4thArraOfDagon Level 1 of the Dungeon (0, 0, D:1) 12 sling bullets (11, 29, D:1) 14 stones (17, 28, D:1) 2 stones (19, 5, D:1) a stone (19, 28, D:1) a stone (20, -1, D:1) a +0 dagger (20, 3, D:1) a stone (20, 4, D:1) a +0 dagger a stone (20, 6, D:1) a stone (20, 7, D:1) a stone (21, 1, D:1) a stone (21, 3, D:1) 3 stones (21, 4, D:1) 4 stones (21, 5, D:1) 4 stones (21, 7, D:1) 3 stones (21, 8, D:1) 2 stones (21, 9, D:1) a stone (22, 2, D:1) 2 stones (22, 4, D:1) 4 stones (22, 8, D:1) a stone (23, 4, D:1) 2 stones (23, 5, D:1) 4 stones (23, 6, D:1) 4 stones (23, 8, D:1) 2 stones (23, 9, D:1) a stone (23, 25, D:1) a +0 club (24, 3, D:1) a stone (24, 4, D:1) 3 stones (24, 7, D:1) 3 stones Level 2 of the Dungeon (2, 11, D:2) 4 javelins (10, 0, D:2) 6 gold pieces (18, -5, D:2) a +0 hand axe (29, 33, D:2) 9 gold pieces Level 3 of the Dungeon (0, 0, D:3) a book of Changes (2, -5, D:3) a scroll of fog (unseen) (4, 19, D:3) 12 stones (8, 15, D:3) a +0 dagger (15, 6, D:3) a potion of degeneration (16, 3, D:3) a +2 pair of boots (17, 17, D:3) a cursed -2 dagger a +0 scale mail a +0 club a +0 scale mail (17, 21, D:3) a +0 dagger (18, 6, D:3) 22 sling bullets (19, 20, D:3) a stone (20, 19, D:3) a stone (20, 21, D:3) 2 stones (21, 7, D:3) a +0 dagger (21, 13, D:3) a +0 leather armour (unseen) (22, 8, D:3) a +0 club a +0 robe (23, 14, D:3) a +0 club a +0 leather armour (27, 13, D:3) a +0 dagger (31, 1, D:3) a +0 leather armour (32, 15, D:3) a +0 hand axe (33, 13, D:3) a +0 leather armour (36, 17, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Umevydgha's Weapon Shoppe the +2 hunting sling of Mipiding {velocity, +Blink} (262 gold) Any stone fired from it inflicts extra damage. It lets you blink. 4 poisoned tomahawks (40 gold) 11 stones (11 gold) a +3 short sword of venom (206 gold) 22 stones (22 gold) a +0 rapier (40 gold) 21 sling bullets (105 gold) a +0 morningstar (40 gold) a +0 long sword (35 gold) a +0 flail of venom (62 gold) a +0 flail (35 gold) (0, 0, D:4) a +0 short sword a +0 whip an orc corpse (skeletalised by now) (1, 0, D:4) a +0 dagger a +0 short sword (12, 7, D:4) a +0 robe a +0 dagger (13, 7, D:4) a quokka corpse (skeletalised by now) (13, 17, D:4) a cursed +0 whip a +0 scale mail (14, 4, D:4) a +0 short sword (15, 4, D:4) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (15, 22, D:4) a +0 whip of freezing (16, 17, D:4) a +0 robe (18, -3, D:4) a +0 robe a +0 club (21, -2, D:4) 10 poisoned needles (21, 0, D:4) 20 stones (25, -2, D:4) a +0 mace (27, 4, D:4) 15 arrows (35, 28, D:4) 22 arrows (36, 13, D:4) a +0 broad axe (41, 12, D:4) 13 stones (43, 10, D:4) 15 arrows (48, 10, D:4) a cursed +0 ring mail (49, 27, D:4) a +0 animal skin (unseen) (50, 27, D:4) a cursed +0 animal skin (unseen) Level 5 of the Dungeon [Shop] Ofiokhlo's Antique Weapon Emporium a +0 whip (85 gold) a +1 whip of venom (340 gold) a +0 falchion (102 gold) a +0 hand axe (102 gold) a +0 quarterstaff (136 gold) a +0 war axe (119 gold) a cursed -2 club (3 gold) a +0 flail (119 gold) the +3 sling "Punk" {acid, rCorr} (2213 gold) It protects you from acid and corrosion. the cursed +2 bardiche "Jiroblil" {freeze, *Rage rElec MR+} (1383 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It may make you go berserk in combat. It has a curse placed upon it. a +1 glaive of protection (503 gold) a +2 trident of distortion (703 gold) (2, -4, D:5) 19 arrows (3, -13, D:5) 15 poisoned needles (11, -6, D:5) a +0 short sword (15, 4, D:5) 14 poisoned needles (16, 8, D:5) a +0 dagger a +0 robe (17, 5, D:5) 7 tomahawks (20, -12, D:5) a +0 giant club (29, -7, D:5) a +0 club (30, 11, D:5) a +0 flail (31, -1, D:5) a +1 spear of piercing (31, 9, D:5) a +0 scale mail a +2 flail of holy wrath (35, -12, D:5) a +0 robe a +0 trident Level 6 of the Dungeon (0, 0, D:6) a worker ant corpse (3, -4, D:6) a +0 long sword (11, -1, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 11 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a scroll of identify