4thArraOfDagon Level 1 of the Dungeon (0, 0, D:1) 16 stones (11, 0, D:1) a +0 leather armour (12, 18, D:1) 16 stones (14, 12, D:1) a +0 club (20, 24, D:1) 15 stones (23, 12, D:1) 10 sling bullets (41, 40, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (unseen) (1, 2, D:2) a +0 whip (6, 6, D:2) 18 sling bullets (9, 5, D:2) a stone (11, 11, D:2) a beef jerky (13, 5, D:2) 8 gold pieces (14, 11, D:2) a stone (16, 11, D:2) 18 stones (22, -6, D:2) a cursed +0 centaur barding (26, 23, D:2) a +0 hand axe (26, 31, D:2) a slice of pizza (32, 20, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (unseen) (3, 10, D:3) a +0 dagger (13, 7, D:3) a +0 ring mail (21, 35, D:3) a +0 mace (23, 4, D:3) a +0 spear (25, 36, D:3) a +4 quarterstaff of chaos (29, -4, D:3) a +0 short sword (35, 6, D:3) a +0 mace (36, 36, D:3) a +0 club (unseen) (37, 41, D:3) a +0 pair of boots (51, 28, D:3) a +0 quarterstaff (51, 40, D:3) a +0 scale mail a +0 flail (53, -1, D:3) a +0 dagger (53, 36, D:3) a cursed +0 dagger (57, 44, D:3) a +0 scale mail (61, 25, D:3) a +0 dagger (63, 40, D:3) 22 arrows Level 4 of the Dungeon [Shop] Unomniogg's Armour Shop a +0 pair of boots (49 gold) a +1 pair of gloves of archery (181 gold) a +2 cloak of magic resistance (236 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a cursed -2 buckler (1 gold) a +0 chain mail of cold resistance (126 gold) a +0 buckler (49 gold) [Shop] Xuiwisua's Antique Armour Emporium a +1 leather armour of poison resistance (275 gold) a +0 plate armour (575 gold) a +0 leather armour (50 gold) a quicksilver dragon armour (1500 gold) the +2 robe of Sloth {Dex+3 Stlth+} (670 gold) It affects your dexterity (+3). It makes you more stealthy. the +0 leather armour of Uve Qoci {rCorr Str-5 Slay-5 SInv} (50 gold) It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It lets you see invisible. It protects you from acid and corrosion. a +0 ring mail (100 gold) the +2 robe of the Barracuda {Str+2 Int+4 Dex+4} (967 gold) It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+4). a +0 scale mail (100 gold) a +0 buckler (112 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1180 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. [Shop] Racwiuvi's Gadget Emporium a lamp of fire (480 gold) a sack of spiders (240 gold) a +2 rod of inaccuracy (12/12) (1140 gold) a lamp of fire (480 gold) a box of beasts (240 gold) a lamp of fire (480 gold) a crystal ball of energy (240 gold) a phial of floods (480 gold) a wand of disintegration (8/24) (144 gold) [Shop] Weoviyt's Book Shoppe a Fen Folio (750 gold) a book of Clouds (450 gold) a manual of Stealth (1104 gold) a book of Death (700 gold) a book of Battle (400 gold) a book of Dreams (750 gold) a book of Maledictions (250 gold) the Almanac of Spatial Snow (800 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Recall Summoning/Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Throw Icicle Conjuration/Ice 4 a book of Fire (650 gold) a book of Frost (350 gold) a book of Party Tricks (500 gold) Ehi Jeumn's Papyrus of Necromancy and the Entourage (825 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Recall Summoning/Translocation 3 c - Aura of Abjuration Summoning 5 d - Simulacrum Ice/Necromancy 6 a book of Enchantments (500 gold) (0, 0, D:4) 10 stones (10, 16, D:4) a +0 whip (19, 60, D:4) a +0 dagger (20, 12, D:4) a +1 dagger of draining (29, 47, D:4) a +0 leather armour (35, 43, D:4) a +0 war axe (36, 37, D:4) 26 stones (39, 10, D:4) a +0 giant club (43, 34, D:4) 22 bolts (58, 20, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, 8, D:5) a +2 dagger of speed a +0 robe (1, 10, D:5) a +0 dagger a +0 robe 12 gold pieces (2, 10, D:5) a +0 dagger (unseen) (10, 21, D:5) a +0 hand axe (20, 9, D:5) 22 arrows (31, 18, D:5) a +0 mace (33, 7, D:5) 27 bolts (44, 3, D:5) a tomahawk (45, 3, D:5) a tomahawk (47, 3, D:5) a tomahawk a +0 mace (48, 2, D:5) a +0 short sword (unseen) (48, 3, D:5) a +0 dagger (48, 7, D:5) 21 arrows (53, 34, D:5) a cursed +0 broad axe Level 6 of the Dungeon [Shop] Xorphusug's Antique Weapon Emporium a +0 whip (70 gold) a +0 giant spiked club (53 gold) a +2 hunting sling of freezing (411 gold) a +2 falchion of holy wrath (487 gold) a +0 hand crossbow (98 gold) a +0 long sword (98 gold) the +8 mithril axe "Arga" {speed, MR+} (1808 gold) Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. a +0 spear (84 gold) a +0 hand crossbow (98 gold) a +0 rapier (112 gold) [Shop] Zasyod's General Store a +3 ring of evasion (294 gold) an uncursed ring of sustain attributes (245 gold) a +2 vampiric battleaxe (441 gold) a potion of flight (42 gold) a book of Enchantments (700 gold) 27 sling bullets (189 gold) 24 stones (33 gold) 27 stones (37 gold) a +2 demon blade of draining (546 gold) (0, 0, D:6) 27 sling bullets (2, 22, D:6) a +0 helmet (5, 14, D:6) a +0 dagger a +0 robe (7, 10, D:6) a +0 dagger a +0 ring mail a +0 trident a +0 leather armour (7, 11, D:6) a +0 dagger a +0 robe a +0 dagger (10, 3, D:6) a +0 club (unseen) (13, 1, D:6) a cursed -1 rapier (14, 2, D:6) a cursed -1 hand axe (20, -4, D:6) a +0 hand axe of chopping (21, -5, D:6) a +0 trident (unseen) (23, -4, D:6) a +0 whip a +0 leather armour a +0 flail a +0 dagger a +0 robe (30, 14, D:6) a +0 leather armour a +0 short sword a +0 antimagic morningstar a +0 robe a +0 dagger (30, 17, D:6) a +0 leather armour (unseen) (30, 21, D:6) a royal jelly (31, 10, D:6) a +0 dagger a +0 robe (35, -6, D:6) a +0 short sword (unseen) (35, -4, D:6) a +0 hand axe a +0 chain mail (36, -6, D:6) a +0 dagger of venom a +0 flail (36, 14, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a cursed -2 short sword a +0 leather armour (1, -3, D:7) a +1 dagger of speed a +0 robe (1, -2, D:7) 3 stones (1, -1, D:7) a +0 club a +0 dagger a +0 short sword (11, -6, D:7) 11 stones (12, -9, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Sotuqosch's Weapon Shoppe a +0 triple crossbow (110 gold) 11 stones (12 gold) the +7 mace of the Dead {holy, Dex+2} (567 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). a +0 shortbow (33 gold) the +2 shortbow "Tarcho" {velocity, rC++ Str-2 Int+3 Dex+2} (498 gold) Any arrow fired from it inflicts extra damage. It affects your strength (-2). It affects your intelligence (+3). It affects your dexterity (+2). It greatly protects you from cold. the +0 scimitar of Ciss {freeze, Str+7 Dex+4} (410 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It affects your dexterity (+4). a +2 scimitar of holy wrath (211 gold) a +0 dagger (22 gold) the +11 battleaxe "Ygomide" {chop, rElec rPois rC- Dex+3} (904 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. a +4 arbalest (291 gold) a +0 scimitar (44 gold) a +0 halberd (44 gold) (0, 0, D:8) 28 stones (3, -13, D:8) 17 stones (15, 3, D:8) a +0 robe a +0 whip of flaming (17, -3, D:8) an uncursed staff of conjuration (23, 17, D:8) a +0 spear a +0 scale mail (25, 18, D:8) a +0 whip a +0 leather armour (34, 15, D:8) 2 potions of resistance (37, 16, D:8) a killer bee corpse (46, -6, D:8) an ogre skeleton (49, 13, D:8) a +0 leather armour a +0 hand axe a +0 hand axe an orc skeleton (50, 13, D:8) a +0 club a +0 robe a +0 dagger an orc corpse (skeletalised by now) (50, 19, D:8) a +0 club (51, 13, D:8) a +0 hand axe an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour a +0 mace (6, 0, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a stone (3, -3, D:10) 9 sling bullets (6, 0, D:10) a scroll of noise (6, 2, D:10) a meat ration