4thArraOfDagon Level 1 of the Dungeon (0, 0, D:1) 3 stones (-1, 1, D:1) a +0 whip a +0 club (-8, 8, D:1) a stone (15, 17, D:1) a +0 dagger a +0 robe (-9, 19, D:1) 13 poisoned needles (3, 19, D:1) 2 fruits (-11, 28, D:1) a cursed -1 dagger (31, 29, D:1) 11 poisoned needles (20, 32, D:1) a +0 dagger (19, 33, D:1) a +0 dagger (17, 38, D:1) a +0 spear (12, 40, D:1) 27 bolts (8, 44, D:1) a potion of degeneration Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (-3, 1, D:2) a stone (-2, 1, D:2) a stone (3, 1, D:2) 2 stones (2, 2, D:2) a +0 mace (4, 2, D:2) a +0 spear (-22, 6, D:2) a bread ration (-27, 8, D:2) a stone (-14, 8, D:2) a +0 dagger (-32, 9, D:2) 2 stones (-31, 9, D:2) a stone (-30, 9, D:2) a +0 spear 2 stones (-25, 9, D:2) a stone (11, 12, D:2) 15 stones (-4, 14, D:2) 24 stones (0, 14, D:2) 14 sling bullets (-29, 20, D:2) a -3 dire flail (-20, 23, D:2) a +0 leather armour (7, 27, D:2) a +0 scale mail (0, 30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (-7, 1, D:3) a stone (-2, 1, D:3) a stone (-1, 1, D:3) a +0 club a +0 club (0, 1, D:3) 3 stones (1, 1, D:3) 11 stones (6, 1, D:3) 4 stones (17, 1, D:3) a +0 club (26, 1, D:3) 2 stones (-18, 3, D:3) a +0 club (19, 3, D:3) a +0 club a +0 club (20, 3, D:3) 20 stones (25, 3, D:3) a stone (37, 3, D:3) a stone (4, 4, D:3) a +0 club (6, 4, D:3) a +0 club (16, 4, D:3) 2 stones (19, 4, D:3) a +0 club (26, 4, D:3) 2 stones (28, 4, D:3) 16 stones (29, 4, D:3) 4 stones (30, 4, D:3) 4 stones (32, 4, D:3) 2 stones (34, 4, D:3) a +0 club (-17, 5, D:3) a +0 club (-13, 5, D:3) 24 stones (27, 5, D:3) a stone (34, 5, D:3) a +0 club 17 stones (35, 5, D:3) a +0 club a +0 club (38, 5, D:3) 2 stones (39, 5, D:3) a +0 club a +0 short sword (-15, 6, D:3) a +0 club (-13, 6, D:3) a +0 club 16 stones (-12, 6, D:3) a +0 club (-11, 6, D:3) a cursed -1 club (-10, 6, D:3) a +0 club a +0 club a cursed -2 club (-9, 6, D:3) a +0 club a +0 club 5 stones (-7, 6, D:3) a stone (-3, 6, D:3) a stone (21, 6, D:3) a +0 club a +0 club (35, 6, D:3) a +0 club (39, 6, D:3) a cursed -3 club a +0 club a +0 club (-9, 7, D:3) a +0 club (-7, 7, D:3) 2 stones (8, 7, D:3) 12 stones a cursed -2 club (9, 7, D:3) 16 stones (20, 7, D:3) a +0 club (38, 7, D:3) a +0 short sword a stone (8, 8, D:3) 3 stones (9, 8, D:3) a +0 club (21, 8, D:3) a +0 short sword (39, 8, D:3) a +0 club (-13, 17, D:3) a +0 club (-4, 17, D:3) a +0 club (0, 17, D:3) a +0 mace (15, 17, D:3) a stone (-6, 19, D:3) a +0 club (11, 19, D:3) 2 stones (13, 19, D:3) a stone (1, 20, D:3) 3 stones (2, 20, D:3) a stone (5, 20, D:3) 7 stones (6, 20, D:3) 15 stones (7, 20, D:3) 16 stones (8, 20, D:3) 39 stones (9, 20, D:3) a +0 trident (12, 20, D:3) a stone (8, 21, D:3) 3 stones (10, 21, D:3) a stone (25, 23, D:3) a +0 club (10, 26, D:3) a bread ration (29, 34, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (still there?) a +2 hand axe of electrocution (still there?) a +0 club (still there?) (17, 1, D:4) a +0 long sword (-15, 8, D:4) a +0 hunting sling (27, 8, D:4) a +0 whip (-7, 14, D:4) a +0 leather armour (-1, 14, D:4) a +0 club a cursed -1 dagger a +0 leather armour (0, 14, D:4) a cursed +0 club (12, 23, D:4) a +0 mace (17, 24, D:4) a +0 short sword 5 stones (11, 26, D:4) 16 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 club (12, 5, D:5) a +0 club (27, 6, D:5) 8 gold pieces (19, 10, D:5) 20 stones (-4, 13, D:5) a +0 chain mail (3, 13, D:5) a +0 dagger (-5, 15, D:5) a +0 club (-6, 24, D:5) a bread ration (15, 28, D:5) a +0 halberd a +3 flail (16, 28, D:5) an uncursed staff of summoning a +0 whip a cursed -2 leather armour (17, 28, D:5) a +0 whip (20, 28, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (-22, 1, D:6) a +0 hand axe a +0 ring mail (-22, 2, D:6) a +0 dagger a +0 robe (-37, 3, D:6) a +0 leather armour (-36, 3, D:6) a +0 hand axe a +0 ring mail (-23, 3, D:6) a +0 mace (-44, 4, D:6) a +3 leather armour of magic resistance a +0 falchion (-22, 4, D:6) a +0 whip a +0 ring mail (-10, 4, D:6) 2 stones (-25, 7, D:6) a +0 flail a +0 leather armour (-24, 7, D:6) a +2 hand axe of chopping (-12, 8, D:6) a +0 dagger (-39, 10, D:6) a +0 club (-35, 11, D:6) a +0 dagger a +0 robe (-39, 17, D:6) a +0 ring mail a +0 short sword (-11, 18, D:6) a +0 scythe a +0 robe (-5, 25, D:6) a +0 flail of crushing (-48, 26, D:6) a book of Power (-44, 26, D:6) a +0 war axe a cursed -2 flail a +0 leather armour (-48, 27, D:6) a +0 dagger a +0 robe (-43, 27, D:6) a +1 dagger of flaming (-27, 30, D:6) a +0 long sword (-5, 33, D:6) a bread ration (-32, 36, D:6) a +0 scale mail (-19, 36, D:6) a +0 ring mail (-11, 37, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 22 stones (1, 2, D:7) a +0 robe (-4, 3, D:7) 16 stones (2, 8, D:7) a +0 giant club (-1, 42, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (27, 1, D:8) a book of Beasts (37, 6, D:8) 12 arrows (27, 10, D:8) a +0 ring mail (10, 11, D:8) a +0 spear (4, 13, D:8) a +0 mace 3 tomahawks (5, 13, D:8) a cursed -3 hand axe a +0 leather armour (4, 14, D:8) a +0 mace a cursed +0 chain mail (4, 15, D:8) a +0 short sword a +0 leather armour (-4, 27, D:8) a +0 flail (-5, 33, D:8) 24 stones (31, 34, D:8) a +0 rapier (-5, 35, D:8) the +8 hunting sling of Gryhaq {flame, rPois rF+ rN+ Dex+3 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from fire. It protects you from poison. It protects you from negative energy. It enhances your eyesight. (35, 35, D:8) a cursed +0 robe Level 9 of the Dungeon (0, 0, D:9) a cursed -3 falchion (-4, 5, D:9) a +0 shortbow 17 arrows (22, 12, D:9) a +0 club a +0 chain mail (22, 13, D:9) a +0 club (24, 13, D:9) a +0 dagger a +0 robe (22, 15, D:9) a +0 halberd a +0 plate armour (29, 15, D:9) a large rock (30, 15, D:9) a +0 club (31, 15, D:9) 3 large rocks (34, 15, D:9) 12 arrows (21, 16, D:9) a +0 giant club (5, 18, D:9) a book of Power (36, 22, D:9) a +0 giant club (42, 26, D:9) a +0 war axe (21, 28, D:9) a +0 shortbow 13 arrows (23, 28, D:9) a +0 club a +0 blowgun 5 poisoned needles (22, 29, D:9) an arrow (5, 33, D:9) a +2 vampiric dagger (6, 34, D:9) 10 poisoned needles a +0 blowgun a stone (7, 34, D:9) a +0 dagger 3 poisoned needles (7, 35, D:9) a +0 dagger (8, 35, D:9) a poisoned needle (15, 35, D:9) 12 poisoned arrows (22, 37, D:9) a +0 leather armour (3, 39, D:9) a +0 giant club (16, 43, D:9) a +0 mace (22, 43, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Vaz Cer's Antique Armour Emporium a +0 pair of gloves (157 gold) a +0 chain mail (157 gold) a +2 plate armour of fire resistance (805 gold) a +0 pair of gloves (157 gold) the +9 plate armour of the Harvest {rCorr Str+2 Dex-3 SInv Stlth+} (980 gold) It affects your strength (+2). It affects your dexterity (-3). It enhances your eyesight. It protects you from acid and corrosion. It makes you more stealthy. a +0 leather armour (70 gold) a +0 leather armour (70 gold) a +0 chain mail (157 gold) a +0 leather armour (70 gold) a +0 chain mail (157 gold) a +0 chain mail (157 gold) (0, 0, D:10) a +0 dagger a +0 blowgun (4, 2, D:10) a poisoned needle (-20, 3, D:10) a bread ration (6, 3, D:10) a poisoned needle (-11, 6, D:10) a +0 giant club (-10, 8, D:10) a +0 ring mail 4 needles of slowing (-25, 10, D:10) 15 sling bullets (-12, 17, D:10) a +0 mace (1, 17, D:10) a potion of degeneration (-25, 24, D:10) a book of the Earth (-32, 31, D:10) 21 stones (-29, 32, D:10) a +0 hand axe (-30, 33, D:10) a +0 hand axe (-28, 33, D:10) a +0 hand axe (7, 33, D:10) 17 stones (16, 33, D:10) a +0 scale mail (-29, 34, D:10) a +0 hand axe (24, 36, D:10) a fruit (-26, 38, D:10) a +0 quarterstaff (-5, 41, D:10) a +0 robe (25, 42, D:10) a fruit (26, 42, D:10) a fruit (22, 43, D:10) 3 bread rations (-4, 45, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (-30, 7, D:11) 5 poisoned needles a +0 blowgun (-29, 7, D:11) 2 stones (-28, 7, D:11) a poisoned needle a stone a +0 short sword (-26, 7, D:11) 3 stones a cursed -1 dagger (-24, 7, D:11) a +0 dagger (-21, 7, D:11) a stone (-19, 7, D:11) a stone (-18, 7, D:11) a stone (-5, 7, D:11) the +4 dagger of Disorder {pierce, -Tele rElec MP+9 Dex+2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It insulates you from electricity. It affects your magic capacity (+9). It prevents most forms of teleportation. It makes you more stealthy. (-22, 10, D:11) 21 stones (-35, 16, D:11) a +0 giant club (14, 19, D:11) a +0 whip 5 tomahawks a +0 leather armour (16, 21, D:11) a +0 trident an orc corpse (skeletalised by now) (14, 22, D:11) a +0 mace a +0 leather armour (-6, 31, D:11) a +0 giant club a +0 giant club (-9, 43, D:11) a +1 helmet (-23, 47, D:11) a cursed -3 flail a +0 scale mail (-15, 48, D:11) 21 stones (-11, 51, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 22 arrows (10, 0, D:12) 6 large rocks (11, 3, D:12) a +0 helmet (18, 9, D:12) 14 stones (-7, 14, D:12) 2 large rocks a +2 scimitar of flaming (-10, 15, D:12) a large rock (-10, 16, D:12) a +1 robe of positive energy (-1, 19, D:12) a +0 mace (22, 22, D:12) a +0 ring mail (-5, 27, D:12) a cursed -3 giant club (7, 28, D:12) 2 large rocks (-3, 30, D:12) a +0 morningstar (1, 32, D:12) a +0 ring mail a +0 club (0, 33, D:12) 10 exploding sling bullets (1, 33, D:12) a +0 scale mail a +0 flail (-17, 36, D:12) a +1 war axe of electrocution (21, 36, D:12) a +0 quarterstaff (5, 40, D:12) a book of Control Level 13 of the Dungeon (0, 0, D:13) a cursed +0 rapier