4thArraOfDagon Level 1 of the Dungeon (0, 0, D:1) a gold piece (11, 12, D:1) a +0 short sword (13, -15, D:1) a +0 leather armour (14, -12, D:1) 7 javelins (25, 9, D:1) a +0 dagger (28, 10, D:1) a +0 club (30, -18, D:1) 19 bolts (30, 17, D:1) a +0 club (32, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 arrows (7, -29, D:2) a +0 scimitar (8, -18, D:2) a +0 club (15, 2, D:2) a +0 hunting sling (17, -15, D:2) 12 arrows of flame Level 3 of the Dungeon (0, 0, D:3) 21 arrows (9, 2, D:3) a cursed -2 robe (11, 2, D:3) a +0 ring mail (19, 21, D:3) 9 stones (28, -6, D:3) a +3 glaive of flaming Level 4 of the Dungeon [Shop] Zugh's Food Boutique (Shop contents are unknown) [Shop] Buhin's Jewellery Emporium an uncursed amulet of harm (330 gold) a +2 ring of strength (82 gold) an uncursed amulet of dismissal (330 gold) a cursed ring of loudness (49 gold) an uncursed ring of protection from fire (275 gold) an uncursed ring of fire (275 gold) the ring of Lail {MP+9 EV+3} (308 gold) [ring of evasion] It affects your evasion (+3). It affects your magic capacity (+9). an uncursed amulet of dismissal (330 gold) the amulet "Genois" {*Drain +Rage MR++ MP+9 SInv} (594 gold) [amulet of rage] It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. It lets you go berserk. It causes draining when unequipped. (5, -21, D:4) a +0 giant club (12, 12, D:4) 14 arrows (25, 9, D:4) an uncursed ring of loudness Level 5 of the Dungeon [Shop] Fidi's Antique Weapon Shoppe a +1 demon whip of electrocution (1290 gold) the +1 war axe "Grum" {flame, *Confuse Str+6 Dex+2} (855 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It affects your dexterity (+2). It may confuse you when you take damage. a +0 falchion (87 gold) a +0 halberd (116 gold) a +0 war axe (101 gold) the cursed +0 shortbow "Biysch" {freeze, +Fly} (333 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you fly. It has a curse placed upon it. a +1 quarterstaff of crushing (377 gold) a +2 war axe of venom (469 gold) a +0 blowgun (72 gold) (0, 0, D:5) 14 bolts of frost (6, -3, D:5) a +0 great mace (12, 6, D:5) a +0 ring mail (20, -15, D:5) a +0 whip 3 tomahawks a +0 leather armour (20, -14, D:5) a +0 dagger a +0 robe (21, -15, D:5) a +0 dagger a +0 leather armour (22, -14, D:5) a +1 flail of holy wrath (23, -14, D:5) a tomahawk (32, -10, D:5) 13 stones (32, 3, D:5) 25 stones (39, -2, D:5) 22 arrows (46, -8, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 26 stones (4, 29, D:6) the +1 robe "Wivaymox" {+Fly rC- Str+5} It affects your strength (+5). It makes you vulnerable to cold. It lets you fly. a +0 robe (13, 28, D:6) 16 exploding sling bullets (15, 38, D:6) a scroll of noise (16, 0, D:6) a +0 shortbow 10 arrows (16, 14, D:6) a +0 falchion (28, 26, D:6) a +0 leather armour (45, 26, D:6) a +0 club (51, 11, D:6) a +0 whip a cursed +0 leather armour a +0 dagger a +0 robe (52, 22, D:6) a +0 club a +0 club Level 7 of the Dungeon (0, 0, D:7) a beef jerky (5, 7, D:7) a cursed +2 falchion a +0 robe (6, 5, D:7) a +0 robe (7, 4, D:7) a +2 war axe a +0 robe (19, 11, D:7) 8 arrows (20, -6, D:7) 29 arrows (20, 21, D:7) a +0 giant club (24, -18, D:7) 18 stones (26, -23, D:7) a +0 helmet (28, -9, D:7) a cursed -1 plate armour (29, -11, D:7) a +0 scale mail a +0 dagger (30, -14, D:7) a +0 dagger (30, -11, D:7) a +0 club (31, 6, D:7) a +0 short sword (32, -14, D:7) a +0 hand axe (32, 6, D:7) a +0 hand axe a +0 dagger a +0 robe (34, -16, D:7) 25 stones Level 8 of the Dungeon (0, 0, D:8) 16 arrows (2, -14, D:8) a +0 pair of gloves (3, -42, D:8) a +0 quarterstaff (9, 10, D:8) 5 gold pieces (11, -39, D:8) a +0 long sword (13, -37, D:8) a +0 giant spiked club (13, -3, D:8) a +0 falchion (unseen) (13, -1, D:8) a +0 hand axe (unseen) (14, -3, D:8) a cursed -3 short sword (unseen) (15, -3, D:8) a +0 flail (15, -2, D:8) a +0 hand axe (16, -5, D:8) a +0 spear (57, -40, D:8) 20 stones Level 9 of the Dungeon (7, -8, D:9) a +0 hand crossbow (13, -1, D:9) a +0 flail a +0 trident a +0 ring mail (14, 0, D:9) a +0 club (unseen) (19, 36, D:9) 14 arrows (23, 28, D:9) a +0 hand axe (29, -5, D:9) a +0 rapier (31, -13, D:9) a +1 pair of gloves (40, 0, D:9) a +0 mace (unseen) (40, 1, D:9) a +0 dagger of venom a +0 robe (40, 6, D:9) a scroll of random uselessness (41, 1, D:9) a +0 glaive a +0 plate armour (45, -6, D:9) a wand of lightning (11/15) Level 10 of the Dungeon (7, -4, D:10) a potion of poison (7, 3, D:10) a +0 war axe (19, -10, D:10) a potion of poison (29, 0, D:10) a +0 giant club (33, 5, D:10) a +0 hand axe (unseen) (34, 3, D:10) a +0 flail of protection (40, -23, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 13 bolts (5, -30, D:11) 27 bolts (23, -15, D:11) a +0 robe (23, 2, D:11) a +0 leather armour (26, 3, D:11) 18 stones (28, -9, D:11) a +0 robe a +0 dagger (30, -19, D:11) a +0 trident (32, -22, D:11) a scroll of random uselessness (34, -33, D:11) a +0 war axe (38, -6, D:11) a +0 mace (39, -8, D:11) a +0 club (39, -5, D:11) a +0 robe (unseen) (40, -24, D:11) a +0 dagger (40, -19, D:11) 14 sling bullets (40, 6, D:11) a +0 rapier (42, 4, D:11) a +0 spear (43, -15, D:11) a +0 war axe Level 12 of the Dungeon [Shop] Bomulot's Antique Armour Boutique a +0 ring mail (104 gold) a +0 leather armour (52 gold) the +1 leather armour of the Peasants {rF- rCorr Int+4} (546 gold) It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from acid and corrosion. a +1 pair of gloves of strength (429 gold) a +2 pair of boots of running (1079 gold) a +2 pair of boots of flying (559 gold) a +0 leather armour (52 gold) [Shop] Pusiz's Assorted Antiques a +0 buckler (117 gold) a wand of lightning (11/15) (390 gold) a scroll of fear (91 gold) a scroll of immolation (91 gold) a +0 ring mail (104 gold) the +2 ring mail of Vaomef {rC++} (1001 gold) It greatly protects you from cold. a +0 chain mail (117 gold) (0, 0, D:12) a +0 dagger a +0 glaive a +0 chain mail (1, -1, D:12) an orc corpse (skeletalised by now) (9, -5, D:12) a +0 giant club (10, -7, D:12) a +0 giant spiked club (14, -35, D:12) an uncursed ring of see invisible (19, 11, D:12) a +0 dagger of protection a +0 ring mail a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (19, 12, D:12) a +0 short sword a +0 ring mail a +0 giant club an ogre corpse (skeletalised by now) (19, 13, D:12) a +0 flail a +0 animal skin a +0 dagger a +0 scale mail a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -26, D:12) a scroll of random uselessness (24, 12, D:12) a +0 animal skin (24, 13, D:12) a +0 mace (still there?) a +0 hand axe (still there?) (25, 16, D:12) a +0 long sword (26, 16, D:12) a potion of poison (28, 12, D:12) a potion of poison (28, 17, D:12) a beef jerky (29, 14, D:12) a +0 dagger a potion of poison an orc corpse (skeletalised by now) (31, 11, D:12) 4 tomahawks (32, 11, D:12) a beef jerky (32, 14, D:12) a beef jerky (36, 11, D:12) a tomahawk (36, 12, D:12) a +0 club a +0 robe a +0 dagger of flaming a +0 animal skin 2 potions of poison an orc corpse (skeletalised by now) (37, 12, D:12) a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) (38, 11, D:12) a +0 scimitar a tomahawk a +0 plate armour a potion of poison an orc corpse (skeletalised by now) (42, 11, D:12) a +0 dagger (43, 16, D:12) a beef jerky (45, -34, D:12) 20 stones (45, 13, D:12) a +0 club 2 potions of poison (51, -36, D:12) 26 arrows Level 13 of the Dungeon (0, 0, D:13) 25 bolts (7, 1, D:13) a +0 war axe (8, -1, D:13) 13 sling bullets (22, 14, D:13) a +0 giant club (28, -3, D:13) a +0 flail (29, -3, D:13) the +9 flail "Vimoel" {freeze, rElec rN+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It insulates you from electricity. It protects you from negative energy. Level 14 of the Dungeon (0, 0, D:14) a +0 mace (2, 7, D:14) 15 gold pieces Level 15 of the Dungeon [Shop] Raahoor's Assorted Antiques a potion of curing (120 gold) a sack of spiders (800 gold) a potion of magic (320 gold) a potion of heal wounds (200 gold) a scroll of identify (80 gold) a scroll of remove curse (120 gold) a wand of flame (21/48) (460 gold) a potion of flight (120 gold) (0, 0, D:15) 10 arrows (10, 6, D:15) an uncursed staff of wizardry (15, 0, D:15) a book of Air (16, 5, D:15) 20 stones (22, 12, D:15) a beef jerky (22, 24, D:15) a +0 shortbow (unseen) (23, 29, D:15) a +0 robe (24, 22, D:15) a +0 spear (24, 39, D:15) 26 bolts (28, 35, D:15) a +0 flail (29, 12, D:15) a cursed -2 leather armour (33, 26, D:15) a +0 hunting sling (34, 22, D:15) a +0 ring mail (35, 12, D:15) 12 exploding sling bullets (39, 20, D:15) a stone of tremors (39, 31, D:15) a +0 flail Level 1 of the Orcish Mines [Shop] Suapsex's Weapon Shoppe a +0 whip (37 gold) a +1 glaive of protection (222 gold) a +0 quarterstaff (60 gold) 8 silver bolts (72 gold) a +0 whip (37 gold) a +1 long sword of holy wrath (199 gold) 9 arrows (27 gold) the +10 war axe of the World {flame, Fragile rN+++ Int+8} (1432 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+8). It renders you almost immune to negative energy. It will be destroyed if unequipped. a +0 blowgun (37 gold) a +0 spear (45 gold) [Shop] Cupoas's Magic Scroll Shop a scroll of silence (127 gold) a scroll of remove curse (51 gold) a scroll of fear (59 gold) a scroll of immolation (59 gold) a scroll of remove curse (51 gold) a scroll of teleportation (51 gold) a scroll of enchant armour (127 gold) [Shop] Coenlim's Antique Armour Shoppe a +0 ring mail (104 gold) a +2 pair of boots (429 gold) a +1 ring mail of poison resistance (338 gold) a +0 pair of gloves (117 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +2 leather armour of magic resistance (494 gold) [Shop] Ziluem's Food Shop (Shop contents are unknown) (0, 0, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (0, 6, Orc:1) the +1 robe of the Original Sin {rN++ Str-4 Int-4 Stlth+} It affects your strength (-4). It affects your intelligence (-4). It greatly protects you from negative energy. It makes you more stealthy. a +1 dagger of venom a +1 short sword (4, -7, Orc:1) a +0 dagger (unseen) (4, -6, Orc:1) a cursed -3 dagger a +0 robe an orc corpse (skeletalised by now) (4, -5, Orc:1) a +0 war axe a +0 ring mail (7, -4, Orc:1) a +0 short sword (12, -12, Orc:1) a +0 giant club (20, 23, Orc:1) a +1 cloak Level 2 of the Orcish Mines [Shop] Olala's Weapon Boutique a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 flail (49 gold) a +0 morningstar (56 gold) a +0 shortbow (42 gold) a +0 whip (35 gold) a +0 trident (49 gold) the +7 arbalest of Arrival {flame, rN+ Str+7 Dex-2} (907 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It affects your dexterity (-2). It protects you from negative energy. 19 bolts (53 gold) (0, 0, Orc:2) a +0 hand axe (unseen) (1, 1, Orc:2) an orc corpse (1, 3, Orc:2) a +0 flail (unseen) (2, 3, Orc:2) a +0 short sword (3, 2, Orc:2) a +0 war axe a +0 chain mail (4, -3, Orc:2) a troll corpse (7, 5, Orc:2) a +0 hand axe an orc corpse an orc corpse (7, 6, Orc:2) a +0 dagger a +0 robe an orc corpse (8, -16, Orc:2) 18 gold pieces (8, 6, Orc:2) a +0 dagger (13, 0, Orc:2) a +0 giant club (13, 14, Orc:2) 22 gold pieces (17, -3, Orc:2) a +0 halberd 8 tomahawks a +0 plate armour (18, -5, Orc:2) a +0 flail an orc corpse (18, -3, Orc:2) a +4 dagger of venom a +0 robe (18, 15, Orc:2) 4 gold pieces (23, 6, Orc:2) a +0 dagger of freezing a +0 robe (25, 6, Orc:2) a +0 hand axe a +0 chain mail a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 chain mail (1, -27, Lair:1) a +0 leather armour (5, -28, Lair:1) a +0 trident (29, -35, Lair:1) 10 stones Level 2 of the Lair of Beasts (0, 23, Lair:2) a +0 robe (3, -1, Lair:2) an uncursed staff of cold (6, -7, Lair:2) a +0 ring mail (21, 4, Lair:2) a +0 plate armour (39, 2, Lair:2) 24 gold pieces (45, 2, Lair:2) 19 gold pieces (48, 1, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed ring of poison resistance (2, 2, Lair:3) 18 gold pieces (2, 15, Lair:3) a +0 leather armour (6, -3, Lair:3) a +0 short sword (6, 16, Lair:3) 28 bolts (25, 3, Lair:3) 16 stones (25, 22, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) 11 stones (7, 6, Lair:4) a meat ration (8, -4, Lair:4) a potion of poison Level 5 of the Lair of Beasts (0, 0, Lair:5) a meat ration (2, -22, Lair:5) a +0 robe (8, 7, Lair:5) a +0 war axe (18, 1, Lair:5) 17 gold pieces (33, 11, Lair:5) an uncursed staff of summoning (38, 9, Lair:5) 17 stones (41, -8, Lair:5) a +0 cloak (45, 3, Lair:5) 10 gold pieces (47, -7, Lair:5) a +0 quarterstaff (59, -14, Lair:5) a +0 chain mail (59, -13, Lair:5) a cursed +0 ring mail (59, 0, Lair:5) a crystal ball of energy Level 6 of the Lair of Beasts (0, 0, Lair:6) 4 gold pieces (7, 14, Lair:6) 22 gold pieces (9, -4, Lair:6) a +2 hand crossbow of flaming (16, 9, Lair:6) 21 stones Level 7 of the Lair of Beasts (0, 0, Lair:7) 18 gold pieces (8, 0, Lair:7) a +0 rapier (9, 17, Lair:7) 21 gold pieces (12, -12, Lair:7) a scroll of remove curse (22, 15, Lair:7) a +2 large shield (43, -2, Lair:7) 6 javelins of returning Level 8 of the Lair of Beasts (0, 0, Lair:8) 23 stones (1, 23, Lair:8) 26 stones (4, 6, Lair:8) 19 stones (9, 16, Lair:8) a +0 rapier (15, 0, Lair:8) a crystal ball of energy (16, -2, Lair:8) a +0 great sword (16, -1, Lair:8) an uncursed ring of see invisible (22, 11, Lair:8) 22 gold pieces (30, -1, Lair:8) 10 stones (30, 21, Lair:8) 20 gold pieces (33, 8, Lair:8) a beef jerky (35, 28, Lair:8) 2 potions of heal wounds (41, -3, Lair:8) a +0 shortbow of freezing