4thArraOfDagon Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -29, D:2) a +3 dagger (5, 0, D:2) a +0 club (17, -10, D:2) 20 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +2 antimagic war axe a cursed +0 leather armour a +0 mace a +0 scale mail a +0 flail a +0 ring mail a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 16 bolts (0, 27, D:5) 16 poisoned needles (1, 27, D:5) a +0 trident (4, -1, D:5) a +0 hand axe (4, 22, D:5) a +0 hand axe a +0 ring mail (13, 23, D:5) 20 bolts (14, 29, D:5) a +0 dagger a +0 robe (19, 32, D:5) a +0 quarterstaff of speed (23, 28, D:5) a +0 falchion a +0 chain mail (25, 26, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, 1, D:6) a +0 flail a +0 flail (2, 1, D:6) a +0 dagger a +2 mace of protection (4, -36, D:6) 29 stones (6, -42, D:6) a +0 short sword (9, -46, D:6) a +0 leather armour a cursed +0 flail (14, -34, D:6) a cursed +0 pair of gloves (16, -41, D:6) a +0 shortbow (32, -43, D:6) a meat ration Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 robe (1, 0, D:7) a +0 flail a +0 club a +0 halberd (2, 0, D:7) a +0 spear (6, -28, D:7) 13 poisoned needles (14, 17, D:7) a +0 club a +0 ring mail a +0 glaive a +0 plate armour (38, -4, D:7) a beef jerky (41, 17, D:7) the +4 ring mail of Otror {rPois rF- rC+ Int+4} It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (42, -8, D:7) a +0 club a +0 leather armour (42, -7, D:7) a +0 club (42, -6, D:7) a +0 whip of flaming a +0 leather armour a +0 leather armour (43, 6, D:7) a +0 vampiric whip Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 1, D:8) a +2 hand axe of chopping a +0 dire flail a +0 chain mail a cursed +2 war axe a +0 robe a +3 spear a +0 robe (0, 2, D:8) a +0 long sword a +0 robe (1, 0, D:8) a +0 short sword a +0 chain mail of cold resistance (4, -4, D:8) a +0 falchion (8, -11, D:8) a +0 trident a +0 scale mail (13, -31, D:8) a +0 great sword (40, -26, D:8) a cursed -1 dagger (42, -25, D:8) a +0 dagger a +0 robe (43, -25, D:8) a +1 morningstar of holy wrath (50, -14, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour a +0 flail (0, 1, D:9) a +0 giant club a +0 mace a +0 leather armour a +0 whip (1, 1, D:9) a +0 plate armour a +0 battleaxe (2, -21, D:9) a +0 blowgun (2, 0, D:9) a +0 flail (4, -1, D:9) a cursed -1 great mace (9, -18, D:9) a +0 dagger a +0 robe a +0 morningstar a +0 leather armour (10, -18, D:9) a +0 flail a +0 leather armour (23, 7, D:9) a +0 hunting sling (24, 0, D:9) a +0 giant club (25, 6, D:9) a +0 robe (27, 19, D:9) a +0 spear a +0 spear a +0 spear (27, 20, D:9) a +0 ring mail a +0 hand axe (28, 19, D:9) a +0 spear (30, -15, D:9) 18 stones (31, 12, D:9) 16 bolts (34, -28, D:9) a +0 quarterstaff (42, -5, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 robe (4, -4, D:10) a +0 morningstar (4, 20, D:10) a +0 leather armour (11, -10, D:10) a +0 short sword (16, -10, D:10) a +0 glaive (26, -11, D:10) 16 stones (36, -19, D:10) 11 stones Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (4, 3, D:11) a +0 club a +0 short sword a +0 war axe (6, -1, D:11) 12 poisoned needles (12, 5, D:11) a +1 arbalest of velocity (12, 13, D:11) a +0 robe a +0 dagger (13, 14, D:11) a +0 robe a +2 dagger of venom (13, 15, D:11) a +0 leather armour a +2 mace of draining (15, 19, D:11) a +0 mace a +0 giant spiked club (16, 19, D:11) a cursed +0 robe a +0 robe a +0 dagger a +0 trident a +0 plate armour a cursed +0 halberd a +0 dagger a +0 whip a +0 blowgun 14 poisoned needles (17, 19, D:11) a +0 robe a -2 glaive a +0 animal skin a +0 trident a +0 whip a +2 flail of venom a +1 long sword a +0 robe a +0 dagger (18, 19, D:11) a poisoned needle a +0 robe a +0 dagger a +0 blowgun a curare-tipped needle a cursed -1 scimitar a +1 battleaxe of venom a +0 chain mail a +0 club 2 stones (19, 20, D:11) a +0 short sword (19, 21, D:11) the +5 longbow "Duih" {speed, rElec Str+4 Int-3} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your intelligence (-3). It insulates you from electricity. (20, 21, D:11) a +0 dagger a +0 giant club (21, 21, D:11) a +0 club (unseen) (24, 9, D:11) a +0 leather armour (24, 17, D:11) 13 stones (25, 0, D:11) 20 arrows (26, 1, D:11) a +0 short sword (26, 2, D:11) a +1 mace of crushing (unseen) (27, 1, D:11) a +0 flail (27, 27, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) 22 stones (0, 11, D:12) a +0 long sword (2, -1, D:12) a +0 hand axe (3, 0, D:12) a +0 club a +0 ring mail a +0 dagger a +0 robe (3, 3, D:12) 19 stones (4, 0, D:12) a +0 short sword a +0 ring mail a +0 dagger a +0 leather armour (12, 8, D:12) a +0 flail (28, 9, D:12) a +0 chain mail a +2 mace of crushing (28, 10, D:12) a +0 leather armour a +0 club (29, 9, D:12) a +0 ring mail a +0 trident (30, 9, D:12) a +0 short sword (34, 21, D:12) a +0 ring mail a +0 scimitar of electrocution (43, 18, D:12) a +0 ring mail (43, 30, D:12) a beef jerky (44, 20, D:12) a +0 cloak (47, 1, D:12) a royal jelly (47, 9, D:12) a +0 leather armour (50, 6, D:12) 19 arrows Level 13 of the Dungeon (0, 0, D:13) 24 stones (17, 35, D:13) a +3 great mace of distortion a +0 plate armour (18, 26, D:13) a +3 great sword a +0 chain mail a +0 halberd of venom a +0 chain mail of fire resistance (19, 26, D:13) a +3 great mace a +0 plate armour (20, 9, D:13) the +2 leather armour of the Big Bang {rElec rPois Int-5 Dex+5} It affects your intelligence (-5). It affects your dexterity (+5). It insulates you from electricity. It protects you from poison. (21, 34, D:13) a +0 robe (22, 28, D:13) a +0 dagger a +0 robe (22, 30, D:13) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (24, 26, D:13) a +0 leather armour (37, 45, D:13) the cursed +2 flail of Imminent Death {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It has a curse placed upon it. (37, 48, D:13) a +0 robe (45, 49, D:13) a +0 ring mail (54, 46, D:13) a +0 trident a +0 scale mail (55, 46, D:13) a +0 shortbow 19 arrows a +0 hand axe a +0 robe (56, 46, D:13) a +0 giant spiked club a +0 dire flail Level 14 of the Dungeon (0, 0, D:14) 7 poisoned needles a +0 blowgun a +3 double sword of protection (1, -2, D:14) 6 curare-tipped needles (unseen) (1, -1, D:14) 6 stones a +1 dagger of venom (1, 0, D:14) a stone a +0 whip (2, -2, D:14) 5 poisoned needles a +0 blowgun (20, 9, D:14) 12 bolts (21, -10, D:14) a +0 rapier (21, -6, D:14) 20 sling bullets (22, -6, D:14) 18 sling bullets (23, 23, D:14) 2 stones (24, 23, D:14) a +0 dire flail (28, -15, D:14) a royal jelly (39, 22, D:14) a stone (40, 22, D:14) a +0 whip a +0 blowgun 14 poisoned needles a stone (41, 21, D:14) a +0 whip (41, 22, D:14) 2 poisoned needles 3 stones (41, 23, D:14) a +3 whip (unseen) (42, 21, D:14) a +0 whip a stone a poisoned needle (42, 22, D:14) a +0 short sword (42, 23, D:14) a +0 dagger (51, -4, D:14) a +0 mace (53, -7, D:14) a +0 giant club Level 15 of the Dungeon (0, 0, D:15) a +0 giant club a +0 giant club (1, -17, D:15) a +0 robe (8, -14, D:15) 17 stones (9, -17, D:15) 20 stones (15, -16, D:15) a +0 robe a +0 dagger (18, -18, D:15) a +0 halberd (32, -1, D:15) a +0 giant club a +0 giant spiked club (33, 3, D:15) an arrow (33, 4, D:15) a +0 leather armour a +0 longbow 11 arrows a +0 battleaxe (35, -26, D:15) a royal jelly (36, 6, D:15) an arrow (40, 9, D:15) 21 bolts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip a +0 dire flail a cursed +0 plate armour (1, -20, Orc:1) a +0 dagger (unseen) (1, -18, Orc:1) a +0 hand axe (unseen) (1, 0, Orc:1) a +0 mace a +0 scale mail (2, -20, Orc:1) a +0 scimitar a +0 plate armour (2, -19, Orc:1) a +0 flail a +0 ring mail (2, -18, Orc:1) a +0 falchion (unseen) (3, -20, Orc:1) a +0 dagger a +0 robe a +1 hand axe of draining a cursed +0 plate armour (3, -19, Orc:1) a +0 club a +0 leather armour a +0 club a +0 scale mail a +0 trident a +0 chain mail (34, 35, Orc:1) a +0 plate armour 3 tomahawks a +0 trident (36, 40, Orc:1) a tomahawk (38, 40, Orc:1) 2 tomahawks (39, 40, Orc:1) a +0 chain mail a +0 glaive (42, 11, Orc:1) an uncursed ring of ice Level 2 of the Orcish Mines [Shop] Feutym's Antique Weapon Shop (Shop contents are unknown) [Shop] Azauzic's Book Shop a book of Clouds (765 gold) a book of Alchemy (1275 gold) a book of Party Tricks (850 gold) a book of Necromancy (510 gold) a book of Annihilations (1876 gold) a book of the Tempests (1190 gold) a book of Party Tricks (850 gold) a manual of Dodging (1876 gold) a book of Battle (680 gold) a book of Conjurations (510 gold) a book of Death (1190 gold) a book of Clouds (765 gold) a book of Power (765 gold) [Shop] Cauhun's Antique Armour Emporium a cursed -2 shield (2 gold) a +0 ring mail (116 gold) a +0 plate armour (667 gold) a +2 scale mail of magic resistance (609 gold) a +0 robe (20 gold) a +0 ring mail (116 gold) a +0 scale mail (116 gold) a cursed +0 chain mail (43 gold) a +0 robe (20 gold) a +0 ring mail (116 gold) [Shop] Rets's General Store a +0 glaive (71 gold) a cursed +0 leather armour (1 gold) a +0 club (11 gold) a wand of confusion (11/48) (106 gold) a +4 halberd of protection (294 gold) a +0 quarterstaff (44 gold) a cursed -1 dagger (1 gold) 20 stones (22 gold) (0, 0, Orc:2) a +0 giant club (3, 22, Orc:2) a +0 club a cursed +0 chain mail a +0 dire flail (3, 23, Orc:2) a +1 falchion of flaming (6, 38, Orc:2) a +0 robe 5 steel tomahawks a +0 chain mail a +0 dagger a +0 trident (7, 36, Orc:2) a +0 club (9, 35, Orc:2) a steel tomahawk (10, 36, Orc:2) a steel tomahawk (19, 35, Orc:2) a +0 great mace a +0 dire flail (38, 20, Orc:2) a troll hide (39, 43, Orc:2) a +0 dire flail a +0 dire flail (47, 38, Orc:2) a +0 dire flail a +0 dire flail Level 1 of the Elven Halls [Shop] Selup's Gadget Emporium a crystal ball of energy (360 gold) a phantom mirror (540 gold) a wand of paralysis (8/24) (180 gold) a wand of random effects (15/48) (153 gold) a +4 rod of shadows (11/11) (1800 gold) a fan of gales (720 gold) a crystal ball of energy (360 gold) a phial of floods (720 gold) a +2 rod of ignition (12/12) (1710 gold) a +2 rod of ignition (12/12) (1710 gold) a wand of confusion (17/48) (255 gold) a sack of spiders (360 gold) (0, 0, Elf:1) a cursed -1 short sword (1, 0, Elf:1) a +0 long sword (2, 27, Elf:1) Kikubaaqudgha's Reference Book on Dark Arts Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Bolt of Draining Conjuration/Necromancy 5 d - Agony Necromancy 5 (3, 24, Elf:1) a +0 ring mail a +0 long sword a +0 dagger a +0 robe (3, 25, Elf:1) a +0 robe a +0 dagger (4, 17, Elf:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (5, 18, Elf:1) a +0 robe a +0 dagger (13, -2, Elf:1) a +0 rapier (16, 27, Elf:1) a +0 dagger (29, 18, Elf:1) a +0 robe (38, -19, Elf:1) 5 large rocks (39, -24, Elf:1) a +0 dagger (39, 16, Elf:1) a +1 glaive of protection (43, -23, Elf:1) 20 gold pieces (43, -20, Elf:1) 3 arrows (50, 26, Elf:1) 16 arrows (52, 22, Elf:1) a +0 short sword (53, -5, Elf:1) a +0 long sword (55, -5, Elf:1) a +1 long sword of flaming a cursed +0 ring mail (58, 2, Elf:1) a +0 long sword (59, 18, Elf:1) 17 arrows Level 2 of the Elven Halls (0, 0, Elf:2) 17 stones (10, 13, Elf:2) a +4 ring of dexterity (14, 13, Elf:2) a +2 vampiric rapier a cursed +0 long sword a cursed -2 scimitar a +0 buckler (15, -11, Elf:2) a +0 long sword (16, 12, Elf:2) a +0 long sword (17, 5, Elf:2) a cursed +0 leather armour (28, 0, Elf:2) a +1 mace of protection (28, 11, Elf:2) a +1 rapier of draining (31, -3, Elf:2) a +0 hunting sling Level 3 of the Elven Halls (0, 0, Elf:3) a +3 shortbow of velocity (0, 2, Elf:3) a +1 hat a +2 robe of cold resistance a +0 cloak of invisibility a +2 animal skin of cold resistance (0, 3, Elf:3) a +0 rapier (0, 6, Elf:3) a +5 shortbow of velocity (0, 7, Elf:3) a +0 rapier (1, 2, Elf:3) the Handbook of Congealing Augmentations Spells Type Level a - Infusion Charms 1 b - Ozocubu's Armour Charms/Ice 3 c - Freezing Cloud Conjuration/Ice/Air 6 (1, 4, Elf:3) an uncursed staff of fire (1, 5, Elf:3) 23 stones (3, 2, Elf:3) 27 stones (3, 3, Elf:3) a book of Maledictions (4, 4, Elf:3) an uncursed staff of fire (5, 3, Elf:3) a royal jelly (6, -6, Elf:3) a book of Transfigurations (7, -5, Elf:3) a book of Dreams (8, -5, Elf:3) a +0 short sword (8, 6, Elf:3) a +0 long sword (8, 7, Elf:3) a +2 long sword of pain a +0 leather armour a +0 long sword (9, 8, Elf:3) a cursed -3 short sword a +0 ring mail (10, 42, Elf:3) a cursed +0 ring mail (11, -6, Elf:3) 17 stones (13, -5, Elf:3) a +0 short sword (14, 16, Elf:3) a +0 long sword (14, 30, Elf:3) a +0 long sword (15, -2, Elf:3) 30 stones (15, 14, Elf:3) a +0 halberd a +3 leather armour of magic resistance (15, 15, Elf:3) a scroll of torment a +0 long sword (15, 16, Elf:3) a +0 long sword (15, 31, Elf:3) a +0 long sword a +0 ring mail (16, -5, Elf:3) the +3 ring mail "Siopuiff" {rElec rN+++ Dex-3 Stlth+} It affects your dexterity (-3). It insulates you from electricity. It renders you almost immune to negative energy. It makes you more stealthy. (16, 3, Elf:3) a +0 dagger (16, 12, Elf:3) 20 stones (16, 16, Elf:3) a +0 dagger (16, 23, Elf:3) a +0 short sword (16, 24, Elf:3) a +0 long sword a +1 great sword of electrocution a +0 long sword a +4 hand axe of freezing (16, 25, Elf:3) a +0 long sword a +0 long sword a cursed +0 chain mail a +0 dagger a +0 scale mail (16, 28, Elf:3) a +0 dagger a +2 robe of positive energy (16, 31, Elf:3) a +0 short sword (17, -6, Elf:3) 17 sling bullets (17, 25, Elf:3) a +2 trident of flaming the +9 hand axe "Nawkash" {chop, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. the cursed +0 leather armour of Decompression {SInv} It lets you see invisible. It has a curse placed upon it. a +3 rapier (17, 26, Elf:3) a +0 rapier a +0 short sword a +0 short sword a +0 leather armour a +0 dagger a +0 ring mail a +4 halberd of venom a +0 scimitar a cursed +0 leather armour a +0 buckler a +0 short sword a +0 longbow 23 arrows a +0 leather armour (18, -6, Elf:3) 20 sling bullets (18, -5, Elf:3) 16 arrows (18, 25, Elf:3) a potion of degeneration the +3 long sword "Luxi" {flame, Fragile +Rage Dex+8 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+8). It lets you go berserk. It will be destroyed if unequipped. It makes you less stealthy. a +1 leather armour of poison resistance (19, -6, Elf:3) a cursed -1 whip (19, 36, Elf:3) a +0 scimitar a +0 leather armour a +0 buckler (19, 37, Elf:3) a +2 animal skin (20, 36, Elf:3) a +0 rapier a +0 long sword a +0 leather armour a +0 dagger a +0 shortbow 20 arrows a +0 leather armour (21, -6, Elf:3) an uncursed staff of conjuration {!a} (21, 37, Elf:3) a +2 short sword of draining (23, -5, Elf:3) a +0 rapier (23, 23, Elf:3) a +0 long sword (23, 33, Elf:3) a +0 long sword (24, 24, Elf:3) the +1 morningstar of Fragile Peace {venom, rF+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from fire. the +5 hand axe of Conscience {holy, *Drain +Blink Int+2 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It affects your dexterity (+3). It lets you blink. It causes draining when unequipped. the +6 demon trident of Okawaru's Supremacy {freeze, +Blink rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you blink. a +0 long sword a +0 leather armour a +0 battleaxe a +0 short sword a +0 ring mail a +0 dagger a +0 shortbow a +0 leather armour a +0 long sword a +0 shortbow a +0 leather armour a +0 long sword of protection a cursed -1 long sword the +3 scimitar of Fotege {flame, rPois Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It protects you from poison. a +0 chain mail a +0 rapier a +0 rapier a +0 leather armour a +0 dagger a +2 short sword of electrocution a +0 shortbow a +0 leather armour a +0 long sword a +0 scale mail a +0 long sword a +0 ring mail a +0 long sword a +0 rapier a +0 leather armour a +0 long sword a +0 short sword a +0 shortbow a +0 shortbow a +0 dagger a +0 leather armour a +0 long sword a +0 short sword a +0 longbow a +0 leather armour 114 arrows (25, 3, Elf:3) a +0 rapier (25, 22, Elf:3) an arrow (26, 22, Elf:3) 2 arrows (26, 23, Elf:3) an arrow (26, 24, Elf:3) a +4 mace of protection (27, 2, Elf:3) a +0 short sword (27, 4, Elf:3) an uncursed staff of power {!a} (27, 27, Elf:3) a +0 short sword a +0 ring mail (28, 3, Elf:3) a +0 long sword (28, 4, Elf:3) a +0 rapier (28, 23, Elf:3) a +0 short sword a +0 shortbow 16 arrows a +0 leather armour (28, 24, Elf:3) a book of Alchemy (29, 23, Elf:3) a cursed +0 short sword a +0 leather armour (30, -1, Elf:3) 15 bolts (30, 0, Elf:3) 7 needles of paralysis (30, 1, Elf:3) a +0 ring mail (30, 5, Elf:3) a book of Enchantments (30, 6, Elf:3) 12 bolts (37, 31, Elf:3) a +0 whip (38, 14, Elf:3) a +1 long sword of slicing a +0 long sword (45, 44, Elf:3) a +0 dagger (50, 26, Elf:3) a +0 leather armour a +0 short sword (51, 23, Elf:3) a +0 flail (51, 34, Elf:3) a +0 short sword (unseen) (52, 36, Elf:3) a +0 dagger (unseen) (52, 39, Elf:3) an arrow (53, 37, Elf:3) a +4 scimitar of slicing (53, 38, Elf:3) an arrow (54, 40, Elf:3) a +0 long sword (54, 43, Elf:3) a +0 dagger a +0 shortbow 17 arrows a +0 leather armour a +0 rapier (55, 38, Elf:3) a +0 short sword a +0 scale mail (55, 39, Elf:3) a +0 long sword a +0 scale mail a +0 rapier a +0 leather armour (55, 41, Elf:3) a +0 dagger a +0 longbow a +0 leather armour a +0 short sword 10 arrows (55, 42, Elf:3) a cursed -2 longbow a +0 short sword 22 arrows a +0 leather armour (55, 43, Elf:3) a +0 short sword a +0 leather armour (56, 41, Elf:3) 2 arrows a +0 long sword a +0 short sword a +0 ring mail (58, 31, Elf:3) a +0 short sword of speed a +0 longbow 20 arrows a +0 leather armour (60, 31, Elf:3) a +0 long sword a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 arrows (21, -21, Lair:2) 7 bolts (25, -19, Lair:2) a Fen Folio (29, 14, Lair:2) 3 fruits (34, -18, Lair:2) a wand of paralysis (16/24) (47, -14, Lair:2) 9 gold pieces (48, 7, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 fruits (4, -23, Lair:3) a +2 ring of strength (10, 3, Lair:3) a +2 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -2 ring mail (8, 15, Lair:4) a scroll of noise (17, -4, Lair:4) 13 poisoned needles (28, -8, Lair:4) a +0 ring mail (unseen) (35, -18, Lair:4) a +1 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 stones (1, 27, Lair:5) 20 arrows (26, -19, Lair:5) a +0 long sword (37, -2, Lair:5) 10 stones (37, 12, Lair:5) a cursed +0 robe (37, 15, Lair:5) 21 arrows (41, 2, Lair:5) a book of the Dragon (45, 3, Lair:5) the +2 robe of a treasure trove {-Tele rPois rF+ MR+++} It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a troll hide the +1 robe of the Shore {rElec rC++ rCorr Int-5} It affects your intelligence (-5). It greatly protects you from cold. It insulates you from electricity. It protects you from acid and corrosion. Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 rapier (0, 21, Lair:6) a Necronomicon (2, 7, Lair:6) a book of Enchantments (6, 16, Lair:6) a +2 longbow of velocity (7, -35, Lair:6) a cursed +0 scale mail (7, 16, Lair:6) 24 arrows (8, -24, Lair:6) 13 poisoned needles (12, 14, Lair:6) a +0 leather armour (44, 2, Lair:6) 22 bolts (52, 18, Lair:6) a +0 scale mail Level 1 of the Swamp (0, 0, Swamp:1) a +0 whip (34, 6, Swamp:1) a lamp of fire (38, 1, Swamp:1) 14 bolts Level 2 of the Swamp (0, 0, Swamp:2) a +0 robe of cold resistance (2, 2, Swamp:2) a large rock (unseen) (2, 3, Swamp:2) a large rock (2, 6, Swamp:2) a large rock (26, 20, Swamp:2) 22 gold pieces Level 3 of the Swamp (0, 0, Swamp:3) 3 chunks of flesh (2, -3, Swamp:3) a book of Ice (9, 20, Swamp:3) a +0 robe (20, 24, Swamp:3) 18 stones (20, 33, Swamp:3) a royal jelly (26, 22, Swamp:3) 16 stones (30, 20, Swamp:3) 16 stones (33, 27, Swamp:3) a cursed -2 morningstar 12 stones Level 4 of the Swamp (0, 0, Swamp:4) a swamp drake corpse (4, 17, Swamp:4) 27 stones (5, 15, Swamp:4) a +0 spear (8, 5, Swamp:4) a swamp dragon corpse (9, 4, Swamp:4) a swamp dragon corpse (10, 5, Swamp:4) a hydra corpse (10, 6, Swamp:4) a hydra corpse (11, 6, Swamp:4) a swamp dragon corpse (14, -9, Swamp:4) a wand of paralysis (6/24) (15, -6, Swamp:4) a +0 broad axe (20, 6, Swamp:4) 21 bolts (27, 3, Swamp:4) a swamp worm corpse (36, -18, Swamp:4) a +0 dagger (39, -7, Swamp:4) a crystal ball of energy (53, -16, Swamp:4) a beef jerky (53, 15, Swamp:4) 10 stones (54, 1, Swamp:4) an uncursed ring of teleportation a wand of iceblast (9/15) a wand of lightning (7/15) a wand of random effects (24/48) (54, 2, Swamp:4) a +1 large shield (54, 14, Swamp:4) 14 arrows (61, -16, Swamp:4) 25 arrows Level 1 of the Depths (0, 0, Depths:1) a troll hide a +0 giant spiked club a +0 giant club a +0 spear a +1 robe of resistance (0, 1, Depths:1) a +0 giant club (0, 2, Depths:1) a +0 giant spiked club (0, 3, Depths:1) a +0 giant club (3, 19, Depths:1) a +0 giant club (4, 19, Depths:1) a +0 giant club a +0 giant spiked club (5, 9, Depths:1) a +0 giant club (5, 19, Depths:1) a +0 dire flail of distortion a +0 giant club a +0 spear a +0 robe (6, 19, Depths:1) a +0 giant club (7, 39, Depths:1) a +6 falchion of slicing (14, 29, Depths:1) a +0 robe (16, 27, Depths:1) 8 gold pieces (24, 18, Depths:1) 13 bolts a +0 arbalest (25, 18, Depths:1) 20 bolts a +0 arbalest (26, 16, Depths:1) a +0 robe a +1 demon trident of pain (26, 17, Depths:1) 14 bolts a +0 arbalest (27, 17, Depths:1) a bolt (27, 18, Depths:1) 34 bolts (unseen) (27, 19, Depths:1) a bolt (27, 20, Depths:1) 11 bolts (unseen) (28, 20, Depths:1) a cursed -1 spear (30, 8, Depths:1) a +0 battleaxe of freezing (31, 9, Depths:1) a +0 great sword of flaming (32, 19, Depths:1) a troll hide (32, 41, Depths:1) 16 bolts (unseen) (33, 19, Depths:1) a troll hide (33, 20, Depths:1) a book of Ice a book of Clouds a +0 cloak a +0 shield a +0 robe (33, 42, Depths:1) 11 bolts a +0 arbalest (34, -3, Depths:1) a +0 trident a +0 robe (34, 41, Depths:1) 28 bolts a cursed -3 arbalest (36, 19, Depths:1) a +0 hunting sling (36, 45, Depths:1) a bolt (42, 40, Depths:1) 2 bolts (44, 22, Depths:1) a +0 plate armour of cold resistance a +0 great sword (44, 40, Depths:1) 8 bolts a +0 arbalest (50, 17, Depths:1) a +0 broad axe (51, 21, Depths:1) a +0 dire flail a +0 great mace (52, 45, Depths:1) a bolt Level 2 of the Depths (0, 0, Depths:2) a large rock (4, 0, Depths:2) a large rock (6, 3, Depths:2) a scroll of acquirement (41, -2, Depths:2) 17 gold pieces