4thArraOfDagon Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 4, D:1) a +0 ring mail (9, -11, D:1) a cursed -3 club a +0 dagger (9, -10, D:1) a +0 short sword (15, -9, D:1) a +0 robe (17, -10, D:1) a +0 short sword (17, 9, D:1) a +0 club (18, -13, D:1) a cursed +0 club (18, 2, D:1) a +0 club (29, -17, D:1) a +0 leather armour (42, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (5, -2, D:2) a +4 scythe of venom a +0 robe (8, 1, D:2) a +0 mace (9, -7, D:2) a +0 club (10, 27, D:2) a +0 hand axe (10, 34, D:2) 10 poisoned needles (10, 35, D:2) a cursed +0 mace (12, 26, D:2) a +0 leather armour (20, 28, D:2) a +0 spear (23, 14, D:2) a +0 club (24, 8, D:2) a +0 club (24, 21, D:2) a +0 robe (26, 11, D:2) a +0 short sword (29, 12, D:2) a +0 pair of boots (46, 21, D:2) a +2 whip of flaming Level 3 of the Dungeon (0, 0, D:3) 21 bolts (13, -17, D:3) 10 poisoned needles (17, -14, D:3) a +0 whip (23, -6, D:3) a +0 club a +0 leather armour (30, -23, D:3) a +0 dagger (37, -22, D:3) a +0 dagger (38, -22, D:3) a +0 club (38, 5, D:3) a +0 blowgun 14 poisoned needles (40, -23, D:3) a +0 dagger a +0 robe (41, -21, D:3) a +0 hand axe (42, -23, D:3) a +0 hand axe 2 tomahawks Level 4 of the Dungeon (0, 0, D:4) a cursed -2 flail a +0 scale mail a tomahawk (1, 0, D:4) a +0 dagger a +0 robe a +0 dagger of protection a +0 robe (2, -1, D:4) a cursed -2 club (3, -2, D:4) a +0 dagger a tomahawk (4, -8, D:4) a +0 spear (9, 1, D:4) a +0 ring mail (19, 8, D:4) 17 arrows (53, 0, D:4) a +0 hunting sling of flaming (59, -2, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 8 sling bullets (6, 28, D:5) 8 needles of frenzy (10, 16, D:5) a +0 whip a +0 leather armour (17, 6, D:5) 18 arrows (51, 22, D:5) 17 arrows Level 6 of the Dungeon (0, 0, D:6) 17 sling bullets (11, -23, D:6) a +0 falchion (15, 4, D:6) a +0 naga barding (20, -17, D:6) a +0 flail (21, -3, D:6) a +0 halberd (23, -9, D:6) a +0 hunting sling (24, -15, D:6) a cursed -2 plate armour (29, -24, D:6) 12 gold pieces (30, -33, D:6) 17 sling bullets (33, -28, D:6) an arrow (48, -39, D:6) 32 sling bullets (49, -38, D:6) a +0 ring mail (50, -17, D:6) a +0 giant club (53, 7, D:6) a +0 spear (54, -30, D:6) a +0 ring mail (59, 11, D:6) a +0 shortbow 17 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 leather armour a +0 falchion a +0 dagger a +0 leather armour (0, 1, D:7) a +0 short sword a +0 flail (5, 16, D:7) 8 tomahawks (8, -20, D:7) a +0 dagger a +0 robe (9, -20, D:7) a +0 dagger a +0 robe (10, -24, D:7) a +0 robe (10, -19, D:7) a cursed +0 ring mail (26, -5, D:7) a +0 leather armour a +0 mace a +0 club a cursed -1 whip a +0 flail a +0 mace (28, 29, D:7) a +0 dagger a +0 robe (29, 29, D:7) a +0 dagger a +0 robe (30, 12, D:7) a +0 falchion (30, 24, D:7) a +0 dagger (45, -9, D:7) a +0 giant club (50, 1, D:7) a +0 hand axe (55, 22, D:7) a +2 robe of positive energy (58, 21, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail a +0 hand axe (1, -5, D:8) 26 bolts (1, -1, D:8) a +0 spear a +0 scale mail (7, 1, D:8) a +2 ring mail of fire resistance a +0 hunting sling 28 sling bullets a +0 quarterstaff (11, -4, D:8) a sling bullet (11, 8, D:8) a +0 dagger (12, -2, D:8) a +0 giant club (13, -15, D:8) a +0 hand axe (13, 6, D:8) 4 large rocks (13, 11, D:8) a +0 club (14, -30, D:8) a +0 ring mail a +0 club (14, -7, D:8) a +0 pair of boots (14, 7, D:8) 2 large rocks (15, 12, D:8) a +0 club (16, -8, D:8) a +0 ring mail a +0 club (17, 5, D:8) a +0 club (17, 6, D:8) a +0 club (17, 7, D:8) a +0 club (22, -22, D:8) 25 bolts (28, -25, D:8) a +0 giant club a +0 giant spiked club (31, -14, D:8) a +0 dagger a +0 leather armour a +0 hand axe (32, -36, D:8) 17 arrows (32, -15, D:8) a +3 flail of draining (45, -8, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, 1, D:9) a +0 large shield (2, 17, D:9) a +0 club (3, 18, D:9) a +0 whip a cursed -1 club (3, 19, D:9) a +0 spear of pain a +0 scale mail (3, 20, D:9) a +0 flail (15, 39, D:9) a +0 dagger (21, 13, D:9) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (24, 13, D:9) a +0 spear (24, 40, D:9) a +0 club (unseen) (25, 14, D:9) a +0 club (25, 40, D:9) a +0 hand axe (unseen) (26, 17, D:9) a +0 plate armour a +0 glaive (27, 18, D:9) an uncursed amulet of guardian spirit a +0 halberd a +0 club a +0 leather armour (27, 19, D:9) a +0 halberd (28, 9, D:9) a book of Air (33, 35, D:9) a +0 leather armour (35, 22, D:9) a +0 morningstar a cursed +0 robe a +3 great sword a +0 robe a +0 morningstar a cursed +0 robe (35, 23, D:9) a +0 long sword a +0 robe a +0 falchion a +0 robe (43, 1, D:9) a +0 mace (45, 0, D:9) 16 arrows a +0 shortbow (46, 0, D:9) an arrow a +0 hand axe (47, 0, D:9) a +0 plate armour a +0 long sword (56, 38, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (10, -22, D:10) a +0 leather armour (16, -20, D:10) a +0 giant club (18, -20, D:10) a +0 scimitar 2 tomahawks a +0 plate armour a +0 dagger a +0 robe (20, -20, D:10) a +0 chain mail (20, -16, D:10) a +0 flail (21, -20, D:10) a tomahawk (22, -21, D:10) a tomahawk (24, -23, D:10) a tomahawk (24, 18, D:10) a +0 robe (31, 15, D:10) a +0 dagger a +0 robe (32, 15, D:10) a +0 mace (34, -4, D:10) a +2 morningstar a +0 robe (34, -2, D:10) a +3 halberd a +0 robe (35, 0, D:10) a +3 battleaxe a +0 robe (35, 10, D:10) a +0 whip (36, 10, D:10) a +0 falchion (47, -5, D:10) a +0 spear (48, -8, D:10) a +0 ring mail of magic resistance (52, 4, D:10) a +0 robe (54, 7, D:10) 20 arrows (61, -27, D:10) a +0 leather armour (62, -35, D:10) a cursed +0 mace a +0 robe (62, -34, D:10) a +0 war axe a +0 robe (62, -33, D:10) a cursed +0 mace a +0 robe a cursed +5 dagger a +0 robe (64, -3, D:10) a +0 mace (65, -1, D:10) a +0 giant spiked club (66, -21, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a potion of resistance (1, -21, D:11) a +0 leather armour (1, 4, D:11) 15 poisoned needles (3, 15, D:11) a +2 scale mail of poison resistance (6, 16, D:11) 2 potions of degeneration (8, 32, D:11) a +0 short sword a +0 plate armour (8, 41, D:11) a Young Poisoner's Handbook (9, 31, D:11) a +0 mace (10, 30, D:11) a +0 whip (12, 23, D:11) a +0 troll leather armour (13, -11, D:11) a +0 chain mail (19, -13, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 9 bolts (3, 6, D:12) a cursed +0 robe a +0 dagger of protection (3, 55, D:12) a cursed -1 hand axe a +0 animal skin (4, 6, D:12) a +0 hand axe (4, 23, D:12) a +0 troll leather armour (8, 24, D:12) a potion of degeneration (11, 35, D:12) 13 arrows (13, 26, D:12) 19 bolts (20, 19, D:12) a +0 ring mail (21, 20, D:12) a +0 leather armour (23, 16, D:12) a +0 war axe (24, 29, D:12) a +0 giant club (26, 13, D:12) a +0 hand axe (28, 9, D:12) a +0 club (28, 11, D:12) a +0 leather armour a cursed -2 short sword a +0 dagger a +0 robe (29, 11, D:12) a +0 flail (30, 9, D:12) a +0 robe (unseen) (30, 10, D:12) a +0 hand axe (30, 11, D:12) a +0 dagger a +0 robe (30, 19, D:12) a +0 club (31, 10, D:12) a tomahawk a +0 morningstar a +0 leather armour a +0 short sword (32, 11, D:12) a cursed -2 dagger a +0 leather armour a +0 long sword a +0 plate armour (32, 12, D:12) a +0 club (33, 12, D:12) a +0 hand axe a cursed +0 leather armour 3 tomahawks a +0 dire flail a +0 leather armour a +3 flail of protection a +0 ring mail a +0 falchion a +0 hand axe a +0 leather armour (34, 12, D:12) 2 tomahawks a +0 hand axe a +0 short sword a +0 leather armour a +0 flail a +0 short sword a +0 short sword a +0 chain mail (34, 35, D:12) a +0 long sword (40, 12, D:12) a tomahawk (40, 14, D:12) a +0 hand axe (45, 47, D:12) a +0 giant spiked club a +0 giant spiked club (50, 49, D:12) 14 poisoned needles Level 13 of the Dungeon [Shop] Zumm's Antique Armour Shoppe a +0 buckler (108 gold) a +0 robe (16 gold) a +1 scale mail of cold resistance (384 gold) the cursed +0 leather armour of Xiamuac {rF+ rN+} (412 gold) It protects you from fire. It protects you from negative energy. It has a curse placed upon it. the +3 helmet "Erghom" {rC+ Regen+ Str+2} (904 gold) It affects your strength (+2). It protects you from cold. It increases your rate of regeneration. a +0 ring mail (96 gold) a +0 plate armour (552 gold) a +0 robe (16 gold) a +0 plate armour (552 gold) a +0 robe (16 gold) a +0 chain mail (108 gold) a +1 ring mail of poison resistance (312 gold) a +0 plate armour (552 gold) (0, 0, D:13) a +3 scimitar of flaming (0, 28, D:13) a +0 battleaxe a +0 chain mail (12, 41, D:13) a +0 giant club (15, 0, D:13) 19 bolts (19, 15, D:13) a +0 ring mail a +0 great sword (28, 38, D:13) 18 arrows (32, 26, D:13) a +0 scale mail (34, -7, D:13) a +2 halberd of venom (36, 30, D:13) a +0 leather armour (51, 3, D:13) a +0 great sword a +0 chain mail (51, 23, D:13) 26 arrows (52, 15, D:13) 18 arrows a +0 shortbow (52, 42, D:13) a +0 ring mail (57, 9, D:13) 21 sling bullets (61, 11, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 mace (4, -3, D:14) a +0 great sword a +0 ring mail (11, 34, D:14) a +0 trident (14, -13, D:14) a +0 flail (19, -14, D:14) a large rock (20, -13, D:14) a large rock (26, 22, D:14) a +0 chain mail (29, -11, D:14) a +4 great mace (unseen) (36, -8, D:14) a book of Misfortune (36, -5, D:14) 24 arrows (40, -3, D:14) 19 bolts Level 15 of the Dungeon (0, 0, D:15) an arrow (1, 0, D:15) a +0 great mace a +0 dire flail an arrow a +0 battleaxe a +0 leather armour (3, 0, D:15) a +0 longbow 6 arrows (5, 0, D:15) an arrow (6, 0, D:15) an arrow (8, 0, D:15) a +0 giant club a +0 giant club a cursed -1 trident (12, -2, D:15) a +0 long sword a +0 chain mail (14, -3, D:15) a +0 dagger a +0 robe (14, -2, D:15) a +0 dagger (unseen) (22, -8, D:15) a potion of degeneration (25, -2, D:15) a +0 arbalest 20 bolts (29, 2, D:15) an arrow (31, 4, D:15) a +0 long sword (32, 5, D:15) a +0 mace a +0 war axe (32, 32, D:15) a +0 mace a +0 ring mail a +0 battleaxe a +0 plate armour (33, -13, D:15) a +2 hat (33, 4, D:15) a +0 troll leather armour (33, 32, D:15) a +0 dagger a +0 robe (34, 32, D:15) a +0 mace a +0 chain mail (35, 5, D:15) a +0 longbow 25 arrows (36, 12, D:15) a large rock (36, 19, D:15) 2 large rocks (46, 19, D:15) 13 arrows (50, 30, D:15) 13 stones (55, 22, D:15) a ration (57, -11, D:15) a +0 troll leather armour (73, -12, D:15) a +1 long sword a +0 chain mail a +2 mace of crushing Level 1 of the Orcish Mines [Shop] Juhuilox's Armour Emporium the +6 lightning scales {run, rElec} (1196 gold) It insulates you from electricity. a +0 chain mail (58 gold) a +1 ring mail of magic resistance (208 gold) a +2 robe of magic resistance (230 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) (0, 0, Orc:1) 16 gold pieces (7, -9, Orc:1) 29 gold pieces (9, 3, Orc:1) 13 gold pieces (14, -26, Orc:1) 19 gold pieces (28, -16, Orc:1) a +0 hand axe (unseen) (28, -13, Orc:1) a +0 short sword (unseen) (30, -14, Orc:1) a +0 dagger (unseen) Level 2 of the Orcish Mines [Shop] Reczil's Antique Weapon Boutique a +0 mace (72 gold) a +1 great sword of holy wrath (448 gold) a +0 great mace (156 gold) a cursed +0 rapier (72 gold) a +4 whip (588 gold) a +1 shortbow of freezing (297 gold) a +0 quarterstaff (96 gold) a +0 morningstar (96 gold) [Shop] Isigokol's Book Boutique a book of Flames (420 gold) a book of Maledictions (300 gold) a book of Battle (480 gold) a book of Death (840 gold) a book of Unlife (780 gold) a book of Debilitation (480 gold) a book of Cantrips (240 gold) Luxei's Guide on Changing and Hexes (709 gold) Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Passwall Transmutation/Earth 2 d - Spectral Weapon Hexes/Charms 3 e - Leda's Liquefaction Hexes/Earth 4 f - Darkness Hexes 6 the Volume of Earth and Attacks (879 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Irradiate Conjuration/Transmutation 5 c - Bolt of Magma Conjuration/Fire/Earth 5 the Handbook of Dislocation and Battle Magic (649 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Conjure Flame Conjuration/Fire 3 c - Gell's Gravitas Translocation 3 d - Teleport Other Translocation 3 e - Venom Bolt Conjuration/Poison 5 f - Bolt of Magma Conjuration/Fire/Earth 5 a book of Necromancy (360 gold) a book of Transfigurations (660 gold) a book of Power (540 gold) [Shop] Vemiffas's Antique Armour Boutique the +9 chain mail of Ocesoa {rElec rPois rF- Str+5} (2420 gold) It affects your strength (+5). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. the +1 leather armour "Anomam" {-Cast +Inv Regen+ Dex-2} (333 gold) It affects your dexterity (-2). It lets you turn invisible. It prevents spellcasting. It increases your rate of regeneration. a +2 leather armour of cold resistance (646 gold) a +0 scale mail (136 gold) a +0 pair of boots (153 gold) a +0 leather armour (68 gold) a +0 robe (23 gold) a +0 ring mail (136 gold) the +2 leather armour of a Billion Princes {rF+ rCorr Slay+3 SInv} (1645 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It lets you see invisible. It protects you from acid and corrosion. a +0 robe (23 gold) +0 acid dragon scales (1360 gold) a cursed +0 pair of boots (51 gold) a +0 leather armour (68 gold) [Shop] Cacurhir's General Store a scroll of summoning (152 gold) a scroll of immolation (56 gold) a wand of polymorph (19) (336 gold) 32 stones (51 gold) a wand of paralysis (16) (288 gold) a cursed -2 scimitar (1 gold) a +0 whip (40 gold) a scroll of vulnerability (120 gold) 16 stones (25 gold) the cursed +0 plate armour of Maiq {MR+} (521 gold) It affects your resistance to hostile enchantments. It has a curse placed upon it. (0, 0, Orc:2) a +0 robe a +0 dagger (1, 0, Orc:2) a +0 chain mail a +0 battleaxe (1, 1, Orc:2) a +0 leather armour a +0 chain mail a +0 mace a +0 mace (2, 13, Orc:2) a +0 leather armour a +0 ring mail a +0 hand axe a +0 hand axe a +0 dagger a +0 robe a +0 great sword a +0 chain mail a +0 dagger a +0 robe a +0 chain mail a +0 dagger a +0 scale mail a +0 short sword a +0 plate armour a +0 club a +0 leather armour a +0 scimitar a +0 plate armour a +1 battleaxe a +0 plate armour a +0 flail a +0 chain mail of magic resistance a +0 war axe a +0 trident a +0 chain mail a +0 long sword 5 tomahawks a +0 chain mail a +0 halberd of venom a +0 plate armour of poison resistance a +0 mace a +0 leather armour a +0 hand axe a +0 chain mail a +0 troll leather armour a +0 flail a +0 dagger a +0 robe a +0 giant spiked club a +0 hand axe a +0 chain mail a +2 dagger of holy wrath a +0 robe a +0 dagger a cursed -1 robe a +0 war axe of chopping a +0 chain mail (3, 12, Orc:2) a +0 flail a +0 chain mail a +0 dagger a +0 battleaxe (4, 10, Orc:2) a +0 robe a +0 dire flail (4, 12, Orc:2) a +0 robe a +0 dagger (20, -2, Orc:2) a +0 spear (unseen) (20, -1, Orc:2) a cursed +0 halberd (unseen) (20, 0, Orc:2) a +0 dagger (unseen) (21, 0, Orc:2) a +2 great mace of holy wrath a +0 ring mail (22, 1, Orc:2) a +0 whip a +0 leather armour (36, 20, Orc:2) a +0 club (37, 19, Orc:2) a +0 dagger (42, -2, Orc:2) a +0 club (unseen) (43, -2, Orc:2) a +0 dagger a +0 robe (44, -16, Orc:2) a +0 leather armour a +0 mace (45, -17, Orc:2) a +0 leather armour a +0 short sword (46, -22, Orc:2) a +0 chain mail 5 tomahawks of returning a +0 glaive (46, -15, Orc:2) a +1 robe of cold resistance a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) 15 sling bullets (3, 8, Elf:1) a +0 rapier (4, -8, Elf:1) a +0 spear (7, -6, Elf:1) a +1 robe of fire resistance a +0 dagger (8, -11, Elf:1) a cursed +0 ring mail a +0 dagger (8, -5, Elf:1) a +3 long sword of electrocution (13, -11, Elf:1) a book of Air (20, -15, Elf:1) the cursed +0 battleaxe "Ziodixee" {venom, rPois Int-2 Dex+7} It poisons the flesh of those it strikes. It affects your intelligence (-2). It affects your dexterity (+7). It protects you from poison. It has a curse placed upon it. (26, -30, Elf:1) a +2 vampiric trident (27, 17, Elf:1) a +1 mace of draining (28, -15, Elf:1) a cursed +0 short sword (29, -12, Elf:1) the Disquisition on Evil Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Vampiric Draining Necromancy 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 (29, -5, Elf:1) a +0 longbow a +0 dagger 22 arrows a +0 leather armour (30, -8, Elf:1) 2 arrows (31, -4, Elf:1) a +0 rapier (33, -39, Elf:1) the ring "Keos Qoth" {Str+4 Dex+3} [ring of dexterity] It affects your strength (+4). It affects your dexterity (+3). (34, -9, Elf:1) a +0 long sword (35, -40, Elf:1) a +4 ring of dexterity a +2 ring of dexterity (37, 18, Elf:1) a cursed -1 short sword a +0 ring mail (41, -33, Elf:1) a +1 halberd of flaming (42, -9, Elf:1) a book of Necromancy (43, -31, Elf:1) a +0 short sword (43, -10, Elf:1) a +2 rapier of flaming (44, -10, Elf:1) a +0 long sword (45, -29, Elf:1) a +0 ring mail (56, -9, Elf:1) a +0 ring mail a +0 rapier (57, -7, Elf:1) a +0 short sword (58, -3, Elf:1) a +0 rapier (61, -17, Elf:1) a +0 long sword (65, -14, Elf:1) a +0 leather armour a +0 long sword (65, -2, Elf:1) a +0 robe (66, -12, Elf:1) a scarf of spirit shield Level 2 of the Elven Halls (0, 0, Elf:2) 2 tomahawks (0, 49, Elf:2) a cursed -1 rapier (13, 13, Elf:2) a +0 buckler a +2 long sword of electrocution (16, 21, Elf:2) a +0 trident of venom (17, -3, Elf:2) a +4 trident of pain (19, 7, Elf:2) a +0 hunting sling (24, 28, Elf:2) a +0 dagger a +0 shortbow 17 arrows a +0 leather armour (25, -3, Elf:2) a scroll of enchant weapon (28, -4, Elf:2) a +0 long sword Level 3 of the Elven Halls [Shop] Coynk's Armour Shop a +0 robe (9 gold) a +2 helmet of intelligence (279 gold) the +1 scale mail of Jigsaw {rElec MR+++ Str-5 Dex-4} (198 gold) It affects your strength (-5). It affects your dexterity (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 naga barding of stealth (390 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 plate armour (299 gold) a +1 chain mail of fire resistance (214 gold) a +0 robe (9 gold) a +1 scale mail of poison resistance (169 gold) a +0 robe (9 gold) (0, 0, Elf:3) a +0 long sword a +0 leather armour a +0 short sword a +0 shortbow 24 arrows a cursed +0 leather armour a +0 short sword a +0 short sword a +0 leather armour (3, -24, Elf:3) a +0 chain mail a +0 glaive of protection (7, 2, Elf:3) a +4 short sword of distortion (10, -43, Elf:3) a +0 long sword (10, -34, Elf:3) a +0 long sword (11, -35, Elf:3) a +0 scimitar a +0 chain mail (11, -27, Elf:3) an arrow (12, -30, Elf:3) the +7 scimitar "Qozapt" {freeze, *Drain +Rage rN++ Str+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It greatly protects you from negative energy. It lets you go berserk. It causes draining when unequipped. a +0 short sword a +0 shortbow 18 arrows a +0 leather armour (12, -29, Elf:3) a +0 longbow 16 arrows a +0 leather armour (12, -28, Elf:3) a +0 long sword (12, -18, Elf:3) a +5 vampiric trident a +0 leather armour (13, -35, Elf:3) a cursed -3 rapier (13, -33, Elf:3) a +1 flail of holy wrath a +0 scale mail (13, -28, Elf:3) a +0 dire flail a +0 chain mail (13, -27, Elf:3) an arrow (14, -41, Elf:3) a +0 dagger a +1 robe of positive energy (14, -34, Elf:3) an arrow (15, -45, Elf:3) a +0 ring mail (16, -27, Elf:3) an uncursed staff of fire (16, -6, Elf:3) a +1 short sword of freezing (17, -29, Elf:3) a +0 leather armour (17, -28, Elf:3) a +0 rapier (17, -27, Elf:3) a +0 quarterstaff (18, -34, Elf:3) a +0 short sword a +0 short sword a +2 chain mail of cold resistance (18, -30, Elf:3) a +0 hunting sling (18, -29, Elf:3) a +0 long sword (18, -27, Elf:3) a -2 shortbow (19, -30, Elf:3) a +2 short sword of speed (19, -29, Elf:3) a book of Ice (19, -28, Elf:3) 25 sling bullets (19, -27, Elf:3) an uncursed staff of death (20, -30, Elf:3) a +0 leather armour (20, -29, Elf:3) 3 large rocks (20, -28, Elf:3) a phial of floods (20, -27, Elf:3) a +0 dagger (21, -29, Elf:3) 8 javelins of returning (21, -27, Elf:3) a +2 pair of gloves (21, -5, Elf:3) a +0 long sword (22, -34, Elf:3) a +0 rapier a +0 rapier a +3 plate armour of poison resistance (22, -28, Elf:3) a book of Clouds (22, -27, Elf:3) a +2 rapier of freezing (23, -34, Elf:3) a cursed +0 long sword (23, -30, Elf:3) a crystal ball of energy (23, -27, Elf:3) a +0 glaive (23, -21, Elf:3) a +1 longbow of freezing (unseen) (24, -48, Elf:3) a +0 pair of boots (24, -29, Elf:3) an uncursed staff of cold (24, -28, Elf:3) a +1 antimagic halberd (24, -27, Elf:3) the +4 trident of Expedience {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (25, 2, Elf:3) 3 arrows (27, -30, Elf:3) a +6 scimitar of slicing (27, -29, Elf:3) a +0 rapier a +0 short sword a +0 long sword a +0 leather armour a +0 long sword a +3 chain mail a +0 long sword (27, -28, Elf:3) a +0 rapier (27, -27, Elf:3) a +1 vampiric dagger a +0 chain mail a +0 long sword (27, -26, Elf:3) a cursed -2 dagger a +0 long sword (27, -25, Elf:3) a +0 longbow 62 arrows a +0 ring mail (27, -20, Elf:3) a +2 quarterstaff of crushing (28, -32, Elf:3) a +0 long sword (28, -27, Elf:3) an arrow (28, 5, Elf:3) a +0 vampiric long sword (29, 6, Elf:3) a +0 rapier (30, -30, Elf:3) a +4 ring of evasion a +3 amulet of reflection an uncursed ring of loudness 3 scrolls of enchant weapon 2 scrolls of enchant armour a +3 ring of evasion (30, -28, Elf:3) a +0 long sword (31, -29, Elf:3) a +0 short sword (31, 7, Elf:3) a cursed -3 short sword a +0 dagger a +4 dagger a +0 longbow 10 arrows a +0 leather armour (31, 8, Elf:3) 2 arrows (31, 9, Elf:3) an arrow (32, -30, Elf:3) a book of Geomancy (32, 7, Elf:3) a +0 long sword (33, 9, Elf:3) an arrow (34, -30, Elf:3) the +5 shortbow of Gymunes {freeze, +Blink rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It lets you blink. (35, -27, Elf:3) a +0 dagger (35, 12, Elf:3) an arrow (36, -30, Elf:3) a +0 short sword (36, 11, Elf:3) a +0 shortbow a +0 dagger 9 arrows a +0 leather armour (36, 12, Elf:3) a +0 rapier (37, -41, Elf:3) a +0 rapier (37, -29, Elf:3) an uncursed staff of poison (37, 10, Elf:3) a +0 short sword a +1 shortbow of freezing a +0 leather armour 27 arrows (38, -15, Elf:3) a +0 dagger (39, 10, Elf:3) an arrow (42, -30, Elf:3) a +0 short sword (42, 9, Elf:3) an arrow (43, -42, Elf:3) a +0 robe (44, -9, Elf:3) a +0 trident (45, 2, Elf:3) an arrow (46, 7, Elf:3) a +0 fustibalus (47, 0, Elf:3) an arrow (50, -44, Elf:3) a +3 trident of piercing (51, -2, Elf:3) a book of Unlife (52, 12, Elf:3) a book of the Earth (53, -42, Elf:3) a +0 scimitar (53, -31, Elf:3) a +0 dagger a +0 longbow 20 arrows a +0 leather armour (53, -7, Elf:3) a cursed +0 long sword (53, -6, Elf:3) a +0 war axe of flaming a +0 leather armour (54, -43, Elf:3) a +0 short sword a +0 leather armour a +0 buckler (54, -9, Elf:3) a +0 short sword a cursed +0 leather armour a cursed -3 long sword (55, -44, Elf:3) a +0 short sword a +0 buckler (55, -43, Elf:3) a +0 long sword of slicing a +0 leather armour a cursed +0 buckler (55, -31, Elf:3) a +1 short sword of venom a +0 buckler (56, -32, Elf:3) a +0 long sword a +0 leather armour (56, -30, Elf:3) a +0 short sword (56, -7, Elf:3) a +0 long sword a +0 leather armour (57, -30, Elf:3) an arrow (57, -12, Elf:3) a +0 rapier (58, -8, Elf:3) a +2 rapier of venom a +0 leather armour (58, -5, Elf:3) an arrow (59, -11, Elf:3) a +0 short sword a +0 shortbow 13 arrows a +0 leather armour (59, -7, Elf:3) an arrow (59, -5, Elf:3) an arrow (60, -28, Elf:3) a +1 vampiric short sword a +0 chain mail (61, -28, Elf:3) a +0 scimitar of electrocution (62, -28, Elf:3) a +0 rapier (63, -14, Elf:3) a +0 scimitar a +0 leather armour (63, 10, Elf:3) a +1 flail of venom (64, -17, Elf:3) the Catalogue of Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Shock Conjuration/Air 1 c - Throw Icicle Conjuration/Ice 4 d - Venom Bolt Conjuration/Poison 5 e - Iskenderun's Battlesphere Conjuration/Charms 5 (64, -16, Elf:3) a +0 short sword a +0 leather armour (64, -11, Elf:3) a +0 dagger (64, -10, Elf:3) a +0 club (65, -13, Elf:3) a +0 short sword (65, -12, Elf:3) a +0 dagger of venom a +0 leather armour (65, -2, Elf:3) a +2 scimitar of electrocution (71, -19, Elf:3) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 arrows (1, -8, Lair:1) 25 gold pieces (1, -6, Lair:1) a potion of heal wounds (3, -8, Lair:1) a scroll of fear (14, 6, Lair:1) a +2 pair of boots (16, 13, Lair:1) a +0 mace (36, 20, Lair:1) a +0 mace Level 2 of the Lair of Beasts (12, 3, Lair:2) an uncursed ring of flight (15, 6, Lair:2) a +2 ring of strength a +3 ring of strength (23, -29, Lair:2) a wand of random effects (22) (45, -9, Lair:2) a +0 scale mail (46, 15, Lair:2) a wand of random effects (17) (53, 14, Lair:2) a +0 buckler (58, 13, Lair:2) the ring "Mahiah" {EV-3 Int+4} [ring of evasion] It affects your evasion (-3). It affects your intelligence (+4). (64, 14, Lair:2) 16 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +3 long sword of draining (1, -1, Lair:3) 22 sling bullets (1, 0, Lair:3) a +3 falchion of flaming (1, 1, Lair:3) a +1 robe of magic resistance (2, -1, Lair:3) 8 gold pieces (2, 0, Lair:3) a +0 falchion (6, -24, Lair:3) a cursed +0 chain mail (13, 0, Lair:3) a +0 hunting sling (28, 15, Lair:3) 7 arrows (30, 10, Lair:3) a +0 ring mail (49, 2, Lair:3) a +0 trident (49, 6, Lair:3) 5 poisoned tomahawks (50, -1, Lair:3) a phial of floods (52, 2, Lair:3) 8 silver tomahawks (55, -22, Lair:3) 8 tomahawks Level 4 of the Lair of Beasts (0, 0, Lair:4) 26 bolts (1, -6, Lair:4) 17 sling bullets (13, 15, Lair:4) a +0 chain mail (14, -29, Lair:4) 15 poisoned needles (16, 13, Lair:4) 9 arrows (17, -11, Lair:4) 15 poisoned needles (17, -8, Lair:4) 4 javelins (28, -21, Lair:4) a +0 chain mail (28, -17, Lair:4) 24 sling bullets (34, -31, Lair:4) a +0 robe (37, 2, Lair:4) 18 arrows (46, 13, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 8, Lair:5) a +0 glaive (5, 2, Lair:5) 16 arrows (11, -10, Lair:5) 15 arrows (17, -13, Lair:5) the +3 flail of Forced Transition {freeze, rPois rN+ Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. It makes you less stealthy. (19, 24, Lair:5) a phial of floods (22, -7, Lair:5) a wand of random effects (21) (36, -3, Lair:5) a +0 dagger (43, 22, Lair:5) 15 bolts (45, 10, Lair:5) a +0 dagger (50, 13, Lair:5) a +0 short sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 plate armour (1, -1, Lair:6) 24 arrows (2, -9, Lair:6) a +0 leather armour (4, -4, Lair:6) a book of Alchemy (9, 11, Lair:6) a +0 robe (12, 12, Lair:6) (unseen) (13, -29, Lair:6) 17 sling bullets (13, 12, Lair:6) (unseen) (17, -10, Lair:6) a +0 ring mail (18, -16, Lair:6) 5 tomahawks (19, 1, Lair:6) a cursed -3 short sword (20, 4, Lair:6) 5 needles of paralysis (23, -1, Lair:6) an uncursed staff of conjuration (25, -3, Lair:6) a +0 glaive (34, -1, Lair:6) (unseen) (34, 3, Lair:6) (unseen) (39, -33, Lair:6) a +0 plate armour (39, -27, Lair:6) 26 arrows (39, -20, Lair:6) a +0 great sword (41, -23, Lair:6) a +0 ring mail (57, 4, Lair:6) a +0 chain mail (63, -4, Lair:6) Sif Muna's Incunabulum of Attacks Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Fulminant Prism Conjuration/Hexes 4 c - Fireball Conjuration/Fire 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 Level 1 of the Swamp (0, 0, Swamp:1) 12 arrows (6, -5, Swamp:1) 13 sling bullets (7, -4, Swamp:1) a +0 spear (8, 18, Swamp:1) an uncursed ring of positive energy a +3 ring of intelligence an uncursed ring of flight (14, 4, Swamp:1) a +0 morningstar (32, 43, Swamp:1) 3 needles of frenzy (36, 10, Swamp:1) a scroll of enchant armour (46, 29, Swamp:1) a +2 centaur barding Level 2 of the Swamp (0, 0, Swamp:2) a potion of degeneration (13, 1, Swamp:2) the +1 plate armour of Uzablid {Int+2} It affects your intelligence (+2). (13, 7, Swamp:2) 14 bolts (40, -12, Swamp:2) 15 sling bullets Level 3 of the Swamp (15, -8, Swamp:3) a cursed +0 dagger (25, 1, Swamp:3) a +0 chain mail (39, 6, Swamp:3) a book of Geomancy (43, 6, Swamp:3) a +0 ring mail (48, 0, Swamp:3) 8 tomahawks (48, 6, Swamp:3) 11 arrows Level 4 of the Swamp (9, 0, Swamp:4) 22 bolts (9, 33, Swamp:4) a ration (11, 32, Swamp:4) 18 gold pieces (17, 37, Swamp:4) 18 gold pieces (18, 12, Swamp:4) a +0 ring mail (21, 11, Swamp:4) +0 swamp dragon scales (24, 16, Swamp:4) a +0 fustibalus (26, 33, Swamp:4) 7 needles of sleeping (30, 8, Swamp:4) a +0 trident (31, 7, Swamp:4) +0 swamp dragon scales (32, 22, Swamp:4) +0 swamp dragon scales a +0 falchion (36, 14, Swamp:4) a wand of disintegration (13) (41, 14, Swamp:4) a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) a +0 chain mail (9, 14, Spider:1) a potion of degeneration (11, -1, Spider:1) a +0 ring mail (13, 11, Spider:1) (unseen) (16, 22, Spider:1) 20 arrows (35, 7, Spider:1) 14 arrows (40, -3, Spider:1) a scroll of enchant armour (44, 23, Spider:1) a +0 flail (47, 4, Spider:1) a +0 robe (48, 12, Spider:1) a +0 long sword Level 2 of the Spider Nest (0, 0, Spider:2) 8 bolts (2, -30, Spider:2) 16 arrows (4, -18, Spider:2) a +0 hand crossbow of velocity (4, -15, Spider:2) a +0 falchion (11, -32, Spider:2) a +0 robe a +2 lajatang of venom (13, -29, Spider:2) a +0 cloak (15, -39, Spider:2) 12 sling bullets (15, -21, Spider:2) a +0 robe (19, -38, Spider:2) 7 curare-tipped needles (22, -18, Spider:2) a +2 cloak of magic resistance (29, -20, Spider:2) a +0 robe (29, -16, Spider:2) a cursed +0 cloak (29, -15, Spider:2) a +0 robe (39, -44, Spider:2) a +0 hunting sling (43, -22, Spider:2) a +0 chain mail Level 3 of the Spider Nest (3, -5, Spider:3) a +0 club (3, 6, Spider:3) 16 arrows (4, 3, Spider:3) a +0 shortbow (5, -6, Spider:3) a potion of magic (22, -13, Spider:3) 15 gold pieces (25, 13, Spider:3) Sif Muna's Tome of the Doomed Voyage Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Blink Translocation 2 d - Agony Necromancy 5 e - Dispel Undead Necromancy 5 (29, 21, Spider:3) 9 poisoned needles (32, 10, Spider:3) a +0 buckler (41, 11, Spider:3) a +0 leather armour Level 4 of the Spider Nest (5, -21, Spider:4) a +0 shortbow (7, 2, Spider:4) 8 needles of sleeping (12, -34, Spider:4) an uncursed ring of protection from cold (17, -31, Spider:4) an uncursed amulet of regeneration (17, -4, Spider:4) an uncursed staff of power (19, -3, Spider:4) a +0 robe (21, -15, Spider:4) 16 arrows (23, -21, Spider:4) Ogid's Guide on Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Throw Frost Conjuration/Ice 2 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Spellforged Servitor Conjuration/Summoning 7 (30, -23, Spider:4) a wand of random effects (26) (38, -27, Spider:4) a +0 leather armour Level 4 of the Pits of Slime (0, 0, Slime:4) Sif Muna's Handbook of the Escort Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Demon Summoning 5 c - Malign Gateway Summoning/Translocation 7 d - Monstrous Menagerie Summoning 7 e - Summon Greater Demon Summoning 7 Level 5 of the Pits of Slime (0, 0, Slime:5) a wand of acid (3) (0, 2, Slime:5) the +2 hand crossbow "Syrcholic" {penet, rPois rN+ MR- Int+4} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+4). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (0, 7, Slime:5) an uncursed staff of cold (0, 9, Slime:5) a ration (5, -2, Slime:5) 31 gold pieces (5, 0, Slime:5) a cursed +0 robe (5, 2, Slime:5) a book of Enchantments (5, 7, Slime:5) an uncursed ring of stealth (5, 9, Slime:5) 15 bolts (5, 11, Slime:5) 56 gold pieces (6, -3, Slime:5) an uncursed ring of resist corrosion (6, -2, Slime:5) 49 gold pieces (6, -1, Slime:5) a +0 short sword (6, 0, Slime:5) an uncursed staff of energy (6, 1, Slime:5) 21 arrows (6, 8, Slime:5) a +0 plate armour (6, 9, Slime:5) a crystal ball of energy (6, 10, Slime:5) a potion of might (6, 11, Slime:5) a ration (6, 12, Slime:5) a scroll of remove curse (7, -2, Slime:5) a scroll of identify (7, -1, Slime:5) a book of Cantrips (7, 0, Slime:5) an uncursed staff of fire (7, 1, Slime:5) an uncursed staff of cold (7, 2, Slime:5) 9 gold pieces (7, 7, Slime:5) a ration (7, 8, Slime:5) a +1 quarterstaff of draining (7, 9, Slime:5) a slimy rune of Zot (7, 10, Slime:5) a +1 morningstar of draining (7, 11, Slime:5) 15 arrows (8, -1, Slime:5) 6 tomahawks of returning (8, 0, Slime:5) an uncursed staff of fire (8, 1, Slime:5) 27 gold pieces (8, 2, Slime:5) 14 stones (8, 7, Slime:5) 12 stones (8, 8, Slime:5) a +2 long sword of electrocution (8, 9, Slime:5) a book of Maledictions (8, 10, Slime:5) 51 gold pieces (9, 0, Slime:5) 47 gold pieces (9, 8, Slime:5) a +2 hand crossbow of freezing (9, 9, Slime:5) a +0 scale mail