +0 war axe Cigotuvi's Reference Book on Black Arts Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Control Undead Necromancy 4 e - Death Channel Necromancy 6 The Shining One disapproves of the use of such an item. (-10, 14, Coc:7) an uncursed staff of energy (-14, 15, Coc:7) an uncursed ring of flight (-11, 15, Coc:7) a +0 long sword (-27, 28, Coc:7) a +2 battleaxe of freezing (-22, 29, Coc:7) a +1 vampiric war axe (-21, 30, Coc:7) a +0 trident (-20, 30, Coc:7) a +2 battleaxe of freezing (-20, 31, Coc:7) a +0 hand axe a +0 halberd (-38, 36, Coc:7) an uncursed staff of earth (-37, 36, Coc:7) the amulet "Zopsoer" {*Contam Regen+ Int+6 Dex+3 SInv} [amulet of regeneration] It affects your intelligence (+6). It affects your dexterity (+3). It lets you see invisible. It causes magical contamination when unequipped. It increases your rate of regeneration. (-41, 37, Coc:7) a +2 battleaxe of freezing (-37, 37, Coc:7) a +3 dagger of distortion (-36, 37, Coc:7) a +1 chain mail of fire resistance (-14, 37, Coc:7) a +0 battleaxe of freezing (-42, 38, Coc:7) a +2 scythe of venom (-38, 38, Coc:7) a +0 battleaxe of freezing (-36, 38, Coc:7) a +3 vampiric scythe a +2 hunting sling of flaming (-44, 39, Coc:7) a +2 scythe of flaming (-40, 40, Coc:7) the ring of Winter {Fire rElec Slay-2 Stlth+} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. the ring "Nuokog" {rC+ MP+9} [ring of magical power] It protects you from cold. It affects your magic capacity (+9). the +11 war axe "Hecoa" {chop, *Drain rElec rC+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It causes draining when unequipped. (-30, 40, Coc:7) a +0 vampiric scythe (-42, 42, Coc:7) a book of Transfigurations (-4, 42, Coc:7) a +2 battleaxe of freezing (-8, 43, Coc:7) a +2 vampiric scythe (-40, 49, Coc:7) a +0 mace (-52, 50, Coc:7) 29 gold pieces (-40, 50, Coc:7) a +1 halberd of venom (-53, 51, Coc:7) 21 gold pieces (-52, 51, Coc:7) 32 gold pieces (-51, 51, Coc:7) 19 gold pieces (-42, 51, Coc:7) the +7 battleaxe "Demonbane" {flame, rPois Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from poison. (-40, 51, Coc:7) a cursed -3 dire flail (-51, 52, Coc:7) 11 gold pieces (-50, 52, Coc:7) 28 gold pieces (-51, 53, Coc:7) 34 gold pieces Level 1 of Tartarus (0, 7, Tar:1) a +0 long sword a +0 robe (-7, 12, Tar:1) a +2 flail a +0 robe (-6, 12, Tar:1) a +3 morningstar a +0 robe (-5, 12, Tar:1) a cursed +2 halberd of protection a +0 robe (-7, 13, Tar:1) a +0 mace a +1 battleaxe of flaming a +0 short sword (-7, 14, Tar:1) a +0 battleaxe a cursed +0 dire flail of crushing a +0 robe (-6, 14, Tar:1) a +2 mace of freezing a +0 robe (-5, 14, Tar:1) a +0 dagger a +0 robe (3, 30, Tar:1) a +2 scythe of venom (4, 30, Tar:1) a +0 dagger of flaming a +0 robe a +0 battleaxe a +0 robe (3, 31, Tar:1) a cursed +3 short sword (unseen) (-7, 35, Tar:1) a +0 hand axe (-3, 37, Tar:1) a +0 mace Level 2 of Tartarus (0, 0, Tar:2) a +1 great sword a +0 robe (1, 1, Tar:2) a cursed +2 hand axe a +0 robe (2, 1, Tar:2) a +0 flail a +0 robe a cursed +0 battleaxe a +0 robe a +2 scythe of freezing (3, 1, Tar:2) a +0 scythe of slicing (2, 2, Tar:2) a cursed +3 hand axe a +0 robe a +0 long sword a +0 robe a +2 great sword a +0 robe a +1 dire flail a +0 robe (3, 2, Tar:2) a cursed +0 war axe a +0 robe (42, 21, Tar:2) a +0 short sword (41, 22, Tar:2) a +0 short sword a +0 battleaxe (42, 22, Tar:2) a +0 short sword (51, 35, Tar:2) a +0 dire flail (52, 35, Tar:2) a +0 glaive (54, 35, Tar:2) a +0 mace (51, 36, Tar:2) a +0 morningstar (52, 36, Tar:2) a +0 glaive Level 3 of Tartarus (-15, 3, Tar:3) a potion of blood (-15, 7, Tar:3) a +2 great sword of freezing a +0 robe (-15, 9, Tar:3) a +1 hand axe (unseen) (27, 10, Tar:3) a +0 halberd (28, 10, Tar:3) a +1 scythe of slicing (26, 11, Tar:3) a +0 battleaxe a +0 trident (27, 11, Tar:3) a +0 trident (27, 13, Tar:3) a +0 hand axe Level 4 of Tartarus (-2, 1, Tar:4) a +0 mace (-1, 1, Tar:4) a +0 long sword (-2, 2, Tar:4) a +0 war axe (-1, 2, Tar:4) a +0 flail (-2, 3, Tar:4) a +0 mace (-6, 7, Tar:4) a +0 glaive (-3, 8, Tar:4) a +0 long sword (-1, 8, Tar:4) a +0 glaive Level 5 of Tartarus (4, 7, Tar:5) a +0 glaive (-28, 8, Tar:5) a +6 scythe of protection (3, 8, Tar:5) a +0 battleaxe a +0 short sword (2, 9, Tar:5) a +0 broad axe (1, 16, Tar:5) a +0 war axe (1, 17, Tar:5) a +0 short sword (2, 17, Tar:5) a +0 short sword Level 6 of Tartarus (0, 0, Tar:6) a +0 dire flail (4, 3, Tar:6) a cursed -3 short sword (3, 4, Tar:6) a +0 war axe (3, 6, Tar:6) a +0 battleaxe Level 7 of Tartarus (15, 8, Tar:7) an uncursed staff of poison (16, 8, Tar:7) Gyfiri's Tome of Floating Companions Spells Type Level a - Summon Butterflies Summoning 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Summon Lightning Spire Summoning/Air 4 e - Tornado Air 9 (24, 8, Tar:7) an uncursed staff of death (26, 8, Tar:7) a manual of Axes (-22, 9, Tar:7) a +0 flail of holy wrath (-21, 9, Tar:7) a +1 glaive of pain (-20, 9, Tar:7) the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (-18, 9, Tar:7) an uncursed staff of conjuration (-7, 9, Tar:7) a lamp of fire (-6, 9, Tar:7) the +0 robe of Intuition {+Blink MR+} It affects your resistance to hostile enchantments. It lets you blink. (15, 9, Tar:7) the amulet of Niot {Clar rF+ Str-2 Int+2} [amulet of clarity] It provides mental clarity. It affects your strength (-2). It affects your intelligence (+2). It protects you from fire. (16, 9, Tar:7) a plain deck of war (24, 9, Tar:7) an uncursed staff of wizardry (25, 9, Tar:7) a +2 plate armour of cold resistance (26, 9, Tar:7) a book of Frost (-6, 10, Tar:7) an uncursed amulet of guardian spirit (-7, 11, Tar:7) a +4 plate armour of positive energy (-6, 11, Tar:7) a book of Changes (23, 13, Tar:7) a +4 scythe of slicing (2, 15, Tar:7) a +0 scythe of slicing (3, 16, Tar:7) a +0 robe a +3 scimitar (2, 17, Tar:7) a +0 long sword (3, 17, Tar:7) a +0 war axe (1, 18, Tar:7) a +1 scythe of flaming (3, 18, Tar:7) a +3 hand axe (-13, 19, Tar:7) a cursed +0 flail a +0 robe a +1 dagger a +0 robe (-14, 20, Tar:7) a +1 short sword a +0 robe a cursed +1 scimitar a +0 robe (24, 20, Tar:7) a +4 vampiric scythe (-24, 22, Tar:7) a +0 robe (-12, 22, Tar:7) a +0 scythe of protection (-7, 23, Tar:7) a +8 antimagic scythe (22, 24, Tar:7) the +9 plate armour of the Blind Marksman {rN+ Dex+6 Stlth+} It affects your dexterity (+6). It protects you from negative energy. It makes you more stealthy. (23, 24, Tar:7) a +0 leather armour of magic resistance (24, 24, Tar:7) an uncursed amulet of guardian spirit (25, 24, Tar:7) Eclatrus's Handbook of Malediction Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Silence Hexes/Air 5 c - Invisibility Hexes 6 (26, 24, Tar:7) an uncursed ring of magical power (17, 25, Tar:7) a +4 scythe of freezing (22, 25, Tar:7) a box of beasts (23, 25, Tar:7) a book of Conjurations (24, 25, Tar:7) a +1 helmet of see invisible (25, 25, Tar:7) an uncursed ring of protection from magic (26, 25, Tar:7) an uncursed staff of death (29, 29, Tar:7) a +0 robe (4, 40, Tar:7) a +0 scythe of freezing (20, 41, Tar:7) a lantern of shadows (21, 41, Tar:7) a book of Conjurations (22, 41, Tar:7) a plain deck of defence (23, 41, Tar:7) a book of Air (20, 42, Tar:7) the +5 war axe of Bihot {vamp, Str+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). The Shining One disapproves of the use of such an item. (21, 42, Tar:7) an uncursed staff of poison (22, 42, Tar:7) a +2 fire dragon armour (23, 42, Tar:7) a +2 chain mail of cold resistance (7, 45, Tar:7) a +1 scythe of protection (8, 45, Tar:7) a +4 scythe of flaming (0, 46, Tar:7) a +0 long sword (-1, 47, Tar:7) a +0 long sword (0, 47, Tar:7) a +0 short sword Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 triple crossbow (-4, 3, Zot:1) 11 bolts (-33, 4, Zot:1) a +0 leather armour (2, 4, Zot:1) a plain deck of destruction (7, 4, Zot:1) 14 steel bolts (12, 4, Zot:1) 19 bolts (26, 7, Zot:1) a +0 cloak a +0 long sword of holy wrath (23, 8, Zot:1) the +0 pair of gloves "Bitoij" {rElec rN+ Str+2} It affects your strength (+2). It insulates you from electricity. It protects you from negative energy. (26, 8, Zot:1) a cursed +0 cloak a +0 vampiric battleaxe (27, 8, Zot:1) a +0 cloak a +0 cloak (28, 8, Zot:1) a +0 war axe a +0 dagger a +0 cloak (26, 9, Zot:1) a wand of frost (20) (0, 10, Zot:1) a +0 quarterstaff (34, 11, Zot:1) an uncursed amulet of guardian spirit (14, 20, Zot:1) a +0 scale mail (-17, 29, Zot:1) a scroll of noise (25, 45, Zot:1) a +0 quarterstaff Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 mace (1, 0, Zot:2) a +0 short sword a +0 cloak (-43, 5, Zot:2) 17 sling bullets of flame (-16, 14, Zot:2) 11 poisoned needles (-24, 15, Zot:2) a +0 short sword (-54, 22, Zot:2) a +2 trident of freezing (-54, 23, Zot:2) a fire dragon hide (-27, 31, Zot:2) a +4 scythe of distortion a crystal ball of energy (-9, 33, Zot:2) the cursed +0 hand axe "Cetuotte" {chop, rPois rN+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (-42, 38, Zot:2) an uncursed ring of flight (-52, 39, Zot:2) a +0 long sword (-52, 40, Zot:2) a +0 cloak (-51, 40, Zot:2) a +0 hand axe (-50, 40, Zot:2) a +0 club a cursed +0 cloak Level 3 of the Realm of Zot (0, 0, Zot:3) a box of beasts (-4, 5, Zot:3) a +0 glaive a +0 cloak a +0 rapier (-3, 5, Zot:3) a +0 scimitar a +0 halberd a cursed -2 flail (-2, 5, Zot:3) a +0 cloak a +0 club a +0 trident of protection a +0 cloak a +0 hand axe a +0 cloak a +0 trident (-1, 5, Zot:3) the +6 demon trident "Dokeokk" {elec, rN++ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from negative energy. It makes you more stealthy. The Shining One disapproves of the use of such an item. a +0 trident (0, 5, Zot:3) a +0 scimitar a +0 battleaxe a +0 halberd a +0 cloak a +0 long sword a +2 long sword of holy wrath (48, 5, Zot:3) 16 poisoned sling bullets (1, 6, Zot:3) a +0 cloak a +2 battleaxe of electrocution (1, 7, Zot:3) a +0 cloak a +0 long sword (-8, 10, Zot:3) a +0 demon whip of electrocution (4, 10, Zot:3) a bolt (7, 12, Zot:3) 31 arrows (7, 13, Zot:3) the +12 dagger of the Snake Pit {vamp, rPois Str+3 SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It protects you from poison. It lets you see invisible. The Shining One disapproves of the use of such an item. (-9, 14, Zot:3) an uncursed amulet of clarity (4, 14, Zot:3) a +0 short sword (30, 15, Zot:3) a potion of poison (39, 16, Zot:3) an uncursed ring of positive energy (1, 19, Zot:3) a gold dragon hide (8, 19, Zot:3) a +0 pair of gloves (16, 20, Zot:3) a +0 club (1, 21, Zot:3) a +0 rapier a +0 cloak a +0 short sword a +0 cloak (31, 22, Zot:3) a storm dragon hide (34, 24, Zot:3) a +0 scale mail (35, 24, Zot:3) a lamp of fire (21, 25, Zot:3) a +0 short sword a potion of heal wounds (12, 26, Zot:3) a +0 plate armour (26, 38, Zot:3) an uncursed amulet of regeneration (18, 39, Zot:3) a +0 long sword (27, 40, Zot:3) a +0 halberd (28, 40, Zot:3) a +0 mace (24, 41, Zot:3) a +0 flail a +0 long sword a +2 hand axe of venom a +0 scimitar a +2 war axe of electrocution (25, 41, Zot:3) a +0 short sword a +0 long sword a +0 mace a +0 morningstar a +0 dire flail a +0 long sword a +0 battleaxe (26, 41, Zot:3) a +0 short sword (27, 41, Zot:3) a +0 long sword a +2 cloak (25, 42, Zot:3) the +8 dire flail of the Empty Page {freeze, *Confuse rN+++ Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It renders you almost immune to negative energy. It may confuse you when you take damage. (35, 42, Zot:3) 5 javelins of penetration (1, 43, Zot:3) a +0 long sword a +0 cloak (17, 43, Zot:3) a +0 pair of boots (27, 43, Zot:3) a +0 broad axe (29, 44, Zot:3) a +0 short sword (12, 45, Zot:3) a +0 flail a +0 halberd (12, 46, Zot:3) a +0 short sword (37, 53, Zot:3) a +0 leather armour (41, 54, Zot:3) a +3 iron rod (14/14) a +0 bardiche of freezing (41, 55, Zot:3) a +2 cloak of magic resistance Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 broad axe (2, 0, Zot:4) a +0 long sword (0, 2, Zot:4) a +0 cloak a +0 dire flail (49, 17, Zot:4) a potion of ambrosia (64, 19, Zot:4) a +0 battleaxe (23, 20, Zot:4) a +3 longbow of flaming (62, 20, Zot:4) 9 poisoned needles (21, 22, Zot:4) a +0 glaive (15, 33, Zot:4) a scroll of random uselessness (61, 37, Zot:4) a +2 robe of fire resistance (28, 41, Zot:4) 23 sling bullets (48, 41, Zot:4) 29 arrows (66, 41, Zot:4) a +0 scale mail (1, 42, Zot:4) a +0 chain mail (48, 44, Zot:4) 20 arrows (7, 45, Zot:4) a wand of fire (6) Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 shield (-8, 12, Zot:5) a wand of flame (17) (-21, 14, Zot:5) a +0 glaive (-23, 15, Zot:5) a +4 flail (-22, 16, Zot:5) a +4 long sword of holy wrath a cursed +0 large shield (-20, 16, Zot:5) a +0 shield a +0 cloak a +4 long sword of electrocution (-19, 16, Zot:5) a +0 cloak a +0 long sword (6, 18, Zot:5) a book of Ice (-20, 19, Zot:5) a +0 cloak a +0 short sword (-2, 20, Zot:5) a +0 flail a +0 broad axe (-3, 23, Zot:5) a +0 cloak a +0 cloak (-20, 26, Zot:5) a +1 vampiric short sword (-29, 27, Zot:5) 26 stones (-19, 27, Zot:5) a +0 battleaxe (-26, 31, Zot:5) a +2 long sword of holy wrath (unseen) (-20, 35, Zot:5) 29 bolts (-29, 37, Zot:5) a +0 great mace a +0 cloak (-17, 37, Zot:5) a +0 club (-30, 38, Zot:5) a +0 short sword (unseen) (-26, 38, Zot:5) a +0 long sword (unseen) (-25, 38, Zot:5) a +0 mace a +0 long sword (-27, 39, Zot:5) a +0 war axe (unseen) (-25, 39, Zot:5) a cursed -2 short sword (unseen) (-9, 39, Zot:5) a +0 chain mail (-21, 45, Zot:5) a +0 war axe (-19, 47, Zot:5) an uncursed staff of poison Level 1 of the Depths (37, 2, Depths:1) 3 large rocks (14, 5, Depths:1) a +0 mace (7, 6, Depths:1) a +0 glaive a +0 scale mail (6, 7, Depths:1) a troll hide a +5 battleaxe a +0 chain mail a +1 demon whip of draining (6, 8, Depths:1) a +4 demon blade of slicing a +0 plate armour (7, 8, Depths:1) a +5 scimitar a +0 plate armour a +4 demon blade of slicing a +0 chain mail the +1 robe of Bigouq {rElec rC+} It protects you from cold. It insulates you from electricity. (8, 8, Depths:1) a +1 demon blade a +0 plate armour a +1 demon blade of slicing a +0 chain mail (23, 8, Depths:1) a stone of tremors (7, 9, Depths:1) a +0 great sword of distortion a +0 plate armour (8, 10, Depths:1) a +0 chain mail (9, 11, Depths:1) 17 steel sling bullets (30, 11, Depths:1) a +0 buckler (13, 12, Depths:1) a +0 giant club (31, 14, Depths:1) a +0 large shield a +0 plate armour a +0 morningstar (5, 18, Depths:1) a +0 giant club a +0 giant club a +0 giant club a +0 spear a +0 robe (5, 19, Depths:1) a +0 giant club (38, 23, Depths:1) a potion of mutation (13, 25, Depths:1) 14 arrows a +2 longbow of evasion (15, 25, Depths:1) an arrow (16, 25, Depths:1) an arrow (3, 27, Depths:1) a fire dragon hide (47, 27, Depths:1) an Akashic Record (21, 29, Depths:1) a +0 large shield a +0 robe a +0 trident (21, 30, Depths:1) a +0 hand axe (31, 30, Depths:1) a +0 robe a +0 trident (31, 31, Depths:1) a cursed -1 leather armour a +1 demon trident of draining (32, 31, Depths:1) a cursed +0 robe a +0 rapier (33, 31, Depths:1) a +0 robe a +0 rapier (32, 32, Depths:1) a +0 plate armour a +5 broad axe of flaming (33, 32, Depths:1) a +0 robe a +0 rapier (27, 34, Depths:1) a potion of flight (29, 34, Depths:1) a +0 shortbow (30, 34, Depths:1) an uncursed staff of poison (30, 35, Depths:1) the +9 morningstar of Pandemonium {freeze, rC+ Dex+10 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+10). It protects you from cold. It lets you see invisible. (47, 35, Depths:1) a large rock (12, 36, Depths:1) a +1 scythe of flaming a +1 scythe of protection (12, 39, Depths:1) a +0 arbalest 7 bolts of flame (21, 39, Depths:1) a bolt (12, 40, Depths:1) 42 bolts a +0 arbalest a +0 arbalest a +0 scimitar 5 large rocks (46, 40, Depths:1) a large rock (-1, 41, Depths:1) 2 arrows of frost (12, 41, Depths:1) a +2 scimitar of slicing (46, 41, Depths:1) 2 large rocks (-1, 42, Depths:1) a +0 shortbow 6 arrows of frost (12, 42, Depths:1) a large rock (7, 43, Depths:1) a +0 robe (49, 43, Depths:1) a wand of polymorph (17) (50, 43, Depths:1) a potion of poison (51, 44, Depths:1) 24 bolts (46, 46, Depths:1) a +2 battleaxe of freezing (-1, 48, Depths:1) 2 arrows of frost (28, 48, Depths:1) a +1 hand axe of chopping (42, 48, Depths:1) a +0 chain mail (59, 48, Depths:1) 20 arrows (46, 50, Depths:1) a +2 robe of magic resistance (47, 50, Depths:1) a +0 morningstar of holy wrath (58, 52, Depths:1) 8 poisoned javelins (59, 52, Depths:1) 4 large rocks Level 2 of the Depths (0, 0, Depths:2) a large rock (0, 1, Depths:2) 2 large rocks (14, 7, Depths:2) a troll hide (16, 7, Depths:2) 2 large rocks (20, 7, Depths:2) a large rock (22, 7, Depths:2) a large rock (37, 8, Depths:2) an uncursed ring of sustain attributes (45, 8, Depths:2) an uncursed amulet of faith (39, 9, Depths:2) 5 potions of brilliance (23, 11, Depths:2) a +0 leather armour (-10, 13, Depths:2) an uncursed staff of cold (30, 13, Depths:2) a large rock (29, 14, Depths:2) a large rock (-2, 15, Depths:2) a +0 giant club (-1, 15, Depths:2) a +0 giant club a +0 whip a +0 robe (-4, 16, Depths:2) a +2 pair of gloves of archery (-2, 16, Depths:2) a +0 giant spiked club a +0 ring mail a +0 dire flail a +0 long sword (-1, 16, Depths:2) a +0 giant club a +0 giant club (3, 16, Depths:2) a large rock (11, 16, Depths:2) a +0 plate armour a +2 battleaxe (19, 16, Depths:2) a +1 cloak of magic resistance (-1, 17, Depths:2) a +0 giant club (11, 17, Depths:2) a troll hide (12, 17, Depths:2) a troll hide (23, 17, Depths:2) a +0 battleaxe of freezing (30, 17, Depths:2) a plain deck of changes (42, 17, Depths:2) a Young Poisoner's Handbook (17, 18, Depths:2) an uncursed staff of air (22, 18, Depths:2) a +1 great sword of flaming (23, 18, Depths:2) a +0 long sword 2 large rocks (29, 18, Depths:2) the amulet of the Tempest {Stasis rN+ Int-5 Dex+2} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your intelligence (-5). It affects your dexterity (+2). It protects you from negative energy. (30, 18, Depths:2) a wand of random effects (19) (-3, 19, Depths:2) a wand of confusion (21) (20, 19, Depths:2) a large rock (22, 19, Depths:2) a +0 long sword a +0 leather armour (30, 19, Depths:2) a +1 chain mail of fire resistance (42, 23, Depths:2) a +0 quarterstaff (42, 28, Depths:2) a +0 animal skin a +1 war axe of chopping (-1, 29, Depths:2) a +0 long sword a cursed +0 robe (23, 29, Depths:2) a +0 plate armour a +0 battleaxe a potion of degeneration (4, 32, Depths:2) a bolt of penetration (5, 32, Depths:2) a bolt of frost (6, 32, Depths:2) a bolt (22, 32, Depths:2) a potion of flight (4, 34, Depths:2) a bolt of penetration (8, 34, Depths:2) a poisoned bolt (34, 34, Depths:2) a large rock (35, 34, Depths:2) a large rock (-1, 35, Depths:2) a cursed +0 scale mail (7, 35, Depths:2) a bolt (8, 35, Depths:2) 2 poisoned bolts (10, 36, Depths:2) a +0 arbalest 9 bolts (22, 36, Depths:2) a +0 dagger of protection a +0 chain mail (23, 36, Depths:2) a +0 scale mail (8, 37, Depths:2) a poisoned bolt (10, 37, Depths:2) a +0 arbalest a +0 arbalest 22 poisoned bolts (23, 37, Depths:2) a +0 dire flail a +2 scale mail of fire resistance (24, 37, Depths:2) a +0 battleaxe a +4 ring mail of positive energy (52, 37, Depths:2) a +0 whip a +0 robe a +0 great sword a +0 plate armour (53, 37, Depths:2) a +0 long sword a cursed +0 robe (8, 38, Depths:2) a +0 arbalest 19 bolts a +0 arbalest 12 bolts of frost (9, 38, Depths:2) a +0 arbalest a bolt of frost a +0 arbalest 35 bolts (10, 38, Depths:2) a +0 arbalest 10 bolts of penetration a +0 arbalest a +0 arbalest 32 bolts (24, 38, Depths:2) a +0 great sword of electrocution a +2 ring mail of cold resistance a potion of heal wounds (27, 38, Depths:2) an arrow (32, 38, Depths:2) a +0 arbalest (35, 38, Depths:2) 3 large rocks (8, 39, Depths:2) a bolt (9, 39, Depths:2) a bolt of frost (37, 39, Depths:2) an arrow (11, 40, Depths:2) 2 bolts (33, 40, Depths:2) an arrow (38, 40, Depths:2) an arrow (14, 41, Depths:2) a bolt (27, 41, Depths:2) an arrow (13, 42, Depths:2) a bolt (26, 42, Depths:2) a +0 shortbow 14 arrows (27, 42, Depths:2) a +0 shortbow 16 arrows a +0 robe (28, 42, Depths:2) a +0 shortbow 10 arrows (29, 42, Depths:2) a +0 shortbow 16 arrows (31, 42, Depths:2) a +0 great sword a +2 scale mail of poison resistance an arrow (32, 42, Depths:2) an arrow (27, 43, Depths:2) the +6 longbow "Cejoikk" {flame, *Contam Int+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It causes magical contamination when unequipped. a cursed -2 shortbow 7 arrows (27, 44, Depths:2) a +1 battleaxe of freezing (37, 44, Depths:2) a large rock an arrow (38, 44, Depths:2) a book of Unlife (12, 45, Depths:2) a +0 blowgun (27, 45, Depths:2) a +0 battleaxe of freezing a +0 rapier a +0 animal skin (27, 46, Depths:2) an arrow (35, 46, Depths:2) a large rock (39, 46, Depths:2) an arrow (40, 46, Depths:2) a +0 flail a +0 animal skin (28, 47, Depths:2) a +0 bardiche a +0 plate armour (5, 48, Depths:2) a +0 dire flail a +1 dire flail of protection (28, 48, Depths:2) a large rock (34, 48, Depths:2) a +2 great sword of flaming (30, 51, Depths:2) a large rock (33, 52, Depths:2) a cursed +0 leather armour (33, 53, Depths:2) a throwing net (32, 54, Depths:2) a +0 spear Level 3 of the Depths (0, 0, Depths:3) 16 arrows (-4, 2, Depths:3) a +0 pair of gloves (24, 5, Depths:3) a +2 glaive of venom (-14, 6, Depths:3) a +0 antimagic hand axe a +0 animal skin (-13, 6, Depths:3) a cursed -1 dire flail a +0 arbalest 20 bolts a +3 leather armour (5, 6, Depths:3) a +1 robe of cold resistance (18, 6, Depths:3) a book of Power (-24, 7, Depths:3) a +0 trident a +0 robe (-13, 7, Depths:3) a +0 halberd (17, 7, Depths:3) a +0 flail a +0 animal skin (-15, 8, Depths:3) a +0 battleaxe of freezing a potion of poison (-12, 8, Depths:3) a +0 antimagic broad axe a +0 animal skin a scroll of noise a +0 vampiric scythe (20, 8, Depths:3) a +0 long sword a +0 robe (19, 9, Depths:3) a +0 rapier a +0 animal skin (-13, 10, Depths:3) 156 poisoned needles a +0 war axe a +0 animal skin (-6, 11, Depths:3) an uncursed ring of poison resistance (-1, 13, Depths:3) a +0 plate armour (-12, 14, Depths:3) a +0 battleaxe a +0 blowgun a +0 ring mail (-22, 16, Depths:3) the +1 battleaxe "Kymohuo" {chop, rF- MP+9 SInv} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It affects your magic capacity (+9). It lets you see invisible. (-24, 17, Depths:3) a +0 longbow (-23, 17, Depths:3) a +0 whip of electrocution (-4, 19, Depths:3) a +0 club (-33, 20, Depths:3) a +0 glaive (-22, 20, Depths:3) the cursed +0 short sword of Bloody Death {antimagic, rElec rF- rC++ Str+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It has a curse placed upon it. (-16, 20, Depths:3) a +0 arbalest 7 bolts of flame (-35, 21, Depths:3) a +0 battleaxe of freezing (-34, 21, Depths:3) a troll hide (-33, 21, Depths:3) a troll hide (-22, 21, Depths:3) a +0 great sword a +0 leather armour a +1 great sword of flaming (-6, 21, Depths:3) a +0 halberd (unseen) (14, 21, Depths:3) a +0 antimagic quarterstaff a +0 animal skin (-35, 22, Depths:3) a troll hide (22, 22, Depths:3) a +2 scimitar of flaming (-34, 23, Depths:3) a +0 leather armour (-12, 23, Depths:3) a +0 long sword a +0 leather armour a cursed -1 shield 2 potions of mutation (-19, 24, Depths:3) a +0 great sword of flaming (10, 24, Depths:3) a +0 giant club (-6, 25, Depths:3) a cursed +0 short sword a +0 leather armour a potion of brilliance (10, 25, Depths:3) a +0 longbow (-28, 26, Depths:3) an arrow (-9, 26, Depths:3) a +0 leather armour (-6, 27, Depths:3) a +0 flail a +0 buckler (-6, 28, Depths:3) a manual of Axes (-5, 28, Depths:3) a +0 leather armour (-36, 29, Depths:3) a +0 cloak (-35, 29, Depths:3) a +0 hand axe (-8, 29, Depths:3) 22 sling bullets (-6, 29, Depths:3) 5 silver bolts (19, 29, Depths:3) a +0 war axe a +0 plate armour a +0 shield (-8, 30, Depths:3) a manual of Poison Magic (-7, 30, Depths:3) a +0 falchion (-6, 30, Depths:3) a +0 buckler (-5, 30, Depths:3) a +0 chain mail (-3, 30, Depths:3) 7 needles of slowing (-35, 31, Depths:3) 8 needles of slowing (-34, 31, Depths:3) a wand of draining (6) (-25, 31, Depths:3) a +0 animal skin a +4 rapier (-8, 31, Depths:3) Cigotuvi's Reference Book on Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Excruciating Wounds Charms/Necromancy 5 d - Death Channel Necromancy 6 The Shining One disapproves of the use of such an item. (-6, 31, Depths:3) a +0 long sword (-5, 31, Depths:3) a +0 steam dragon armour (-3, 31, Depths:3) a +2 trident of protection a +0 arbalest a +0 scale mail a cursed ring of loudness 2 potions of flight (-22, 32, Depths:3) 18 sling bullets (-6, 32, Depths:3) the +0 buckler of Honour {MP+9 Str+3 Dex-2} It affects your strength (+3). It affects your dexterity (-2). It affects your magic capacity (+9). (-4, 32, Depths:3) a +0 ring mail (-2, 33, Depths:3) a +0 dagger (5, 33, Depths:3) a +1 battleaxe of freezing (-36, 34, Depths:3) a bolt (-33, 34, Depths:3) a +0 buckler a +0 chain mail a +0 war axe (4, 34, Depths:3) a +1 morningstar of protection (-36, 35, Depths:3) a +2 animal skin (-35, 35, Depths:3) a +0 dire flail 16 bolts a +0 arbalest a +0 dire flail a +0 morningstar a +0 plate armour (-7, 35, Depths:3) a -2 ring of protection a +0 battleaxe a +1 plate armour of poison resistance (-6, 35, Depths:3) a +1 battleaxe of freezing (-33, 36, Depths:3) a +0 leather armour a +0 animal skin a +0 scimitar of holy wrath a +0 shortbow 12 arrows a +0 antimagic hand axe (-32, 36, Depths:3) a +0 ring mail a +0 antimagic short sword (27, 36, Depths:3) a +0 leather armour (-36, 37, Depths:3) a bolt (-35, 37, Depths:3) a cursed +0 robe a +0 war axe (-34, 37, Depths:3) a +0 leather armour a cursed -2 leather armour a wand of draining (0) a +0 bardiche the +3 dire flail of Fimbulwinter {venom, Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). The Shining One disapproves of the use of such an item. (-32, 37, Depths:3) a +0 trident (-28, 37, Depths:3) 5 large rocks (-9, 37, Depths:3) a +0 scimitar (27, 37, Depths:3) a +1 demon whip of distortion (-34, 38, Depths:3) a +0 animal skin a cursed +0 flail (-28, 38, Depths:3) a +4 trident (-23, 38, Depths:3) a +1 demon trident of flaming an uncursed ring of flight (-34, 39, Depths:3) a potion of heal wounds a +0 robe (-25, 40, Depths:3) a cursed +0 animal skin (-22, 40, Depths:3) a plain deck of summoning (-18, 40, Depths:3) a +0 trident (-34, 41, Depths:3) a bolt (-24, 41, Depths:3) a +0 iron rod (12/12) (-4, 41, Depths:3) 19 arrows (-13, 42, Depths:3) a +0 club (-7, 42, Depths:3) a wand of magic darts (24) (-9, 43, Depths:3) a +0 rapier (22, 43, Depths:3) a bolt of frost (-35, 44, Depths:3) the +1 cloak "Pytif" {MR++} It affects your resistance to hostile enchantments. (-19, 44, Depths:3) a +0 long sword a cursed +0 ring mail a cursed +0 shield (21, 44, Depths:3) a +0 chain mail (-19, 45, Depths:3) a large rock (-15, 46, Depths:3) a +0 broad axe a +0 leather armour a +0 buckler (-14, 46, Depths:3) a +0 trident (22, 47, Depths:3) a +0 robe (23, 47, Depths:3) a +0 buckler a +0 robe a +5 quick blade a +0 antimagic lajatang a +0 robe (24, 47, Depths:3) a +0 ring mail a +0 arbalest 10 bolts of frost a +0 broad axe (-16, 48, Depths:3) a large rock (22, 48, Depths:3) a +0 ring mail a +0 great mace (23, 48, Depths:3) the +0 hand crossbow of Patterns {velocity, rN+ Stlth+} Any bolt fired from it inflicts extra damage. It protects you from negative energy. It makes you more stealthy. a bolt of frost (-7, 49, Depths:3) a +0 antimagic quarterstaff a +0 chain mail (23, 50, Depths:3) a bolt of frost (-31, 52, Depths:3) a bolt (-27, 52, Depths:3) a bolt (-35, 53, Depths:3) a +0 arbalest 26 bolts (-29, 53, Depths:3) a bolt (-27, 53, Depths:3) a +0 giant club (-36, 54, Depths:3) a bolt a +0 long sword a +0 leather armour a +0 large shield 2 potions of brilliance a scroll of random uselessness (-35, 54, Depths:3) 22 bolts a cursed +0 giant club a +0 giant club a +0 giant club a cursed +0 giant spiked club a +4 arbalest (-34, 54, Depths:3) 2 bolts a +1 arbalest of flaming (-33, 54, Depths:3) a +2 demon whip of venom (-32, 54, Depths:3) a +0 robe (-29, 54, Depths:3) a +0 giant club (-19, 54, Depths:3) a bolt (-36, 55, Depths:3) 4 bolts (-35, 55, Depths:3) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club (-25, 55, Depths:3) 2 bolts Level 4 of the Depths (0, 0, Depths:4) 47 bolts a +0 dire flail a +1 dire flail of holy wrath a +0 arbalest a +0 arbalest (1, 0, Depths:4) a +0 shield 9 steel bolts a +0 war axe a +0 leather armour a +0 arbalest (1, 1, Depths:4) a bolt (-31, 2, Depths:4) a +0 dagger (-22, 2, Depths:4) a +4 hand crossbow a +0 buckler of protection a +0 ring mail a +0 long sword (-10, 2, Depths:4) a +0 robe a +0 lajatang the +4 scale mail of the Tuna {*Confuse rF+ Dex+2} It affects your dexterity (+2). It protects you from fire. It may confuse you when you take damage. (-9, 2, Depths:4) a +0 robe a cursed -3 dagger (-8, 2, Depths:4) a +0 chain mail a +3 demon whip of flaming (0, 2, Depths:4) a bolt a +0 robe (1, 2, Depths:4) 15 bolts of penetration a +0 arbalest (-28, 3, Depths:4) a +2 shield of protection (-26, 3, Depths:4) a +0 great sword of flaming (-23, 3, Depths:4) a +0 ring mail a +0 broad axe (-11, 3, Depths:4) a +0 chain mail a +4 glaive of flaming (-7, 3, Depths:4) a +0 chain mail a +2 battleaxe (-11, 4, Depths:4) a +0 plate armour a +4 great sword of pain (-22, 14, Depths:4) Sif Muna's Collected Works on Blistering Battle Magic Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Static Discharge Conjuration/Air 3 c - Inner Flame Hexes/Fire 3 d - Bolt of Fire Conjuration/Fire 6 e - Spellforged Servitor Conjuration/Summoning 7 (6, 14, Depths:4) a +0 short sword (-24, 15, Depths:4) 3 silver javelins (4, 15, Depths:4) an uncursed amulet of faith (-1, 16, Depths:4) a +0 robe (-19, 17, Depths:4) a +0 glaive (-18, 17, Depths:4) a +0 flail (-1, 17, Depths:4) a +0 spear (23, 18, Depths:4) a +3 chain mail (-44, 19, Depths:4) a +0 glaive (4, 19, Depths:4) the +1 robe of the Six Seas {Str-3 Dex+4 Slay+2} It affects your strength (-3). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (18, 19, Depths:4) 17 bolts a +0 arbalest (17, 20, Depths:4) 26 bolts a +0 arbalest (18, 20, Depths:4) 18 bolts a +0 arbalest (-36, 24, Depths:4) a large rock (-40, 25, Depths:4) 2 large rocks (-31, 25, Depths:4) a +0 robe (-6, 27, Depths:4) a +1 buckler of fire resistance a +2 ring mail of magic resistance a +0 war axe (17, 27, Depths:4) a +1 war axe of chopping (5, 28, Depths:4) 3 needles of paralysis (-3, 30, Depths:4) 19 arrows (7, 30, Depths:4) a lamp of fire (-12, 31, Depths:4) the +1 robe of the Pit {Str+2} It affects your strength (+2). (-31, 33, Depths:4) a +5 quick blade a +0 robe a +0 buckler (-22, 33, Depths:4) a wand of lightning (6) (-8, 33, Depths:4) a potion of lignification (17, 44, Depths:4) a +4 battleaxe of freezing (3, 49, Depths:4) a large rock (-14, 50, Depths:4) a book of Dreams (1, 50, Depths:4) 3 large rocks Level 5 of the Depths [Shop] Amelep's Antique Weapon Emporium a +0 hand axe (132 gold) a +0 hand axe (132 gold) a +0 quarterstaff (176 gold) a +3 glaive of protection (286 gold) a +0 shortbow (132 gold) a +4 longbow (198 gold) a +0 war axe of chopping (154 gold) a +0 hunting sling (66 gold) a +0 dagger of draining (88 gold) a +5 longbow (198 gold) (0, 0, Depths:5) a +0 rapier a +0 animal skin (-45, 1, Depths:5) a fire dragon hide (-44, 1, Depths:5) a +0 plate armour of fire resistance a +0 long sword (0, 1, Depths:5) a +0 scimitar (2, 1, Depths:5) a +0 rapier a +0 cloak (-1, 2, Depths:5) a bolt (-6, 6, Depths:5) 18 bolts a +0 arbalest (-10, 7, Depths:5) a +0 animal skin a +0 flail (-14, 8, Depths:5) a +3 halberd (-10, 8, Depths:5) the +8 hunting sling "Transmigrator" {velocity, rElec rC++ MR- Dex+2} Any stone fired from it inflicts extra damage. It affects your dexterity (+2). It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 trident (-15, 9, Depths:5) a cursed +0 cloak a +0 whip (-9, 9, Depths:5) a +0 scimitar (-4, 10, Depths:5) 6 steel sling bullets (-12, 11, Depths:5) a +0 cloak a +0 short sword (14, 16, Depths:5) a +0 shortbow (-13, 17, Depths:5) a +0 war axe a +4 scale mail of cold resistance a +0 buckler (-3, 18, Depths:5) a +0 club (-48, 21, Depths:5) a cursed +0 arbalest 6 bolts of flame (-34, 22, Depths:5) a +2 hat a +0 shield (-7, 22, Depths:5) 2 large rocks (-48, 23, Depths:5) a bolt of flame (-4, 23, Depths:5) a +0 leather armour (-48, 28, Depths:5) 3 bolts of flame (-8, 28, Depths:5) a large rock (-2, 32, Depths:5) a +0 long sword a +0 plate armour (1, 35, Depths:5) a +0 robe 2 potions of brilliance (2, 36, Depths:5) 6 large rocks (-23, 44, Depths:5) a troll hide (-25, 45, Depths:5) a +0 robe (-5, 51, Depths:5) 2 tomahawks of dispersal