4thArraOfDagon Level 1 of the Dungeon (16, 1, D:1) 15 sling bullets (17, -1, D:1) a stone (18, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 poisoned needles (1, 2, D:2) a +0 robe (3, 1, D:2) a stone (4, 3, D:2) a stone (5, 3, D:2) a stone (7, -2, D:2) 15 stones (9, 4, D:2) a +0 short sword (10, 8, D:2) 13 arrows (10, 14, D:2) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 spear Level 6 of the Dungeon [Shop] Geatil's Armour Shop a +2 ring mail of cold resistance (273 gold) a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +0 cloak (58 gold) the +0 leather armour of the Evening {rElec MR- Str+4 Dex+3} (344 gold) It affects your strength (+4). It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 pair of gloves (58 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +1 robe of resistance (425 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) the +0 pair of gloves of the Hot Ocelot {MR+ Str+3} (304 gold) It affects your strength (+3). It affects your resistance to hostile enchantments. a +0 pair of boots (58 gold) a +0 ring mail (52 gold) (0, 0, D:6) a +0 mace (0, 1, D:6) a +0 robe a +0 dagger (0, 2, D:6) a +0 trident (1, 1, D:6) a +0 robe a +0 dagger (6, -4, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (7, -19, D:7) a +0 hand axe (8, -19, D:7) a +0 dagger a +0 robe (9, -19, D:7) 22 bolts (9, -18, D:7) a +0 dagger a cursed +0 robe Level 8 of the Dungeon (0, 0, D:8) a +1 mace of protection (0, 2, D:8) a +0 war axe (3, -7, D:8) a +0 rapier (15, -13, D:8) a +0 club (15, -12, D:8) a +0 club Level 9 of the Dungeon (2, -5, D:9) a stone (2, -4, D:9) a +0 club (4, -5, D:9) a stone (7, -23, D:9) a +0 dagger (unseen) (7, -22, D:9) a +0 blowgun (unseen) (12, -24, D:9) a +0 club a +0 leather armour a +0 glaive 7 tomahawks (12, -20, D:9) a stone (12, 3, D:9) a poisoned needle (13, -24, D:9) a +0 dagger (unseen) (13, 4, D:9) a poisoned needle (14, -2, D:9) 9 gold pieces (17, -21, D:9) a +0 dagger (19, 11, D:9) a poisoned needle (22, -10, D:9) a poisoned needle (23, 8, D:9) a +0 short sword (25, -11, D:9) 15 stones (25, 13, D:9) a poisoned needle (27, -2, D:9) a poisoned needle (28, -2, D:9) a poisoned needle a stone (29, -2, D:9) 2 stones (30, 8, D:9) a poisoned needle (33, -3, D:9) a cursed -1 ring mail (35, -25, D:9) 6 stones (35, 14, D:9) 14 gold pieces (50, -15, D:9) 13 stones Level 10 of the Dungeon (0, 0, D:10) 19 arrows (1, 0, D:10) a cursed -2 falchion a +0 robe a +0 flail a cursed +0 robe a +1 short sword a +0 robe (2, 1, D:10) a +1 spear a +0 robe (25, 20, D:10) 19 sling bullets (26, -17, D:10) a steam dragon hide (37, 2, D:10) 24 stones (43, -7, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 16 stones (27, -7, D:11) a large rock (33, -3, D:11) 8 sling bullets (36, -3, D:11) a large rock (still there?) a curare-tipped needle (still there?) (37, -20, D:11) 9 gold pieces (46, -27, D:11) 16 bolts (47, -32, D:11) 21 bolts Level 12 of the Dungeon (0, 0, D:12) 28 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 arrows (1, 12, Lair:1) 9 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 arrows (6, -17, Lair:2) a river rat skeleton (6, -16, Lair:2) a river rat skeleton (6, 15, Lair:2) a snapping turtle corpse (7, -14, Lair:2) a river rat skeleton (11, -1, Lair:2) a +0 plate armour (16, 8, Lair:2) a +0 leather armour (25, -13, Lair:2) 3 needles of confusion (31, -13, Lair:2) the +7 long sword of the Shark {flame, Str+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It makes you more stealthy. (32, -14, Lair:2) a sheep corpse (33, -14, Lair:2) 2 large rocks a +0 war axe a +0 hand axe a sheep skeleton Level 3 of the Lair of Beasts (1, -7, Lair:3) a +0 scale mail (15, 19, Lair:3) a +0 chain mail (24, -26, Lair:3) (unseen) (45, -7, Lair:3) a +0 shortbow (50, -20, Lair:3) 16 gold pieces (51, -20, Lair:3) a +2 mace of draining (51, -19, Lair:3) a wand of random effects (31/48) Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -3 long sword Level 5 of the Lair of Beasts (9, 9, Lair:5) a +0 pair of gloves Level 6 of the Lair of Beasts (8, -22, Lair:6) 18 stones (9, -12, Lair:6) a +0 trident (16, -9, Lair:6) a +0 leather armour (44, -24, Lair:6) a +0 trident (50, -30, Lair:6) a +2 vampiric dagger a +0 robe (55, -4, Lair:6) a +0 short sword (63, -31, Lair:6) a +0 demon trident of venom Level 1 of the Shoals (0, 0, Shoals:1) a +0 chain mail (4, 2, Shoals:1) a throwing net (6, 5, Shoals:1) 5 large rocks (still there?) a scroll of magic mapping (still there?) (6, 6, Shoals:1) 6 large rocks (7, 5, Shoals:1) 10 large rocks (7, 6, Shoals:1) a large rock a snapping turtle corpse (7, 7, Shoals:1) 2 large rocks (unseen) (8, 5, Shoals:1) 3 large rocks (11, 3, Shoals:1) a bread ration