Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 7237110061238749468 431 777a the Thaumaturge (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Aug 5, 2025. Slain by an orc wizard ... wielding a staff of necromancy (2 damage) ... on level 4 of the Dungeon. The game lasted 00:04:42 (2825 turns). 777a the Thaumaturge (Deep Elf Conjurer) Turns: 2825, Time: 00:04:43 Health: -1/32 AC: 2 Str: 4 XL: 6 Next: 66% Magic: 6/20 EV: 11 Int: 31 God: Gold: 201 SH: 0 Dex: 13 Spells: 21/24 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 toga "Victory" {*Victory Clar} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.34/turn %: clarity @: no status effects A: magic regeneration a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 201 gold pieces. Inventory: Armour a - a +0 robe c - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 4 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. Jewellery b - a +6 ring of intelligence (worn) Scrolls c - 2 scrolls of vulnerability {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of fear {unknown} k - 2 scrolls of noise {unknown} l - a scroll of identify {unknown} m - 2 scrolls of poison {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} w - a potion of heal wounds j - a potion of resistance {unknown} n - a potion of haste {unknown} o - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.6 Spellcasting - Level 4.3 Conjurations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 28% N/A 5% 2 Construct Spike Launche Frge 28% 2d4 5% 2 Sublimation of Blood Necr 14% N/A 5% 2 Frozen Ramparts Ice 28% 1d5 11% 3 Teleport Other Tloc 14% N/A 11% 3 Fulminant Prism Conj/Alch 14% 3d8 14% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 14% 4 Anguish Hex/Necr 7% N/A 34% 4 Magnavolt Erth/Air 7% 4d10 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Shops: D:2 (*( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits something. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 mace. It was a potion of heal wounds. You feel much better. f -> w - a potion of heal wounds The +0 toga "Victory" stops glowing. A magic dart appears from out of thin air! The magic dart hits you! Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +1 flail of protection (82% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest looks braver for a moment. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +1 flail of protection (heavily wounded, 82% to hit) You focus your ray upon the orc priest. The searing ray hits something! The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) Something hits you. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * Something hits you. You die... ##.......###.### ##...### #..............# ##..# # #........#.##..####...### .###....########.<......##. .)......###.###.....#...... ##.###..#.........###...... # #..........### #...... #..##.....### ##...... #...#..@o...# #....... #...##.#....# ##...... ..... ###.$..# #....... #...#. ..o............. .....## ...)...#..###... ..##. .......# ####... .^....รท.##...... .^_............. ^^^...#........ You could see an orc priest and an orc. Vanquished Creatures An ogre (D:3) A scorpion (D:4) A bombardier beetle (D:3) A hound (D:4) A sleepcap (D:4) Terence (D:3) 2 orc wizards (D:4) 3 gnolls (D:4) 4 adders 2 dart slugs An orc (D:4) A ribbon worm (D:3) 8 hobgoblins 3 jackals (D:1) A quokka (D:2) 6 ball pythons 6 bats 10 endoplasms 4 frilled lizards 6 giant cockroaches 6 goblins 6 kobolds 8 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 777a the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Reached skill level 4 in Spellcasting 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 272 | D:1 | Learned a level 2 spell: Searing Ray 823 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/11 892 | D:2 | Reached skill level 5 in Spellcasting 989 | D:2 | Found Koskumur's Weapon Boutique. 1092 | D:2 | Found Waonou's Assorted Antiques. 1110 | D:2 | Found Xoghowkiok's Weapon Emporium. 1796 | D:3 | Noticed an ogre 1799 | D:3 | Killed an ogre 1800 | D:3 | Reached skill level 7 in Spellcasting 1800 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/15 1800 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/16 2169 | D:3 | Found a faded altar of an unknown god. 2230 | D:3 | Noticed Terence 2237 | D:3 | Killed Terence 2238 | D:3 | Reached skill level 8 in Spellcasting 2453 | D:4 | Found a shimmering altar of Xom. 2520 | D:4 | Found the +0 toga "Victory" {*Victory Clar} 2533 | D:4 | Reached XP level 6. HP: 32/32 MP: 7/19 2585 | D:4 | Got the +0 toga "Victory" {*Victory Clar} 2734 | D:4 | Reached skill level 9 in Spellcasting 2820 | D:4 | HP: 1/32 [something/puff of flame (9)] 2825 | D:4 | HP: 1/32 [orc priest/+1 flail of protection (11)] 2825 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_gibbet_a_chance, shop, shop, chequers_mini_garden, minmay_misc_feat_roman D:3: layout_basic, basic_ecumenical_altar, minmay_misc_feat_plants, moated_statue, amethyst_killhole, minmay_misc_feat_encased, grunt_ministairs_10, uniq_terence D:4: layout_cave_pools, xom_teletrap_fun Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 7 8 9 | 9.6 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 96 | 59 || 155 Searing Ray | 8 | 23 || 31 Use: Potion | | 1 || 1 Armour: Robe | 12 | 12 || 24 Dodge: Dodged | 18 | 4 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2826 | 2531 | 295 | 341 | 1806 | 4 | 706.5 | Dungeon | 2826 | 2531 | 295 | 341 | 1806 | 4 | 706.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:3: 863 daAuts D:2: 700 daAuts D:4: 384 daAuts