Dungeon Crawl Stone Soup version 0.21-a0-265-gb353147 (webtiles) character file. 18 4thArraOfDagon the Vexing (level 2, -3/31 HPs) Began as a Barachi Arcane Marksman on Sept 11, 2017. Slain by an ice beast (6 damage) ... on level 5 of the Dungeon. The game lasted 00:01:23 (251 turns). 4thArraOfDagon the Vexing (Barachi Arcane Marksman) Turns: 251, Time: 00:01:24 Health: -3/31 AC: 21 Str: 11 XL: 2 Next: 66% Magic: 3/3 EV: 2 Int: 13 God: Gold: 0 SH: 0 Dex: 17 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +++....... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: agile, tree-form A: +LOS, swims a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) k - a +2 dagger of electrocution Missiles d - a bolt (quivered) Armour e - a +0 robe (melded) Scrolls g - a scroll of fog {unknown} Potions j - a potion of lignification Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: - Level 1.2 Fighting * Level 3.1 Crossbows - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. ((You cover ground slowly.)) ((You can hop short distances.)) Message History Aim: an ice beast (almost dead) You shoot a bolt. The bolt closely misses the ice beast. The ice beast hits you but does no damage. Unknown command. Firing (i - inventory): d - 3 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded) You shoot a bolt. The bolt barely misses the ice beast. The ice beast hits you but does no damage. x2 Unknown command. Firing (i - inventory): d - 2 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded) You shoot a bolt. The bolt hits the ice beast but does no damage. The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You die... #(##.........# #.##..#....# #.).Y......# #.###...#.## #.# ##.## #(# #.# #(# #Y# #Y# #.# #♣####.#.# #........# #.####.#.# .... ...... ..##### ..#.### ... .#..... ... ...# ### .. ##.## . h You could see an ice beast. Vanquished Creatures A shadow imp (D:5) A worm (D:2) A giant cockroach (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:2) 3 frilled lizards A rat (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 4thArraOfDagon the Barachi Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 99 | D:2 | Reached XP level 2. HP: 20/21 MP: 3/3 183 | D:3 | You fall through a shaft for 2 floors! 183 | D:5 | Entered Level 5 of the Dungeon 203 | D:5 | Noticed an ice beast 251 | D:5 | Slain by an ice beast Vault maps used: D:1: evilmike_arrival_hilbert_curve D:3: first_bread, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Crossbows | 3 | 3.1 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Action || total -------------------------++------- Fire: Hand crossbow || 55 Abil: Hop || 1 Use: Potion || 4 Armor: Robe || 6 Skin || 8 Dodge: Dodged || 18 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 26 | 0.0 | 0 | 10 | 0.0 | 251 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 4 | 0.0 | 72 D:2 | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 103 D:5 | 0 | 11 | 0.0 | 0 | 1 | 0.0 | 68 +---------+---------+-------+---------+---------+-------+---------