4thArraOfDagon Level 1 of the Dungeon (0, 0, D:1) a stone (1, 1, D:1) a +0 dagger (5, 0, D:1) a +0 hunting sling (8, 4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 3, D:2) a +0 trident (7, -1, D:2) a cursed -1 whip (40, 11, D:2) a +0 club Level 3 of the Dungeon (0, 5, D:3) a +0 dagger a +0 blowgun 15 poisoned needles (0, 12, D:3) 19 stones (3, 4, D:3) a poisoned needle (4, 5, D:3) a poisoned needle (5, 2, D:3) a poisoned needle (6, 22, D:3) a +0 short sword (7, 8, D:3) a +0 whip (7, 18, D:3) a +0 falchion (7, 19, D:3) a +0 dagger of speed a +0 robe (7, 21, D:3) a tomahawk (8, 19, D:3) a +0 dagger a +0 leather armour (11, 19, D:3) a tomahawk (13, 20, D:3) a +0 club (15, -12, D:3) 22 sling bullets (15, 16, D:3) a +0 robe (17, 18, D:3) a +0 dagger (23, 28, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a cursed -3 hand axe (4, -23, D:4) a +1 helmet (6, -13, D:4) a +3 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, -1, D:5) 14 sling bullets (8, -1, D:5) a +0 dagger (17, 2, D:5) a tomahawk (17, 12, D:5) 15 bolts (19, 3, D:5) a tomahawk (21, 29, D:5) a +0 quarterstaff (22, -1, D:5) 9 gold pieces (24, 3, D:5) an arrow (24, 10, D:5) an arrow a tomahawk a bread ration (25, 3, D:5) 2 arrows (26, 2, D:5) an arrow (26, 3, D:5) an arrow (27, 9, D:5) a cursed -2 mace a +0 leather armour (27, 10, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +4 hand crossbow (1, 19, D:6) a +0 leather armour (1, 30, D:6) 20 stones (2, 23, D:6) a +0 dagger (8, 2, D:6) 19 gold pieces (9, 30, D:6) a +0 trident (11, 34, D:6) a +0 dagger a +0 ring mail (14, 34, D:6) a +0 mace a cursed +0 leather armour (15, 34, D:6) a +0 dagger a +0 robe (18, 29, D:6) a +2 whip of flaming a +0 robe (21, 10, D:6) a +0 whip a +0 robe (22, 12, D:6) a +0 war axe (30, 28, D:6) a +0 falchion (40, 48, D:6) a book of Maledictions (41, 3, D:6) a +0 giant spiked club (45, 36, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) an arrow (1, 0, D:7) a +0 war axe a +1 shortbow of flaming a +0 robe (13, 34, D:7) 17 stones (14, 4, D:7) 2 arrows (15, 2, D:7) a +0 shortbow (18, 35, D:7) a stone (20, -4, D:7) a +0 war axe (21, 2, D:7) a cursed -1 giant club (22, 18, D:7) a javelin (23, 15, D:7) a javelin (24, 14, D:7) a javelin (27, 20, D:7) a potion of mutation (27, 31, D:7) a +0 short sword a wand of confusion (34/48) (28, 11, D:7) a javelin (33, -1, D:7) a +0 hand axe (34, 22, D:7) 15 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (8, -4, D:8) 14 stones (13, 18, D:8) a cursed -2 mace (30, -2, D:8) a book of Changes Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (1, -1, D:9) a +0 robe a +0 dagger a +0 dagger a +0 robe (1, 0, D:9) a +0 ring mail a +0 flail (6, 11, D:9) 20 stones (8, -6, D:9) 23 stones (16, 22, D:9) a +0 club a +0 chain mail a +0 flail a +0 scale mail a +0 dagger a +0 robe a +0 shortbow a +0 giant club an orc corpse (skeletalised by now) a centaur corpse (skeletalised by now) an ogre corpse (skeletalised by now) (18, 10, D:9) 22 poisoned needles (21, 17, D:9) 20 poisoned needles (24, 10, D:9) a water moccasin corpse (36, 16, D:9) 16 poisoned needles (36, 25, D:9) 23 bolts (37, 24, D:9) 19 stones (38, 18, D:9) 22 stones (43, 17, D:9) a +0 mace (45, 13, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a potion of curing (4, 1, D:10) 4 fruits (4, 3, D:10) 4 fruits (5, 14, D:10) a water moccasin corpse (5, 15, D:10) a +0 war axe (unseen) (6, 13, D:10) a cursed -1 short sword a big kobold corpse (6, 15, D:10) a +3 flail a cursed +0 robe a cursed +3 battleaxe a +0 robe (6, 16, D:10) a +0 halberd a +0 robe (7, 1, D:10) 4 fruits (7, 5, D:10) a potion of heal wounds (8, 21, D:10) a +0 robe (10, 3, D:10) 4 fruits (24, 20, D:10) a royal jelly (26, 22, D:10) a +0 dagger (unseen) (27, 23, D:10) 3 stones (28, 22, D:10) a +0 club (unseen) (32, 24, D:10) a +0 chain mail (34, 24, D:10) the +8 quarterstaff "Gaivor" {freeze, *Noise rElec rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It may make noises in combat. (42, 18, D:10) a +0 rapier (45, 29, D:10) a +0 shortbow the Ecumenical Temple