Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 15304599161393431067 83 777a the Conjurer (level 4, -1/33 HPs) Began as a Draconian Conjurer on May 18, 2025. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:47 (3158 turns). 777a the Conjurer (Draconian Conjurer) Turns: 3158, Time: 00:03:48 Health: -1/33 AC: 6 Str: 10 XL: 4 Next: 22% Magic: 0/10 EV: 11 Int: 20 God: Gold: 55 SH: 0 Dex: 9 Spells: 8/11 levels left rFire . . . g - +2 hand axe (elec) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . e - +0 cloak rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.12/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons g - a +2 hand axe of electrocution (weapon) Armour e - a +0 cloak (worn) Jewellery d - a ring of protection from cold i - a ring of willpower Scrolls b - a scroll of identify {unknown} f - a scroll of teleportation {unknown} Potions a - a potion of magic c - a potion of brilliance {unknown} h - a potion of invisibility {unknown} j - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 4.0 Spellcasting - Level 4.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 24% 3d8 9% 2 Blink Tloc 8% N/A 19% 2 Lesser Beckoning Tloc 8% N/A 19% 2 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 war axe and wearing a +0 chain mail (severely wounded, 84% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. The searing ray hits something. The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Without enough magic to sustain it, your Searing Ray dissipates. The orc priest closely misses you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc priest barely misses you. Your magical contamination has completely faded away. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 war axe and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Unknown command. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #...# #.#.# #### #.#o# ##.... #)#.# ....# #.#o# ....# #...# ...## #...########## #### ###._)..o@.....# #.....########.# # #.#...# # #.#.#.# # #.#.#.# # #.#.#.# # ##.#.#.## # #.......######## #######.......##.....# You could see an orc priest. Vanquished Creatures 3 adders A gnoll (D:1) 3 ribbon worms 3 orcs (D:3) 7 endoplasms A giant cockroach (D:2) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:2) 4 ball pythons 3 bats 2 frilled lizards 5 goblins 6 kobolds 2 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 777a the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 499 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1304 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/7 1432 | D:1 | Found a faded altar of an unknown god. 1432 | D:1 | Noticed an ice devil 2932 | D:3 | Reached XP level 4. HP: 32/33 MP: 2/9 2935 | D:3 | Learned a level 2 spell: Searing Ray 3076 | D:3 | Found a broken altar of Ashenzari. 3158 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon, st_stairs_5 D:2: layout_loops_ring D:3: layout_loops_cross, mainiacjoe_overflow_alcove_4, mainiacjoe_overflow_boulevard, dk_yredelemnul_ordeal, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Tailslap | 3 | || 3 Hand axe | 17 | 1 || 18 Cast: Magic Dart | 91 | 8 || 99 Searing Ray | | 5 || 5 Armour: Skin | 42 | 1 || 43 Dodge: Dodged | 39 | 8 || 47