4thArraOfDagon Level 1 of the Dungeon (0, 0, D:1) 17 arrows (2, 5, D:1) a +0 hunting sling (1, 7, D:1) a +0 club (7, 14, D:1) 14 gold pieces (-2, 17, D:1) a +0 animal skin (-2, 18, D:1) a +0 dagger (-10, 19, D:1) 12 gold pieces (-11, 33, D:1) a +0 club (unseen) (5, 34, D:1) a stone (4, 35, D:1) a stone (1, 36, D:1) 2 stones (5, 36, D:1) a stone (-18, 46, D:1) a stone (-17, 48, D:1) a stone (-9, 49, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 22 stones (-7, 4, D:2) a +0 dagger a +0 animal skin Level 4 of the Dungeon (0, 0, D:4) 13 stones (2, 8, D:4) 26 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (-19, 17, D:5) a +0 club a +0 leather armour a +0 flail (-18, 17, D:5) a +0 dagger (unseen) (-18, 18, D:5) a +0 dagger (unseen) (-19, 19, D:5) a +0 dagger (unseen) (-9, 20, D:5) a +0 club (2, 26, D:5) an arrow (3, 26, D:5) an arrow (4, 26, D:5) 2 arrows (-22, 27, D:5) a +0 flail (-6, 27, D:5) a +0 hand axe (0, 27, D:5) an arrow (27, 27, D:5) a +0 dagger (-7, 28, D:5) a +0 giant club (-1, 28, D:5) a +0 ring mail a +0 dagger a +0 robe (1, 28, D:5) a +0 dagger a +0 robe a +0 shortbow 16 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (-8, 13, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 18 arrows (-18, 1, D:7) 2 stones (-19, 2, D:7) a stone (-20, 3, D:7) a +0 dagger (-21, 4, D:7) a +0 whip (still there?) a stone (still there?) (-11, 6, D:7) a +0 whip (-10, 8, D:7) a +0 scale mail (-30, 9, D:7) an uncursed amulet of inaccuracy (-32, 22, D:7) 13 arrows (-34, 23, D:7) a +0 mace a +2 flail of protection a +0 leather armour a +0 flail (-36, 25, D:7) 21 stones a +0 war axe (-32, 25, D:7) a +0 dagger a +0 robe (-32, 26, D:7) a +0 short sword a +0 club (-32, 27, D:7) a +0 giant club a +0 spear (-32, 28, D:7) a +0 halberd Level 9 of the Dungeon (-7, 2, D:9) a +0 giant club (-17, 7, D:9) a scroll of remove curse (-7, 10, D:9) a cursed -3 club (-6, 10, D:9) a +0 dagger (unseen) (11, 14, D:9) a +3 leather armour (0, 32, D:9) 12 stones Level 10 of the Dungeon (0, 0, D:10) a cursed +0 long sword a +0 robe (11, 11, D:10) 11 stones (-3, 19, D:10) a +0 robe a +0 dagger (16, 19, D:10) a +0 battleaxe Level 11 of the Dungeon (0, 0, D:11) a large rock (0, 1, D:11) a +0 club (0, 4, D:11) 4 large rocks (0, 5, D:11) a large rock a +0 short sword a +0 leather armour a cursed -1 club a +0 leather armour (-3, 6, D:11) 3 large rocks (-1, 6, D:11) a +0 dagger (still there?) a large rock (still there?) (-5, 7, D:11) 7 stones (-6, 12, D:11) a +1 dagger of venom (1, 25, D:11) a +0 club (2, 27, D:11) a +0 mace (0, 28, D:11) a +0 whip (3, 33, D:11) a +0 pair of gloves (2, 39, D:11) a +0 giant club a +0 giant club (10, 47, D:11) a +0 shortbow Level 12 of the Dungeon [Shop] Fyst's Armour Boutique the +2 leather armour of Trog's Righteous Fury {rC- Str+4 Int+2 Dex+3 Slay+3} (522 gold) It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to cold. a +0 pair of gloves (54 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +0 pair of boots (54 gold) a +0 helmet (54 gold) a +0 ice dragon armour (720 gold) a +0 robe (8 gold) a +0 shield (54 gold) (0, 0, D:12) a +0 chain mail (23, 2, D:12) 7 tomahawks (52, 3, D:12) a +0 rapier (15, 4, D:12) a +0 pair of gloves (58, 5, D:12) a +0 giant spiked club (20, 12, D:12) a +0 plate armour (19, 35, D:12) a +0 robe (39, 50, D:12) a +0 long sword (36, 52, D:12) a cursed -1 dire flail a +0 giant spiked club (42, 56, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a cursed +0 scale mail a +0 arbalest 8 bolts of flame (-22, 1, D:13) a +0 robe (6, 1, D:13) a bolt of flame (7, 1, D:13) a +0 arbalest 17 poisoned bolts a +0 arbalest 17 bolts (-7, 3, D:13) a cursed +0 battleaxe a +0 ring mail (-6, 3, D:13) a +0 leather armour a +0 dire flail a +0 ring mail (-5, 3, D:13) a +0 hand axe a +0 plate armour (-7, 4, D:13) a +0 giant spiked club a cursed -3 dire flail a +0 giant club (-5, 4, D:13) a +0 whip a +0 leather armour (-20, 12, D:13) a +0 giant spiked club (13, 18, D:13) a large rock (12, 20, D:13) a troll hide (13, 20, D:13) 4 large rocks (-17, 29, D:13) a +0 dagger of freezing a +0 robe (-17, 30, D:13) a +0 mace (-15, 30, D:13) a +0 battleaxe of freezing a +0 leather armour (-15, 31, D:13) a cursed +0 trident a +0 plate armour (-16, 32, D:13) a +0 giant spiked club (15, 33, D:13) a stone (-1, 34, D:13) a +0 robe a +0 war axe (0, 34, D:13) a cursed -1 robe (unseen) (13, 34, D:13) 4 stones (unseen) (-1, 35, D:13) a +0 robe a cursed +0 mace (13, 35, D:13) a +0 short sword a +0 robe a +2 dagger of holy wrath (15, 35, D:13) a +0 trident (-21, 36, D:13) a +0 dagger of flaming (-1, 36, D:13) a +3 flail (unseen) (13, 36, D:13) a cursed +0 robe a +0 dagger (14, 36, D:13) a +0 robe (unseen) (-18, 46, D:13) a +0 giant club Level 14 of the Dungeon (19, 2, D:14) 3 large rocks 11 sling bullets (20, 4, D:14) a large rock (21, 5, D:14) a +0 long sword (10, 14, D:14) a +0 dagger a +0 robe (13, 37, D:14) 2 potions of degeneration a +0 war axe (7, 41, D:14) a +0 giant spiked club (6, 52, D:14) a +0 battleaxe Level 15 of the Dungeon (0, 0, D:15) 13 stones Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (2, 0, Orc:1) a +0 mace (still there?) a +0 flail (still there?) (1, 2, Orc:1) a +0 club (2, 2, Orc:1) a +0 whip (unseen) (9, 8, Orc:1) a +2 whip of venom (unseen) (10, 8, Orc:1) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour (10, 9, Orc:1) a +0 dagger a +0 robe (9, 10, Orc:1) a +0 club (unseen) (10, 10, Orc:1) a +0 leather armour (1, 12, Orc:1) a +0 giant club (unseen) (2, 12, Orc:1) a tomahawk a +0 chain mail a +0 whip (3, 12, Orc:1) a +0 hand axe a +0 dagger of venom (2, 13, Orc:1) 3 tomahawks a cursed +0 dagger (3, 13, Orc:1) a +0 whip a +0 ring mail a +0 short sword (0, 14, Orc:1) a +0 trident (unseen) (1, 14, Orc:1) a tomahawk a +0 chain mail a +0 hand axe a +0 leather armour a +0 short sword (2, 14, Orc:1) a +0 flail a +0 chain mail a +0 dagger a +1 hand axe of electrocution (3, 14, Orc:1) a +0 dagger a +0 flail 2 tomahawks (0, 15, Orc:1) a cursed +0 trident (2, 15, Orc:1) a +0 ring mail (unseen) (0, 16, Orc:1) a tomahawk (1, 17, Orc:1) a +0 club 3 tomahawks (1, 18, Orc:1) a tomahawk (3, 21, Orc:1) a poisoned tomahawk (0, 27, Orc:1) 8 gold pieces (-40, 46, Orc:1) a +0 mace (-40, 47, Orc:1) a tomahawk a +0 leather armour (-39, 47, Orc:1) a +0 club a +0 chain mail 4 tomahawks a +0 mace (-38, 47, Orc:1) a tomahawk (-36, 47, Orc:1) a +0 chain mail 6 tomahawks a +0 hand axe (-39, 48, Orc:1) a +0 leather armour a +0 dagger (-37, 48, Orc:1) 5 tomahawks a +0 flail (-38, 49, Orc:1) a tomahawk (-38, 51, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Waribiqu's Armour Shoppe the +2 cloak of Starlight {rElec rC+ EV+4 Stlth--} (792 gold) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. the +0 robe "Ziappeh" {rF+ Str+4 Dex+5} (537 gold) It affects your strength (+4). It affects your dexterity (+5). It protects you from fire. the +18 shield of the gong {rElec rN+ MR+ EV-5} (1556 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +1 pair of gloves of dexterity (264 gold) a +0 leather armour (32 gold) a cursed +0 cloak (24 gold) a +0 robe (11 gold) a +2 plate armour of fire resistance (640 gold) a +0 ring mail (64 gold) a +2 robe of cold resistance (283 gold) (0, 0, Orc:2) a +0 plate armour (-9, 2, Orc:2) a +0 club (4, 2, Orc:2) a +0 leather armour (15, 10, Orc:2) a tomahawk a +0 robe a +0 dagger a +0 falchion (16, 10, Orc:2) a +0 chain mail (17, 10, Orc:2) a +0 robe a +1 dagger of venom a +0 flail (-2, 11, Orc:2) a +0 leather armour a +0 hand axe (-1, 11, Orc:2) a +0 trident a +0 dagger a cursed +0 robe a +0 dagger (15, 11, Orc:2) a +0 robe a +1 dagger of freezing a +0 hand axe a +0 short sword (17, 11, Orc:2) a +0 dagger (-1, 12, Orc:2) a +0 scale mail a +0 flail (0, 12, Orc:2) a +0 hand axe (15, 12, Orc:2) a +0 scale mail a +0 club a +0 flail 3 tomahawks (16, 12, Orc:2) a +0 leather armour a +3 whip a +0 short sword (15, 13, Orc:2) a +0 leather armour (16, 13, Orc:2) a +0 hand axe a +0 leather armour a +0 mace (17, 13, Orc:2) 3 tomahawks (unseen) (2, 15, Orc:2) a +0 hand axe a +0 leather armour (3, 16, Orc:2) a +0 dagger of electrocution (1, 17, Orc:2) a cursed +0 hand axe (2, 17, Orc:2) a +0 whip a +0 ring mail (3, 17, Orc:2) a +4 double sword a +0 chain mail (0, 20, Orc:2) a +0 dagger (-2, 21, Orc:2) a +0 dagger (unseen) (-1, 21, Orc:2) a cursed -3 club (unseen) (13, 24, Orc:2) a +0 ring mail (-28, 39, Orc:2) a +0 hand axe (-42, 55, Orc:2) a +0 war axe (-41, 55, Orc:2) a +1 flail of crushing (unseen) (-40, 55, Orc:2) a +0 hand axe a +0 ring mail (-39, 55, Orc:2) a +0 dagger a +0 scale mail Level 3 of the Orcish Mines [Shop] Mussi's Antique Weapon Shop a +0 club (38 gold) a +1 great sword of slicing (247 gold) the +7 arbalest "Caeses" {elec, -Tele *Drain rF++ Dex+4} (361 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+4). It greatly protects you from fire. It prevents most forms of teleportation. It causes draining when unequipped. a +0 whip (95 gold) a +0 falchion (114 gold) a +1 trident of venom (133 gold) a +0 trident (133 gold) a +0 rapier (152 gold) a +0 falchion (114 gold) a +0 flail (133 gold) [Shop] Jolisesa's Book Shop a book of Hinderance (220 gold) The Arcane Secrets of Witchery (1545 gold) Spells Type Level a - Shatter Earth 9 Trog disapproves of the use of such an item. a book of the Dragon (990 gold) a manual of Dodging (1214 gold) a book of Fire (715 gold) a book of the Sky (715 gold) a Young Poisoner's Handbook (440 gold) a book of Conjurations (330 gold) a book of Flames (385 gold) Ikaeruop's Grimoire of Dislocation (1125 gold) Spells Type Level a - Teleport Other Translocation 3 b - Passage of Golubria Translocation 4 c - Summon Forest Summoning/Translocation 5 Trog disapproves of the use of such an item. the Guide on Frigorific Boosts (724 gold) Spells Type Level a - Infusion Charms 1 b - Spectral Weapon Hexes/Charms 3 c - Ice Form Ice/Transmutation 4 d - Excruciating Wounds Charms/Necromancy 5 e - Freezing Cloud Conjuration/Ice/Air 6 Trog disapproves of the use of such an item. [Shop] Joghun's Jewellery Shop an uncursed amulet of warding (180 gold) the ring of Esoaw {Fire rPois Dex-3 Slay+6} (661 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. a +2 ring of strength (90 gold) a cursed ring of loudness (54 gold) an uncursed ring of protection from fire (300 gold) an uncursed amulet of rage (480 gold) an uncursed amulet of warding (180 gold) an uncursed ring of flight (210 gold) an uncursed amulet of rage (480 gold) a +5 ring of intelligence (494 gold) the amulet of Lurampiq {Inacc Stlth+} (75 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It makes you more stealthy. a cursed -2 ring of intelligence (24 gold) the ring of the Hidden Songs {Wiz *Corrode rC+ MP+9 Stlth+} (494 gold) [ring of wizardry] It improves your spell success rate. It protects you from cold. It affects your magic capacity (+9). It may corrode your equipment when you take damage. It makes you more stealthy. an uncursed ring of invisibility (360 gold) [Shop] Wemoa's Assorted Antiques a +0 rapier (120 gold) a wand of lightning (6) (120 gold) a +0 leather armour (60 gold) a book of Dreams (2250 gold) an uncursed ring of sustain attributes (150 gold) a scroll of identify (60 gold) a +0 scale mail (120 gold) a +0 plate armour (690 gold) (0, 0, Orc:3) 3 tomahawks (unseen) (8, 0, Orc:3) a +1 hand axe of chopping (0, 1, Orc:3) a +0 club (unseen) (9, 1, Orc:3) a +0 club (0, 2, Orc:3) a +0 robe a +3 dagger of electrocution a +0 mace a +0 chain mail (1, 2, Orc:3) a +0 hand axe (9, 2, Orc:3) a +0 leather armour a +0 mace (34, 12, Orc:3) a +0 dagger (35, 12, Orc:3) a cursed +0 war axe (unseen) (35, 13, Orc:3) a +0 trident a +0 chain mail (27, 17, Orc:3) a +0 robe a cursed -2 dagger (28, 17, Orc:3) a +2 leather armour of positive energy a +0 short sword a +0 ring mail (27, 18, Orc:3) a +0 plate armour a +0 hand axe a cursed -1 hand axe (28, 18, Orc:3) a +0 scale mail (29, 18, Orc:3) a +0 chain mail (unseen) (28, 19, Orc:3) a +0 short sword (unseen) (29, 19, Orc:3) a +0 leather armour (unseen) (18, 21, Orc:3) a +0 flail (38, 21, Orc:3) a +0 leather armour (17, 22, Orc:3) a +0 dagger (still there?) a +0 club (still there?) (18, 22, Orc:3) a +0 leather armour a +0 mace of draining a +0 dagger (18, 23, Orc:3) a +0 leather armour (unseen) (17, 24, Orc:3) a +0 flail (unseen) (33, 28, Orc:3) a +0 flail a +0 scale mail (32, 29, Orc:3) a +0 short sword (32, 30, Orc:3) a +0 dagger a +0 robe Level 4 of the Orcish Mines [Shop] Ofofapy's Assorted Antiques a scroll of remove curse (75 gold) a scroll of identify (50 gold) a +0 scale mail (100 gold) a +0 great sword (162 gold) a +0 ring mail (100 gold) (0, 0, Orc:4) a +0 leather armour (-35, 1, Orc:4) a +0 club (-34, 1, Orc:4) a +0 falchion (-33, 1, Orc:4) a +0 club (-35, 2, Orc:4) a +0 dagger a +0 robe (-7, 6, Orc:4) 4 gold pieces (7, 8, Orc:4) a wand of digging (0) (3, 10, Orc:4) a +0 dagger a +0 robe (4, 10, Orc:4) a +0 short sword a +0 chain mail a +0 flail a +0 short sword (-23, 11, Orc:4) a +0 leather armour (unseen) (4, 11, Orc:4) a +0 short sword a +0 dagger (5, 11, Orc:4) a +0 dagger (-25, 12, Orc:4) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (-24, 12, Orc:4) a +0 dagger a +0 robe (4, 12, Orc:4) a +0 halberd a cursed +0 chain mail (-32, 14, Orc:4) a +0 scale mail a +0 hand axe (-31, 14, Orc:4) a +0 dagger a +0 robe (-32, 15, Orc:4) a cursed +0 mace (-8, 15, Orc:4) a +1 antimagic whip (-6, 15, Orc:4) a +3 dagger (-8, 17, Orc:4) a +0 hand axe (-13, 18, Orc:4) a +0 dagger (-19, 19, Orc:4) a +0 whip (-49, 20, Orc:4) a +0 hand axe (unseen) (-49, 21, Orc:4) a +0 whip 2 tomahawks (-46, 24, Orc:4) a +0 dire flail a +0 dire flail (-45, 24, Orc:4) a +0 chain mail (4, 27, Orc:4) a +0 club (8, 27, Orc:4) a +0 ring mail (-44, 29, Orc:4) a +0 dagger a cursed +0 robe (-43, 29, Orc:4) a +0 club a +0 leather armour a +0 whip a +0 flail (-44, 30, Orc:4) a +0 mace a +0 whip a +0 chain mail (-43, 31, Orc:4) a +0 dagger (-45, 33, Orc:4) a +0 short sword (4, 45, Orc:4) a cursed +0 dagger a +0 flail (5, 45, Orc:4) a +0 club (unseen) (5, 46, Orc:4) a +1 dagger of speed a +0 robe (3, 47, Orc:4) a +0 leather armour (4, 47, Orc:4) a +0 glaive a +0 plate armour (-1, 48, Orc:4) a +0 flail (-1, 50, Orc:4) a +0 whip a +0 chain mail (0, 50, Orc:4) a +0 scale mail Level 1 of the Elven Halls (0, 0, Elf:1) a +1 dagger of venom (unseen) (1, 3, Elf:1) a +0 trident (-9, 13, Elf:1) a +0 dagger (16, 36, Elf:1) 23 poisoned bolts (9, 37, Elf:1) a +0 long sword a +0 scale mail (20, 43, Elf:1) 12 stones Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 gold pieces (-4, 6, Lair:2) a +0 short sword (27, 6, Lair:2) a scroll of remove curse (2, 7, Lair:2) 18 bolts (15, 7, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (-5, 11, Lair:3) a +0 robe (21, 21, Lair:3) a +0 scale mail (16, 22, Lair:3) 9 gold pieces (24, 31, Lair:3) 10 gold pieces Level 4 of the Lair of Beasts (32, 14, Lair:4) a +0 chain mail (25, 22, Lair:4) 23 stones (7, 23, Lair:4) 7 stones (14, 30, Lair:4) 28 stones (31, 30, Lair:4) a potion of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 plate armour (-6, 15, Lair:6) a scroll of amnesia Level 7 of the Lair of Beasts (-7, 1, Lair:7) the +7 rapier of Linearity {elec, +Inv Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It lets you turn invisible. (-18, 25, Lair:7) 19 gold pieces Level 8 of the Lair of Beasts (2, 8, Lair:8) a scroll of random uselessness (-2, 11, Lair:8) the +8 hand crossbow of Takysch {flame, rC+ MR+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your resistance to hostile enchantments. (-1, 11, Lair:8) a scroll of amnesia (31, 40, Lair:8) a +0 great mace (33, 44, Lair:8) a +0 robe (36, 44, Lair:8) a +0 robe (-8, 45, Lair:8) 15 arrows of flame (35, 45, Lair:8) a +0 battleaxe (41, 49, Lair:8) a potion of degeneration (51, 55, Lair:8) a +0 ring mail (-11, 59, Lair:8) a cursed -2 scale mail (-8, 62, Lair:8) 12 stones Level 1 of the Swamp (0, 0, Swamp:1) 20 stones (9, 10, Swamp:1) a +0 leather armour Level 2 of the Swamp (0, 0, Swamp:2) a +0 robe a +0 quarterstaff (-16, 4, Swamp:2) a scroll of vulnerability (-22, 11, Swamp:2) 11 arrows (4, 11, Swamp:2) a +0 scimitar (-22, 12, Swamp:2) a +2 broad axe of venom (5, 14, Swamp:2) 6 curare-tipped needles Level 3 of the Swamp (-7, 1, Swamp:3) 4 large rocks (-3, 8, Swamp:3) 15 stones Level 4 of the Swamp (0, 0, Swamp:4) 21 stones (-9, 1, Swamp:4) a +0 long sword (3, 3, Swamp:4) a +0 short sword (unseen) (-38, 4, Swamp:4) 11 gold pieces (-36, 4, Swamp:4) a wand of enslavement (14) (-20, 14, Swamp:4) a +0 club (-20, 17, Swamp:4) 17 poisoned sling bullets (-10, 26, Swamp:4) a +0 mace (7, 34, Swamp:4) 23 stones Level 3 of the Pits of Slime (0, 0, Slime:3) a +3 dagger of flaming