Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 9866624205983961021 23 777a the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Jan 4, 2026. Slain by an ogre ... wielding a +0 giant club (20 damage) ... on level 2 of the Dungeon. The game lasted 00:03:45 (1072 turns). 777a the Conjurer (Deep Elf Conjurer) Turns: 1072, Time: 00:03:46 Health: -5/15 AC: 3 Str: 4 XL: 2 Next: 75% Magic: 0/8 EV: 11 Int: 22 God: Gold: 87 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of regeneration Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery b - an amulet of regeneration (worn) d - a ring of see invisible Scrolls c - a scroll of blinking {unknown} d - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of enchant armour {unknown} k - a scroll of immolation {unknown} m - a scroll of identify {unknown} Potions g - a potion of magic f - 2 potions of curing {unknown} j - a potion of ambrosia {unknown} l - a potion of brilliance {unknown} n - a potion of might {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 12% 1 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Animate Dead Necr 3% N/A 75% 4 Ignite Poison Fire/Alch 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) The magic dart hits the ogre. The ogre is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) You focus your ray upon the ogre. The searing ray misses the ogre. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ###### ...÷. .##...### .. ............######## ..###............#≈#....# ................@#≈#....# ...............O#≈#....# #................~...### #........#.......~O.### ##.......##.#...#.~....# ##............####≈#..># .........##.###..#≈#...# .....######.# #..###...# .....# #.# #..###O<.##### You could see an ogre. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 hobgoblins (D:1) A quokka (D:2) 2 ball pythons (D:2) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) 6 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 777a the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 128 | D:1 | Found Exaoxt's Assorted Antiques. 266 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 995 | D:2 | Encountered an ogre 1034 | D:1 | Learned a level 2 spell: Searing Ray 1072 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, serial_shops, nicolae_shop_peninsula D:2: layout_rooms, chequers_serial_rivers_micro_a Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 32 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1073 | 963 | 110 | 0 | 793 | 2 | 536.5 | Dungeon | 1073 | 963 | 110 | 0 | 793 | 2 | 536.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 824 daAuts D:2: 249 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+