4thArraOfDagon Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 23, D:1) a +0 club (25, 17, D:1) a stone (25, 20, D:1) a +0 short sword Level 2 of the Dungeon (6, -3, D:2) 27 stones Level 3 of the Dungeon (0, 6, D:3) a +0 plate armour (6, 4, D:3) a +0 club (6, 6, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (16, 11, D:4) a +0 war axe a tomahawk a +0 leather armour (19, 15, D:4) a tomahawk (20, 17, D:4) a tomahawk (21, 8, D:4) a beef jerky (22, 7, D:4) a cursed -2 whip (22, 17, D:4) a tomahawk (23, 15, D:4) a tomahawk a +0 mace (24, 3, D:4) 3 fruits (24, 9, D:4) a +0 ring mail (24, 12, D:4) a +0 dagger a +0 robe (24, 15, D:4) a +0 flail a tomahawk (25, 15, D:4) a +0 dagger a cursed +0 robe a +0 falchion a +0 ring mail (26, 15, D:4) a +0 hand axe a +0 ring mail a +0 morningstar a +0 chain mail (28, 14, D:4) a +0 club a +0 scale mail a +0 short sword a +0 long sword (28, 18, D:4) a +0 hand axe (still there?) 3 tomahawks (still there?) (31, 15, D:4) 10 stones Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (6, 8, D:5) a +0 hunting sling (9, 1, D:5) a +3 war axe (10, 6, D:5) a +0 flail (10, 10, D:5) a +0 flail a +0 short sword (10, 11, D:5) a cursed -2 dagger a +0 falchion a +0 leather armour (22, 6, D:5) 4 fruits (24, 32, D:5) 4 tomahawks (25, 25, D:5) a Grand Grimoire (35, 18, D:5) 10 gold pieces Level 6 of the Dungeon (0, 0, D:6) 18 stones (0, 8, D:6) a poisoned needle (0, 11, D:6) a +0 whip (1, 3, D:6) a +0 short sword 8 poisoned needles a cursed +0 club a +0 club a +0 buckler a +0 spear a +0 scale mail a +0 shortbow 10 arrows a +0 dagger a +0 robe (1, 18, D:6) a stone (2, 0, D:6) a +0 club (2, 3, D:6) a +0 spear (2, 4, D:6) a +1 flail of holy wrath a +0 ring mail an arrow (2, 13, D:6) a +0 halberd (2, 14, D:6) a +0 club a +0 club (2, 19, D:6) a stone (3, 4, D:6) a stone (3, 19, D:6) a stone (4, 13, D:6) a +0 club 16 arrows (5, 18, D:6) a +0 dagger a stone (9, 6, D:6) a +0 short sword of holy wrath 3 stones (10, 7, D:6) 4 poisoned needles (12, 10, D:6) a +0 dagger a +2 trident of venom a +0 ring mail (64, 29, D:6) a royal jelly Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (0, 2, D:7) a book of Power (21, 5, D:7) 22 bolts (22, 13, D:7) a +0 dagger 7 stones (22, 14, D:7) 3 stones a +0 short sword (23, 14, D:7) a +0 short sword a +0 club 2 stones (24, 18, D:7) 20 stones (27, 15, D:7) a stone Level 8 of the Dungeon (0, 0, D:8) a +0 whip of electrocution (3, -28, D:8) a +0 mace (13, 3, D:8) a Young Poisoner's Handbook a +3 dagger of distortion (14, 12, D:8) 12 bolts Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Noosu {Ice rPois} (3620 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. the ring of Autumn {rPois Dex+4} (3540 gold) [ring of poison resistance] It affects your dexterity (+4). It protects you from poison. the +4 ring mail "Wielolud" {rElec} (3800 gold) It insulates you from electricity. the +3 leather armour of Good Intentions {rCorr} (2960 gold) It protects you from acid and corrosion. (0, 0, D:9) a +0 short sword (2, -17, D:9) a +0 hand axe a +0 leather armour (2, -16, D:9) a +0 short sword a +0 dagger 3 tomahawks of returning a +0 ring mail (2, -15, D:9) a +0 glaive a +0 plate armour a +0 flail a +0 ring mail (2, -14, D:9) a +0 dagger a +0 robe (2, -13, D:9) a +0 battleaxe 3 tomahawks a cursed +0 chain mail a +0 whip a +0 falchion a +0 leather armour (3, 12, D:9) 14 sling bullets (10, -22, D:9) a tomahawk of returning (13, -23, D:9) a cursed -2 falchion (22, 15, D:9) a +0 robe (24, -3, D:9) a +0 giant club a +0 club (25, -3, D:9) a +0 falchion (25, -2, D:9) a +0 ring mail a +0 club a +0 ring mail a +0 flail (27, 0, D:9) a +0 robe a +4 scimitar of flaming (29, -1, D:9) a +0 flail (30, 5, D:9) a +0 trident a +0 scale mail (32, 5, D:9) a +1 flail of crushing a +0 war axe (33, 5, D:9) a +0 flail (unseen) Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (16, -3, D:10) a +0 spear (16, -2, D:10) a +0 spear (16, -1, D:10) a +0 spear (16, 0, D:10) a +0 spear (20, 11, D:10) a +0 leather armour (27, 40, D:10) 12 gold pieces (29, 3, D:10) 18 arrows (29, 6, D:10) a +0 ring mail (46, 28, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (22, 8, D:11) a +1 lajatang of speed Level 12 of the Dungeon [Shop] Ecred's Jewellery Shoppe a cursed ring of loudness (76 gold) an uncursed ring of stealth (297 gold) a +5 ring of dexterity (700 gold) a +2 ring of protection (170 gold) a cursed -2 ring of dexterity (34 gold) an uncursed ring of ice (425 gold) an uncursed ring of flight (297 gold) an uncursed ring of resist corrosion (340 gold) an uncursed amulet of harm (510 gold) (0, 0, D:12) a cursed +0 falchion (1, 4, D:12) a cursed -2 blowgun (9, 3, D:12) a troll hide (10, 4, D:12) 2 stones (13, 7, D:12) a +0 dagger (14, 4, D:12) a stone (16, -3, D:12) a plain deck of destruction (23, 15, D:12) a +0 giant club (24, 10, D:12) a +0 giant club (35, 14, D:12) 7 bolts (44, 8, D:12) 28 arrows (44, 14, D:12) a +0 hand axe (45, 7, D:12) a +0 hand axe a +0 leather armour (45, 8, D:12) a +0 leather armour a +0 dagger Level 13 of the Dungeon (0, 0, D:13) 13 bolts (21, -16, D:13) 23 bolts (26, -23, D:13) a +0 short sword (26, -8, D:13) an arrow (27, -8, D:13) 2 arrows (27, -7, D:13) an arrow (27, -6, D:13) 3 arrows (33, -5, D:13) a +0 giant club (36, -31, D:13) 13 stones (36, -8, D:13) an arrow (36, -7, D:13) an arrow (41, -4, D:13) a scroll of identify Level 14 of the Dungeon (0, 0, D:14) an arrow (3, -2, D:14) a +0 shortbow 20 arrows (22, -13, D:14) a +0 war axe (22, -8, D:14) 18 poisoned needles (23, -13, D:14) a +0 hand axe (24, -12, D:14) a +0 dire flail (25, -11, D:14) a +5 war axe (26, -11, D:14) a +0 dagger a +0 robe (34, -4, D:14) a +0 giant spiked club (35, 2, D:14) a +0 falchion a +0 plate armour a +0 flail Level 15 of the Dungeon (0, 0, D:15) a +0 hunting sling (0, 7, D:15) a +0 dire flail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (6, -8, Orc:1) a +0 short sword a +0 chain mail (10, -4, Orc:1) a +0 dagger a +0 robe (19, -2, Orc:1) a +0 hand axe a +0 ring mail (20, -2, Orc:1) a +0 leather armour a +0 leather armour (21, -2, Orc:1) a +0 dagger a +0 robe a +0 halberd a +0 chain mail (22, -1, Orc:1) a cursed -1 leather armour a +0 mace (23, -1, Orc:1) a +0 war axe Level 2 of the Orcish Mines [Shop] Foixor's Book Shop a book of Enchantments (700 gold) a book of Callings (420 gold) a book of Unlife (910 gold) Gapp's Compendium of the Arsonist and Necromancy (1078 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sublimation of Blood Necromancy 2 c - Sticky Flame Conjuration/Fire 4 d - Dispel Undead Necromancy 5 e - Death Channel Necromancy 6 a book of Spatial Translocations (910 gold) a book of Conjurations (420 gold) a book of Burglary (1050 gold) a book of Unlife (910 gold) a Grand Grimoire (1545 gold) a book of Misfortune (280 gold) a Young Poisoner's Handbook (560 gold) a book of Battle (560 gold) [Shop] Ruunetoc's General Store 17 stones (25 gold) 10 sling bullets (75 gold) a +2 great sword of freezing (355 gold) a fruit (22 gold) a +0 leather armour (30 gold) a +0 falchion (45 gold) [Shop] Dirin's Armour Shop a +3 leather armour of positive energy (273 gold) a +2 large shield of poison resistance (240 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +3 plate armour of fire resistance (585 gold) a +2 plate armour of positive energy (481 gold) the +0 leather armour of the Other World {Int+4} (226 gold) It affects your intelligence (+4). a +2 ring mail of cold resistance (273 gold) a +0 cloak (58 gold) a +0 ring mail (52 gold) a +3 leather armour of cold resistance (312 gold) [Shop] Itues's Antique Weapon Shoppe a +1 great mace of crushing (400 gold) a +4 scimitar of slicing (672 gold) a +0 great sword (156 gold) the +10 morningstar "Veuju" {flame, MR- Str+5 Dex+7} (2044 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your dexterity (+7). It affects your resistance to hostile enchantments. a +2 glaive of venom (475 gold) a +2 long sword of holy wrath (439 gold) a +2 flail of protection (388 gold) the +3 hunting sling "Aruw" {flame, rC+ MR- Int+3 Dex+8} (1214 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+8). It protects you from cold. It affects your resistance to hostile enchantments. a +0 trident (84 gold) a +1 battleaxe of electrocution (556 gold) a +0 mace (72 gold) a +0 falchion (72 gold) [Shop] Betrut's Antique Armour Shop a +0 scale mail (112 gold) a +0 leather armour (56 gold) a +0 leather armour of cold resistance (252 gold) a +0 chain mail (126 gold) a +0 buckler (126 gold) a +0 leather armour (56 gold) a +1 robe of resistance (915 gold) a +0 pair of gloves (126 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) the +1 plate armour of Dishonour {*Drain Regen+ rCorr} (980 gold) It increases your rate of regeneration. It protects you from acid and corrosion. It causes draining when unequipped. (4, 11, Orc:2) a +0 falchion a +1 ring mail of poison resistance (5, 12, Orc:2) a +0 war axe a cursed -2 leather armour a +0 dagger (5, 13, Orc:2) a +0 dagger a +0 robe (7, 14, Orc:2) a +0 flail a +0 dagger a +0 robe (8, 5, Orc:2) a +0 mace (9, 16, Orc:2) a +0 dagger a +0 robe (10, 17, Orc:2) a +0 dagger a +0 robe a cursed -1 dagger a +2 robe of positive energy a +0 dagger a +0 robe a +0 broad axe a +0 chain mail a +0 long sword a +0 leather armour a +0 battleaxe a +0 plate armour a +0 short sword a +0 chain mail a +0 dire flail a +0 leather armour a +3 dire flail of protection a +0 chain mail a cursed -1 halberd a +0 plate armour a +0 war axe a cursed +0 leather armour a +0 hand axe a +1 scimitar of slicing a +0 plate armour (10, 18, Orc:2) a +0 broad axe (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 club (still there?) a +0 leather armour (still there?) a +0 falchion (still there?) a +0 glaive (still there?) a +0 chain mail (still there?) a +0 flail (still there?) a +0 chain mail (still there?) (19, -8, Orc:2) a +0 hand axe (19, -7, Orc:2) a +0 hand axe a +0 dagger a +0 robe (19, -6, Orc:2) a +0 hand axe a +0 chain mail (21, 9, Orc:2) a +0 whip (22, 7, Orc:2) a +0 short sword of protection a +2 chain mail of fire resistance (22, 11, Orc:2) a +0 hand axe a +0 chain mail (23, 11, Orc:2) a +0 flail a +0 ring mail (24, 5, Orc:2) a +0 leather armour (25, 5, Orc:2) a +0 dagger a +0 robe (27, 1, Orc:2) a +0 leather armour a cursed +0 morningstar (27, 2, Orc:2) a +0 robe a +0 scale mail a +0 dagger a +0 club (27, 3, Orc:2) a +0 ring mail a +0 trident a +0 club a +0 flail a cursed +0 ring mail a +0 halberd of freezing a +0 plate armour a +0 short sword a +0 scale mail a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 trident a +0 giant spiked club a +0 mace a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 falchion a +0 mace a +0 chain mail a +0 club (28, -21, Orc:2) a +0 robe a +0 chain mail a +0 dagger a +2 glaive of venom (28, -20, Orc:2) a +0 club (28, -1, Orc:2) a +0 chain mail a +0 hand axe (28, 2, Orc:2) a +0 hand axe a +0 chain mail a +0 long sword a +0 giant spiked club (29, -22, Orc:2) a +0 club (33, -16, Orc:2) 2 tomahawks (33, 12, Orc:2) a +0 mace (34, 12, Orc:2) a +0 club (35, 10, Orc:2) a +0 chain mail a +0 dire flail (39, 2, Orc:2) a +0 dagger (41, 3, Orc:2) a +0 robe a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) 4 stones (5, -9, Elf:1) a +0 long sword (5, -2, Elf:1) an arrow (5, 0, Elf:1) an arrow (5, 2, Elf:1) 5 arrows (5, 3, Elf:1) a +5 trident of venom 2 arrows (5, 4, Elf:1) a +0 dagger a -3 shortbow a +0 leather armour 3 arrows (5, 5, Elf:1) 4 arrows (5, 6, Elf:1) a +0 long sword 3 arrows (5, 7, Elf:1) a +0 longbow a +0 short sword 10 arrows a +0 leather armour (5, 8, Elf:1) a +0 short sword (5, 9, Elf:1) an arrow (5, 10, Elf:1) a cursed -2 short sword (12, -12, Elf:1) a +0 dagger an uncursed staff of air (13, -11, Elf:1) a book of the Sky (14, -12, Elf:1) the +4 arc blade {discharge, rElec} It insulates you from electricity. (20, -12, Elf:1) an arrow (21, -14, Elf:1) a +0 trident (22, -14, Elf:1) a +0 rapier a +0 ring mail a +0 club a +1 battleaxe of chopping a +0 plate armour a +0 club a +0 leather armour a +2 hand axe of flaming a +0 battleaxe a +0 plate armour a +0 longbow 27 arrows a +0 leather armour (23, -14, Elf:1) a +0 short sword a +0 leather armour (29, -3, Elf:1) a +0 dagger of venom (unseen) (30, -6, Elf:1) a +0 dagger (30, -5, Elf:1) a +0 dagger a +0 robe a +0 long sword (34, -8, Elf:1) Vithiank's Volume of Combed Thunderclap Spells Type Level a - Repel Missiles Charms/Air 2 b - Conjure Ball Lightning Conjuration/Air 6 Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (15, 14, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 stones (4, 3, Lair:2) 28 arrows (18, 2, Lair:2) a +2 hunting sling of flaming (21, -16, Lair:2) a +0 plate armour (24, -28, Lair:2) 19 stones (30, -1, Lair:2) a +0 club (34, -1, Lair:2) 15 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) 18 stones Level 5 of the Lair of Beasts (7, -32, Lair:5) 23 arrows (9, 2, Lair:5) 18 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a beef jerky (3, 4, Lair:6) a +0 robe (4, -24, Lair:6) a cursed -2 scale mail (11, -9, Lair:6) a +0 club (16, -39, Lair:6) a +0 robe (17, -20, Lair:6) 20 sling bullets (19, -9, Lair:6) a cursed +0 shield (20, -28, Lair:6) a royal jelly (32, -18, Lair:6) 11 arrows (35, -47, Lair:6) 25 stones (42, -42, Lair:6) a +0 leather armour (43, -50, Lair:6) a cursed +0 leather armour (46, -48, Lair:6) a wand of random effects (29/48) (53, -2, Lair:6) a cursed ring of teleportation (54, -4, Lair:6) the +3 falchion of Naeliu {vamp, rF++} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It greatly protects you from fire. a wand of flame (0/48) a wand of random effects (0/48) a +0 hat (54, -1, Lair:6) a potion of degeneration (57, -6, Lair:6) the +5 great sword "Hellblazer" {holy, -Tele +Fly rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It lets you fly. It prevents most forms of teleportation. (58, -7, Lair:6) a +3 hand crossbow the Desolation of Salt (0, 0, Desolation) 25 stones (0, 1, Desolation) 17 stones (4, 6, Desolation) a +0 scimitar a +0 leather armour (5, 1, Desolation) a wand of flame (33/48) (5, 17, Desolation) a +0 robe (6, -25, Desolation) a +0 club (unseen) (6, 0, Desolation) a +0 leather armour (6, 1, Desolation) a scroll of amnesia (18, 21, Desolation) a +0 club a +0 robe (24, 6, Desolation) a +0 spear a +0 robe (25, 12, Desolation) a +0 mace (27, 16, Desolation) a cursed -1 long sword a +0 robe (29, -2, Desolation) a +0 ring mail (30, 5, Desolation) a +0 quarterstaff a +0 robe (30, 21, Desolation) a +0 halberd (31, 20, Desolation) 16 stones (33, 17, Desolation) a +0 spear a +0 robe a potion of flight (34, 22, Desolation) a +3 chain mail (35, 18, Desolation) a +0 spear a +0 leather armour (35, 20, Desolation) a +0 chain mail (36, 21, Desolation) 16 stones (39, 1, Desolation) a scroll of amnesia (41, -16, Desolation) a +0 whip a cursed +0 robe (44, 9, Desolation) a +1 long sword of electrocution a +0 robe a +0 scimitar a +0 leather armour