4thArraOfDagon Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 1, D:1) a potion of resistance (8, -2, D:1) a +0 club (13, 33, D:1) 13 poisoned needles (14, -8, D:1) 13 stones (16, 24, D:1) 19 stones (30, -11, D:1) a +0 dagger (33, 23, D:1) 4 stones (34, 6, D:1) a +0 dagger (40, -9, D:1) a +0 hunting sling (46, 15, D:1) a +0 shield (55, 15, D:1) 3 stones a +0 short sword (59, 16, D:1) a stone Level 2 of the Dungeon (4, -4, D:2) 2 potions of degeneration (7, -24, D:2) a +0 club (11, 0, D:2) a +0 club (12, -7, D:2) 19 stones (13, -22, D:2) a +0 leather armour a +0 dagger (13, -18, D:2) a potion of flight (15, -27, D:2) a +0 mace (15, -21, D:2) a bread ration (18, -29, D:2) a +0 club (18, -23, D:2) a +0 dagger (19, -25, D:2) a +0 club (19, -24, D:2) a +0 short sword (32, -5, D:2) a potion of might (33, 8, D:2) a +0 robe (36, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) a +0 club (4, 27, D:3) a +0 whip a +0 leather armour (6, 11, D:3) a +0 club a +0 leather armour (13, 32, D:3) a +0 club (16, 33, D:3) a potion of lignification a +0 falchion (17, -21, D:3) 20 stones (20, -21, D:3) a +0 club (24, -16, D:3) a +0 club (27, -5, D:3) a +0 robe a +0 dagger (28, -4, D:3) a +0 flail (37, 20, D:3) a +0 club (42, -2, D:3) a +0 robe a +0 dagger (44, -7, D:3) a +0 short sword (45, -7, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon (1, -26, D:4) 3 stones (7, -17, D:4) a +0 club (12, -18, D:4) a bread ration (18, -36, D:4) a +0 trident a +0 leather armour (19, -41, D:4) a meat ration (25, -10, D:4) a meat ration (29, -31, D:4) a +0 dagger a +0 robe (30, -39, D:4) a potion of ambrosia (36, -36, D:4) 15 stones (39, -36, D:4) 8 tomahawks (44, -13, D:4) a +0 trident (59, -20, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Barch's Armour Emporium a +0 chain mail (49 gold) a +0 scale mail (44 gold) the +1 shield of the Dragon {+Blink rF+ Stlth+} (366 gold) It protects you from fire. It lets you blink. It makes you more stealthy. a +0 scale mail (44 gold) a +2 robe of positive energy (161 gold) a cursed +0 leather armour (1 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +0 scale mail of cold resistance (121 gold) the +2 hat of the High Council {Archmagi, Wiz- Stlth-} (490 gold) It makes you less stealthy. (0, 0, D:5) a +0 leather armour (14, -1, D:5) a meat ration (22, 15, D:5) a +0 mace (32, 11, D:5) a +0 chain mail (37, 19, D:5) a bread ration (43, 5, D:5) a potion of lignification (49, 30, D:5) a +0 helmet (50, 33, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a potion of curing (7, 2, D:6) 21 stones (12, 10, D:6) a +0 dagger a +0 robe (12, 12, D:6) a +0 dagger a +0 robe (16, 22, D:6) a scroll of identify (32, 8, D:6) a +0 leather armour (35, 15, D:6) a potion of curing (35, 27, D:6) a tomahawk (37, -5, D:6) 14 arrows (39, 27, D:6) a tomahawk a +0 falchion (54, 22, D:6) a slice of pizza Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (1, -7, D:7) 22 sling bullets (7, 2, D:7) a potion of heal wounds a +0 hand axe (7, 4, D:7) a tomahawk (7, 5, D:7) a tomahawk (7, 6, D:7) a +0 club (7, 9, D:7) a tomahawk (8, 8, D:7) a +0 whip (9, -33, D:7) a bread ration (10, 8, D:7) a +0 club (12, -21, D:7) 4 large rocks (19, -14, D:7) a bread ration (23, -8, D:7) a potion of might (31, -19, D:7) a +0 dagger a +2 dagger of draining (32, -29, D:7) a +0 ring mail a +0 falchion (33, -29, D:7) a +1 mace of venom (37, -16, D:7) a tomahawk (38, 3, D:7) a +0 robe (40, -32, D:7) a +0 scythe of protection a +0 robe (44, -19, D:7) a +0 dagger 3 tomahawks (45, -18, D:7) a tomahawk (47, 13, D:7) 2 potions of curing (59, 2, D:7) 12 sling bullets Level 8 of the Dungeon [Shop] Xot Fenk's Antique Armour Shoppe a +0 leather armour (60 gold) the +3 scale mail of the Thistle {rElec rC+ MR+} (1368 gold) It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 ring mail (120 gold) a +0 robe (21 gold) a cursed +0 chain mail (45 gold) a +2 scale mail of cold resistance (630 gold) the +5 scale mail of Theory {rPois MR- Str+3 Stlth+} (1353 gold) It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 robe (21 gold) a +0 buckler (135 gold) a cursed +0 plate armour (600 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) (0, 0, D:8) a scroll of identify (3, -15, D:8) a +2 flail a +0 robe a +0 robe (3, -1, D:8) a scroll of identify (10, -4, D:8) a cursed +0 battleaxe a +0 robe (11, -10, D:8) a +0 great sword a +0 robe (19, -28, D:8) a +0 battleaxe (25, -15, D:8) a +0 rapier (44, -12, D:8) a +0 robe (45, -13, D:8) a beef jerky (45, -7, D:8) a +0 dagger a +0 robe (45, 0, D:8) a potion of curing (46, -11, D:8) 2 tomahawks (46, -8, D:8) a +0 hand axe a tomahawk (46, -7, D:8) a +0 flail (46, 4, D:8) an arrow (46, 5, D:8) a +0 shortbow 22 arrows (60, -34, D:8) a +0 hand axe a +0 leather armour Level 9 of the Dungeon (11, 33, D:9) a potion of berserk rage (17, 2, D:9) a scroll of recharging (18, 35, D:9) a +0 hand axe a +0 robe (23, 35, D:9) a +0 battleaxe a +0 robe a +0 robe a +0 short sword a +0 robe (26, 28, D:9) a cursed +0 hand axe a +0 robe Level 11 of the Dungeon (0, 6, D:11) a scroll of magic mapping (2, -4, D:11) a +0 trident