4thArraOfDagon Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 13, D:1) a +0 club (6, 23, D:1) a stone (42, 4, D:1) 24 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +2 buckler (6, 2, D:2) a +0 club (7, 3, D:2) a +0 club a +0 hunting sling 17 stones (7, 21, D:2) a +0 hand axe (45, -11, D:2) 15 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (26, 2, D:3) a +0 club (30, -24, D:3) 6 stones (40, -12, D:3) a +0 club (49, -6, D:3) 9 gold pieces Level 4 of the Dungeon Level 5 of the Dungeon (34, 36, D:5) a +0 trident Level 6 of the Dungeon (2, -9, D:6) a +3 war axe of venom (4, 9, D:6) a cursed -1 trident (15, -3, D:6) a +0 robe (18, 9, D:6) a +0 flail a +0 robe (19, -20, D:6) a +0 club (20, 10, D:6) a cursed -2 flail a +0 robe Level 7 of the Dungeon (30, 1, D:7) an arrow (31, -1, D:7) an arrow (31, 0, D:7) an arrow (34, 1, D:7) an arrow (36, 0, D:7) 9 arrows a +0 shortbow (37, -2, D:7) a +0 spear (37, -1, D:7) a +0 whip a +0 whip (47, 6, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Baakhlesu's Antique Weapon Emporium a +3 hunting sling of velocity (460 gold) a +2 dagger of venom (345 gold) a +0 short sword (72 gold) the +1 hunting sling of the Other Side {flame, rElec Str+2} (621 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It insulates you from electricity. a +0 longbow (108 gold) a +0 halberd (96 gold) the cursed +2 mace of Chaos {venom, -Tele rC+ rN+ Str+2} (657 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. a +3 morningstar (504 gold) a +0 long sword (84 gold) [Shop] Jynafuig's Magic Scroll Emporium a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) a scroll of enchant armour (90 gold) [Shop] Wauxi's Antique Armour Shop a +0 plate armour (851 gold) a +0 plate armour (851 gold) a +0 ring mail (148 gold) a +0 scale mail (148 gold) the +1 robe of the Realm of Zot {rElec rC+ Regen+ Dex-2} (832 gold) It affects your dexterity (-2). It protects you from cold. It insulates you from electricity. It increases your rate of regeneration. a +1 robe of resistance (1209 gold) a +3 scale mail of poison resistance (851 gold) a +0 plate armour (851 gold) a +0 robe (25 gold) a +0 scale mail (148 gold) a +0 scale mail (148 gold) a +2 plate armour of magic resistance (1480 gold) a +0 scale mail (148 gold) a +0 chain mail (166 gold) the +4 chain mail of Coekkyti {rF+++ MP+9 Int-2 Dex-5} (1916 gold) It affects your intelligence (-2). It affects your dexterity (-5). It renders you almost immune to fire. It affects your magic capacity (+9). [Shop] Temoidif's Gadget Boutique a +1 rod of ignition (12/12) (1260 gold) a wand of flame (30/48) (224 gold) a phantom mirror (420 gold) a +3 rod of ignition (11/11) (1330 gold) a wand of slowing (27/48) (303 gold) a wand of flame (32/48) (238 gold) a wand of paralysis (17/24) (266 gold) a wand of slowing (33/48) (366 gold) a crystal ball of energy (280 gold) a wand of flame (29/48) (217 gold) a wand of paralysis (7/24) (126 gold) a disc of storms (280 gold) a phial of floods (inert) (560 gold) [Shop] Sazofyt's Distillery a potion of agility (48 gold) a potion of heal wounds (60 gold) a potion of agility (48 gold) a potion of agility (48 gold) a potion of lignification (36 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) 2 potions of resistance (240 gold) a potion of haste (120 gold) (0, 0, D:8) 29 stones (5, 17, D:8) a +0 ring mail (6, 16, D:8) 20 sling bullets Level 9 of the Dungeon (5, 13, D:9) (unseen) (8, 0, D:9) 9 gold pieces (27, 11, D:9) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (0, 7, Lair:1) a beef jerky (9, 18, Lair:1) the +1 falchion of an ice cave {vamp, *Corrode rC++ MR+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It greatly protects you from cold. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (9, 22, Lair:1) a slice of pizza (26, 4, Lair:1) 14 arrows (56, -19, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 stones (3, 4, Lair:2) a +0 robe (11, -21, Lair:2) 20 bolts (12, -15, Lair:2) 11 stones (15, 26, Lair:2) 20 sling bullets (22, 26, Lair:2) a Young Poisoner's Handbook (35, -10, Lair:2) a +0 quarterstaff (42, 4, Lair:2) a +0 trident (43, -12, Lair:2) 17 stones (55, 24, Lair:2) a +0 ring mail (56, -6, Lair:2) a +0 hand axe (58, 24, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (17, -7, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 stones (1, 2, Lair:4) 24 stones (29, -17, Lair:4) a +0 morningstar Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 stones (2, 23, Lair:5) a +0 plate armour (41, -5, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) an orc skeleton (1, -2, Lair:6) a bread ration (1, 2, Lair:6) an orc skeleton (2, -1, Lair:6) 27 stones (3, -1, Lair:6) 19 gold pieces (3, 0, Lair:6) the Volume of Hexes and Good Luck Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Confuse Hexes 3 d - Leda's Liquefaction Hexes/Earth 4 e - Excruciating Wounds Charms/Necromancy 5 (3, 4, Lair:6) an orc skeleton (4, 0, Lair:6) 15 stones (4, 1, Lair:6) 21 gold pieces (4, 10, Lair:6) an orc skeleton (7, -5, Lair:6) an orc skeleton (10, -12, Lair:6) a wolf corpse (11, -12, Lair:6) a wolf corpse a wolf corpse (12, -10, Lair:6) an elf skeleton (12, -9, Lair:6) a wolf corpse (12, -2, Lair:6) a minotaur skeleton (16, -23, Lair:6) an elephant corpse (16, -6, Lair:6) a human skeleton (17, -24, Lair:6) an elephant corpse (37, -25, Lair:6) a spiny frog corpse (41, -19, Lair:6) 7 sling bullets (51, -45, Lair:6) 21 gold pieces (55, -23, Lair:6) a rime drake corpse Level 5 of the Pits of Slime (5, -5, Slime:5) the +1 plate armour "Wyrpheman" {+Fly rC- Str+7 Int+3} It affects your strength (+7). It affects your intelligence (+3). It makes you vulnerable to cold. It lets you fly.