4thArraOfDagon Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a stone (0, 3, D:1) a stone (0, 6, D:1) a stone (0, 14, D:1) a +0 dagger (3, -11, D:1) 23 arrows (8, 26, D:1) 16 bolts (20, 17, D:1) a +0 club (26, -13, D:1) 17 arrows (26, -5, D:1) 2 stones (27, -3, D:1) a stone (29, 0, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling 14 stones (1, -2, D:2) a stone (3, -5, D:2) a stone (3, -4, D:2) 2 stones (3, 6, D:2) a +0 pair of gloves (7, -1, D:2) a +0 pair of gloves (14, 35, D:2) a +0 ring mail (20, 22, D:2) 20 stones (27, 19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (1, 1, D:3) a stone (3, 1, D:3) a stone (4, 2, D:3) a +0 hunting sling 12 stones (7, 0, D:3) a stone (9, -22, D:3) a +0 club a +0 hunting sling (24, 17, D:3) a cursed -3 club (25, -8, D:3) 21 stones (43, -14, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (2, -26, D:4) a cursed +0 spear (22, 10, D:4) a +0 ring mail (31, -2, D:4) 10 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, -1, D:5) a +0 hand axe (10, -10, D:5) a tomahawk (10, -8, D:5) a +0 club (11, -10, D:5) a tomahawk (12, -14, D:5) a stone (17, -19, D:5) a tomahawk (17, -16, D:5) a +0 ring mail (17, -15, D:5) a +0 club (17, -13, D:5) a stone (17, 15, D:5) 28 stones (18, -15, D:5) a stone (18, -14, D:5) a +1 whip of electrocution (19, 17, D:5) a +0 animal skin (21, -25, D:5) a tomahawk (21, 8, D:5) a +0 short sword (21, 9, D:5) a +0 short sword (22, -25, D:5) a +0 dagger a +0 whip (22, 3, D:5) a tomahawk (22, 8, D:5) a +0 hand crossbow 21 bolts (22, 9, D:5) 3 stones (23, 10, D:5) a stone (24, -6, D:5) a +0 animal skin (24, 8, D:5) a stone (24, 9, D:5) a +0 vampiric spear a +0 ring mail (24, 10, D:5) a stone a cursed -2 hand axe a +0 ring mail a +0 whip a +0 short sword a cursed +0 plate armour (24, 11, D:5) 3 bolts 3 stones (25, -6, D:5) a +0 animal skin (27, 7, D:5) 11 sling bullets (29, 8, D:5) a +0 leather armour a +0 hand axe (30, 8, D:5) a tomahawk a +0 scale mail a +0 dagger a +0 leather armour a +0 flail (30, 9, D:5) 3 tomahawks (38, -11, D:5) a +0 pair of boots (42, -26, D:5) a +0 robe a +0 dagger (42, -7, D:5) a book of Debilitation (55, 3, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 dire flail a cursed +0 chain mail (3, 22, D:6) a +0 robe (5, -12, D:6) a +0 robe a +2 dagger of holy wrath (5, 29, D:6) an uncursed amulet of magic regeneration (18, -1, D:6) a +0 ring mail (22, -10, D:6) a +0 plate armour (23, 5, D:6) a +0 leather armour (31, -6, D:6) a +0 dagger a cursed +0 robe Level 7 of the Dungeon [Shop] Poebav's Book Shoppe a book of Fire (780 gold) a book of Unlife (780 gold) a book of Fire (780 gold) a book of the Dragon (1080 gold) a book of Fire (780 gold) a book of Callings (360 gold) a book of Spatial Translocations (780 gold) a book of Cantrips (240 gold) a book of Flames (420 gold) a book of Changes (300 gold) (0, 0, D:7) 10 arrows (2, 3, D:7) a book of Transfigurations (20, -24, D:7) a +0 falchion (23, 0, D:7) a +0 ring mail (24, 8, D:7) a +0 scale mail (28, 16, D:7) a +0 short sword (28, 17, D:7) a +0 whip 14 stones (28, 18, D:7) a +0 dagger (29, 17, D:7) a stone (31, 13, D:7) a +0 short sword (31, 16, D:7) a stone (33, 14, D:7) a poisoned needle (34, 14, D:7) a book of Fire (34, 15, D:7) a +3 blowgun 5 poisoned needles (34, 16, D:7) a +0 short sword a +0 hand crossbow 20 bolts (34, 17, D:7) a poisoned needle a +0 club (34, 18, D:7) a +0 dagger a +0 hand axe (34, 19, D:7) a bolt (34, 23, D:7) a bolt (38, -17, D:7) 3 fruits (45, 13, D:7) 16 bolts (49, -15, D:7) a +0 leather armour a +0 mace of holy wrath (50, -11, D:7) a +0 rapier (50, -8, D:7) a +0 quarterstaff (53, -16, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Mirukigg's Antique Weapon Shoppe the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} (1424 gold) Any bolt fired from it inflicts extra damage. It lets you see invisible. a +0 mace (60 gold) the +7 mace "Hydra's Undoing" {pain, rElec rF- rC- Str+8} (1186 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+8). It makes you vulnerable to fire. It makes you vulnerable to cold. It insulates you from electricity. a +0 short sword (60 gold) a +0 short sword of flaming (148 gold) a +0 quarterstaff (80 gold) a +4 morningstar of protection (536 gold) a +0 bardiche of protection (256 gold) a +0 dagger (40 gold) a +0 shortbow (60 gold) a +0 club (20 gold) a +0 war axe (70 gold) a +0 battleaxe (130 gold) (0, 0, D:8) a book of Summonings (0, 4, D:8) 27 arrows (11, 4, D:8) a +0 whip a +0 short sword a +0 short sword 4 stones a +0 blowgun 2 poisoned needles (12, 4, D:8) a +0 whip 4 stones (12, 5, D:8) a +0 dagger a +0 dagger a cursed +0 dagger a cursed +0 dagger a +0 short sword a +0 blowgun a +0 club a +0 blowgun 11 poisoned needles a +0 whip a +0 whip 15 stones a +0 club (13, 6, D:8) a poisoned needle 2 stones (13, 7, D:8) a stone (14, 7, D:8) 2 poisoned needles a +0 whip 4 stones (16, 6, D:8) 27 sling bullets (18, 7, D:8) an arrow (18, 8, D:8) a +0 short sword (19, 7, D:8) a stone (19, 8, D:8) a +0 shortbow 15 arrows (20, 6, D:8) a stone (20, 8, D:8) a +0 scale mail (23, -7, D:8) a -1 spear a +0 animal skin (26, 8, D:8) a +0 scale mail (28, 13, D:8) a +0 morningstar (29, 12, D:8) a +0 robe (39, -12, D:8) a +0 short sword a +0 ring mail (39, 1, D:8) a +0 ring mail (41, -12, D:8) a +0 giant spiked club (45, -13, D:8) a +0 dagger (45, 5, D:8) a +0 hunting sling (46, -5, D:8) a book of Air (47, -12, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (3, 0, D:9) a +1 shortbow of freezing 16 arrows (5, 6, D:9) 23 stones (6, 3, D:9) 2 arrows (6, 4, D:9) an arrow (8, 1, D:9) 13 arrows a +0 shortbow (9, -20, D:9) a beef jerky (9, -15, D:9) a +0 club (13, -21, D:9) a +0 spear (14, -16, D:9) a +0 robe (15, 18, D:9) a +0 club (16, 15, D:9) a +0 robe a +0 dagger (17, 14, D:9) a +0 leather armour a +0 flail (18, 7, D:9) a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 ring mail a +0 hand axe (18, 15, D:9) a +0 hand axe a +0 dagger (20, 1, D:9) 10 arrows (21, 7, D:9) a +0 dagger a +0 hand axe a +0 ring mail a +0 whip (22, 6, D:9) a +0 giant club a +0 chain mail a +0 flail of protection a +0 giant club a +0 short sword (23, 6, D:9) a +0 chain mail a +0 dagger (24, -13, D:9) 12 arrows a +0 shortbow (24, 5, D:9) a cursed -2 club (27, 1, D:9) a +0 leather armour a +0 whip (27, 16, D:9) 15 stones (32, 18, D:9) an arrow (33, 18, D:9) an arrow (34, 18, D:9) 3 arrows (35, 14, D:9) a +0 club (35, 19, D:9) 2 arrows (36, 18, D:9) 4 arrows (37, 17, D:9) a +0 shortbow 10 arrows (37, 18, D:9) a +0 mace (unseen) (42, 15, D:9) 16 arrows (43, -16, D:9) a +0 dagger (unseen) (44, -18, D:9) a +0 leather armour (44, -17, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Korhaelu's General Store a +0 whip of venom (60 gold) the +8 whip of Sloth {slash, MR+ Dex+4} (776 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It affects your resistance to hostile enchantments. 21 sling bullets (126 gold) a +1 scale mail of cold resistance (192 gold) a +4 ring of dexterity (324 gold) a +0 trident (42 gold) a wand of paralysis (18/24) (240 gold) 19 stones (22 gold) the cursed +2 hand axe "Zauj" {vamp, *Corrode rElec rN+ MR+} (410 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It has a curse placed upon it. a +0 great mace (78 gold) (0, 0, D:10) a +0 scale mail (4, 38, D:10) an arrow (5, 43, D:10) a +0 hand axe a +0 plate armour (6, 39, D:10) 17 arrows a +0 shortbow (13, 20, D:10) a +0 leather armour (17, 5, D:10) a +0 giant spiked club (20, 6, D:10) a +0 giant club (20, 29, D:10) a +0 giant spiked club (29, 19, D:10) a +0 giant club (40, 18, D:10) a +0 club (40, 19, D:10) a cursed -2 ring mail a +0 club (41, 18, D:10) a +0 robe a +4 dagger of speed (45, 29, D:10) a +0 ring mail (47, -2, D:10) a +0 leather armour (48, 15, D:10) 11 arrows a +0 shortbow (48, 35, D:10) 14 bolts (48, 48, D:10) a cursed +0 falchion (50, 15, D:10) an arrow (51, 16, D:10) an arrow (51, 50, D:10) a cursed -3 club (54, 34, D:10) 7 tomahawks (57, 8, D:10) a +0 dagger (58, 50, D:10) 18 stones (59, 13, D:10) a +0 robe a cursed -2 falchion Level 11 of the Dungeon (0, 0, D:11) a +0 robe (2, -22, D:11) a +0 robe (3, -2, D:11) a +0 club (4, -3, D:11) a +0 hand axe of chopping (5, -4, D:11) a +0 battleaxe a +0 plate armour a +0 whip a +0 leather armour a +0 giant spiked club (6, -4, D:11) a cursed -1 trident a +0 ring mail (7, -11, D:11) 16 stones (10, -3, D:11) a +0 ring mail (11, -2, D:11) a +0 pair of gloves (11, 2, D:11) a book of Changes (22, 8, D:11) 13 gold pieces (22, 9, D:11) a bread ration (22, 10, D:11) a +0 robe (23, 4, D:11) a beef jerky (28, -37, D:11) a +0 chain mail (29, 14, D:11) a +0 giant club a +0 robe a +6 giant spiked club a +0 giant club (30, 16, D:11) a +0 giant club a +2 robe of cold resistance a +0 quarterstaff of freezing (37, -33, D:11) a +0 bardiche (37, -5, D:11) a +0 dagger of draining (60, -15, D:11) a +0 giant spiked club (61, -3, D:11) 3 needles of sleeping (62, -3, D:11) a +0 falchion Level 12 of the Dungeon (8, 5, D:12) a tomahawk (11, -3, D:12) 17 arrows (11, 5, D:12) a +0 battleaxe a +0 plate armour (12, 5, D:12) a tomahawk (14, 3, D:12) a +0 hand axe a +0 whip (18, 17, D:12) a +0 giant spiked club (19, 4, D:12) 13 stones (51, 10, D:12) 13 arrows (52, 0, D:12) a cursed -2 rapier (55, -6, D:12) a +0 giant spiked club (56, 22, D:12) 23 stones Level 13 of the Dungeon [Shop] Baetiam's Food Boutique (Shop contents are unknown) (0, 0, D:13) a +0 dire flail (7, 1, D:13) a +0 helmet (10, -15, D:13) a cursed +0 leather armour (10, -10, D:13) 19 poisoned needles (11, 7, D:13) a scroll of noise (13, -27, D:13) 21 poisoned needles (14, -24, D:13) a +0 trident a cursed -2 robe (14, -14, D:13) a +0 dagger (15, -22, D:13) a +0 morningstar (15, -16, D:13) a +0 war axe (15, -15, D:13) a +0 leather armour a +0 club (16, -22, D:13) a +0 war axe a +0 chain mail (16, -20, D:13) a +0 hand axe (16, -19, D:13) a cursed amulet of inaccuracy a +0 hand axe a +0 leather armour (16, -18, D:13) a +2 mace of crushing (16, 3, D:13) a +0 dagger (17, -19, D:13) a cursed -2 chain mail a +3 falchion of flaming (18, -20, D:13) 16 sling bullets (19, -11, D:13) a +0 shortbow 10 arrows (19, -3, D:13) a stone (19, -1, D:13) 5 poisoned needles (unseen) (20, -18, D:13) a +0 robe a +2 dagger of protection (20, -3, D:13) a stone a +0 short sword (20, -2, D:13) 6 poisoned needles a +0 blowgun (20, -1, D:13) 2 stones (21, -3, D:13) a +0 dagger (25, 16, D:13) 8 gold pieces (38, -4, D:13) a +0 giant club (46, -21, D:13) a cursed -1 rapier (49, 8, D:13) 13 stones (52, 13, D:13) 23 bolts Level 14 of the Dungeon (0, 0, D:14) 23 stones (5, 28, D:14) 15 stones (18, 4, D:14) a +0 falchion (19, 9, D:14) a +0 shortbow 12 arrows (25, 29, D:14) a +0 giant spiked club (26, 13, D:14) a +0 dagger a +0 robe (27, 12, D:14) a +0 short sword (27, 13, D:14) a +0 ring mail (28, 37, D:14) a +2 vampiric short sword a +0 leather armour (36, 17, D:14) a +0 whip (36, 41, D:14) a bolt (36, 42, D:14) a bolt (36, 44, D:14) 27 bolts a +0 arbalest (37, 43, D:14) 15 bolts a +0 arbalest (37, 44, D:14) 17 bolts a +0 arbalest a +0 arbalest (39, 43, D:14) an arrow (41, 43, D:14) 17 arrows a +0 shortbow (42, 43, D:14) 2 arrows (43, 13, D:14) a stone (44, 12, D:14) a stone (45, 13, D:14) a poisoned needle a +0 dagger (47, 13, D:14) a poisoned needle (49, 13, D:14) a +0 whip (unseen) (49, 14, D:14) a +0 blowgun 4 poisoned needles (53, -4, D:14) an arrow (54, 42, D:14) 16 arrows (56, 33, D:14) a +0 mace a +0 chain mail a +0 dagger (57, -6, D:14) an arrow (57, -5, D:14) 2 arrows (57, 33, D:14) a +0 mace (57, 35, D:14) a +0 dagger a +0 robe (58, -9, D:14) a +0 shortbow 22 arrows (58, -8, D:14) a +0 shortbow 20 arrows (58, -7, D:14) a +0 shortbow 15 arrows (58, -6, D:14) a +0 shortbow 3 arrows (58, -4, D:14) an arrow (58, -2, D:14) an arrow (58, 33, D:14) a +0 long sword a +0 plate armour Level 15 of the Dungeon (0, 0, D:15) 25 stones (1, -32, D:15) a cursed -2 giant spiked club a +0 giant club (3, -52, D:15) 18 arrows (7, -38, D:15) a +1 falchion of holy wrath (7, 1, D:15) a +0 longbow 16 arrows (8, -30, D:15) 29 stones (9, -15, D:15) a scroll of amnesia (9, 1, D:15) an arrow (12, 1, D:15) an arrow (13, 0, D:15) an arrow (14, -59, D:15) 20 sling bullets (20, -8, D:15) a +2 mace of draining (23, -25, D:15) a +0 dire flail of holy wrath a +0 ring mail (36, -37, D:15) a +0 long sword a +0 scimitar a +0 dire flail a +0 scimitar (36, -19, D:15) a +0 chain mail (39, -34, D:15) a +0 halberd Level 1 of the Orcish Mines (1, 0, Orc:1) a +0 mace (2, -4, Orc:1) a cursed +0 dire flail a +0 plate armour a +0 scimitar a +0 chain mail a +0 great sword a +0 arbalest 18 bolts a +0 plate armour (5, -2, Orc:1) a +0 whip a +0 leather armour (16, 6, Orc:1) a +0 leather armour a +0 flail (17, -13, Orc:1) a +0 scale mail a +0 flail (17, -11, Orc:1) a tomahawk (17, -10, Orc:1) a +0 ring mail a +0 mace (17, -9, Orc:1) a +0 leather armour a +0 club (17, 6, Orc:1) a +1 ring mail of cold resistance a +0 hand axe of freezing (17, 11, Orc:1) a +0 robe a +0 dagger (18, -13, Orc:1) 2 tomahawks a +0 ring mail a +1 hand axe of chopping (18, -12, Orc:1) a +0 chain mail a +0 robe a +0 falchion a +0 dagger (18, -11, Orc:1) a +0 robe a +2 dagger of speed (18, 11, Orc:1) the +1 robe of the Bulwark {-Tele Dex+2 Stlth+} It affects your dexterity (+2). It prevents most forms of teleportation. It makes you more stealthy. a +1 giant spiked club (19, -13, Orc:1) a +0 robe a +0 dagger (19, -12, Orc:1) a +0 chain mail a +0 halberd (19, -7, Orc:1) a +0 ring mail a +0 hand axe (19, 12, Orc:1) a +0 giant spiked club (20, -8, Orc:1) a +0 plate armour 4 tomahawks a +0 mace (21, -13, Orc:1) a +0 hand axe (22, -14, Orc:1) a +0 falchion (unseen) (22, 3, Orc:1) a +0 chain mail a +0 battleaxe (22, 24, Orc:1) a cursed +0 club (23, -11, Orc:1) a +0 whip (unseen) (23, 2, Orc:1) a +0 leather armour a cursed +0 flail (24, 1, Orc:1) a cursed +0 ring mail a +0 plate armour a +0 broad axe a +0 short sword a +0 chain mail a +0 whip a +2 dire flail of draining 6 tomahawks a +0 plate armour (24, 2, Orc:1) a +2 plate armour of fire resistance a +0 flail a +0 club a +0 leather armour a +0 dire flail a +0 plate armour (25, 1, Orc:1) a +0 chain mail a +0 dagger (25, 2, Orc:1) a cursed +0 chain mail a +2 mace of protection (26, 2, Orc:1) a +0 plate armour a +0 dire flail (26, 18, Orc:1) a +0 giant spiked club (28, -2, Orc:1) a +0 short sword (29, 4, Orc:1) a tomahawk (30, -2, Orc:1) a +0 chain mail a +0 war axe (31, -8, Orc:1) a +0 hand axe (31, -7, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (32, 4, Orc:1) a cursed +0 flail (32, 5, Orc:1) a cursed -2 short sword a +0 dagger a +0 mace a +0 ring mail (33, 5, Orc:1) a +0 hand axe (33, 6, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Atzingut's Magic Scroll Boutique a scroll of immolation (52 gold) a scroll of recharging (142 gold) a scroll of enchant armour (112 gold) a scroll of amnesia (52 gold) a scroll of identify (30 gold) a scroll of noise (15 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of fear (52 gold) a scroll of immolation (52 gold) a scroll of magic mapping (52 gold) [Shop] Niommoj's General Store a potion of lignification (48 gold) a +1 leather armour of cold resistance (224 gold) a +0 long sword (56 gold) 2 potions of curing (96 gold) a +0 robe (11 gold) a +2 ring mail of fire resistance (336 gold) a slice of pizza (24 gold) 18 stones (28 gold) 7 poisoned needles (44 gold) [Shop] Tuor's Gadget Emporium a wand of random effects (17/48) (123 gold) a wand of iceblast (7/15) (143 gold) a wand of slowing (26/48) (273 gold) a wand of iceblast (8/15) (156 gold) a +0 lightning rod (10/10) (975 gold) a lamp of fire (520 gold) [Shop] Noxezed's Antique Weapon Shoppe a +1 antimagic battleaxe (450 gold) a +0 long sword of electrocution (181 gold) a +0 dire flail (68 gold) a +2 spear of venom (265 gold) a +0 hand axe (51 gold) a cursed +0 great sword (59 gold) a +0 longbow (76 gold) a +0 great sword (110 gold) a +4 blowgun (416 gold) a +0 mace (51 gold) a +0 dagger (34 gold) (0, 0, Orc:2) an uncursed ring of magical power (0, 2, Orc:2) a book of Flames (3, -12, Orc:2) a +0 vampiric glaive (unseen) (4, -9, Orc:2) a +0 chain mail (4, -4, Orc:2) a +0 dagger (5, -11, Orc:2) a +0 battleaxe a tomahawk a +0 chain mail a +0 scimitar a +0 chain mail a +0 dire flail a +0 chain mail a +0 hand axe a +0 club (5, -9, Orc:2) a +0 trident a +0 leather armour (5, -5, Orc:2) a +0 glaive a +2 plate armour of magic resistance 2 tomahawks (5, -4, Orc:2) a +0 short sword a +0 plate armour (6, -11, Orc:2) a +0 dagger a +0 robe (6, -10, Orc:2) a +0 dagger a +0 robe (7, -12, Orc:2) a +0 glaive a cursed +0 plate armour (7, -11, Orc:2) a +0 halberd a +0 chain mail (7, -7, Orc:2) a cursed -2 short sword (7, -2, Orc:2) a +0 war axe a +0 ring mail (7, 5, Orc:2) a +0 flail a +0 leather armour (8, -8, Orc:2) a +0 long sword a +0 chain mail (9, -9, Orc:2) a +0 short sword a +0 plate armour a +0 dagger a +0 leather armour a +1 antimagic war axe (9, -4, Orc:2) a +0 club (9, -3, Orc:2) a +0 hand axe a +0 plate armour (9, 11, Orc:2) a +0 dire flail a +0 plate armour (10, -13, Orc:2) a +0 hand axe a +0 leather armour (10, -10, Orc:2) a cursed -1 club a +0 leather armour (10, -9, Orc:2) a +0 flail a +0 falchion a +0 flail a +0 leather armour a +0 club a +0 chain mail (10, 11, Orc:2) a cursed -3 mace a +0 leather armour of cold resistance (11, -12, Orc:2) a +0 scale mail a tomahawk a +0 mace (11, -11, Orc:2) a tomahawk a +0 falchion a +0 hand axe (11, -10, Orc:2) a +0 scimitar a +0 plate armour (12, -17, Orc:2) a cursed -2 ring mail (12, -7, Orc:2) a +0 scale mail (12, 1, Orc:2) a +0 dire flail (unseen) (12, 8, Orc:2) a +0 whip (12, 16, Orc:2) a +0 mace a +0 chain mail a +3 glaive a +0 chain mail (12, 17, Orc:2) a +0 short sword a cursed +0 plate armour (13, -18, Orc:2) a +0 flail a +0 plate armour a +0 falchion a +0 leather armour a +0 flail (13, -8, Orc:2) a bolt (13, -2, Orc:2) a +0 dagger a +2 robe of magic resistance (13, 1, Orc:2) a +0 hand axe a +0 leather armour (14, -7, Orc:2) a +0 glaive a +0 ring mail a +0 scimitar a +0 plate armour a +0 long sword a +0 leather armour a +2 great sword of venom a +0 chain mail a +0 glaive a +0 plate armour a +0 flail a +0 dire flail a +3 battleaxe a +0 arbalest 15 bolts a +0 chain mail a +0 halberd a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 halberd a +0 chain mail a +0 battleaxe 4 tomahawks a +0 plate armour a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 glaive 7 tomahawks of dispersal a +0 plate armour (14, -3, Orc:2) a +0 dagger a +0 robe (15, -6, Orc:2) a +4 short sword a +0 chain mail (18, -3, Orc:2) a +1 antimagic demon blade a +0 leather armour (19, -3, Orc:2) a +0 hand axe (unseen) (19, -2, Orc:2) a +0 dagger a +0 robe (19, 19, Orc:2) a +0 hand axe a +0 short sword of electrocution a +0 scale mail a +2 morningstar of flaming a +0 hand axe (19, 20, Orc:2) a +0 dagger a +0 flail (20, -1, Orc:2) a +0 trident a +0 leather armour (20, 20, Orc:2) a +0 battleaxe a +0 chain mail (24, 12, Orc:2) a +0 dagger a +0 robe (24, 13, Orc:2) a +0 hand axe a +0 plate armour (29, 15, Orc:2) a cursed -1 giant spiked club (32, 15, Orc:2) a troll hide (35, 19, Orc:2) a +0 club (36, 18, Orc:2) a +0 mace a +0 leather armour (36, 19, Orc:2) a +0 dagger a +0 robe (37, 19, Orc:2) a tomahawk (40, 21, Orc:2) 2 tomahawks (40, 22, Orc:2) a +0 giant club (41, 21, Orc:2) a +0 club a +0 leather armour (41, 22, Orc:2) a tomahawk (41, 23, Orc:2) a tomahawk (42, 22, Orc:2) a +0 scimitar a tomahawk a +0 plate armour (42, 23, Orc:2) a tomahawk (45, 33, Orc:2) 30 gold pieces (46, 33, Orc:2) 16 gold pieces (47, 13, Orc:2) a +0 robe a +0 dagger (53, 15, Orc:2) a +2 battleaxe of freezing Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 stones (0, 10, Lair:1) a wand of lightning (2/15) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (0, 20, Lair:2) 13 poisoned needles (1, 13, Lair:2) 10 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a fruit (2, 1, Lair:3) a fruit (2, 2, Lair:3) a fruit (3, -13, Lair:3) 17 bolts (3, -3, Lair:3) a fruit (3, -2, Lair:3) a fruit (3, -1, Lair:3) a fruit (3, 0, Lair:3) a fruit (5, -1, Lair:3) a fruit (10, -18, Lair:3) 19 sling bullets (11, -2, Lair:3) 15 poisoned needles (15, 17, Lair:3) 23 arrows (24, -18, Lair:3) a +0 pair of gloves (26, -20, Lair:3) a cursed +0 blowgun (27, -4, Lair:3) a +0 club (29, 4, Lair:3) an uncursed ring of magical power (30, -22, Lair:3) a wand of enslavement (15/24) (37, -7, Lair:3) a +0 ring mail (41, -2, Lair:3) 3 potions of degeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 trident (9, -8, Lair:4) a scroll of fog (24, -17, Lair:4) 19 gold pieces (32, -48, Lair:4) the +2 ring mail "Ciloint" {rPois rCorr} It protects you from poison. It protects you from acid and corrosion. (33, -33, Lair:4) a +0 robe (34, -17, Lair:4) an arrow (35, -15, Lair:4) an arrow (35, -14, Lair:4) 10 arrows (36, -14, Lair:4) an arrow (40, -33, Lair:4) 28 sling bullets (48, -32, Lair:4) a +0 ring mail (55, -32, Lair:4) a +0 dagger a +0 leather armour (55, -14, Lair:4) a +3 longbow of flaming a +2 centaur barding of cold resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (4, -13, Lair:5) 13 stones (4, -12, Lair:5) a +0 scale mail (7, 4, Lair:5) a wand of random effects (22/48) (13, 3, Lair:5) a scroll of amnesia (39, -9, Lair:5) a +2 trident of venom (43, -19, Lair:5) a +0 great sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of enchant weapon (6, -1, Lair:6) 8 gold pieces (13, -5, Lair:6) 13 poisoned needles (13, 17, Lair:6) 28 bolts (14, 1, Lair:6) 13 gold pieces (17, 7, Lair:6) a +0 plate armour (22, -20, Lair:6) 17 arrows (33, 14, Lair:6) a +0 shield (38, 0, Lair:6) a +0 ring mail (45, -20, Lair:6) 17 stones (46, -23, Lair:6) 19 poisoned needles (50, -6, Lair:6) a +2 pair of boots (52, -25, Lair:6) a book of Cantrips (55, 8, Lair:6) 21 sling bullets (57, -20, Lair:6) the Catalogue of Reason Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Spider Form Transmutation/Poison 3 d - Summon Lightning Spire Summoning/Air 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Summon Demon Summoning 5 Level 1 of the Spider Nest (0, 0, Spider:1) a +0 blowgun (2, -5, Spider:1) 14 poisoned needles (9, 0, Spider:1) a +0 war axe a +0 chain mail (17, 4, Spider:1) a +0 hunting sling (18, 3, Spider:1) a +0 robe of positive energy a +0 cloak a +2 robe of magic resistance a +0 troll leather armour a +2 robe of positive energy a +2 robe of cold resistance (19, 13, Spider:1) the +4 dagger "Awkouq" {pain, rElec rF++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from fire. It insulates you from electricity. (28, -9, Spider:1) 14 stones (34, 1, Spider:1) 19 sling bullets (36, -8, Spider:1) the +9 falchion "Oteylih" {flame, Str+3 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+4). (38, 4, Spider:1) a scroll of enchant weapon (42, 4, Spider:1) the cursed +0 halberd of Intuition {chop, rElec rPois SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It lets you see invisible. It has a curse placed upon it. Level 2 of the Spider Nest (0, 0, Spider:2) a +0 trident (8, -26, Spider:2) a cursed -3 spear (11, -7, Spider:2) 24 bolts (12, -2, Spider:2) 27 gold pieces (13, 1, Spider:2) 24 gold pieces (15, -6, Spider:2) 25 arrows (16, -7, Spider:2) a bread ration (16, 7, Spider:2) a large rock (17, -1, Spider:2) a +2 scimitar of slicing (17, 9, Spider:2) 2 large rocks (18, -3, Spider:2) 13 stones (18, 17, Spider:2) a potion of curing (19, -20, Spider:2) a +0 arbalest (20, 16, Spider:2) a meat ration (24, 10, Spider:2) a +0 hunting sling (unseen) (25, 20, Spider:2) a +0 ring mail Level 3 of the Spider Nest (0, 0, Spider:3) a +0 quarterstaff (6, 4, Spider:3) 23 stones (13, 20, Spider:3) a +0 blowgun (16, 19, Spider:3) 17 stones (20, 26, Spider:3) a +0 long sword (26, 21, Spider:3) a +0 hand axe Level 4 of the Spider Nest (0, 0, Spider:4) a royal jelly (10, -7, Spider:4) 9 poisoned needles (14, -3, Spider:4) a large rock (17, 1, Spider:4) 4 large rocks (17, 3, Spider:4) a large rock (18, 4, Spider:4) a large rock (unseen) (20, 2, Spider:4) (unseen) (23, -9, Spider:4) a wand of disintegration (20/24) (24, -4, Spider:4) 17 gold pieces (40, -5, Spider:4) a large rock (44, -7, Spider:4) 2 large rocks an ice cave (0, 0, IceCv) an uncursed staff of poison 2 scrolls of enchant weapon